Difference between revisions of "Flashback"
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Revision as of 14:26, 6 April 2014
Flashback | |||||
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System(s): Sega Mega Drive, Sega Mega-CD | |||||
Publisher: U.S. Gold, Sunsoft (Japan) | |||||
Developer: Delphine Software | |||||
Sound driver: GEMS | |||||
Genre: Action | |||||
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Flashback (フラッシュバック), known in the US as Flashback: The Quest for Identity, is a platform-action game for the Commodore Amiga developed by Delphine Software and published by U.S. Gold in 1992. Arguably Delphine Software's greatest work, it has been ported to a variety of platforms, including the Sega Mega Drive and Sega Mega-CD, as well as 3DO, Acorn Archimedes, Atari Jaguar, CD-i, DOS, FM Towns, iPhone OS, Mac OS, NEC PC-9801, and SNES. CD-based versions tend to include full motion video cutscenes and an enhanced music soundtrack, but are essentially the same game.
In Flashback the player controls Conrad B. Hart, who having escaped from aliens finds himself in the jungles of Titan with his memory erased. He must recover his memory and save earth from an alien attack. The game is largely inspired by Prince of Persia, though has many notable improvements such as a weapon system. The game was well received due to its fluid animations and stealth-like gameplay.
The Sega versions of the game have one notable difference than other versions - Conrad wears a white shirt, presumably due to a more limited on-screen color palette.
The game was followed by a 3D sequel, Fade to Black, a PC and PlayStation exclusive which was also intended for release on the Sega Saturn. Plans for a third game in the series called Flashback Legends was due for the Game Boy Advance, but was cancelled. Leaked prototypes show a significant amount of graphical and story changes that barely resemble the world built up in the previous titles. As Delphine Software no longer exist, the chances of a new sequel are slim.
Contents
Production Credits
Mega Drive Version
Programmers: Benoist Aron, Philippe Chastel, Paul Cuisset, Frederic Savoir
Graphic Artists: Patrick Daher, Thierry Levastre, Denis Mercier, Thierry Perreau, Christian Robert, Fabrice Visserot
Hardware Engineer: Thierry Gaerthner
Story: Paul Cuisset
Level Design: Paul Cuisset, Patrick Daher, Denis Mercier, Frederic Savoir, Fabrice Visserot
Music: Jean Baudlot, Fabrice Visserot
Sound fx: Benoist Aron, Philippe Chastel, Paul Cuisset, Fabrice Visserot
Actors: Benoist Aron, Patrick Daher, Thierry Levastre, Denis Mercier, Thierry Perreau, Christian Robert, Fabrice Visserot
Video directors: Patrick Daher, Thierry Perreau, Fabrice Visserot
Video Co-directors: Thierry Levastre, Denis Mercier, Christian Robert
Video sfx: Paul Cuisset, Thierry Perreau, Fabrice Visserot
Testers: Phil Bradley, Patricia Cuisset, Simon Hadlington, Daniel Llewellyn, Jean-Pierre Luck, Martin Smith
Many thanks to...:
Special Credits to...: Cross Products for the SNASM development system., Sega of America for GEMS sound tool.
Directed by: Paul Cuisset
Produced by: Delphine Software / US Gold
(c) MCMXCIII
Mega CD Version
Programmer: Benoist ARON
3-D Graphics: Denis MERCIER
Additional 3-D Graphics: Thierry PERREAU
Musics composed by: Fabrice VISSEROT, Jean BAUDLOT, Marc MINIER, Patrick SIGWALT
Musics recorded & mixed by: Marc MINIER, Patrick SIGWALT
Additional Engineering: Francois COUSIN
In-Game Musics: Pierre-André ATHANE, Pascal PERINO
Photo Director: Alain RAMOND
Voices recorded & mixed by: Yves BOURVON
Voices: Randall PRICE, Bruce BENINGTON-PORTER, Joe MAY, Cary GUY, Lori CHRISTENSEN, Olivier TOUSSAINT, Manone THUMIAH, Anne-Marie JOASSIM
Testers: Dan LLEWELLYN, Jason SHELDON, Richard HOLDSWORTH, Brian SCHORR, Thomas MARXX, Mike SCHMITT
