Difference between revisions of "Vectorman"
From Sega Retro
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==Production credits== | ==Production credits== | ||
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{{creditsheader|'''BlueSky Software'''}} | {{creditsheader|'''BlueSky Software'''}} | ||
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*'''Producer:''' [[Jerry Markota]] | *'''Producer:''' [[Jerry Markota]] | ||
*'''Assistant Producer:''' [[Marianne Arotzarena]] | *'''Assistant Producer:''' [[Marianne Arotzarena]] | ||
− | *'''Product Manager:''' John Garner | + | *'''Product Manager:''' [[John Garner]] |
*'''Marketing Assistant:''' Johnathan Kully | *'''Marketing Assistant:''' Johnathan Kully | ||
*'''Test Game Lead:''' John Amirkhan | *'''Test Game Lead:''' John Amirkhan | ||
*'''Test Assistant Leads:''' Mike Borg, Abraham Navarro, [[Kim Rogers]] | *'''Test Assistant Leads:''' Mike Borg, Abraham Navarro, [[Kim Rogers]] | ||
*'''Game Testers:''' Marc Dawson, Ty Johnson, Jeff B. Junio, Tony Lynch, Raul Orozco, Ilya Reeves, Don Tica | *'''Game Testers:''' Marc Dawson, Ty Johnson, Jeff B. Junio, Tony Lynch, Raul Orozco, Ilya Reeves, Don Tica | ||
− | *'''Special Thanks:''' [[E. Ettore Annunziata]], Smuv Deyoung, [[Clint Dyer]], [[Joe Miller]], [[Scott Rohde]], [[Chris Smith]], Terry Tang | + | *'''Special Thanks:''' [[E. Ettore Annunziata]], Smuv Deyoung, [[Clint Dyer]], [[Joe Miller]], [[Scott Rohde]], [[Chris Smith]], [[Terry Tang]] |
+ | | console=MD | ||
+ | }} | ||
}} | }} | ||
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==Digital manuals== | ==Digital manuals== |
Revision as of 14:05, 14 November 2017
Vectorman | ||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Virtual Console, Steam | ||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: BlueSky Software | ||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: GEMS | ||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action | ||||||||||||||||||||||||||||||||||||||||||||||||||
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CERO
Missing Parameter! |
Vectorman (ベクターマン) is a platform game developed by BlueSky Software and published by Sega for the Sega Mega Drive. It was released on October 24, 1995 in North America and on November 30, 1995 in Europe.
Contents
Story
In 2049, the human population of Earth embarks on a migratory voyage to try to colonize other planets. They leave mechanical "orbots" to clean up the mess they made on Earth through littering and pollution. Raster, a high-level orbot who watches Earth through a planetwide computer network, is accidentally attached to a working nuclear missile by a lesser orbot and goes insane, becoming an evil dictator named Warhead. He declares himself ruler of Earth, and begins preparing to execute any humans who dare return to their planet.
Enter Vectorman, a humble orbot in charge of cleaning up toxic sludge by simply discharging it into the sun. As he lands on Earth after his last trip, he finds chaos and confusion. Because all the other Orbots are controlled by Warhead (Vectorman having not been affected because he was away), Vectorman takes it upon himself to destroy the errant orbot and restore peace to Earth.
Gameplay
The game itself is a straightforward 2D action platformer. Vectorman is an orbot (something like a robot) powered with a ball gun in his hand; powerups include a machine gun, "bolo" gun, and triple-fire guns. and
both shoot and
jumps.
twice will launch Vectorman into a brief boost.
Vectorman possesses the ability to transform, through the use of powerups, into several different forms: including a drill, to cut through floors; a bomb, to destroy all surrounding enemies or breakable walls; and an aquatic form, useful for swimming underwater. In addition to powerup transformations, 3 levels host unique morphed forms with which to combat bosses in. Overall, the game consists of 16 levels.
