Difference between revisions of "Minoru Kanari"
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Ryogamasaki (talk | contribs) (While the existing kanji for Minoru 貫 appears to be accurate based on official Sega paperwork, Minoru can also be written as 実, and he is so credited on many Japanese websites and in some print media (e.g. the 1993 book セガ・ゲームの王国). Added this alternate kanji to the page.) |
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− | {{sub-stub}}'''{{PAGENAME}}''' (金成 貫) is a Sega staff member who has worked on a number of titles since 1979, including many electromechanical titles such as ''[[Monaco GP]]''.{{fileref|SegaAges2500_V02_PS2_JP_Leaflet.pdf|page=2}} An 1992 interview with said person can be found [[Minoru Kanari interview by Mega Force (1992)|here]]. | + | {{sub-stub}}'''{{PAGENAME}}''' (金成 貫, sometimes written 金成 実) is a Sega staff member who has worked on a number of titles since 1979, including many electromechanical titles such as ''[[Monaco GP]]''.{{fileref|SegaAges2500_V02_PS2_JP_Leaflet.pdf|page=2}} An 1992 interview with said person can be found [[Minoru Kanari interview by Mega Force (1992)|here]]. |
Kanari was head of a 16-bit consumer software development team at Sega during the early 1990s, so likely oversaw a number of projects without receiving an in-game credit. In 1994 he returned to work on arcade games through [[Hardware R&D]].{{magref|harmony|128|15}} | Kanari was head of a 16-bit consumer software development team at Sega during the early 1990s, so likely oversaw a number of projects without receiving an in-game credit. In 1994 he returned to work on arcade games through [[Hardware R&D]].{{magref|harmony|128|15}} |
Latest revision as of 11:42, 12 December 2024
- Not to be confused with Kanako Kohyama, also known as Kan.
Minoru Kanari |
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Employment history: Sega of Japan (1976[1] – )
Divisions:
Technical Promotion
|
Role(s): Engineer, Producer |
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Minoru Kanari (金成 貫, sometimes written 金成 実) is a Sega staff member who has worked on a number of titles since 1979, including many electromechanical titles such as Monaco GP.[1] An 1992 interview with said person can be found here.
Kanari was head of a 16-bit consumer software development team at Sega during the early 1990s, so likely oversaw a number of projects without receiving an in-game credit. In 1994 he returned to work on arcade games through Hardware R&D.[3]
Production history
- Monaco GP (Discrete logic arcade; 1979)
- GP World (LaserDisc hardware; 1984)
- Hang-On (Hang-On hardware; 1985) — Staff (as KAN)
- Space Harrier (Hang-On hardware; 1985) — Unknown
- Enduro Racer (Hang-On hardware; 1986)
- Space Harrier (Master System; 1986) — Special Thanks (as Kan)
- Super Hang-On (Hang-On hardware; 1987)
- Super Hang-On (Mega Drive; 1989) — Staff (as KAN)
- Golden Axe (Mega Drive; 1989) — Producer[4] (as Kan)
- Shadow Dancer: The Secret of Shinobi (Mega Drive; 1990) — Supervisor[5] (as Kankan)
- Bio-Hazard Battle (Mega Drive; 1992) — Producer
- Sonic the Hedgehog CD (Mega-CD; 1993) — Produced by[6]
- Phantasy Star IV: The End of the Millennium (Mega Drive; 1993) — Special Thanks[7] (as 金成 貫)
- Fred Couples Golf (Game Gear; 1994) — Designers[8] (as KAN)
- Ristar (Mega Drive; 1995) — Producers[9]
- Sonic the Hedgehog CD (Windows PC; 1996) — Produced by[10]
- Virtua Fighter 2 (Mega Drive; 1996) — Executive Producers[11]
- Sonic the Hedgehog CD (Xbox 360; 2011) — Produced by
- Sonic the Hedgehog CD (PlayStation 3; 2011) — Produced by
Photographs
- Main article: Photos of Minoru Kanari
References
- ↑ 1.0 1.1 1.2 File:SegaAges2500_V02_PS2_JP_Leaflet.pdf, page 2
- ↑ 2.0 2.1 Harmony, "1993 5-6" (JP; 1993-05-20), page 15
- ↑ 3.0 3.1 3.2 Harmony, "1994 5-6" (JP; 1994-05-23), page 15
- ↑ File:Golden Axe MD credits.pdf
- ↑ File:Shadow Dancer MD credits.pdf
- ↑ File:Sonic CD MCD JP credits.pdf
- ↑ File:Phantasy Star Sennenki no Owari ni MD credits.pdf
- ↑ File:Fred Couples Golf GG credits.pdf
- ↑ File:Ristar MD credits.pdf
- ↑ File:Sonic CD PC DirectX good ending credits.pdf
- ↑ File:Virtua Fighter 2 MD credits.pdf