Difference between revisions of "Super Monkey Ball 3D"
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*'''Director:''' [[Jun Tokuhara]] | *'''Director:''' [[Jun Tokuhara]] | ||
− | *'''Programmers:''' [[Takuya Yamazaki]], [[Makoto Sato]], Tomoyuki Oowatari, Yoshiharu Watanabe, Rie Kihara | + | *'''Programmers:''' [[Takuya Yamazaki]], [[Makoto Sato]], [[Tomoyuki Ohwatari|Tomoyuki Oowatari]], Yoshiharu Watanabe, Rie Kihara |
*'''Stage Designers:''' [[Yukio Oda]], Satoko Kojima, Kouji Aoyama, Nobuhito Yamamoto, Yuki Yoshida | *'''Stage Designers:''' [[Yukio Oda]], Satoko Kojima, Kouji Aoyama, Nobuhito Yamamoto, Yuki Yoshida | ||
*'''Character Designers:''' Shuhan Goya, Masahiro Arimitsu | *'''Character Designers:''' Shuhan Goya, Masahiro Arimitsu |
Revision as of 10:51, 4 December 2022
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Super Monkey Ball 3D | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Nintendo 3DS | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega CS1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-4 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Super Monkey Ball 3D (スーパーモンキーボール 3D) is an entry in the Super Monkey Ball series. It is much the same as previous entries in the franchise, though makes use of the 3DS's 3D technology to provide a new experience. Players can use either the 3DS' circle pad or gyroscope to control their monkey. It is one of the system's launch titles in North America.
Contents
Production credits
- Director: Jun Tokuhara
- Programmers: Takuya Yamazaki, Makoto Sato, Tomoyuki Oowatari, Yoshiharu Watanabe, Rie Kihara
- Stage Designers: Yukio Oda, Satoko Kojima, Kouji Aoyama, Nobuhito Yamamoto, Yuki Yoshida
- Character Designers: Shuhan Goya, Masahiro Arimitsu
- Motion Designers: Yushi Inagaki, Hidekazu Sumi, Kazuyuki Matsumoto
- Effects Designers: Miyuki Take, Hiroshi Hasegawa
- 2D Art Designers: Yosuke Karagawa, Kentaro Tsuji
- Sound Director: Haruyoshi Tomita
- Composers: skankfunk, Ichiken (PlayGround), Keiichi Sugiyama, Yutaka Akiyama, karuta, YOSHITSURU, Wall5 Project with Poseidon, Wall5 Project with Re-Center, Tomonori Hayashibe (STUBBIE Ltd.), Yosuke Hatakeyama (SoundOnline), Yuko Iseki (FLUCA INC.), NIJI, Daniel Lindholm (Dagmusic), Chiho Kobayashi
- Music Coordinators: Keisuke Hara (Mit Gathering), Hideoki Mogi (GRANDFUNK INC.), Kazuyoshi Tonami (GRANDFUNK INC.), Chizu Iwaki (Dagmusic)
- Voice actors: Ayumi Miyazaki, Mayuko Gomi, Kaori Sawayama, Taiyo Matguzawa, Hideki Tanaka, Kenichi Fujiwara
- Recording Coordinator: Michiko Takeuchi (THEATRE ECHO INC.)
- Recording Engineers: Yuki Yasoshima (Mit Gathering), Toshiaki Uemura (STUDIO ECHO INC.), Akira Toshima (STUDIO ECHO INC.)
- Mixing Engineer: Naoki Sakurai (Mit Gathering)
- Special Thanks: Daisuke Sato, Tetsuya Kaku, Naofumi Hataya, Yojiro Ogawa, Yukinobu Arikawa, Yuri Fukuda, Yusuke Asano, Mitsunori Fujimoto, Hisato Tanaka, Yukie Hisadomi, Yuji Umeki, Yusuke Yanagisawa, Akihiko Shimatsu, Toshio Nakamura, Tomoko Kisara, Takayuki Yanagihara
Sega Europe Ltd.
