Difference between revisions of "Street Fighter Alpha 2"
From Sega Retro
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| developer=[[Capcom]] | | developer=[[Capcom]] | ||
| system=[[Sega Saturn]] | | system=[[Sega Saturn]] | ||
− | | romsize=447MB (JP)/454MB([[Satakore]]) | + | | romsize=447MB (JP) / 454MB ([[Satakore]]) |
| sounddriver=SCSP (1 track) | | sounddriver=SCSP (1 track) | ||
| peripherals= | | peripherals= | ||
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A revision of the game known as '''''Street Fighter Alpha 2 Gold''''', '''''Street Fighter Alpha 2 Prime''''' in Europe and '''''Street Fighter Zero 2 Dash''''' (ストリートファイターZERO2′) in Japan, was created the following year as part of the compilation title ''[[Street Fighter Collection]]''. Its main attraction was the inclusion of a secret character: Cammy (as she appeared in ''[[X-Men vs. Street Fighter]]''), selectable only in the game's Versus and Training modes. This version was given a separate Japanese release the following year under the [[Satakore]] (Saturn Collection) label instead of the original. | A revision of the game known as '''''Street Fighter Alpha 2 Gold''''', '''''Street Fighter Alpha 2 Prime''''' in Europe and '''''Street Fighter Zero 2 Dash''''' (ストリートファイターZERO2′) in Japan, was created the following year as part of the compilation title ''[[Street Fighter Collection]]''. Its main attraction was the inclusion of a secret character: Cammy (as she appeared in ''[[X-Men vs. Street Fighter]]''), selectable only in the game's Versus and Training modes. This version was given a separate Japanese release the following year under the [[Satakore]] (Saturn Collection) label instead of the original. | ||
+ | ==Versions== | ||
+ | * Having originally been released a month after the PlayStation version in Japan, the Saturn version includes additional features (namely an Illustrations menu and a corresponding new music track) despite both versions seeing a simultaneous release overseas. ''[[Mega Man 8]]'', another [[Capcom]] title, would follow the same trend. | ||
+ | * Due to hardware limitations, Survival Mode is cut from ''Alpha 2'' in favor of Training Mode and Training Mode is cut from ''Alpha 2 Gold'' in favor of Survival Mode for the PlayStation versions. The respective Saturn versions incorporate both modes. | ||
+ | * ''Alpha 2 Gold'' adds an Akuma Mode (Gouki Mode in Japan) where the player faces Shin Akuma (Shin Gouki) in a best of 3 match. For the Saturn version, this comes at the cost of its exclusive Illustrations feature. | ||
+ | |||
+ | ==Technical information== | ||
==Saving Data== | ==Saving Data== | ||
− | The game makes use of the Saturn's internal battery back-up as well as the [[Saturn Backup Memory]] to save data for system configuration as well as unlockables. | + | The game makes use of the Saturn's internal battery back-up as well as the [[Saturn Backup Memory]] to save data for system configuration as well as unlockables. |
{|class="prettytable" | {|class="prettytable" | ||
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| 23 | | 23 | ||
|} | |} | ||
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− | |||
− | |||
− | |||
− | |||
==Production credits== | ==Production credits== | ||
