Difference between revisions of "Worms Armageddon"

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Revision as of 16:35, 6 September 2024

n/a

WormsArmageddon title.png

Worms Armageddon
System(s): Sega Dreamcast
Publisher: Hasbro Interactive (Under MicroProse brand)
Developer:
Peripherals supported: Jump Pack, Visual Memory Unit
Genre: Simulation

















Number of players: 1-4
Official in-game languages:
  • English
  • Français
  • Deutsch
  • Español
  • Nederlands
  • Svenska
  • Norsk
  • Dansk
  • Release Date RRP Code
    Sega Dreamcast
    US
    $49.9549.95[2] T-40601N
    ESRB: Everyone
    Sega Dreamcast
    DE
    T-40601D-29
    USK: 6
    Sega Dreamcast
    ES
    T-40601D-79
    ELSPA: 3+ OK
    Sega Dreamcast
    FR
    T-40601D-09
    SELL: Tous Publics
    Sega Dreamcast
    UK
    £39.9939.99[5][6] T-40601D-05
    ELSPA: 3+ OK
    Sega Dreamcast
    DK/FI/NO/SE
    T-40601D-78
    ELSPA: 3+ OK
    Sega Dreamcast
    ES/FR/NL/IT
    T-40601D-79
    ELSPA: 3+ OK
    Sega Dreamcast
    AU
    OFLC: G
    Non-Sega versions

    Worms Armageddon is an entry in Team 17's Worms series of games, and was released among other platforms for the Sega Dreamcast in 1999. It uses an enhanced version of the engine seen in Worms 2, though the gameplay differences are not significant. It was followed by Worms World Party in 2001, which added a few more features, including online multiplayer.

    Gameplay

    Like its predecessors, Worms Armageddon has the player control a team of worms and use a collection of weaponry to exterminate the other team(s). The worms can walk and jump around and use tools such as the Ninja Rope and Parachute to move to otherwise unreachable locations.

    All kinds of weapons are available for the player to use, from basic weapons like the Bazooka, Grenade, Shotgun and Fire Punch to rarer, more powerful "Super Weapons" like the Armageddon and the infamous Concrete Donkey. Weapons can not only injure and kill worms, but can also deform the landscape, creating less land for worms to travel on as well as creating more movement obstacles. More weapons and additional health can be collected from crates dropped on the battlefield, but worms must be mindful of landmines that will detonate upon close proximity, and oil drums that will explode when exposed to other explosions.

    In addition to local hotseat multiplayer for up to four players, Worms Armageddon also offers a variety of single player content. The player can start a quick one-on-one match against a computer team, or take part in six training disciplines. A total of 33 single-player missions can also be attempted, however the player is required to achieve medals in Basic Training before they are allowed to attempt the missions. There is also a Deathmatch mode, where the player plays a series of matches against increasingly tougher computer teams, with victory and defeat affecting the player's rank.

    Training

    Notavailable.svg

    Basic Training
    This discipline teaches the player the basic functions of a few of the basic weapons, and completion of this discipline is required to be able to attempt the single-player missions. Completing each set of disciplines will award the player with a medal, and the better the medal received the more missions will become available.

    Notavailable.svg

    Super Sheep Racing
    In this discipline, the player has infinite Super Sheep, and the objective is to fly a Super Sheep around the landscape for as long as possible. Collecting the crates that spawn around the terrain will add extra time.

    Notavailable.svg

    Rifle Training
    From the highest point of the terrain, the objective is to shoot as many targets as possible using the Shotgun to increase the timer. The discipline ends if the timer is allowed to reach zero or if the player kills their worm.

    Notavailable.svg

    Crazy Crates Training
    This discipline has the player swing around a cavern using the Ninja Rope, and the objective is to collect as many crates as possible to add more seconds to the timer. The discipline ends if the timer is allowed to reach zero.

    Notavailable.svg

    Artillery Training
    In this discipline, the player's worm is anchored to a single spot in the center of the landscape, and must use Grenades to destroy as many targets as possible to get extra time. The discipline ends if the timer is allowed to reach zero or if the player kills their worm.

    Notavailable.svg

    Advanced Weapon Training
    In this discipline, the player has an assortment of weapons at their disposal, and must use these weapons to take out as many old women as possible from a fixed position on the landscape. The discipline ends if the timer is allowed to reach zero or if the player kills their worm.

