Difference between revisions of "Fatal Rewind"

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| md_date_eu=1991-08{{fileref|CVG UK 118.pdf|page=126}}
| md_rrp_uk=34.99 {{fileref|ACE UK 51.pdf|page=101}}
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| md_code_eu=E183SMXI
 
| md_code_eu=E183SMXI
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| md_rrp_us=49.95 {{fileref|GamePro US 029.pdf|page=74}}
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| md_code_us=709201
 
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| md_date_jp=1993-08-20
 
| md_date_jp=1993-08-20

Revision as of 15:46, 9 September 2016

n/a

FatalRewind title.png

Fatal Rewind
System(s): Sega Mega Drive
Publisher: Electronic Arts (US/EU), Electronic Arts Victor (JP)
Developer:
Genre: Action

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
JP
¥8,9008,900 EM20021
Sega Mega Drive
US
$49.9549.95[4] 709201
Sega Mega Drive
EU
E183SMXI
Sega Mega Drive
BR

This teeny-tiny article needs some work. You can help us by expanding it.


Fatal Rewind, known as The Killing Game Show (キリング・ゲームショー) in Japan (and on other systems) is a platform shoot-'em-up developed by Psygnosis and published by Electronic Arts for the Sega Mega Drive in 1991.

Gameplay

You have to clear mazes with puzzle sections while fighting off enemies. All stages have a time limit, which is enforced by a constantly rising liquid that destroys the player on contact. After losing a life, the game replays your gameplay. You can interrupt this by pushing any button except A, and continue from the current position in the replay, C jumps, tapping B fires while holding down B is for using items, A is for fast forwarding during a replay.

The game features a score system and adds points based on playtime (similar to games such as Space Harrier), but the counter can be cheated due to infinitely respawning enemies and deliberately drawing out stages as long as possible.

Versions

  • The Amiga original featured 8 worlds with two stages each. This has been cut down to 6 worlds with 2 stages each. As the cut worlds didn't feature anything that wouldn't have been possible on the Sega Mega Drive hardware, ROM size restrictions or the publisher not investing into bigger ROMs are possible reasons.
  • Liquids are reflective in the Amiga original. The effect was not, perhaps could not be, reproduced for this port.
  • The map function from the Amiga version is missing.

Production credits

  • Programming and Design: Martyn R Chudley
  • Artwork: Martyn R Chudley, Jim Bowers, Jeff Bramfitt and Pete Lyon
  • Music and FX: Sound Images
  • Special Thanks to: Ian Hetherington, John White, Steve Riding, Nick Burcombe, Chris Stanley, Chris Wylie, Mike Waterworth, Garvan Corbett, Paul Frewin, Dave Worral, Sharon, Lorraine, Chris, Rob, Wayne Smithson and Keith Francart

Magazine articles

Main article: Fatal Rewind/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #27: "October 1991" (1991-xx-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Gamers (DE) #1992-01: "Februar/März 1992" (1992-xx-xx)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
80 №51, p101[2]
84 №29, p72[4]
90 №27
78 №2, p42
79 №21, p180
85 №5, p91
79 №16, p87
83 №1, p77[5]
83 №14, p80-82[6]
76 №14, p82
71 №26, p34/35
87 №2, p52/53[7]
88 №18, p65
Sega Mega Drive
82
Based on
13 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
50
[8]
1700 igr dlya Sega (RU) NTSC-J
50
[9]
ACE (UK)
75
[2]
Beep! MegaDrive (JP) NTSC-J
50
[10]
Console XS (UK) PAL
88
[11]
Cool Gamer (RU)
30
[12]
Mean Machines: The Essential Sega Guide (UK)
78
[13]
Famitsu (JP) NTSC-J
55
[14]
Game Mania (UK)
85
[15]
Game Power (IT)
84
[16]
GamePro (US) NTSC-U
84
[4]
Games-X (UK)
90
[17]
Game Zone (UK) PAL
78
[18]
Hippon Super (JP) NTSC-J
60
[19]
Hobby Consolas (ES)
70
[20]
Joypad (FR) PAL
76
[21]
Joystick (FR)
79
[22]
Sega Mega Drive Advanced Gaming (UK) PAL
85
[23]
Mega (UK) PAL
79
[24]
Mega Force (FR) PAL
75
[25]
MegaTech (UK)
83
[5]
Micromanía (segunda época) (ES)
78
[26]
Mean Machines (UK) PAL
83
[6]
Mean Machines Sega (UK)
83
[27]
Player One (FR)
76
[28]
Power Play (DE)
73
[29]
Sega Power (UK) PAL
71
[30]
Sega Pro (UK) PAL
87
[7]
Sega Pro (UK) PAL
88
[31]
Svet Kompjutera (YU)
69
[32]
Sega Saturn Magazine (JP) NTSC-J
56
[33]
Supergame (BR)
86
[34]
Tricks 16 bit (RU)
60
[35]
VideoGames & Computer Entertainment (US) NTSC-U
70
[36]
Video Games (DE)
75
[37]
Sega Mega Drive
73
Based on
35 reviews

