Difference between revisions of "Billy Hatcher and the Giant Egg"
From Sega Retro
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==Story== | ==Story== | ||
− | + | Morning Land is a peaceful realm inhabited by chickens. One day, a terrible fate befell the land. Black Crows empowered by a mysterious magic appeared as ferocious monsters bent on keeping the world in eternal night. The Chicken Elders whose voices bring dawn each day were captured and sealed within golden eggs. Without their morning cries, the world will remain engulfed in darkness and human hearts will be consumed by evil. Now, only young Billy Hatcher and his friends can defeat the Crows, release the elders and return morning to the world. | |
==Gameplay== | ==Gameplay== | ||
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[[Category:Use Creditstable template]] | [[Category:Use Creditstable template]] | ||
{{multicol| | {{multicol| | ||
− | + | {{creditstable| | |
− | '''Producer:''' [[Yuji Naka]] | + | {{creditsheader|'''Staff'''}} |
− | '''Director:''' [[Shun Nakamura]] | + | *'''Producer:''' [[Yuji Naka]] |
− | '''Main Programmer:''' [[Yoshitaka Kawabata]] | + | *'''Director:''' [[Shun Nakamura]] |
− | '''Art Director:''' [[Hideaki Moriya]] | + | *'''Main Programmer:''' [[Yoshitaka Kawabata]] |
− | '''Sound Director:''' [[Mariko Nanba]] | + | *'''Art Director:''' [[Hideaki Moriya]] |
− | + | *'''Sound Director:''' [[Mariko Nanba]] | |
− | '''Lead Game Designer:''' [[Shun Nakamura]] | + | {{creditsheader|'''Game Design Staff'''}} |
− | '''Game Designers:''' [[Atsushi Kanno]], Mizuki Hosoyamada | + | *'''Lead Game Designer:''' [[Shun Nakamura]] |
− | + | *'''Game Designers:''' [[Atsushi Kanno]], Mizuki Hosoyamada | |
− | '''Lead System & Character Programmer:''' [[Yoshitaka Kawabata]] | + | {{creditsheader|'''Programming Staff'''}} |
− | '''Boss & Camera Programmer:''' [[Masakazu Miura]] | + | *'''Lead System & Character Programmer:''' [[Yoshitaka Kawabata]] |
− | '''Egg Animal & Advertise Programmer:''' Yusuke Hasuo | + | *'''Boss & Camera Programmer:''' [[Masakazu Miura]] |
− | '''Field Programmer:''' Takuma Komatsu | + | *'''Egg Animal & Advertise Programmer:''' Yusuke Hasuo |
− | '''Boss Programmer:''' Junichi Takeda | + | *'''Field Programmer:''' Takuma Komatsu |
− | '''GBA Minigame Programmer:''' [[Takahiro Hamano]] | + | *'''Boss Programmer:''' Junichi Takeda |
− | + | *'''GBA Minigame Programmer:''' [[Takahiro Hamano]] | |
− | '''Lead Designer:''' [[Hideaki Moriya]] | + | {{creditsheader|'''Design Staff'''}} |
− | '''Character Designers:''' [[Hiroyuki Watanabe]], Michihiro Sato | + | *'''Lead Designer:''' [[Hideaki Moriya]] |
− | '''Character Coordinator:''' [[Yuji Uekawa]] | + | *'''Character Designers:''' [[Hiroyuki Watanabe]], Michihiro Sato |
− | '''Enemy Designers:''' [[Yoshinari Amaike]], Hisanobu Kometani | + | *'''Character Coordinator:''' [[Yuji Uekawa]] |
− | '''Egg Animal Designers:''' [[Ai Ikeda]], Naho Asami | + | *'''Enemy Designers:''' [[Yoshinari Amaike]], Hisanobu Kometani |
− | '''Field Designers:''' [[Nanako Yarimizu]], [[Satoshi Okano]], Shio Hashimoto, Yohnosuke Miki, Ryoma Araki | + | *'''Egg Animal Designers:''' [[Ai Ikeda]], Naho Asami |
