Difference between revisions of "Darius II"
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Revision as of 14:43, 8 January 2016
Darius II | |||||||||||||||
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System(s): Sega Mega Drive, Sega Master System, Sega Saturn | |||||||||||||||
Publisher: Taito | |||||||||||||||
Developer: Natsume I.T.L | |||||||||||||||
Developer(s) of original games: Taito | |||||||||||||||
Sound driver: SCSP/CD-DA (16 tracks) | |||||||||||||||
Genre: Shoot-'em-Up | |||||||||||||||
Number of players: 1-2 | |||||||||||||||
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Darius II (ダライアスII) is a side-scrolling space shoot 'em up developed by Taito as a direct sequel to the 1986 game Darius. It was originally released in 1989.
The game was ported to several Sega systems, including the Sega Mega Drive and Sega Master System, whose Western releases were renamed Sagaia for unknown reasons. A port to the Sega Saturn using the original name was released exclusively in Japan and Europe.
Contents
Story
Proco and Tiat, seeing the planet Darius in ruin, create a new planet called Orga. Their descendents, Proco Jr. and Tiat Young, receive a mayday signal from another civilization born from Darius's ruins, prompting them to take the Silverhawk, a ship, back to save this other civilization from evil forces.
Gameplay
Like the first game, the player controls a space ship shooting at various enemies that resemble fish in a non-linear level order.
and shoot; holding them down rapidfires (though there is a break every few bullets). drops bombs (you have unlimited bombs). Powerups are collected in the usual shoot em up fashion and there are powerups for both the gun and the bomb dropper. A score bonus is awared for defeating groups of enemies.
Stages in the Mega Drive version differ quite a bit from the arcade version: backgrounds are different (e.g. arcade stage B takes place on a rocky planet surface and in a cave, while the Mega Drive version of stage B is mechanized), enemy placement and behavior has been changed and the bosses have also been modified. The Master System version features a reduced amount of stages.
The Saturn version, conversely, simulates the arcade version's wide screen mode utilizing a zoom feature. However, due to running in a lower resolution mode, it can be very difficult to see enemies and bullets.
History
Legacy
Darius II was followed by Darius Gaiden in 1994 (originally planned to be released as Darius III). Curiously Gaiden was released for the Saturn before II.
Production Credits
Mega Drive Version
Executive Producer: Takao Ueno
Producer: Tomohiro Nishikado, Shouji Takahashi
Director of Software: Yuichiro Kawamuki
Programmers: Takashi Kuroda, Yoshiaki Ishii, Ayumi Onosaka, Takahisa Horimoto
Production Designer: Wakadaishou
Character Designers: Makoto Saitoh, Gota Goto, Keisuke Miyanaga, Nishiyaman
- Team Zuntata
Music Composed by: Hisayoshi Ogura
Programmed by: Mira Turbo, Dogen Shibuya
Game Checker: Kiyoshi Bandou
Technical Adviser: Hideaki Tomioka, Haruo Suzuki, Kouji Yamazaki
Special Thanks to: Hidehiro Fujiwara, Akira Fujita, Akira Ohtsuki, Tatsuo Nakamura
Game Designed by: Yuji Koga
Directed by: Yuichiro Kawamuki
© Taito Corporation 1991
Licensed by Sega Enterprises Ltd.
