Difference between revisions of "Chaotix"
From Sega Retro
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+ | ==Production credits== | ||
+ | {{creditstable| | ||
+ | {{multicol| | ||
+ | *'''Executive Producer:''' [[Mamoru Shigeta]] | ||
+ | *'''Producer:''' [[Hiroshi Aso]], [[Makoto Oshitani]], [[Mike Larsen]] | ||
+ | *'''Director:''' [[Masahide Kobayashi]], [[Atsuhiko Nakamura]], [[Naohisa Nakazawa]] | ||
+ | *'''Team Leader:''' Hiroshi Fukutsu (quest) | ||
+ | *'''Assistant Producer:''' [[Bill Person]] | ||
+ | {{creditsheader|Planning}} | ||
+ | *'''Game Designer:''' Hiroshi Fukutsu (quest), [[Keisuke Miura]], [[Kenichi Ono]] | ||
+ | *'''Map Design:''' Hiroshi Fukutsu (quest), [[Keisuke Miura]], [[Kenichi Ono]], [[Hideki Anbo]], [[Masato Nishimura]], [[Katsunori Murakami]] | ||
+ | *'''Text Coordinator:''' [[Ryoichi Hasegawa]] | ||
+ | *'''Product Manager:''' [[Ami Blaire]] | ||
+ | {{creditsheader|Art}} | ||
+ | *'''Chief Graphic Designer:''' [[Takumi Miyake]] | ||
+ | *'''Attraction Designer:''' [[Takumi Miyake]], [[Jina Ishiwatari]], [[Sei Akaiwa]], [[Masumi Uchida]], [[Masamichi Harada]], [[Tohru Watanuki]], [[Akira Yamaguchi]], [[Saori Wada]], [[Tsutomu Nakatsugawa]] | ||
+ | *'''Original Character Concept:''' [[Naoto Ohshima]], [[Takashi Yuda|Takashi "Thomas" Yuda]], [[Manabu Kusunoki]], [[Kazuyuki Hoshino|Kazuyoshi Hoshino]], [[Takumi Miyake]], [[Yasufumi Soejima]] | ||
+ | *'''Character Designer:''' [[Ryo Kudou]], [[Takumi Miyake]], [[Jina Ishiwatari]], [[Kazuyuki Hoshino|Kazuyoshi Hoshino]], [[Yasufumi Soejima]] | ||
+ | *'''Enemy Designer:''' [[Takumi Miyake]], [[Ryo Kudou]], [[Kazuyuki Hoshino|Kazuyoshi Hoshino]] | ||
+ | *'''Boss Designer:''' [[Ryo Kudou]], [[Takumi Miyake]] | ||
+ | {{creditsheader|Programming}} | ||
+ | *'''Chief Programmer:''' [[Hiroshi Okamoto]], [[Toshiaki Yajima]] | ||
+ | *'''68K Programmer:''' [[Toshiaki Yajima]] | ||
+ | *'''SH2 Programmer:''' [[Tatsuo Yamajiri]] | ||
+ | *'''Scroll Programmer:''' [[Kenji Kawai]] | ||
+ | *'''Object Programmer:''' [[Chikahiro Yoshida]], [[Syuji Takahashi]] | ||
+ | *'''Boss Programmer:''' [[Hiroshi Okamoto]] | ||
+ | *'''Map Tool Programmer:''' [[Arata Hanashima]] | ||
+ | {{creditsheader|Sound}} | ||
+ | *'''Sound Director:''' [[Tatsuya Kousaki|Tatsuya Kouzaki]] | ||
+ | *'''Sound Programmer:''' [[Atsumu Miyazawa]], [[Yoshiaki Kashima]] | ||
+ | *'''Composer:''' [[Junko Shiratsu]], [[Mariko Nanba]] | ||
+ | *'''Sound Effects:''' [[Junko Shiratsu]] | ||
+ | *'''Special Thanks:''' [[James Spahn]], [[Yukifumi Makino]], [[Naofumi Hataya]], [[Jun Senoue]], Yuichiro Yokoyama, Yuichiro Konno, [[Jill Alexander]], and all testers... | ||
+ | *'''Presented by:''' [[Sega|Sega Enterprises, Ltd.]] | ||
+ | }} | ||
+ | |source=In-game credits | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== |
Revision as of 23:51, 17 December 2021
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Chaotix | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega 32X | ||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||
Developer: Sega CS | ||||||||||||||||||||||||||||||||||||||||
Sound driver: SMPS Z80 (modified) | ||||||||||||||||||||||||||||||||||||||||
Genre: Action[1][2] | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||||||||||||
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Visit Chaotix on Sonic Retro for the full article. |
Production credits
- Executive Producer: Mamoru Shigeta
- Producer: Hiroshi Aso, Makoto Oshitani, Mike Larsen
- Director: Masahide Kobayashi, Atsuhiko Nakamura, Naohisa Nakazawa
- Team Leader: Hiroshi Fukutsu (quest)
- Assistant Producer: Bill Person
Planning
- Game Designer: Hiroshi Fukutsu (quest), Keisuke Miura, Kenichi Ono
