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==Physical scans==
==Physical scans==
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+ {{ratings|32X}}
− | icon=32X
− | hobbyconsolas=75
− | hobbyconsolas_source={{magref|hobbyconsolas|47|82|printpage=82/83}}
− }}
{{Scanbox
{{Scanbox
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| console=32X
Revision as of 05:09, 19 August 2021
n/a
Zaxxon's Motherbase 2000
System(s): Sega 32X
Publisher: Sega
Developer: CRI
Sound driver: SMPS Z80
Genre: Shooting[1] [2]
Number of players: 1-2
Release
Date
RRP
Code
JP
1995-07-14[2]
¥7,8007,800
GM-4012
US
1995-06[3] [4]
$59.9959.99[3]
84512
EU
1995-06
84512-50
UK
1995-06[5] [6]
£49.9949.99[5]
84512-50
This short article is in need of work. You can help Sega Retro by adding to it .
Zaxxon's Motherbase 2000 , known in Europe as Motherbase and Japan as Parasquad (パラスコード), is a shoot 'em up released by Sega for the Sega 32X .
Gameplay
Zaxxon's Motherbase 2000 uses the same isometric viewpoint as the successful arcade game Zaxxon , but despite its North American title implying as such, the game is not thought to be related. This game features flat shaded polygons (in a similar manner to the Super NES game, StarFox , or Sega examples such as Virtua Racing or Stellar Assault ) and the ability to latch on and "hack" other spaceships, taking their weapons with you.
The game runs at about 20FPS during gameplay, with slight dips when there are too many objects on-screen.
Versions
Localised names
Also known as
Language
Localised Name
English Translation
English
Motherbase
Motherbase
English (US)
Zaxxon's Motherbase 2000
Zaxxon's Motherbase 2000
Japanese
パラスコード
Parasquad
Production credits
Producers: Hiroshi Aso , Jesse Taylor
Assistant Producer: Greg Becksted
Directors: Takeshi Niimura , Shinya Izumi
Game Designers: Toshikazu Nagasato , Yuichiro Kuroda
Programmers: Toru Kujirai , Makoto Sato , Masanori Sato , Makoto Nakamura, Masashi Yoneda
Music Composers: Masashi Yoneda , Naoshi Kunisawa
Graphic Designers: Kiyoshi Fujita , Yuzi Yamashita, Emi Kurabayashi
Test Players: Takahiro Kano, Mamoru Kobayashi
Manual Designers: Yoshihiro Sakuta , Hiroya Tanaka
Special Thanks: Ryoichi Hasegawa , Masahide Kobayashi , and All Players
Source : In-game credits
Production
Producer: Jesse Taylor
Assistant Producer: Greg Becksted
Lead: Michael A. Williams
Assistant Leads: David Dodge , Joe Cain
Testers: Crisi Albertson , Lorne Asuncion , Mike Benton, Anthony Borba, Benjamin Briones, Robert Buckingham, Blair Bullock , Christopher Charles, Nelson Chiu, Phillip Co, Sean Doidge , Alfred Dutto, Rob Flores, Saville Gambol, Darin Johnston , Jeff Jones, Amber-Leigh Junier, Nick Katakis, John Maclachlan, Michael McCollum, Todd Morgan , Scott Morris , Neil Musser, Robert Owen, Mark Paniagua , Mark Pentek, Sam Saliba , Jeff Sanders, Roger Somerville, Eugene R. Valenzuela, Stan Weaver , Morgan Weiss, David Wood
Marketing
Source : Other credits
Magazine articles
Main article: Zaxxon's Motherbase 2000/Magazine articles .
Promotional material
Physical scans
{{{{{icon}}}|L}}
Division by zero.
Based on0 review
32X, JP
Cart
Manual
32X, EU
Cart
Manual
Technical information
ROM dump status
System
Hash
Size
Build Date
Source
Comments
✔
CRC32
447d44be
MD5
bd32a5e46d0159dc88cb31ea4bd9d899
SHA-1
60c390f76c394bdd221936c21aecbf98aec49a3d
2MB
Cartridge (JP/US)
?
Cartridge (EU)
?
2MB
1995-03-31
CD-R disc
Page
?
2MB
1995-03-15
CD-R disc
Page
?
2MB
1995-03-10
CD-R disc
Page
?
2MB
1995-03-06
CD-R disc
Page
?
2MB
1995-03-03
CD-R disc
Page
?
2MB
1995-02-27
CD-R disc
Page
?
2MB
1995-02-23
CD-R disc
Page
?
2MB
1995-02-21
CD-R disc
Page
?
2MB
1995-02-10
CD-R disc
Page
References
↑ File:Parasquad 32x jp frontcover.jpg
↑ 2.0 2.1 http://sega.jp/fb/segahard/32x/soft.html (Wayback Machine: 2013-06-19 13:31)
↑ 3.0 3.1 3.2 GamePro , "July 1995" (US; 1995-xx-xx), page 48
↑ Electronic Gaming Monthly , "June 1995" (US; 1995-0x-xx), page 128
↑ 5.0 5.1 5.2 Mean Machines Sega , "July 1995" (UK; 1995-05-27), page 70
↑ Games World: The Magazine , "June 1995" (UK; 1995-0x-xx), page 40
↑ CD Consoles , "Juillet/Août 1995" (FR; 1995-xx-xx), page 110
↑ Consoles + , "Juillet/Août 1995" (FR; 1995-0x-xx), page 130
↑ Electronic Games (1992-1995) , "July 1995" (US; 1995-0x-xx), page 73
↑ Electronic Gaming Monthly , "June 1995" (US; 1995-0x-xx), page 36
↑ Famitsu , "1995-07-21" (JP; 1995-07-07), page 1
↑ GameFan , "Volume 3, Issue 6: June 1995" (US; 1995-xx-xx), page 16
↑ Game Players , "Vol. 8 No. 7 July 1995" (US; 1995-0x-xx), page 42
↑ GamesMaster , "August 1995" (UK; 1995-07-06), page 50
↑ Games World: The Magazine , "August 1995" (UK; 1995-06-29), page 68
↑ Game Informer , "June 1995" (US; 1995-0x-xx), page 39
↑ Hobby Consolas , "Agosto 1995" (ES; 1995-xx-xx), page 82
↑ MAN!AC , "07/95" (DE; 1995-06-14), page 66
↑ Mega Fun , "07/95" (DE; 1995-06-21), page 82
↑ Next Generation , "July 1995" (US; 1995-06-20), page 71
↑ Player One , "Juillet/Août 1995" (FR; 1995-0x-xx), page 118
↑ Play Time , "(8/9)/95" (DE; 1995-07-05), page 92
↑ Saturn Fan , "1995 October" (JP; 1995-09-08), page 72
↑ Sega Magazine , "July 1995" (UK; 1995-06-15), page 92
↑ Sega Power , "September 1995" (UK; 1995-07-20), page 46
↑ Sega Pro , "August 1995" (UK; 1995-07-13), page 52
↑ Sega Saturn Magazine , "August 1995" (JP; 1995-07-07), page 77
↑ Todo Sega , "Septiembre 1995" (ES; 1995-0x-xx), page 44
↑ Top Consoles , "Septembre 1995" (FR; 1995-0x-xx), page 88
↑ Última Generación , "Junio 1995" (ES; 1995-0x-xx), page 96
↑ Video Games , "7/95" (DE; 1995-06-28), page 100
↑ VideoGames , "July 1995" (US; 1995-0x-xx), page 61