Master System Version
Executive Producer: Tomohiro Nishikado
Producer: Kimio Hirota
Director: Iku Mizutani
Programers: Moriyuki Kanaya, Yuji Akita
Graphics Designers: Isao Inoue, Yasunari Hayami
Music Director: Iku Mizutani
Music Composer: Hisayoshi Ogura
Character Designers: Yasunari Hayami, Isao Inoue
Original Game Designer: Fukio Mitsuji
Special Thanks: Yuji Koga, Kohji Yamazaki
Taito Corporation 1992
All Rights Reserved
Saturn Version
Note: From ending credits. Original credits only.[1]
Directed And Produced By: Hidehiro Fujiwara
Game Designed By: Hidehiro Fujiwara, Takatsuna Senba
Programmed By: Akira Ohtsuki, Tatsuo Nakamura, Masashi Tsuzura, Shinji Soyano
Art Designed By: Masami Kikuchi, Takatsuna Senba, Hisakazu Kato
Cabinet Design: Yoshinori Aiura
Hardware Designed By: Toshiyuki Sanada
Team Zuntata:
All Music Composed And Arranged By: Hisayoshi Ogura
Sound Editor: Yasuhisa Watanabe, Norihiro Furukawa
Sound Soft Ware: Naoto Yagishita
Special Thanks To: Onijust, Akira Fujita, Takamasa Hori, Masaki Yagi, Masahiko Takaki, Ogr Young, Zippy Aoki, Kouji Tsunekiyo, Hikaru Taniguchi, And Staff Of Kumagaya
© Taito Corporation 1989:
All Righs Reserved:
Track List
Saturn Version
1. [data track] |
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2. Olga Breeze (04:09) |
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Composed by: Hisayoshi Ogura |
3. Olga Breeze (03:34) |
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Composed by: Hisayoshi Ogura |
4. Muse Valley (03:42) |
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Composed by: Hisayoshi Ogura |
5. Jamming (03:29) |
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Composed by: Hisayoshi Ogura |
6. Cynthia (03:49) |
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Composed by: Hisayoshi Ogura |
7. Planet Blue (03:37) |
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Composed by: Hisayoshi Ogura |
8. To Nari (03:32) |
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Composed by: Hisayoshi Ogura |
9. Say PaPa (05:32) |
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Composed by: Hisayoshi Ogura |
10. All Clear (01:05) |
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Composed by: Hisayoshi Ogura |
11. War Oh! (03:51) |
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Composed by: Hisayoshi Ogura |
12. Boss2 (03:52) |
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Composed by: Hisayoshi Ogura |
13. Round Clear (00:55) |
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Composed by: Hisayoshi Ogura |
14. Say Papa (Intro) (00:23) |
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Composed by: Hisayoshi Ogura |
15. Name Set (00:48) |
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Composed by: Hisayoshi Ogura |
16. Ending (00:45) |
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Composed by: Hisayoshi Ogura |
17. Say PaPa (Ending) (02:17) |
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Composed by: Hisayoshi Ogura |
Physical Scans
Mega Drive Version
74 | |
---|---|
Based on 28 reviews |
Master System Version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
70 | |
---|---|
Based on 19 reviews |
Saturn Version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
57 | |
---|---|
Based on 16 reviews |
References
- ↑ File:DariusII_Saturn_JP_SSEnding.pdf
- ↑ File:CVG UK 112.pdf, page 72
- ↑ File:CVG IT 04.pdf, page 88
- ↑ 4.0 4.1 File:MegaTech UK 01.pdf, page 77 Cite error: Invalid
<ref>
tag; name ":File:MegaTech UK 01.pdf_p77" defined multiple times with different content - ↑ 5.0 5.1 File:MeanMachines UK 08.pdf, page 76 Cite error: Invalid
<ref>
tag; name ":File:MeanMachines UK 08.pdf_p76" defined multiple times with different content - ↑ File:PowerPlay DE 036.pdf, page 140
- ↑ 7.0 7.1 File:SegaPro UK 02.pdf, page 21 Cite error: Invalid
<ref>
tag; name ":File:SegaPro UK 02.pdf_p21" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 54
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 198
- ↑ Aktueller Software Markt, "März 1991" (DE; 1991-02-22), page 125
- ↑ Beep! MegaDrive, "January 1991" (JP; 1990-12-08), page 35
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 102
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 128
- ↑ Computer & Video Games, "March 1991" (UK; 1991-02-16), page 88
