Difference between revisions of "Ghostbusters (Mega Drive)"

From Sega Retro

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| publisher=[[Sega]]
 
| publisher=[[Sega]]
 
| developer=[[Compile]], [[Sega R&D 2]]
 
| developer=[[Compile]], [[Sega R&D 2]]
 +
| licensor=[[Columbia Pictures]]
 
| system=[[Sega Mega Drive]]
 
| system=[[Sega Mega Drive]]
 
| sounddriver=[[SMPS Z80]]
 
| sounddriver=[[SMPS Z80]]

Revision as of 15:43, 14 March 2020

n/a

Ghostbusters Title.png

Ghostbusters
System(s): Sega Mega Drive
Publisher: Sega
Developer:
Licensor: Columbia Pictures
Sound driver: SMPS Z80
Genre: Action

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
JP
¥6,0006,000 G-4030
Sega Mega Drive
US
Sega Mega Drive
EU
Sega Mega Drive
PT
MDJ1007
Sega Mega Drive
CA
Sega Mega Drive
BR
Sega Mega Drive
KR
GM4062JG

This short article is in need of work. You can help Sega Retro by adding to it.


Ghostbusters (ゴーストバスターズ) is a Sega Mega Drive game developed jointly by Compile (though they are not credited and do not credit themselves on their website, some of the names in the Production Credits are Compile employees) and Sega and released in 1990 by Sega. It is a Mega Drive exclusive — a completely different title from the Master System game with the same name despite both being developed by Compile. It is a platformer which stars the Ghostbusters Peter, Ray and Egon, though for some reason omits Winston.

During development it appears the game was known as Ghostbusters II.

Gameplay

The player starts by choosing either Peter, Ray, or Egon. Each of the three characters has different health and power attributes. They remain with this character through their whole gameplay session until either game over or game clear.

The plot starts with the Ghostbusters seeking a profit from their business, and then the world map appears. The player can access four of the levels or a shop from which to buy items. The player starts with little money to buy items, though; one must clear levels to get money. Each level has its own pre-set monetary reward, which also reflects their difficulty level; the lowest-rewarding stage is easy, while the highest-rewarding stage is hard.

Once the player selects a level, a dialog appears where the resident explains the haunting conditions. Afterwards, gameplay begins. The player platforms left and right, shooting at enemies, dodging obstacles, and occasionally looking for secrets. In many instances, items from the shop provide helpful functions, such as freezing flames, spread shots, or temporary invincibility.

In many rooms, the player will encounter sub-boss characters, who, once defeated, will turn into ectoplasm and try to escape. In this sequence the player aims his Proton Pack diagonally to try to zap the ghost and suck it into the Ghost Trap which appears on the screen. Succeeding in this task will reap major bonuses for the player.

Bosses are huge monsters that take up large portions of the screen, and have small weak-points like in shmup games. The Stay Puft Marshmallow Man, for example, has his weak point be at his eyes. After defeating each boss, the player receives a Stone Tablet which is used to advance the plot.

After the first four levels are cleared, a new plot revelation happens and the final level is unlocked, upon clearing it the player reaches the end.

Production credits

  • Planner: Okaru.
  • Programmer: Ryu Ohmori, Healthy Toyama, Mizutan, Tantan, Jemini Hirono, Kawauso, Com Blue, K.K., K.Koba
  • Designer: Doro Pi, Locky P, Sakatsu Rimo
  • Sound: Nav.
  • Special Thanks: Arishi, Levin, Idaten, Onion
  • Presented by: Sega 1990


Magazine articles

Main article: Ghostbusters (Mega Drive)/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1990-04: "April 1990" (1990-03-08)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1990-06: "June 1990" (1990-05-08)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1990-07: "July 1990" (1990-06-08)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
81 [6]
92 [7]
65 [8]
57 [9]
79 [10]
82 №3, p76
82 [11]
82 [12]
63 №105, [1]
90 №24
78 [13]
82 [14]
45 №5, p92
62 №9, p20
82 [15]
70 №20, p112
80 [16]
84 [17]
72 [18]
70 [19]
60 [20]
64 [21]
28 №18, p65
Sega Mega Drive
72
Based on
23 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
30
[22]
ACE (UK)
82
[6]
Ação Games (BR)
92
[5]
Beep! MegaDrive (JP) NTSC-J
65
[23]
Buzz! Computers (UK)
79
[24]
Complete Guide to Consoles (UK)
82
[25]
Complete Guide to Consoles (UK)
82
[11]
The Complete Guide to Sega (UK)
82
[26]
Console XS (UK) PAL
58
[27]
Cool Gamer (RU)
40
[28]
Computer & Video Games (UK)
82
[29]
Mean Machines: The Essential Sega Guide (UK)
73
[30]
Famitsu (JP) NTSC-J
63
[31]
The Games Machine (UK)
78
[13]
Joystick (FR)
82
[14]
Sega Mega Drive Advanced Gaming (UK) PAL
48
[32]
Mega Drive Fan (JP) NTSC-J
69
[33]
Mega (UK) PAL
62
[34]
Mega (UK) PAL
62
[35]
Mega Play (US) NTSC-U
83
[36]
MegaTech (UK)
82
[15]
MegaTech (UK) PAL
70
[37]
Mean Machines (UK)
80
[38]
Mean Machines Sega (UK)
82
[39]
Megazone (AU)
83
[40]
Player One (FR)
84
[17]
Raze (UK) PAL
72
[18]
Sega Power (UK) PAL
70
[41]
Sega Power (UK) PAL
50
[20]
Sega Pro (UK)
64
[21]
Sega Pro (UK) PAL
28
[42]
Sega Saturn Magazine (JP) NTSC-J
57
[43]
Tilt (FR)
75
[44]
Tricks 16 bit (RU)
28
[45]
User (GR)
90
[46]
VideoGames & Computer Entertainment (US)
80
[47]
Sega Mega Drive
69
Based on
36 reviews