{{multicol| | {{multicol| | ||
− | :'''Arcade Staff''' | + | ::~In-game credits~{{fileref|SFZ2_Saturn_JP_SSEnding.pdf}}<br> |
− | '''Planner:''' Noritaka Funamizu ( | + | ;'''Street Fighter Zero 2'''<br> |
− | '''Programmer:''' Cham Cho Choy, | + | ;'''Arcade Staff'''<br> |
− | '''Scroll Design:''' Konomi, Kayoko Shibata, Daisuke Nakagawa, Y.Kyo, Kisabon, Ohnishi, Tama, M.Chiezou, Kazu,T, Takapon, Tanopu, Yamamoto.K, Megu Megu, Buchi, Hirokazu Yonezuka, Kanno, Inoyan, Shinnosuke, Hooly, Fukumoyan, Teikoku | + | '''Planner:''' Noritaka Funamizu (POO), Neo_G, Kanetaka<br> |
− | '''Object Design:''' Eri_Eri, Ball Boy, Yu_Suke, | + | '''Programmer:''' Cham Cho Choy, PON, Kiyoko Arikichi, Hard.Yas -Yoga & Sakura-, Hyper Shinchan, Super "Birdie" Sailor<br> |
+ | '''Scroll Design:''' Konomi, Kayoko Shibata, Daisuke Nakagawa, Y.Kyo, Kisabon, Ohnishi, Tama, M.Chiezou, Kazu,T, Takapon, Tanopu, Yamamoto.K, Megu Megu, Buchi, Hirokazu Yonezuka, Kanno, Inoyan, Shinnosuke, Hooly, Fukumoyan, Otsuki Teikoku<br> | ||
+ | '''Object Design:''' Eri_Eri, Ball Boy, Yu_Suke, Makoto Ishi, A Iwasaki, Arahijuf, Seigo"Ushi"Kawakami, K.Takechan, Alien Pole, Kurigeruge, Masaaki, Masayo Tsujimoto, Shinya Miyamoto, Rumi-Yamaguchi, Chimorin Shogun, <nowiki>H.I=Rassi</nowiki>, Takayuki Kosaka, Reiko Komatsu, Sagata<br> | ||
'''Visual Planner:''' Mucchi (Haruo.M)<br> | '''Visual Planner:''' Mucchi (Haruo.M)<br> | ||
− | '''Original Art Work:''' | + | '''Original Art Work:''' Holyhomerun<br> |
'''Sound & Voice Design:''' Hiroaki "X68K" Kondo<br> | '''Sound & Voice Design:''' Hiroaki "X68K" Kondo<br> | ||
'''Music Compose & Arrange:''' Syun Nishigaki, Setsuo Yamamoto, Tatsuro-<br> | '''Music Compose & Arrange:''' Syun Nishigaki, Setsuo Yamamoto, Tatsuro-<br> | ||
Line 69: | Line 72: | ||
'''Voice Actor:''' Katashi Ishizuka, Tetsuya Iwanaga, Yuko Sasamoto, Wataru Takagi, Tomomichi Nishimura, Osamu Hosoi, Shinichiro Miki, Yuko Miyamura, Toshiyuki Morikawa, Yoshiharu Yamada, Jin Yamanoi<br> | '''Voice Actor:''' Katashi Ishizuka, Tetsuya Iwanaga, Yuko Sasamoto, Wataru Takagi, Tomomichi Nishimura, Osamu Hosoi, Shinichiro Miki, Yuko Miyamura, Toshiyuki Morikawa, Yoshiharu Yamada, Jin Yamanoi<br> | ||
'''Producer:''' Iyono Pon<br> | '''Producer:''' Iyono Pon<br> | ||
− | '''Special Thanks:''' Scott Pikulski, Rita Rokos, Alison Stroll, Denise Wallner, Darryl Williams, Takuya Shiraiwa, Ryoji Yamamoto, | + | '''Special Thanks:''' Scott Pikulski, Rita Rokos, Alison Stroll, Denise Wallner, Darryl Williams, Takuya Shiraiwa, Ryoji Yamamoto, Ueshita-Tegekick-Masakazu<br> |
− | + | ;'''Consumer Staff'''<br> | |
− | |||
'''Planner:''' Neo_G -H. Ishizawa-, Kanetaka (Kinta)<br> | '''Planner:''' Neo_G -H. Ishizawa-, Kanetaka (Kinta)<br> | ||
− | '''Programmer:''' Akiyoshi Eshiro (E-Bou), B.I.N, Toshihiko Tsuji, Shingo Aoi, | + | '''Programmer:''' Akiyoshi Eshiro (E-Bou), B.I.N, Toshihiko Tsuji, Shingo Aoi, Tada -Middle Kick- Hideki, Yasuhito Okada, Hero Hero, Miki Miki (Shaver) Okagawa, K.Sano "Happy!^3", Kato Kato Kato, Hiro, Takeda -Alpha-<br> |
'''Scroll Design:''' Konomi, Kayoko Shibata, Y.Kyo, Megumi Maeno<br> | '''Scroll Design:''' Konomi, Kayoko Shibata, Y.Kyo, Megumi Maeno<br> | ||