Art Director: Denis MERCIER
Project Manager: Benoist ARON
Directed by: Paul CUISSET
Music digitally recorded and mixed at: DELPIHNE Studios, PARIS
Flashback GENESIS Team:
- Programmers: Benoist Aron, Philippe CHASTEL, Paul CUISSET, Frederic SAVOIR
- Graphic Artists: Patrick DAHER, Thierry LEVASTRE, Denis MERCIER, Thierry PERREAU, Christian ROBERT, Fabrice VISSEROT
- Hardware Engineer: Thierry GAERTHNER
- Story: Paul CUISSET
- Level Design: Paul CUISSET, Patrick DAHER, Denis MERCIER, Frederic SAVOIR, Fabrice VISSEROT
- Testers: Phil BRADLEY, Patricia CUISSET, Simon HADLINGTON, Daniel LLEWELLYN, Jean-Pierre LUCK, Martin SMITH
Many Thanks to: Lori CHRISTENSEN, Patricia CUISSET, Anne-Marie JOASSIM, Jean-Pierre LUCK, Henri-Paul CARVALAT
Supervised for U.S.GOLD by: Stuart HIBBERT
Produced by: Delphine Software International and U.S. Gold
©MCMXCIV
Physical Scans
Mega Drive Version
91 | |
---|---|
Based on 42 reviews |
Mega CD Version
Sega Retro Average | |||||||||||||||||||
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|
69 | |
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Based on 3 reviews |
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 82
- ↑ Alaab Alcomputtar, "" (SA; 1995-08-xx), page 72
- ↑ Aktueller Software Markt, "September 1993" (DE; 1993-08-09), page 139
- ↑ Beep! MegaDrive, "January 1994" (JP; 1993-12-08), page 26
- ↑ Consoles +, "Mars 1993" (FR; 1993-0x-xx), page 56
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 86
- ↑ Computer & Video Games, "May 1993" (UK; 1993-04-15), page 34
- ↑ Digitiser (UK) (1993-05-21)
- ↑ Electronic Games (1992-1995), "March 1995" (US; 1995-0x-xx), page 63
- ↑ Electronic Gaming Monthly, "May 1993" (US; 1993-xx-xx), page 24
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 41
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 6, "" (RU; 2001-xx-xx), page 24
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 46
- ↑ Game Power, "Luigio/Agosto 1993" (IT; 1993-0x-xx), page 41
- ↑ GamePro, "February 1993" (US; 1993-xx-xx), page 38
- ↑ GamesMaster (UK) "Series 2, episode 9" (1992-11-26, 24:00) (+6:48)
- ↑ Game Informer, "March/April 1993" (US; 1993-0x-xx), page 6
- ↑ Game Informer, "May 1998" (US; 1998-0x-xx), page 66
- ↑ Hippon Super, "January 1994" (JP; 1993-12-03), page 40
- ↑ Joypad, "Mars 1993" (FR; 1993-0x-xx), page 72
- ↑ Sega Mega Drive Advanced Gaming, "June 1993" (UK; 1993-04-29), page 14
- ↑ Mega, "June 1993" (UK; 1993-05-20), page 52
- ↑ Mega Action, "July 1993" (UK; 1993-06-17), page 22
- ↑ Megablast, "4/93" (DE; 1993-09-29), page 40
- ↑ Mega Force, "Mars 1993" (FR; 1993-0x-xx), page 94
- ↑ Mega Fun, "06/93" (DE; 1993-05-19), page 26
- ↑ MegaTech, "May 1993" (UK; 1993-04-23), page 56
- ↑ Mean Machines Sega, "April 1993" (UK; 1993-03-26), page 18
- ↑ Player One, "Mars/Avril 1993" (FR; 1993-03-10), page 64
- ↑ Power Up!, "Saturday, June 05, 1993" (UK; 1993-06-05), page 1
- ↑ Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 66
- ↑ Sega Power, "June 1993" (UK; 1993-05-06), page 32
- ↑ Sega Pro, "June 1993" (UK; 1993-05-13), page 42
- ↑ Sega Zone, "June 1993" (UK; 1993-05-xx), page 36
- ↑ Sega Force, "4/93" (SE; 1993-07-08), page 6
- ↑ Sega Force, "June 1993" (UK; 1993-05-06), page 32
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Supergame, "Abril 1993" (BR; 1993-04-xx), page 6
- ↑ Supergame, "Maio 1993" (BR; 1993-05-xx), page 20
- ↑ Supersonic, "Mars 1993" (FR; 1993-xx-xx), page 10
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 14
- ↑ User, "Septémvrios 1993" (GR; 1993-0x-xx), page 26
- ↑ Electronic Gaming Monthly, "December 1994" (US; 1994-xx-xx), page 46
- ↑ GamePro, "January 1995" (US; 199x-xx-xx), page 68
- ↑ Next Generation, "April 1995" (US; 1995-03-21), page 95
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