− | '''Battle Field Designers:''' [[Akira Mikame]] | + | *'''Field Designers:''' [[Nanako Yarimizu]], [[Satoshi Okano]], Shio Hashimoto, Yohnosuke Miki, Ryoma Araki |
− | '''Advertise Designers:''' Yuki Takahashi, Miho Hyakutake | + | *'''Battle Field Designers:''' [[Akira Mikame]] |
− | '''Effects Designer:''' [[Wataru Watanabe]] | + | *'''Advertise Designers:''' Yuki Takahashi, Miho Hyakutake |
− | + | *'''Effects Designer:''' [[Wataru Watanabe]] | |
− | '''CG Movie Artists:''' [[Takeshi Itou|Takeshi Ito]], Tsuneyuki Matsumoto, Yukiwo Takahashi | + | {{creditsheader|'''CG Movie Staff'''}} |
− | '''Storyboard Director:''' Hidetoshi Yoshida | + | *'''CG Movie Artists:''' [[Takeshi Itou|Takeshi Ito]], Tsuneyuki Matsumoto, Yukiwo Takahashi |
− | + | *'''Storyboard Director:''' Hidetoshi Yoshida | |
− | '''Music and Sound Designed by:''' [[Wave Master|Wave Master Inc.]] | + | {{creditsheader|'''Sound Staff'''}} |
− | '''Executive Producer:''' [[Yukifumi Makino]] | + | *'''Music and Sound Designed by:''' [[Wave Master|Wave Master Inc.]] |
− | '''Sound Producer:''' [[Tatsuya Kouzaki]] | + | *'''Executive Producer:''' [[Yukifumi Makino]] |
− | '''Sound Director:''' [[Mariko Nanba]] | + | *'''Sound Producer:''' [[Tatsuya Kouzaki]] |
− | '''Music:''' [[Mariko Nanba]], [[Tomoya Ohtani]] | + | *'''Sound Director:''' [[Mariko Nanba]] |
− | '''Sound Effects:''' [[Hideki Abe]], [[Tomoya Ohtani]] | + | *'''Music:''' [[Mariko Nanba]], [[Tomoya Ohtani]] |
− | '''Recording & Mixing Engineer:''' [[Yoshitada Miya]] | + | *'''Sound Effects:''' [[Hideki Abe]], [[Tomoya Ohtani]] |
− | '''Additional Engineer:''' [[Hirokazu Akashi]] | + | *'''Recording & Mixing Engineer:''' [[Yoshitada Miya]] |
− | '''Assistant Engineers:''' Fumiki Yamamoto (Power House Studio), Hiroshi Sato (Power House Studio) | + | *'''Additional Engineer:''' [[Hirokazu Akashi]] |
− | '''Recording Producers:''' Hidetaka Carl Shibata (Power House Studio), [[Fumitaka Shibata]] | + | *'''Assistant Engineers:''' Fumiki Yamamoto (Power House Studio), Hiroshi Sato (Power House Studio) |
− | '''Technical Support:''' [[Shigeharu Isoda]] | + | *'''Recording Producers:''' Hidetaka Carl Shibata (Power House Studio), [[Fumitaka Shibata]] |
− | + | *'''Technical Support:''' [[Shigeharu Isoda]] | |
− | '''Recording Director:''' Shige Kawagoe | + | {{creditsheader|'''Musicians'''}} |
− | '''Guitar:''' Shige Kawagoe | + | *'''Recording Director:''' Shige Kawagoe |
− | '''Bass:''' Ichiro Fujiya | + | *'''Guitar:''' Shige Kawagoe |
− | '''Drums:''' Naoto "Viva" Sugai | + | *'''Bass:''' Ichiro Fujiya |
− | '''Trumpet:''' Futoshi Kobayashi, Mikio Saitou | + | *'''Drums:''' Naoto "Viva" Sugai |
− | '''Trombone:''' Hiroyuki Nomura | + | *'''Trumpet:''' Futoshi Kobayashi, Mikio Saitou |
− | '''Sax:''' Koji Orita | + | *'''Trombone:''' Hiroyuki Nomura |
− | '''Strings:''' Yu Suhino (VL), Tomomi Tokunaga (2nd VL), Saori Oka (VA), Yoshihiko Maeda (VC) | + | *'''Sax:''' Koji Orita |