Ghostbusters (Mega Drive)

Mega Drive, US
Ghostbusters md us cover.jpg
Cover
Ghostbusters md us cart.jpg
Cart
Ghostbusters MD US Manual.pdf
Manual
Mega Drive, EU
Ghostbusters md eu cover.jpg
Cover
Ghostbusters md eu cart.jpg
Cart
Mega Drive, JP
Ghostbusters md jp cover.jpg
Cover
Ghostbusters MD JP CartTop.jpg
Ghostbusters md jp cart.jpg
Cart
Ghostbusters MD JP manual.pdf
Manual
Mega Drive, BR
Ghostbusters MD BR cover.jpg
Cover
Ghostbusters MD BR Cart.jpg
Cart
Mega Drive, KR
Ghostbusters MD KR Box.jpg
Cover
Mega Drive, SE (rental)

Mega Drive, CA

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 792df93b
MD5 d73f3b9feac4734e9a391aa211a88159
SHA-1 6fceffee406679c0c8221a8b6cfad447695e99fb
512kB 1990-05 Cartridge v01
Sega Mega Drive
CRC32 00419da3
MD5 270637399377cfe1b926ec5f664471f0
SHA-1 2a1589781fc4aca2c1ba97ec9ecf1acf563b7bfb
512kB 1990-04 Cartridge v00
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
1990-05-01 Page

References

  1. 1.0 1.1 ACE, "January 1991" (UK; 1990-12-xx), page 165
  2. Mean Machines, "December 1990" (UK; 1990-12-xx), page 66
  3. Sega Power, "May 1991" (UK; 1991-04-04), page 25
  4. Electronic Gaming Monthly, "June 1990" (US; 1990-xx-xx), page 67
  5. 5.0 5.1 Ação Games, "Junho 1991" (BR; 1991-06-19), page 12
  6. 6.0 6.1 ACE, "September 1990" (UK; 1990-08-03), page 56
  7. Ação Games, "Junho 1991" (BR; 1991-06-19), page 12/13 (12)
  8. Beep! MegaDrive, "July 1990" (JP; 1990-06-08), page 14 (16)
  9. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85 (87)
  10. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 568.4/5 (4)
  11. 11.0 11.1 Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 30
  12. Computer & Video Games, "September 1990" (UK; 1990-08-16), page 92/93 (92)
  13. 13.0 13.1 The Games Machine, "September 1990" (UK; 1990-08-xx), page 62
  14. 14.0 14.1 Joystick, "Octobre 1990" (FR; 1990-xx-xx), page 107
  15. 15.0 15.1 MegaTech, "Xmas 1991" (UK; 1991-12-06), page 78
  16. Mean Machines, "December 1990" (UK; 1990-12-xx), page 64-66 (64)
  17. 17.0 17.1 Player One, "Janvier 1991" (FR; 199x-xx-xx), page 53
  18. 18.0 18.1 Raze, "April 1991" (UK; 1991-02-28), page 54
  19. Sega Power, "May 1991" (UK; 1991-04-04), page 24/25 (24)
  20. 20.0 20.1 Sega Power, "October 1991" (UK; 1991-09-05), page 53
  21. 21.0 21.1 Sega Pro, "Christmas 1991" (UK; 1991-12-12), page 19
  22. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 87
  23. Beep! MegaDrive, "July 1990" (JP; 1990-06-08), page 16
  24. Buzz! Computers (UK) (+0:00)
  25. Complete Guide to Consoles, "Volume III" (UK; 1990-08-xx), page 76
  26. The Complete Guide to Sega, "" (UK; 1991-05-xx), page 47
  27. Console XS, "June/July 1992" (UK; 1992-04-23), page 130
  28. Cool Gamer, "9" (RU; 2002-10-13), page 92
  29. Computer & Video Games, "September 1990" (UK; 1990-08-16), page 92
  30. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 50
  31. Famitsu, "" (JP; 1990-0x-xx), page 1
  32. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 92
  33. Mega Drive Fan, "October 1990" (JP; 1990-09-08), page 79
  34. Mega, "June 1993" (UK; 1993-05-20), page 20
  35. Mega, "January 1994" (UK; 1993-12-16), page 87
  36. Mega Play, "November/December 1990" (US; 1990-xx-xx), page 29
  37. MegaTech, "August 1993" (UK; 1993-07-20), page 112
  38. Mean Machines, "December 1990" (UK; 1990-12-xx), page 64
  39. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 139
  40. Megazone, "June/July 1991" (AU; 1991-0x-xx), page 25
  41. Sega Power, "May 1991" (UK; 1991-04-04), page 24
  42. Sega Pro, "April 1993" (UK; 1993-03-11), page 65
  43. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
  44. Tilt, "Septembre 1990" (FR; 1990-0x-xx), page 85
  45. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 80
  46. User, "Fevrouários 1991" (GR; 1991-0x-xx), page 66
  47. VideoGames & Computer Entertainment, "June 1990" (US; 1990-0x-xx), page 56


Ghostbusters (Mega Drive)

Ghostbusters Title.png

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Sega Mega Drive
Prototypes: 1990-05-01