Difference between revisions of "Ka-Ge-Ki"

From Sega Retro

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==Promotional material==
 
==Promotional material==
 
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|EGM US BuyersGuide 1992.pdf¦page#31¦US print advert in {{MagazineName|egm|bg92}}
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Revision as of 16:28, 12 November 2016

n/a

KaGeKiGenesisTitle.png

Ka-Ge-Ki
System(s): Sega Mega Drive
Publisher: HOT-B (JP), Sage's Creation (US)
Developer:
Genre: Action

















Release Date RRP Code
Sega Mega Drive
JP
¥7,7007,700 T-28013
Sega Mega Drive
US
T-47026

Ka-Ge-Ki (火激), sold as Ka-Ge-Ki: Fists of Steel in the US, is a 1991 action game developed by HOT-B for the Sega Mega Drive, ported from an arcade game and arranged in certain aspects, made by Taito and Kaneko in the year 1988. The player character is Ken, a boxer who's girlfriend was captured by a gang of criminals and taken to the ninth floor of their hideout. Ken must defeat every enemy to rescue his girlfriend.

Gameplay

The player fights through 9 stages, represented as floors of a building. In each stage, the goal is to defeat a certain number of enemies that attack the player one at a time. The number of enemies that appear is based on the stage and difficulty level. After enough opponents are beaten, a boss appears. After the boss is defeated, gameplay continues on the next floor until the final boss is defeated on the ninth floor.

Gameplay takes place in a small, square arena, where Ken and his opponent are free to move in all directions. Ken has a fast and a strong punch used to attack enemies, and can also jump to avoid enemies. Occasionally, one of three kinds of power-ups will appear in the arena, these will restore Ken's lost health or increase his attack power for a limited time.

Controls

A: Jump
B: Weak Punch
C: Strong Punch
B + C: Dodge

Versions

  • Voice data is different between the Japanese and US release.
  • Compared to the Arcade version, there are some significant differences, making this version an arranged version rather than a straight port.
    • The game takes place in a building with changing backgrounds while the original was locatet at a harbor with a single background
    • Gang members sitting in the background aren't there anymore, only their cheering for booing remains
    • Weaker mob enemies where added, possibly to extend the game's length
    • Enemies take more damage
    • Some colors indexing mistakes happened, certain characters have wrong shade graduations as a result

Production credits

Source:
In-game credits

Magazine articles

Main article: Ka-Ge-Ki/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Sega Visions (US) #5: "Summer 1991" (1991-xx-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #30: "January 1992" (199x-xx-xx)
also published in:
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
48 №47, p64/65[3]
51 №5
51 №17, p130
20 №3, p79
40 №15, p77
30 №1, p78[4]
86 №10, p61[5]
80 №23, p53
36 №18, p66
30 №18, p78/79[6]
Sega Mega Drive
47
Based on
10 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU) NTSC-U
30
[7]
ACE (UK)
48
[3]
ACE (UK) PAL
25
[8]
Beep! MegaDrive (JP) NTSC-J
58
[9]
Famitsu (JP) NTSC-J
53
[10]
Games-X (UK)
82
[11]
Hippon Super (JP) NTSC-J
50
[12]
Joystick (FR)
51
[13]
Sega Mega Drive Advanced Gaming (UK)
20
[14]
Sega Mega Drive Advanced Gaming (UK) NTSC
20
[15]
Mega Drive Fan (JP) NTSC-J
64
[16]
Mega (UK) NTSC
40
[17]
MegaTech (UK) NTSC
30
[4]
Power Play (DE)
39
[18]
Raze (UK) NTSC
86
[5]
Sega Power (UK) NTSC
75
[19]
Sega Pro (UK)
36
[20]
Sega Force (UK)
30
[6]
Sega Saturn Magazine (JP) NTSC-J
43
[21]
Tilt (FR)
55
[22]
Tricks 16 bit (RU)
36
[23]
VideoGames & Computer Entertainment (US) NTSC-U
60
[24]
Sega Mega Drive
47
Based on
22 reviews

Ka-Ge-Ki

Mega Drive, US
KaGeKiGenesisUSFront.jpg
Cover
Kageki md us cart.jpg
Cart
KaGeKi MD US Manual.pdf
Manual
Mega Drive, JP
KaGeKi MD JP Box.jpg
Cover
Kageki MD JP CartTop.jpg
KaGeKi MD JP Cart.jpg
Cart
Kageki md jp manual.pdf
Manual

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 effc0fa6
MD5 31ca6dabd0443625f0c7ce3c1a6229c6
SHA-1 893b1bae5242f25494b6de64a861b1aa1dc6cf14
1MB 1991-01 Cartridge (US)
Sega Mega Drive
CRC32 391866a1
MD5 1e593b65ce45c68692d4d49b266a1727
SHA-1 9424e8b759609004748dd6cd4779f917211264ae
1MB 1991-01 Cartridge (JP)

References

  1. File:GamePro US 023.pdf, page 40
  2. Electronic Gaming Monthly, "1992 Video Game Buyer's Guide" (US; 199x-xx-xx), page 31
  3. 3.0 3.1 File:ACE UK 47.pdf, page 64 Cite error: Invalid <ref> tag; name ":File:ACE UK 47.pdf_p64" defined multiple times with different content
  4. 4.0 4.1 File:MegaTech UK 01.pdf, page 78 Cite error: Invalid <ref> tag; name ":File:MegaTech UK 01.pdf_p78" defined multiple times with different content
  5. 5.0 5.1 File:Raze UK 10.pdf, page 61 Cite error: Invalid <ref> tag; name ":File:Raze UK 10.pdf_p61" defined multiple times with different content
  6. 6.0 6.1 File:SegaForce UK 18.pdf, page 78 Cite error: Invalid <ref> tag; name ":File:SegaForce UK 18.pdf_p78" defined multiple times with different content
  7. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 155
  8. ACE, "December 1991" (UK; 1991-11-08), page 118
  9. Beep! MegaDrive, "April 1991" (JP; 1991-03-08), page 30
  10. Famitsu, "" (JP; 1991-0x-xx), page 1
  11. Games-X, "31st May 1991" (UK; 1991-05-24), page 37
  12. Hippon Super, "April 1991" (JP; 1991-03-04), page 42
  13. Joystick, "Juin 1991" (FR; 1991-0x-xx), page 130
  14. Sega Mega Drive Advanced Gaming, "November 1992" (UK; 1992-xx-xx), page 79
  15. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 92
  16. Mega Drive Fan, "July 1991" (JP; 1991-06-08), page 85
  17. Mega, "December 1993" (UK; 1993-11-18), page 77
  18. Power Play, "8/91" (DE; 1991-07-1x), page 120
  19. Sega Power, "October 1991" (UK; 1991-09-05), page 53
  20. Sega Pro, "April 1993" (UK; 1993-03-11), page 66
  21. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
  22. Tilt, "Septembre 1991" (FR; 1991-09-xx), page 82
  23. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 100
  24. VideoGames & Computer Entertainment, "November 1990" (US; 1990-1x-xx), page 58