− | '''Object Design:''' M.Ishii, T. Takemoto, Fujihara, Iwasaki, Sagata<br> | + | '''Object Design:''' M.Ishii, T.Takemoto, Fujihara, Iwasaki, Sagata<br> |
'''Visual Planner:''' Mucchi (Haruo.M)<br> | '''Visual Planner:''' Mucchi (Haruo.M)<br> | ||
'''Original Illustrations:''' Ikeno Medaka<br> | '''Original Illustrations:''' Ikeno Medaka<br> | ||
Line 81: | Line 83: | ||
'''Music Compose & Arrange:''' Syun Nishigaki, Setuo Yamamoto, Taturo-<br> | '''Music Compose & Arrange:''' Syun Nishigaki, Setuo Yamamoto, Taturo-<br> | ||
'''All Sound Produce:''' Arcade Sound Team<br> | '''All Sound Produce:''' Arcade Sound Team<br> | ||
− | '''Producer:''' Noritaka Funamizu ( | + | '''Producer:''' Noritaka Funamizu (POO)<br> |
− | '''Special Thanks:''' Manasi, Jiwasaki, Toyozo, Takuya Shiraiwa, | + | '''Special Thanks:''' Manasi, Jiwasaki, Toyozo, Takuya Shiraiwa, Koji Nakajima, Yoshihiro Sudo, And Capcom All Staff<br> |
− | '''Presented by:''' [[Capcom]]<br> | + | <br> |
+ | ;'''Thank You For Playing'''<br> | ||
+ | ;'''Presented by:''' [[Capcom]]<br> | ||
+ | }} | ||
+ | |||
+ | ==Track list== | ||
+ | {{tracklist| | ||
+ | {{track|[data track]}} | ||
+ | {{track|CD Warning message|time=00:08}} | ||
}} | }} | ||
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| cvg_source={{num|181|page=62-65|pdf=CVG UK 181.pdf|pdfpage=62}} | | cvg_source={{num|181|page=62-65|pdf=CVG UK 181.pdf|pdfpage=62}} | ||
| egm=91 | | egm=91 | ||
− | | egm_source={{num|89|page=84}} | + | | egm_source={{num|89|page=84|pdf=EGM US 089.pdf|pdfpage=84}} |
| ep=95 | | ep=95 | ||
| ep_source=''[http://web.archive.org/web/20001207122400/www.elecplay.com/review_2844.html 1997-02-02]'' | | ep_source=''[http://web.archive.org/web/20001207122400/www.elecplay.com/review_2844.html 1997-02-02]'' | ||
Line 113: | Line 123: | ||
| gamepro_source={{num|98|page=120}} | | gamepro_source={{num|98|page=120}} | ||
| joypad=80 | | joypad=80 | ||
− | | joypad_source={{num|57|page=74}} | + | | joypad_source={{num|57|page=74|pdf=Joypad FR 057.pdf|pdfpage=74}} |
| mms=94 | | mms=94 | ||
| mms_source={{num|50|page=66-69|pdf=MeanMachinesSega50UK.pdf|pdfpage=66}} | | mms_source={{num|50|page=66-69|pdf=MeanMachinesSega50UK.pdf|pdfpage=66}} |
Revision as of 15:21, 8 April 2016
Street Fighter Alpha 2 | |||||
---|---|---|---|---|---|
System(s): Sega Saturn | |||||
Publisher: Capcom | |||||
Developer: Capcom | |||||
Sound driver: SCSP (1 track) | |||||
Genre: Fighting | |||||
Number of players: 1-2 | |||||
| |||||
Street Fighter Alpha 2, known as Street Fighter Zero 2 (ストリートファイターZERO2) in Japan, is a versus fighting game and a sequel to Street Fighter Alpha: Warriors' Dreams. It was released for the Sega Saturn (among other systems) in 1996 with the same features as its predecessor.
A revision of the game known as Street Fighter Alpha 2 Gold, Street Fighter Alpha 2 Prime in Europe and Street Fighter Zero 2 Dash (ストリートファイターZERO2′) in Japan, was created the following year as part of the compilation title Street Fighter Collection. Its main attraction was the inclusion of a secret character: Cammy (as she appeared in X-Men vs. Street Fighter), selectable only in the game's Versus and Training modes. This version was given a separate Japanese release the following year under the Satakore (Saturn Collection) label instead of the original.