Fatal Rewind

Mega Drive, US
FatalRewind MD US Box.jpg
Cover
FatalRewind MD US Cart.jpg
Cart
Fatal Rewind MD US Manual.pdf
Manual
Fatal Rewind MD US Poster.pdf
Poster
Mega Drive, EU
FatalRewind MD EU Box.jpg
Cover
FatalRewind MD US Cart.jpg
Cart
Mega Drive, JP
FatalRewind MD JP Box.jpg
Cover
TheKillingGameShow MD JP CartTop.jpg
FatalRewind MD JP Cart.jpg
Cart
Mega Drive, BR
FatalRewind MD BR Box.jpg
Cover
FatalRewind MD BR Cart.jpg
Cart
Mega Drive, SE (Rental)

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 e91aed05
MD5 ea45e8065ff64c4e5e41ce933828c854
SHA-1 02634d919ec7d08f3c6833f229b5127dd52c9e8a
512kB 1991-09 Cartridge (US/EU)
Sega Mega Drive
 ?
CRC32 21dbb69d
MD5 348975e11a187025556b8d18194e502a
SHA-1 cabd42d2edd333871269a7bc03a68f6765d254ce
512kB 1991-09 Prototype?
Sega Mega Drive
CRC32 b8e7668a
MD5 c2aaf9fe67d8b70108b01af37e55b05a
SHA-1 47cdd668998139c92305e1b5abf7e196901490d6
1MB 1993 Cartridge (JP)

References

  1. File:CVG UK 118.pdf, page 126
  2. 2.0 2.1 2.2 File:ACE UK 51.pdf, page 101 Cite error: Invalid <ref> tag; name ":File:ACE UK 51.pdf_p101" defined multiple times with different content
  3. File:GamePro US 027.pdf, page 80
  4. 4.0 4.1 4.2 File:GamePro US 029.pdf, page 74 Cite error: Invalid <ref> tag; name ":File:GamePro US 029.pdf_p74" defined multiple times with different content
  5. 5.0 5.1 File:MegaTech UK 01.pdf, page 77 Cite error: Invalid <ref> tag; name ":File:MegaTech UK 01.pdf_p77" defined multiple times with different content
  6. 6.0 6.1 File:MeanMachines UK 14.pdf, page 80 Cite error: Invalid <ref> tag; name ":File:MeanMachines UK 14.pdf_p80" defined multiple times with different content
  7. 7.0 7.1 File:SegaPro UK 02.pdf, page 54 Cite error: Invalid <ref> tag; name ":File:SegaPro UK 02.pdf_p54" defined multiple times with different content
  8. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 79
  9. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 156
  10. Beep! MegaDrive, "September 1993" (JP; 1993-08-07), page 22
  11. Console XS, "June/July 1992" (UK; 1992-04-23), page 129
  12. Cool Gamer, "9" (RU; 2002-10-13), page 84
  13. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 45
  14. Famitsu, "1993-08-20,27" (JP; 1993-08-06), page 38
  15. Game Mania, "May 1993" (UK; 1993-xx-xx), page 80
  16. Game Power, "Marzo 1992" (IT; 1992-0x-xx), page 60
  17. Games-X, "24th-30th October 1991" (UK; 1991-10-24), page 34
  18. Game Zone, "December 1991" (UK; 1991-11-22), page 42
  19. Hippon Super, "September 1993" (JP; 1993-08-03), page 49
  20. Hobby Consolas, "Abril 1992" (ES; 1992-0x-xx), page 156
  21. Joypad, "Décembre 1991" (FR; 1991-11-19), page 84
  22. Joystick, "Novembre 1991" (FR; 1991-1x-xx), page 180
  23. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
  24. Mega, "January 1994" (UK; 1993-12-16), page 87
  25. Mega Force, "Novembre 1991" (FR; 1991-11-19), page 76
  26. Micromanía (segunda época), "Febrero 1992" (ES; 1992-0x-xx), page 30
  27. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
  28. Player One, "Novembre 1991" (FR; 1991-xx-xx), page 82
  29. Power Play, "1/92" (DE; 1991-12-11), page 183
  30. Sega Power, "January 1992" (UK; 1991-12-05), page 34
  31. Sega Pro, "April 1993" (UK; 1993-03-11), page 65
  32. Svet Kompjutera, "Jul-Avgust 1996" (YU; 1996-xx-xx), page 86
  33. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
  34. Supergame, "Agosto 1992" (BR; 1992-08-xx), page 34
  35. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 71
  36. VideoGames & Computer Entertainment, "December 1991" (US; 1991-1x-xx), page 72
  37. Video Games, "4/91" (DE; 1991-12-06), page 28