History
Development
Vectorman was made partly in response to Nintendo/Rare's Donkey Kong Country, which contained pioneering graphics with pre-rendered 3D models in its level and character designs, giving the game a smooth, computer-generated feel.. Donkey Kong Country's marketing stated that the game was impossible to do on Sega's Mega Drive, and Vectorman acted as one attempt to prove Nintendo wrong.
Release
In North America, special randomly distributed copies of Vectorman have a special "you win" screen at the end of the game, along with a phone number which could be called and an address. If consumers sent these special cartridges back to Sega of America before July 31st, 1996, they would receive prizes - one $25,000 prize (won by Keolamanaokalahuinui "Keola" Kaula of Albuquerque[1]), ten £10,000 prizes or one of ninety Sega Saturn systems[3].
Vectorman was both a critical and commercial success, and was re-released in North America as part of the Mega Hit Series. It was acclaimed for its gameplay, level design and 3d graphics, and a great techno soundtrack.
Legacy
Vectorman was not originally released in Japan, with its debut in the country coming through the PC compilation Sega Archives From USA Vol.1. It was released on the Wii Virtual Console on February 27, 2007 in Japan and April 5, 2007 in Europe, and in North America on September 22, 2008.
Sonic Gems Collection has both Vectorman and its sequel as unlockable games. Vectorman can be unlocked by playing the compilation for at least 5 hours or by having a save file of Sonic Heroes or Sonic Mega Collection on the memory card. Both games were the only bonus titles to be kept on the international versions of the collection.
Sega Mega Drive Collection also features Vectorman and its sequel, this time as games available without the need for unlocking. Sega Mega Drive Ultimate Collection also contains the game.
A sequel, Vectorman 2 was produced for the Sega Mega Drive, and was released in 1996.
Although BlueSky Software, the original developer of both Vectorman games closed in 2001, a Vectorman game for the PlayStation 2 was announced in 2003 but was soon cancelled.
Production credits
- Designers: Richard Karpp, Mark Lorenzen
- Project Manager: Jennifer Cleary
- Game Concept By: Dana Christianson, Richard Karpp, Mark Lorenzen, Jason Weesner
- Lead Background Artist: Amber Long
- Background Artists: Jeff Jonas, Geoffrey Knobel, Mark Lorenzen, Jeff Remmer
- Background Assistant: Brandon McDonald
- Lead Animator: Marty Davis
- Animators: Ellis Goodson, John Roy
- Splash Screens: Jeff Remmer
- Sound: Jon Holland
- Music: Jon Holland
- Lead Programmer: Richard Karpp
- Programmers: Mark Botta, Keith Freiheit, Bonita Kane
- Special Thanks: Patrick Brogan, Tom Carroll, John Fulbright, Jerry Huber, Matt McDonald, Chuck Osieja, Sam Powell, Rick Randolph, Rick Schmitz, Kim Walsh
- Producer: Jerry Markota
- Assistant Producer: Marianne Arotzarena
- Product Manager: John Garner
- Marketing Assistant: Johnathan Kully
- Test Game Lead: John Amirkhan
- Test Assistant Leads: Mike Borg, Abraham Navarro, Kim Rogers
- Game Testers: Marc Dawson, Ty Johnson, Jeff B. Junio, Tony Lynch, Raul Orozco, Ilya Reeves, Don Tica
- Special Thanks: E. Ettore Annunziata, Smuv Deyoung, Clint Dyer, Joe Miller, Scott Rohde, Chris Smith, Terry Tang
Digital manuals
Magazine articles
- Main article: Vectorman/Magazine articles.