Contents
Versions
- Having originally been released a month after the PlayStation version in Japan, the Saturn version includes additional features (namely an Illustrations menu and a corresponding new music track) despite both versions seeing a simultaneous release overseas. Mega Man 8, another Capcom title, would follow the same trend.
- Due to hardware limitations, Survival Mode is cut from Alpha 2 in favor of Training Mode and Training Mode is cut from Alpha 2 Gold in favor of Survival Mode for the PlayStation versions. The respective Saturn versions incorporate both modes.
- Alpha 2 Gold adds an Akuma Mode (Gouki Mode in Japan) where the player faces Shin Akuma (Shin Gouki) in a best of 3 match. For the Saturn version, this comes at the cost of its exclusive Illustrations feature.
Technical information
Saving Data
The game makes use of the Saturn's internal battery back-up as well as the Saturn Backup Memory to save data for system configuration as well as unlockables.
Name | Comment | File Size |
---|---|---|
SF_ALPHA2_0 | SAVE_DATA | 23 |
Production credits
- ~In-game credits~[1]
- ~In-game credits~[1]
- Street Fighter Zero 2
- Arcade Staff
Planner: Noritaka Funamizu (POO), Neo_G, Kanetaka
Programmer: Cham Cho Choy, PON, Kiyoko Arikichi, Hard.Yas -Yoga & Sakura-, Hyper Shinchan, Super "Birdie" Sailor
Scroll Design: Konomi, Kayoko Shibata, Daisuke Nakagawa, Y.Kyo, Kisabon, Ohnishi, Tama, M.Chiezou, Kazu,T, Takapon, Tanopu, Yamamoto.K, Megu Megu, Buchi, Hirokazu Yonezuka, Kanno, Inoyan, Shinnosuke, Hooly, Fukumoyan, Otsuki Teikoku
Object Design: Eri_Eri, Ball Boy, Yu_Suke, Makoto Ishi, A Iwasaki, Arahijuf, Seigo"Ushi"Kawakami, K.Takechan, Alien Pole, Kurigeruge, Masaaki, Masayo Tsujimoto, Shinya Miyamoto, Rumi-Yamaguchi, Chimorin Shogun, H.I=Rassi, Takayuki Kosaka, Reiko Komatsu, Sagata
Visual Planner: Mucchi (Haruo.M)
Original Art Work: Holyhomerun
Sound & Voice Design: Hiroaki "X68K" Kondo
Music Compose & Arrange: Syun Nishigaki, Setsuo Yamamoto, Tatsuro-
All Sound Produce: Arcade Sound Team
Voice Actor: Katashi Ishizuka, Tetsuya Iwanaga, Yuko Sasamoto, Wataru Takagi, Tomomichi Nishimura, Osamu Hosoi, Shinichiro Miki, Yuko Miyamura, Toshiyuki Morikawa, Yoshiharu Yamada, Jin Yamanoi
Producer: Iyono Pon
Special Thanks: Scott Pikulski, Rita Rokos, Alison Stroll, Denise Wallner, Darryl Williams, Takuya Shiraiwa, Ryoji Yamamoto, Ueshita-Tegekick-Masakazu
- Consumer Staff
Planner: Neo_G -H. Ishizawa-, Kanetaka (Kinta)
Programmer: Akiyoshi Eshiro (E-Bou), B.I.N, Toshihiko Tsuji, Shingo Aoi, Tada -Middle Kick- Hideki, Yasuhito Okada, Hero Hero, Miki Miki (Shaver) Okagawa, K.Sano "Happy!^3", Kato Kato Kato, Hiro, Takeda -Alpha-
Scroll Design: Konomi, Kayoko Shibata, Y.Kyo, Megumi Maeno
Object Design: M.Ishii, T.Takemoto, Fujihara, Iwasaki, Sagata
Visual Planner: Mucchi (Haruo.M)
Original Illustrations: Ikeno Medaka
Sound & Voice Design: Hiroaki "X68K" Kondo
Music Compose & Arrange: Syun Nishigaki, Setuo Yamamoto, Taturo-
All Sound Produce: Arcade Sound Team
Producer: Noritaka Funamizu (POO)
Special Thanks: Manasi, Jiwasaki, Toyozo, Takuya Shiraiwa, Koji Nakajima, Yoshihiro Sudo, And Capcom All Staff
- Thank You For Playing
- Presented by: Capcom
Track list
1. [data track] |