    This discipline is known as "Euthanasia" in the 1999 PC release.

    Missions

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    Pumpkin Problems

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    Operation Market Garden

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    All Quiet In The Library

    Notavailable.svg

    Do The Locomotion

    Notavailable.svg

    Cool As Ice

    Notavailable.svg

    Sand In Your Eye

    Notavailable.svg

    Not Mushroom Out There

    Notavailable.svg

    Big Shot

    Notavailable.svg

    Water Surprise

    Notavailable.svg

    Jurassic Worm

    Notavailable.svg

    Chemical Warfare

    Notavailable.svg

    No Substitute

    Notavailable.svg

    Flood Zone

    Notavailable.svg

    Super Sheep Rescue

    Notavailable.svg

    Trouble On Mt Wormore

    Notavailable.svg

    Hot Stuff

    Notavailable.svg

    The Drop Zone

    Notavailable.svg

    Mad Cows

    Notavailable.svg

    Horny Nuke

    Notavailable.svg

    Rumble In The Farmyard

    Notavailable.svg

    Wooden Ambush

    Notavailable.svg

    Go Bananas

    Notavailable.svg

    Chateau Assassin

    Notavailable.svg

    Countdown To Armageddon

    Notavailable.svg

    A Crate Too Far

    Notavailable.svg

    Rescue Agent Dennis

    Notavailable.svg

    Bazooka On The Rocks

    Notavailable.svg

    Stolen Goods

    Notavailable.svg

    Sinking Ice Cap

    Notavailable.svg

    Aim Long, Aim True

    Notavailable.svg

    Goody Two Shoes

    Notavailable.svg

    Trouble In Toystore

    Notavailable.svg

    Spectral Recovery

    Versions

    Worms Armageddon was originally released for Windows PCs for Europe in January 1999, with the Dreamcast version being released later alongside versions for the PlayStation, Nintendo 64 and Game Boy Color.

    The Dreamcast port is lacking in some areas, however. It shares the distinction with the PlayStation version that less teams and worms are allowed on the battlefield at one time (four teams with four worms each). It can also take longer for computer players to make a decision.

    However, the Dreamcast port still retains a higher resolution and some of the graphical effects from the PC version, such as the debris in the background, which the PlayStation version lacks. Some objects, such as crates, are still animated, though other objects like oil drums are not animated.

    Magazine articles

    Main article: Worms Armageddon/Magazine articles.

    Promotional material

    Logo-pdf.svg
    Print advert in Consoles + (FR) #95: "Décembre 1999" (1999-1x-xx)
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in Dreamcast: Le Magazine Officiel (FR) #2: "Décembre 1999/Janvier 2000" (1999-12-xx)
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in MAN!AC (DE) #1999-11: "11/99" (1999-10-06)
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in Hyper (AU) #75: "January 2000" (1999-12-01)
    Logo-pdf.svg

    Physical scans

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    Ação Games (BR)
    65
    [9]
    Dreamcast Monthly (UK) PAL
    80
    [10]
    DC-UK (UK) PAL
    80
    [6]
    Dreamcast: Le Magazine Officiel (FR) PAL
    80
    [11]
    Dreamcast: Das Offizielle Magazin (DE) PAL
    50
    [12]
    Dreamcast Magazine (UK) PAL
    73
    [13]
    Dreamzone (FR) PAL
    86
    [14]
    Entsiklopediya igr dlya Dreamcast (RU)
    80
    [15]
    Fun Generation (DE) PAL
    90
    [16]
    GameFan (US) NTSC-U
    93
    [17]
    Gamers' Republic (US) NTSC-U
    83
    [18]
    MAN!AC (DE) PAL
    78
    [19]
    Official Dreamcast Magazine (UK) PAL
    80
    [20]
    Official Dreamcast Magazine (US) NTSC-U
    70
    [2]
    Player One (FR) PAL
    77
    [21]
    Revista Oficial Dreamcast (ES) PAL
    60
    [22]
    Video Games (DE) PAL
    82
    [23]
    Sega Dreamcast
    77
    Based on
    17 reviews