Promotional material
US TV Advert
also published in:
- Sega Magazin (DE) #31: "Juni 1996" (1996-05-08)[4]
- Sega Magazin (DE) #32: "Juli 1996" (1996-06-12)[5]
- Sega Magazin (DE) #33: "August 1996" (1996-07-10)[6]
Physical scans
84 | |
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Based on 32 reviews |
Mega Drive, US (Mega Hit Series) |
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Mega Drive, US (Mega Hit Series) (Alt) |
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|
External links
References
- ↑ 1.0 1.1 Press release: 1996-01-12: 12-year-old gamer wins $25,000 cash grand prize in Sega's videogame contest
- ↑ 2.0 2.1 2.2 File:SSM UK 01.pdf, page 89 Cite error: Invalid
<ref>
tag; name ":File:SSM UK 01.pdf_p89" defined multiple times with different content - ↑ File:EGM US 077.pdf, page 22
- ↑ Sega Magazin, "Juni 1996" (DE; 1996-05-08), page 99
- ↑ Sega Magazin, "Juli 1996" (DE; 1996-06-12), page 99
- ↑ Sega Magazin, "August 1996" (DE; 1996-07-10), page 99
- ↑ 7.0 7.1 File:CDConsoles FR 11.pdf, page 140 Cite error: Invalid
<ref>
tag; name ":File:CDConsoles FR 11.pdf_p140" defined multiple times with different content - ↑ 8.0 8.1 File:ConsolesPlus FR 048.pdf, page 108 Cite error: Invalid
<ref>
tag; name ":File:ConsolesPlus FR 048.pdf_p108" defined multiple times with different content - ↑ 9.0 9.1 File:CVG UK 168.pdf, page 48 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 168.pdf_p48" defined multiple times with different content - ↑ 10.0 10.1 File:EGM US 076.pdf, page 42 Cite error: Invalid
<ref>
tag; name ":File:EGM US 076.pdf_p42" defined multiple times with different content - ↑ 11.0 11.1 File:MegaFun DE 1995-11.pdf, page 72 Cite error: Invalid
<ref>
tag; name ":File:MegaFun DE 1995-11.pdf_p72" defined multiple times with different content - ↑ 12.0 12.1 File:MeanMachinesSega37UK.pdf, page 62 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega37UK.pdf_p62" defined multiple times with different content - ↑ 13.0 13.1 File:VideoGames US 82.pdf, page 89 Cite error: Invalid
<ref>
tag; name ":File:VideoGames US 82.pdf_p89" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 255
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 231
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 366
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 5, "" (RU; 200x-xx-xx), page 251
- ↑ Fun Generation, "06/95" (DE; 1995-0x-xx), page 64
- ↑ Fusion, "Volume 1, Number 6: January 1996" (US; 199x-xx-xx), page 100
- ↑ GameFan, "Volume 3, Issue 11: November 1995" (US; 1995-xx-xx), page 22
- ↑ Game Players, "Vol. 9 No. 1 January 1996" (US; 199x-xx-xx), page 57
- ↑ GamePro, "November 1995" (US; 1995-xx-xx), page 72
- ↑ GamePro, "December 1995" (UK; 1995-10-28), page 50
- ↑ Gamers, "November 1995" (DE; 1995-10-11), page 48
- ↑ GamesMaster (UK) "Series 5, episode 5" (1995-10-19, 24:00) (+9:40)
- ↑ Game Informer, "November 1995" (US; 1995-1x-xx), page 26
- ↑ Hobby Consolas, "Noviembre 1995" (ES; 1995-xx-xx), page 98
- ↑ MAN!AC, "12/95" (DE; 1995-11-08), page 92
- ↑ Player One, "Novembre 1995" (FR; 1995-1x-xx), page 128
- ↑ Sega News, "Listopad 1996" (CZ; 1996-1x-xx), page 27
- ↑ Sega Power, "December 1995" (UK; 1995-10-19), page 48
- ↑ Sega Pro, "December 1995" (UK; 1995-11-02), page 50
- ↑ Svet Kompjutera, "April 1996" (YU; 1996-xx-xx), page 78
- ↑ Todo Sega, "Noviembre 1995" (ES; 1995-1x-xx), page 48
- ↑ Tricks, "Vypusk 8" (RU; 1996-xx-xx), page 32
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 27
- ↑ Video Games, "11/95" (DE; 1995-10-25), page 92
Games in the Vectorman Series | |
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Vectorman (1995) | Vectorman 2 (1996) | Vectorman 3 (unreleased) | Vectorman (PlayStation 2) (Unreleased) | |
Vectorman related media | |
Sega Tunes: Vectorman (1996) |
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