- ↑ Electronic Gaming Monthly, "April 1991" (US; 1991-xx-xx), page 22
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 304
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 35
- ↑ Games-X, "31st May-6th June 1991" (UK; 1991-05-31), page 36
- ↑ Génération 4, "Février 1991" (FR; 1991-xx-xx), page 94
- ↑ Hippon Super, "January 1991" (JP; 1990-12-04), page 41
- ↑ Joystick, "Février 1991" (FR; 1991-0x-xx), page 118
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
- ↑ Mega Drive Fan, "March 1991" (JP; 1991-02-08), page 99
- ↑ Mega Action, "June 1993" (UK; 1993-05-20), page 65
- ↑ Mega Play, "March/April 1991" (US; 1991-04-xx), page 44
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
- ↑ Power Play, "3/91" (DE; 1991-02-15), page 140
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 53
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 64
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ 31.0 31.1 Supergame, "Julho 1992" (BR; 1992-07-xx), page 34
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 151
- ↑ 33.0 33.1 File:ConsolesPlus FR 011.pdf, page 118 Cite error: Invalid
<ref>
tag; name ":File:ConsolesPlus FR 011.pdf_p118" defined multiple times with different content - ↑ 34.0 34.1 File:Joystick FR 025.pdf, page 136 Cite error: Invalid
<ref>
tag; name ":File:Joystick FR 025.pdf_p136" defined multiple times with different content - ↑ 35.0 35.1 File:MeanMachines UK 24.pdf, page 62 Cite error: Invalid
<ref>
tag; name ":File:MeanMachines UK 24.pdf_p62" defined multiple times with different content - ↑ 36.0 36.1 File:PlayerOne FR 019.pdf, page 66 Cite error: Invalid
<ref>
tag; name ":File:PlayerOne FR 019.pdf_p66" defined multiple times with different content - ↑ 37.0 37.1 File:SegaForce SE 1992 01.pdf, page 18 Cite error: Invalid
<ref>
tag; name ":File:SegaForce SE 1992 01.pdf_p18" defined multiple times with different content - ↑ 38.0 38.1 File:SegaForce UK 07.pdf, page 54 Cite error: Invalid
<ref>
tag; name ":File:SegaForce UK 07.pdf_p54" defined multiple times with different content - ↑ 39.0 39.1 File:SegaPro UK 09.pdf, page 42 Cite error: Invalid
<ref>
tag; name ":File:SegaPro UK 09.pdf_p42" defined multiple times with different content - ↑ File:VideoGames DE 1992-07.pdf, page 49
- ↑ Game Power, "Settembre 1992" (IT; 1992-0x-xx), page 48
- ↑ Hobby Consolas, "Junio 1992" (ES; 1992-0x-xx), page 68
- ↑ Joypad, "Mars 1992" (FR; 1992-02-1x), page 84
- ↑ Mega Force, "Janvier 1992" (FR; 1992-01-15), page 95
- ↑ Micromanía (segunda época), "Julio 1992" (ES; 1992-0x-xx), page 79
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 136
- ↑ Play Time, "7/92" (DE; 1992-06-03), page 95
- ↑ Sega Power, "September 1992" (UK; 1992-08-06), page 28
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 72
- ↑ Supersonic, "Juillet/Août 1992" (FR; 1992-xx-xx), page 22
- ↑ Video Games, "7/92" (DE; 1992-06-24), page 51
- ↑ 52.0 52.1 File:Joypad FR 055.pdf, page 72 Cite error: Invalid
<ref>
tag; name ":File:Joypad FR 055.pdf_p72" defined multiple times with different content - ↑ File:MAN!AC DE 035.pdf, page 48
- ↑ 54.0 54.1 File:MeanMachinesSega50UK.pdf, page 72 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega50UK.pdf_p72" defined multiple times with different content - ↑ File:SSM_JP_19960614_1996-09.pdf, page 232
- ↑ 56.0 56.1 Saturn no Game wa Sekai Ichi~i~i~i!: Satamaga Dokusha Race Zen Kiroku, SoftBank Publishing, page 15 Cite error: Invalid
<ref>
tag; name ":File:SnGwSISDRZK Book JP.pdf_p15" defined multiple times with different content - ↑ CD Consoles, "Novembre 1996" (FR; 1996-xx-xx), page 162
- ↑ Famitsu, "1996-06-14" (JP; 1996-05-31), page 1
- ↑ Fun Generation, "08/96" (DE; 1996-07-10), page 80
- ↑ GameFan, "Volume 4, Issue 8: August 1996" (US; 1996-xx-xx), page 15
- ↑ Intelligent Gamer, "August 1996" (US; 1996-0x-xx), page 90
- ↑ Joypad, "Novembre 1996" (FR; 1996-1x-xx), page 79
- ↑ MAN!AC, "08/96" (DE; 1996-07-17), page 48
- ↑ Mega Force, "Novembre/Décembre 1996" (FR; 1996-1x-xx), page 93
- ↑ Player One, "Novembre 1996" (FR; 1996-xx-xx), page 124
- ↑ Saturn Fan, "1996 No. 12" (JP; 1996-05-24), page 163
- ↑ Saturn Fan, "1996 No. 16" (JP; 1996-07-19), page 84
- ↑ Sega Power, "December 1996" (UK; 1996-10-24), page 60
- ↑ Sega Saturn Magazine, "1996-09 (1996-06-14)" (JP; 1996-05-24), page 232
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