    Worms Armageddon

    Dreamcast, US
    WormsArmageddonDCUSBack.jpgWormsArmageddon DC US Box Front.jpg
    Cover
    WormsArmageddon DC US Disc.jpg
    Disc
    WormsArmageddon DC US Manual.pdf
    Manual
    WormsArmageddonDCUSInlay.jpg
    Inlay
    Dreamcast, UK
    WormsArmageddon DC EU Box Back.jpgWormsArmageddon DC EU Box Front.jpg
    Cover
    WormsArmageddon DC EU Disc.jpg
    Disc
    Dreamcast, FR
    WormsArmageddon FR Box Back.jpgWormsArmageddon FR Box Front.jpg
    Cover
    Dreamcast, DE
    WormsArmageddon DE Box Back.jpgWormsArmageddon DE Box Front.jpg
    Cover
    WormsArmageddon DC EU Disc.jpg
    Disc
    Dreamcast, FR/NL/IT/ES
    WormsArmageddon FR-NL-IT-ES Box Back.jpgWormsArmageddon FR-NL-IT-ES Box Front.jpg
    Cover
    WormsArmageddon DC EU Disc.jpg
    Disc
    Dreamcast, NO/DK/FI/SE
    WormsArmageddonDCEU2Back.jpgWormsArmageddonDCEU2Front.jpg
    Cover
    WormsArmageddon DC EU Disc.jpg
    Disc
    Dreamcast, AU
    WormsArmageddon DC AU front.jpg
    Cover
    WormsArmageddon DC EU Disc.jpg
    Disc

    Technical information

    Main article: Worms Armageddon/Technical information.

    References

    1. http://www.ebworld.com:80/ebx/categories/homepages/dreamcast.asp (Wayback Machine: 1999-11-28 03:45)
    2. 2.0 2.1 Official Dreamcast Magazine, "March 2000" (US; 2000-02-08), page 88
    3. http://www.chipsworld.co.uk/detProd.asp?ProductCode=1768 (Wayback Machine: 2003-12-27 10:36)
    4. https://groups.google.com/g/uk.games.video.dreamcast/c/AC2iliXEKKM/m/UznnnvDC-AgJ
    5. Dreamcast Monthly, "January 2000" (UK; 1999-12-16), page 57
    6. 6.0 6.1 DC-UK, "January 2000" (UK; 1999-12-17), page 28
    7. http://www.centromail.es/top/ficha.asp?codmail=13992 (Wayback Machine: 2001-07-27 04:53)
    8. http://www.futuregamez.net:80/outnow/dc.html (Wayback Machine: 2001-07-31 23:17)
    9. Ação Games, "Outubro 2000" (BR; 2000-xx-xx), page 51
    10. Dreamcast Monthly, "January 2000" (UK; 1999-12-16), page 56
    11. Dreamcast: Le Magazine Officiel, "Décembre 1999/Janvier 2000" (FR; 1999-12-xx), page 80
    12. Dreamcast: Das Offizielle Magazin, "Januar 2000" (DE; 2000-01-13), page 16
    13. Dreamcast Magazine, "No. 4" (UK; 1999-12-23), page 60
    14. Dreamzone, "Mars 2000" (FR; 2000-02-18), page 83
    15. Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 298
    16. Fun Generation, "02/2000" (DE; 2000-01-19), page 79
    17. GameFan, "Volume 8, Issue 2: February 2000" (US; 2000-xx-xx), page 15
    18. Gamers' Republic, "March 2000" (US; 2000-xx-xx), page 115
    19. MAN!AC, "03/2000" (DE; 2000-02-02), page 86
    20. Official Dreamcast Magazine, "January 2000" (UK; 1999-12-09), page 72
    21. Player One, "Janvier 2000" (FR; xxxx-xx-xx), page 111
    22. Revista Oficial Dreamcast, "Mayo 2000" (ES; 2000-0x-xx), page 64
    23. Video Games, "01/2000" (DE; 1999-12-15), page 114


    Worms Armageddon

    WormsArmageddon title.png

    Main page | Comparisons | Development | Magazine articles | Reception | Compliance | Technical information


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    Worms games for Sega systems or published by Sega
    Worms (1996) | Worms Armageddon (1999) | Worms World Party (2001) | Worms 3D (2003) | Worms Forts: Under Siege (2004)
    Worms Pinball (unreleased)