− | '''Voices:''' Yujiro Komura, Nobue Iketani, Toshihiro Nishibe, Kyoko Tatemoto, Jun Otoi, Kantaro Kubo | + | *'''Strings:''' Yu Suhino (VL), Tomomi Tokunaga (2nd VL), Saori Oka (VA), Yoshihiko Maeda (VC) |
− | Gekiden Tohai Corporation | + | *'''Voices:''' Yujiro Komura, Nobue Iketani, Toshihiro Nishibe, Kyoko Tatemoto, Jun Otoi, Kantaro Kubo |
− | Engekibentou Meko-Nya | + | :Gekiden Tohai Corporation |
− | Escalator Records | + | :Engekibentou Meko-Nya |
− | '''Recording and Mixed at:''' [[Wave Master|Wave Master Studio]] | + | :Escalator Records |
− | '''Recording at:''' Power House Studio | + | *'''Recording and Mixed at:''' [[Wave Master|Wave Master Studio]] |
− | + | *'''Recording at:''' Power House Studio | |
− | '''Vocal:''' Yukari Fresh (Escalator Records) | + | {{creditsheader|'''"Chant this Charm" - Theme of Giant Egg'''}} |
− | '''Words & Music:''' [[Mariko Nanba]], [[Tomoya Ohtani]] | + | *'''Vocal:''' Yukari Fresh (Escalator Records) |
− | '''Translator:''' Kan Hashimoto | + | *'''Words & Music:''' [[Mariko Nanba]], [[Tomoya Ohtani]] |
− | '''Arrangement:''' Shige Kawagoe | + | *'''Translator:''' Kan Hashimoto |
− | + | *'''Arrangement:''' Shige Kawagoe | |
− | Hikaru Kobayashi, Yuuka Yamada, Kento Takahashi, Hideaki Nagasawa | + | {{creditsheader|'''Character Voices'''}} |
− | + | *Hikaru Kobayashi, Yuuka Yamada, Kento Takahashi, Hideaki Nagasawa | |
− | '''Executive Management:''' [[Hisao Oguchi]], [[Masanao Maeda]], [[Hideki Okamura]], [[Toshihiro Nagoshi]], Yukio Sugino | + | {{creditsheader|'''Sega Staff'''}} |
− | '''Marketing:''' Hideki Yokaichiya, Naoko Ooka | + | *'''Executive Management:''' [[Hisao Oguchi]], [[Masanao Maeda]], [[Hideki Okamura]], [[Toshihiro Nagoshi]], Yukio Sugino |
− | '''Public Relations:''' Yasushi Nagumo, Youko Nagasawa | + | *'''Marketing:''' Hideki Yokaichiya, Naoko Ooka |
− | '''Int'l Business:''' Yusuke Suai | + | *'''Public Relations:''' Yasushi Nagumo, Youko Nagasawa |
− | Sega Logistics Service Co., Ltd. | + | *'''Int'l Business:''' Yusuke Suai |
− | '''Product Management:''' Junichi Shimizu | + | *Sega Logistics Service Co., Ltd. |
− | '''Product Support:''' Akira Nishikawa, Akira Terasawa, Yutaka Kawasaki | + | *'''Product Management:''' Junichi Shimizu |
− | '''Quality Control:''' Yuji Nakamura | + | *'''Product Support:''' Akira Nishikawa, Akira Terasawa, Yutaka Kawasaki |
− | '''Package & Manual Production:''' Yoshihiro Sakuta, Masaru Kobayashi, Toshiki Yamaguchi, Restall Colin | + | *'''Quality Control:''' Yuji Nakamura |
− | + | *'''Package & Manual Production:''' Yoshihiro Sakuta, Masaru Kobayashi, Toshiki Yamaguchi, Restall Colin | |
− | '''VP of Marketing:''' Mike Fischer | + | {{creditsheader|'''Sega of America Staff'''}} |
− | '''Advertising Manager:''' Teri Higgins | + | *'''VP of Marketing:''' Mike Fischer |
− | '''Creative Services Manager:''' Arianne McCarthy | + | *'''Advertising Manager:''' Teri Higgins |
− | '''Public Relations Chase:''' Molly Musler | + | *'''Creative Services Manager:''' Arianne McCarthy |
− | '''Localization Manager:''' Osamu Shibamiya | + | *'''Public Relations Chase:''' Molly Musler |
− | '''Localization Producer:''' Klayon Vorlick | + | *'''Localization Manager:''' Osamu Shibamiya |
