Difference between revisions of "Fire Mustang"
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==Gameplay== | ==Gameplay== | ||
− | You play as the pilot of a [[wikipedia:P-51 Mustang|P-51 Mustang]] in World War II defeating both the German and Japanese naval air forces. {{A}} shoots a single shot, while {{C}} rapidfires; when you fire, you release both an "anti-air" shot straight ahead and drop an "anti-ground" bomb below. {{B}} fires the "Forcer", a limited-use special weapon. Two types of powerups can improve the main shot (both types at once) | + | You play as the pilot of a [[wikipedia:P-51 Mustang|P-51 Mustang]] in World War II defeating both the German and Japanese naval air forces. {{A}} shoots a single shot, while {{C}} rapidfires; when you fire, you release both an "anti-air" shot straight ahead and drop an "anti-ground" bomb below. {{B}} fires the "Forcer", a limited-use special weapon. Two types of powerups can improve the main shot (both types at once) or add to your Forcer stock, and there are rare extra life icons hidden somewhere in the game. |
Like many NMK games, there are eight stages, and after beating them ''Mustang'' has you "loop" into a harder version of itself (only once?). Strangely, losing all lives ''forces'' you to continue, so a player needs to be fast about recording their score. | Like many NMK games, there are eight stages, and after beating them ''Mustang'' has you "loop" into a harder version of itself (only once?). Strangely, losing all lives ''forces'' you to continue, so a player needs to be fast about recording their score. |
Revision as of 03:38, 17 July 2016
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Fire Mustang | |||||
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System(s): Sega Mega Drive | |||||
Publisher: Taito | |||||
Developer: NMK | |||||
Genre: Shoot-'em-Up | |||||
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Fire Mustang (ファイアームスタング) is a 1991 shoot-'em-up for the Sega Mega Drive released exclusively in Japan, and a port of the 1990 arcade game USAAF Mustang. Both versions were developed by NMK; exactly how Taito got the license to a game originally published by the unrelated UPL is unknown.
Gameplay
You play as the pilot of a P-51 Mustang in World War II defeating both the German and Japanese naval air forces. shoots a single shot, while rapidfires; when you fire, you release both an "anti-air" shot straight ahead and drop an "anti-ground" bomb below. fires the "Forcer", a limited-use special weapon. Two types of powerups can improve the main shot (both types at once) or add to your Forcer stock, and there are rare extra life icons hidden somewhere in the game.
Like many NMK games, there are eight stages, and after beating them Mustang has you "loop" into a harder version of itself (only once?). Strangely, losing all lives forces you to continue, so a player needs to be fast about recording their score.
Production credits
Produced by: Yousuke Ono
General Director: Yukio Tomonari
Program Director: Tamio Merry
Programer: Kazuhiro
Music Composer: Hide-Kaz
Character Designer: Ikezu Kenzi
Physical scans
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Based on 21 reviews |
- ↑ 1.0 1.1 File:CVG UK 117.pdf, page 96 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 117.pdf_p96" defined multiple times with different content - ↑ 2.0 2.1 File:SegaPro UK 03.pdf, page 18 Cite error: Invalid
<ref>
tag; name ":File:SegaPro UK 03.pdf_p18" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 81
- ↑ Beep! MegaDrive, "June 1991" (JP; 1991-05-08), page 29
- ↑ Consoles +, "Octobre 1991" (FR; 1991-10-05), page 64
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 130
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 86
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 315
- ↑ Famitsu, "1991-xx-xx" (JP; 1991-06-14), page 19
- ↑ Games-X, "21st-26th June 1991" (UK; 1991-06-21), page 37
- ↑ Hippon Super, "June 1991" (JP; 1991-05-02), page 41
- ↑ Joystick, "Juillet/Août 1991" (FR; 1991-0x-xx), page 176
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 92
- ↑ Mega Drive Fan, "August 1991" (JP; 1991-07-08), page 123
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 78
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 53
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 65
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Super Gaming, "Fall 1991" (US; 1991-xx-xx), page 6
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 14
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