- CEO: Mike Hayes
- Managing Director - European Development: Gary Dunn
- Senior Vice President Marketing: Gary Knight
- Head of Japan Studio: Kuniyo Matsumoto
- Assistant Producer: Bobby Simpson
- Head of Marketing / Core & Sport: Matt Eyre
- Brand Manager: James Bray
- Senior European PR Manager: Kerry Rizzo
- European PR Executive: Luisa Mari
- UK Product Manager: Anna Downing
- UK PR Manager: Kate Billingham
- France Product Manager: Nicolas Dicker
- France PR Manager: Franck Sebastien
- International Product Manager: Sam Sadeghi
- Germany Product Manager: Chinh Vu
- Germany PR Manager: Susanne Wiedemann
- Spain Product Manager: Germán Fritsch
- Spain PR Manager: Diana Radetski
- Benelux Product Manager: Johan De Windt
- Benelux PR Manager: Roel Peeters
- Australia Product Manager: Neroli Harpur
- Australia PR Manager: Rebecca Charalameous
- Head of Creative Services: Alison Peat
- Traffic Coordinator: Jeff Webber
- Creative Services: Arnoud Tempelaere, Ranjan Vekaria, Ed Bostock, Elliot Kidner, Akane Hiraoka
- Online Marketing Manager: Mike Evans
- Senior Online Marketing Executive: Charlotte Mills
- Online Marketing Executive: Ismael Garcia
- Head of Online Services: Adam Hance
- Community Manager: Kevin Eva
- Head of Legal & Business Affairs: Nicky Ormrod
- Legal Counsel: Polly Bennett
- Legal Executive: Saad Choudri
- Director of Business Planning and Operations: Yusuke Suai
- Purchasing Manager: Caroline van Venrooij
- Production manager: Natalie Forsyth
- Head of Development Services: Mark LeBreton
- Production manager: Ben Howell
- Localisation Manager: Marta Lois Gonzalez
- Localisation Project Manager: Giuseppe Rizzo
- Assistant Localization Project Manager: Antonella Marras, Luis J. Paredes
- Translators: Jesús Álvarez, Sebastián Salguero, Tatjana Nath, Daniela Kaynert, Nicole Thomer, Antonio Catanese, Giuseppe Rosa, Carole Kunzelmann, Sophie Paleologos, Ronan Salon
- Mastering / Equipment and Submission Manager: David Pither
- Senior Mastering Technician: Phil Adams
- Assistant Mastering Technicians: Cara Gifford-Pitcher, Michael Veness
- Project Lead: Luke Tarasek
- Functionality Supervisor: Julie Metior
- Standards Supervisor: Darren Wall
- Standards Coordinator: Mohammed Ajaib
- Standards Senior Testers: Lawrence Donohue
- Standards Testers: Martin Walker
- Language QA Supervisor: Alessandro Irranca
- Language Team Leader: Rafael Bermúdez Calvar
- Language Assistant Team Leader: Pedro González
- Language Senior Testers: Marcus Laqua
- Language Testers: Serenella Grimaldi, Gabriel Baudon, Jonathan Terol
- Producers: Yasuhito Baba, Jun Orihara
- Chief Producers: Toshihiro Nagoshi, Masayoshi Kikuchi
- Executive Supervisors: Naoya Tsurumi, Shigeru Yamashita, Yukio Sugino
- Executive Producer: Okitane Usui
Magazine articles
- Main article: Super Monkey Ball 3D/Magazine articles.
Promotional material
Artwork
Physical scans
Sega Retro Average | |||||||||
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80 | |
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Based on 1 review |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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256MB | Card (EU) | |||||||||||
? |
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256MB | Card (JP) | |||||||||||
? |
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256MB | Card (US) |
External links
- Official website on Supermonkeyball.com (Japanese)
- Nintendo catalogue pages: JP, US, UK, AU
References
- ↑ 1.0 1.1 http://www.sega.jp/cgi-bin/csgame.cgi?hw=12 (Wayback Machine: 2011-05-23 01:36)
- ↑ http://www.nintendo.com/games/detail/wOT300JOBxdNTPgpp1QZSPfEJuYiT0Xd (Wayback Machine: 2011-05-23 01:54)
- ↑ http://www.nintendo.com/games/detail/wOT300JOBxdNTPgpp1QZSPfEJuYiT0Xd (Wayback Machine: 2014-07-20 12:03)
- ↑ 4.0 4.1 https://www.nintendo.co.uk/Games/Nintendo-3DS/Super-Monkey-Ball-3D-274919.html (archive.today)
- ↑ 5.0 5.1 https://www.nintendo.fr/Jeux/Nintendo-3DS/Super-Monkey-Ball-3D-274919.html (archive.today)
- ↑ 6.0 6.1 https://www.nintendo.de/Spiele/Nintendo-3DS/Super-Monkey-Ball-3D-274919.html (archive.today)
- ↑ https://www.nintendo.es/Juegos/Nintendo-3DS/Super-Monkey-Ball-3D-274919.html (archive.today)
- ↑ https://www.nintendo.it/Giochi/Nintendo-3DS/Super-Monkey-Ball-3D-274919.html (archive.today)
- ↑ https://www.youtube.com/watch?v=XeR8ZYqHzKU
- ↑ Famitsu, "2011-03-10,17" (JP; 2011-02-24), page 1
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