− | '''Director of QA:''' Deborah Kirkham | + | *'''Localization Producer:''' Klayon Vorlick |
− | '''QA Lead:''' Shawn Dobbins | + | *'''Director of QA:''' Deborah Kirkham |
− | + | *'''QA Lead:''' Shawn Dobbins | |
− | '''COO Sega Europe:''' [[Naoya Tsurumi]] | + | {{creditsheader|'''Sega Europe Staff'''}} |
− | '''Director of Product Developement:''' [[Jin Shimazaki]] | + | *'''COO Sega Europe:''' [[Naoya Tsurumi]] |
− | '''Producer:''' Akiko Uchida | + | *'''Director of Product Developement:''' [[Jin Shimazaki]] |
− | '''Senior Producer:''' Matt O'Driscoll | + | *'''Producer:''' Akiko Uchida |
− | '''European Product Manager:''' Mark Fisher | + | *'''Senior Producer:''' Matt O'Driscoll |
− | '''European Marketing Director:''' Matthew Woodley | + | *'''European Product Manager:''' Mark Fisher |
− | '''Technical Producer:''' Elliott Martin | + | *'''European Marketing Director:''' Matthew Woodley |
− | '''Sega Europe Localization:''' Eva Backmann (GER), Marta Lois Gonzalez (SP), Brigitte Nadesan (FR), Giuseppe Rizzo (ITA) | + | *'''Technical Producer:''' Elliott Martin |
− | '''SOE QA Lead Tester:''' Darius Sadeghion | + | *'''Sega Europe Localization:''' Eva Backmann (GER), Marta Lois Gonzalez (SP), Brigitte Nadesan (FR), Giuseppe Rizzo (ITA) |
− | '''SOE QA:''' David Smith, Roy Boateng, Chris Geiles | + | *'''SOE QA Lead Tester:''' Darius Sadeghion |
− | + | *'''SOE QA:''' David Smith, Roy Boateng, Chris Geiles | |
− | Yasuko Maruyama, [[Masaru Setsumaru]], [[Fumie Kumatani]], [[Keiichi Sugiyama]], Sachiko Ochi, [[Ai Muroi]], [[Teruhiko Nakagawa]], [[Hideaki Kobayashi]], [[Jun Senoue]], [[Tatsuyuki Maeda]], Ryoichi Nino, Takumi Ohtani | + | {{creditsheader|'''Special Thanks'''}} |
− | '''Created by:''' [[Sonic Team]] | + | *Yasuko Maruyama, [[Masaru Setsumaru]], [[Fumie Kumatani]], [[Keiichi Sugiyama]], Sachiko Ochi, [[Ai Muroi]], [[Teruhiko Nakagawa]], [[Hideaki Kobayashi]], [[Jun Senoue]], [[Tatsuyuki Maeda]], Ryoichi Nino, Takumi Ohtani |
− | ©SonicTeam/Sega, 2003<br> | + | *'''Created by:''' [[Sonic Team]] |
− | '''Presented by:''' [[Sega]] | + | '''©SonicTeam/Sega, 2003'''<br> |
+ | *'''Presented by:''' [[Sega]] | ||
+ | }} | ||
}} | }} | ||
Line 251: | Line 253: | ||
==References== | ==References== | ||
− | <references /> | + | <references/> |
Revision as of 07:42, 28 August 2016
Billy Hatcher and the Giant Egg | ||||||||||||||||||||||||||||||||||||||||
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System(s): GameCube, Windows PC, Mac OSX | ||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||
Developer: Sonic Team | ||||||||||||||||||||||||||||||||||||||||
Peripherals supported: GBA Cable | ||||||||||||||||||||||||||||||||||||||||
Genre: Platform | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1-4 | ||||||||||||||||||||||||||||||||||||||||
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Billy Hatcher and the Giant Egg , known as Giant Egg: Billy Hatcher no Daibouken (ジャイアント エッグ ~ビリー・ハッチャーの大冒険~) in Japan, is a video game for the Nintendo GameCube that was developed by Sonic Team and published by SEGA on September 23, 2003 in North America.