---|
2. CD Warning message (00:08) |
---|
Promotional material
- SFA2 Saturn US PrintAdvert.jpg
US print advert
- SFA2 Saturn UK PrintAdvert.jpg
UK print advert
Sega Saturn Magazine (JP) Print advertisement
Sega Saturn Magazine (JP) Print advertisement
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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89 | |
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Based on 28 reviews |
Saturn, EU (newer) |
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Saturn, JP (Satakore) |
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Saturn, BR |
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References
- ↑ File:SFZ2_Saturn_JP_SSEnding.pdf
- ↑ 2.0 2.1 File:CVG UK 181.pdf, page 62 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 181.pdf_p62" defined multiple times with different content - ↑ 3.0 3.1 File:EGM US 089.pdf, page 84 Cite error: Invalid
<ref>
tag; name ":File:EGM US 089.pdf_p84" defined multiple times with different content - ↑ 4.0 4.1 File:Joypad FR 057.pdf, page 74 Cite error: Invalid
<ref>
tag; name ":File:Joypad FR 057.pdf_p74" defined multiple times with different content - ↑ 5.0 5.1 File:MeanMachinesSega50UK.pdf, page 66 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega50UK.pdf_p66" defined multiple times with different content - ↑ File:SSM_UK_13.pdf, page 66
- ↑ File:SSM_JP_19960927_1996-16.pdf, page 244
- ↑ 8.0 8.1 Saturn no Game wa Sekai Ichi~i~i~i!: Satamaga Dokusha Race Zen Kiroku, SoftBank Publishing, page 11 Cite error: Invalid
<ref>
tag; name ":File:SnGwSISDRZK Book JP.pdf_p11" defined multiple times with different content - ↑ Bravo ScreenFun, "April 1997" (DE; 1997-0x-xx), page 35
- ↑ Famitsu, "1996-09-20" (JP; 1996-09-06), page 1
- ↑ GameFan, "Volume 4, Issue 11: November 1996" (US; 1996-xx-xx), page 20
- ↑ GamePro, "November 1996" (US; 1996-xx-xx), page 122
- ↑ Intelligent Gamer, "October 1996" (US; 1996-xx-xx), page 60
- ↑ Intelligent Gamer, "November 1996" (US; 1996-1x-xx), page 86
- ↑ Joypad, "Décembre 1996" (FR; 1996-1x-xx), page 106
- ↑ MAN!AC, "12/96" (DE; 1996-11-13), page 78
- ↑ Mega Force, "Novembre/Décembre 1996" (FR; 1996-1x-xx), page 88
- ↑ Mega Fun, "03/97" (DE; 1997-02-05), page 85
- ↑ Next Generation, "December 1996" (US; 1996-11-19), page 268
- ↑ Player One, "Décembre 1996" (FR; 1996-xx-xx), page 96
- ↑ Saturn Fan, "1996 No. 19" (JP; 1996-09-06), page 196
- ↑ Saturn Fan, "1996 No. 22" (JP; 1996-10-18), page 62
- ↑ Saturn+, "Issue 4" (UK; 1996-10-24), page 24
- ↑ Secret Service, "Luty 1997" (PL; 1997-xx-xx), page 18
- ↑ Sega Magazin, "Februar 1997" (DE; 1997-01-08), page 74
- ↑ Sega Power, "December 1996" (UK; 1996-10-24), page 46
- ↑ Sega Saturn Magazine, "November 1996" (UK; 1996-10-17), page 66
- ↑ Sega Saturn Magazine, "1996-16 (1996-09-27)" (JP; 1996-09-13), page 244
- ↑ Total Saturn, "Volume One Issue Two" (UK; 1996-09-30), page 40
- ↑ Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 55
- ↑ Ultra Game Players, "November 1996" (US; 1996-10-08), page 92
- Pages with broken file links
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- Old content rating field
- Use romtable template
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- Street Fighter