- Map Design: Hiroshi Fukutsu (quest), Keisuke Miura, Kenichi Ono, Hideki Anbo, Masato Nishimura, Katsunori Murakami
- Text Coordinator: Ryoichi Hasegawa
- Product Manager: Ami Blaire
Art
- Chief Graphic Designer: Takumi Miyake
- Attraction Designer: Takumi Miyake, Jina Ishiwatari, Sei Akaiwa, Masumi Uchida, Masamichi Harada, Tohru Watanuki, Akira Yamaguchi, Saori Wada, Tsutomu Nakatsugawa
- Original Character Concept: Naoto Ohshima, Takashi "Thomas" Yuda, Manabu Kusunoki, Kazuyoshi Hoshino, Takumi Miyake, Yasufumi Soejima
- Character Designer: Ryo Kudou, Takumi Miyake, Jina Ishiwatari, Kazuyoshi Hoshino, Yasufumi Soejima
- Enemy Designer: Takumi Miyake, Ryo Kudou, Kazuyoshi Hoshino
- Boss Designer: Ryo Kudou, Takumi Miyake
Programming
- Chief Programmer: Hiroshi Okamoto, Toshiaki Yajima
- 68K Programmer: Toshiaki Yajima
- SH2 Programmer: Tatsuo Yamajiri
- Scroll Programmer: Kenji Kawai
- Object Programmer: Chikahiro Yoshida, Syuji Takahashi
- Boss Programmer: Hiroshi Okamoto
- Map Tool Programmer: Arata Hanashima
Sound
- Sound Director: Tatsuya Kouzaki
- Sound Programmer: Atsumu Miyazawa, Yoshiaki Kashima
- Composer: Junko Shiratsu, Mariko Nanba
- Sound Effects: Junko Shiratsu
- Special Thanks: James Spahn, Yukifumi Makino, Naofumi Hataya, Jun Senoue, Yuichiro Yokoyama, Yuichiro Konno, Jill Alexander, and all testers...
- Presented by: Sega Enterprises, Ltd.
Magazine articles
73 | |
---|---|
Based on 33 reviews |
- Main article: Chaotix/Magazine articles.
References
- ↑ File:Chaotix-box-jap.jpg
- ↑ 2.0 2.1 http://sega.jp/fb/segahard/32x/soft.html (Wayback Machine: 2013-06-19 13:31)
- ↑ Electronic Gaming Monthly, "March 1995" (US; 1995-0x-xx), page 120
- ↑ 4.0 4.1 GamePro, "June 1995" (US; 1995-xx-xx), page 64
- ↑ 5.0 5.1 Computer & Video Games, "June 1995" (UK; 1995-05-xx), page 64
- ↑ 6.0 6.1 6.2 Sega Magazine, "June 1995" (UK; 1995-05-15), page 84
- ↑ Games World Magazin, "" (DE; 1995-0x-xx), page 70
- ↑ CD Consoles, "Juin 1995" (FR; 1995-xx-xx), page 126
- ↑ Consoles +, "Juin 1995" (FR; 1995-0x-xx), page 72
- ↑ Digitiser (UK) (1995-07-27)
- ↑ Electronic Games (1992-1995), "July 1995" (US; 1995-0x-xx), page 70
- ↑ Electronic Gaming Monthly, "May 1995" (US; 1995-0x-xx), page 34
- ↑ Freak, "4/95" (IL; 1995-xx-xx), page 1
- ↑ GameFan, "Volume 3, Issue 5: May 1995" (US; 1995-xx-xx), page 17
- ↑ Game Players, "Vol. 8 No. 6 June 1995" (US; 1995-0x-xx), page 44
- ↑ GamePro, "Juli 1995" (DE; 1995-06-07), page 64
- ↑ Gamers, "Juli 1995" (DE; 1995-06-14), page 24
- ↑ Game Informer, "June 1995" (US; 1995-0x-xx), page 37
- ↑ Hobby Consolas, "Julio 1995" (ES; 1995-xx-xx), page 98
- ↑ MAN!AC, "06/95" (DE; 1995-05-10), page 56
- ↑ Mega Fun, "06/95" (DE; 1995-05-24), page 86
- ↑ Mean Machines Sega, "June 1995" (UK; 1995-04-28), page 14
- ↑ Next Generation, "June 1995" (US; 1995-05-23), page 106
- ↑ Player One, "Septembre 1995" (FR; 1995-0x-xx), page 117
- ↑ Play Time, "7/95" (DE; 1995-06-07), page 112
- ↑ Power Up!, "Saturday, July 01, 1995" (UK; 1995-07-01), page 1
- ↑ Saturn Fan, "1995 July" (JP; 1995-06-08), page 52
- ↑ Sega Magazin, "Juni 1995" (DE; 1995-05-17), page 16
- ↑ Sega Power, "July 1995" (UK; 1995-05-18), page 30
- ↑ Sega Pro, "June 1995" (UK; 1995-05-11), page 61
- ↑ Sega Megazone, "April 1995" (AU; 1995-0x-xx), page 22
- ↑ Sega Saturn Magazine, "April 1995" (JP; 1995-03-08), page 131
- ↑ Sonic the Comic, "23rd June 1995" (UK; 1995-06-10), page 10
- ↑ Todo Sega, "Julio 1995" (ES; 1995-0x-xx), page 46
- ↑ Top Consoles, "Julliet/Août 1995" (FR; 1995-0x-xx), page 68
- ↑ Video Games, "6/95" (DE; 1995-05-17), page 91
- ↑ VideoGames, "June 1995" (US; 1995-0x-xx), page 94
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