Contents
Story
Morning Land is a peaceful realm inhabited by chickens. One day, a terrible fate befell the land. Black Crows empowered by a mysterious magic appeared as ferocious monsters bent on keeping the world in eternal night. The Chicken Elders whose voices bring dawn each day were captured and sealed within golden eggs. Without their morning cries, the world will remain engulfed in darkness and human hearts will be consumed by evil. Now, only young Billy Hatcher and his friends can defeat the Crows, release the elders and return morning to the world.
Gameplay
Stages
- Forest Village
- Pirates Island
- Dino Mountain
- Blizzard Castle
- Circus Park
- Sand Ruin
- Giant Palace
Trivia
The 4 characters playable in the multi player games are based off 4 of the main Sonic the Hedgehog characters - Billy is Sonic, Chick Poacher is Tails, Bantam Scrambled is Knuckles and Rolly Roll is Amy. The Hatcher characters use similar colors and copy poses - Billy on the boxart is in the same pose Sonic has in some of the Sonic Adventure 2 artwork (see below vs the boxart).
Circus Park and Pirates Island are both names for levels seen in later Sonic the Hedgehog titles. Coincidentally, the composer of both level themes is this game's sound director.
Production credits
- Producer: Yuji Naka
- Director: Shun Nakamura
- Main Programmer: Yoshitaka Kawabata
- Art Director: Hideaki Moriya
- Sound Director: Mariko Nanba
- Lead Game Designer: Shun Nakamura
- Game Designers: Atsushi Kanno, Mizuki Hosoyamada
- Lead System & Character Programmer: Yoshitaka Kawabata
- Boss & Camera Programmer: Masakazu Miura
- Egg Animal & Advertise Programmer: Yusuke Hasuo
- Field Programmer: Takuma Komatsu
- Boss Programmer: Junichi Takeda
- GBA Minigame Programmer: Takahiro Hamano
- Lead Designer: Hideaki Moriya
- Character Designers: Hiroyuki Watanabe, Michihiro Sato
- Character Coordinator: Yuji Uekawa
- Enemy Designers: Yoshinari Amaike, Hisanobu Kometani
- Egg Animal Designers: Ai Ikeda, Naho Asami
- Field Designers: Nanako Yarimizu, Satoshi Okano, Shio Hashimoto, Yohnosuke Miki, Ryoma Araki
- Battle Field Designers: Akira Mikame
- Advertise Designers: Yuki Takahashi, Miho Hyakutake
- Effects Designer: Wataru Watanabe
- CG Movie Artists: Takeshi Ito, Tsuneyuki Matsumoto, Yukiwo Takahashi
- Storyboard Director: Hidetoshi Yoshida
- Music and Sound Designed by: Wave Master Inc.
- Executive Producer: Yukifumi Makino
- Sound Producer: Tatsuya Kouzaki
- Sound Director: Mariko Nanba
- Music: Mariko Nanba, Tomoya Ohtani
- Sound Effects: Hideki Abe, Tomoya Ohtani
- Recording & Mixing Engineer: Yoshitada Miya
- Additional Engineer: Hirokazu Akashi
- Assistant Engineers: Fumiki Yamamoto (Power House Studio), Hiroshi Sato (Power House Studio)
- Recording Producers: Hidetaka Carl Shibata (Power House Studio), Fumitaka Shibata
- Technical Support: Shigeharu Isoda
- Recording Director: Shige Kawagoe
- Guitar: Shige Kawagoe
- Bass: Ichiro Fujiya
- Drums: Naoto "Viva" Sugai
- Trumpet: Futoshi Kobayashi, Mikio Saitou
- Trombone: Hiroyuki Nomura
- Sax: Koji Orita
- Strings: Yu Suhino (VL), Tomomi Tokunaga (2nd VL), Saori Oka (VA), Yoshihiko Maeda (VC)
- Voices: Yujiro Komura, Nobue Iketani, Toshihiro Nishibe, Kyoko Tatemoto, Jun Otoi, Kantaro Kubo
- Gekiden Tohai Corporation
- Engekibentou Meko-Nya
- Escalator Records
- Recording and Mixed at: Wave Master Studio
- Recording at: Power House Studio
- Vocal: Yukari Fresh (Escalator Records)
- Words & Music: Mariko Nanba, Tomoya Ohtani
- Translator: Kan Hashimoto
- Arrangement: Shige Kawagoe
- Hikaru Kobayashi, Yuuka Yamada, Kento Takahashi, Hideaki Nagasawa
- Executive Management: Hisao Oguchi, Masanao Maeda, Hideki Okamura, Toshihiro Nagoshi, Yukio Sugino
- Marketing: Hideki Yokaichiya, Naoko Ooka
- Public Relations: Yasushi Nagumo, Youko Nagasawa
- Int'l Business: Yusuke Suai
- Sega Logistics Service Co., Ltd.
- Product Management: Junichi Shimizu
- Product Support: Akira Nishikawa, Akira Terasawa, Yutaka Kawasaki
- Quality Control: Yuji Nakamura
- Package & Manual Production: Yoshihiro Sakuta, Masaru Kobayashi, Toshiki Yamaguchi, Restall Colin
- VP of Marketing: Mike Fischer
- Advertising Manager: Teri Higgins
- Creative Services Manager: Arianne McCarthy
- Public Relations Chase: Molly Musler
- Localization Manager: Osamu Shibamiya
- Localization Producer: Klayon Vorlick
- Director of QA: Deborah Kirkham
- QA Lead: Shawn Dobbins
- COO Sega Europe: Naoya Tsurumi
- Director of Product Developement: Jin Shimazaki
- Producer: Akiko Uchida
- Senior Producer: Matt O'Driscoll
- European Product Manager: Mark Fisher
- European Marketing Director: Matthew Woodley
- Technical Producer: Elliott Martin
- Sega Europe Localization: Eva Backmann (GER), Marta Lois Gonzalez (SP), Brigitte Nadesan (FR), Giuseppe Rizzo (ITA)
- SOE QA Lead Tester: Darius Sadeghion
- SOE QA: David Smith, Roy Boateng, Chris Geiles
- Yasuko Maruyama, Masaru Setsumaru, Fumie Kumatani, Keiichi Sugiyama, Sachiko Ochi, Ai Muroi, Teruhiko Nakagawa, Hideaki Kobayashi, Jun Senoue, Tatsuyuki Maeda, Ryoichi Nino, Takumi Ohtani
- Created by: Sonic Team
©SonicTeam/Sega, 2003
- Presented by: Sega
Magazine articles
- Main article: Billy Hatcher and the Giant Egg/Magazine articles.
Promotional material
- BillyHatcher GC US PrintAdvert.jpg
GameCube US print advert
Physical scans
GameCube version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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80 | |
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Based on 12 reviews |
GameCube, JP |
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GameCube, JP (Rerelease) |
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GameCube, FR |
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GameCube, FR (Player's Choice) |
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PC version
PC, ES |
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External links
- Sega of Japan catalogue pages (Japanese): GameCube
- Official website on Sega.com
- Official website on Sega.jp
References
- ↑ Press release: 2003-09-23: SEGA ROLLS OUT "BILLY HATCHER AND THE GIANT EGG™" FROM THE CREATOR OF SONIC THE HEDGEHOG™
- ↑ 2.0 2.1 File:GMR US 09.pdf, page 73 Cite error: Invalid
<ref>
tag; name ":File:GMR US 09.pdf_p73" defined multiple times with different content - ↑ Cube, "Issue Twenty Six" (UK; 2003-11-20), page 66
- ↑ Edge, "December 2003" (UK; 2003-10-27), page 88
- ↑ Electronic Gaming Monthly, "October 2003" (US; 2003-09-02), page 160
- ↑ GameNOW, "October 2003" (US; 2003-0x-xx), page 50
- ↑ Game Play 128, "Novembre/Décembre 2003" (FR; 2003-xx-xx), page 40
- ↑ GamePro, "October 2003" (US; 2003-09-02), page 107
- ↑ NGC Magazine, "December 2003" (UK; 2003-10-24), page 78
- ↑ Nintendo Official Magazine, "December 2003" (UK; 2003-11-14), page 94
- ↑ Nintendo Power, "November 2003" (US; 2003-1x-xx), page 150
- ↑ N-Zone, "12/03" (DE; 2003-11-05), page 54
- ↑ The Official Nintendo Magazine, "March 2006" (UK; 2006-02-16), page 124
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- Pages with reference errors
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