Difference between revisions of "Fighters Megamix"
From Sega Retro
m (→Production Credits: spelling/grammar, typos fixed: Desinger → Designer) |
|||
Line 8: | Line 8: | ||
|japan=Dec. 21, 1996 | |japan=Dec. 21, 1996 | ||
|brazil=July 1997 | |brazil=July 1997 | ||
− | |||
|genre=Fighting | |genre=Fighting | ||
|esrb=t | |esrb=t | ||
Line 14: | Line 13: | ||
|usk=16 | |usk=16 | ||
|sega=all}} | |sega=all}} | ||
− | '''''Fighters Megamix''''' | + | '''''Fighters Megamix''''' is a 1997 fighting game developed by [[Sega AM2]] and published by [[Sega]] for the [[Sega Saturn]]. Several characters from various Sega games make up the cast, including the complete cast of ''[[Virtua Fighter 2]]'' and ''[[Fighting Vipers]]''. Also included are cameo characters from other games such as Janet from ''Virtua Cop 2'' and the Hornet car from ''Daytona USA''. It still remains as one of the best Saturn games, and one of the best in the genre during the [[32-bit era]]. |
The game followed ''Virtua Fighter 2'' as a high-profile 3D fighting game for the Sega Saturn. ''Fighters Megamix'' used a concept originally used in ''King of Fighters'' and mixes characters and styles from different games. The open ended arenas from ''Virtua Fighter'' are used (but without ring-out) and also the close cages from ''Fighting Vipers''. The VF characters are given several moves from ''[[Virtua Fighter 3]]'' and a new "Dodge" move is also introduced. The dodge move allows players to sidestep and avoid an attack while also opening up an opportunity to counter. | The game followed ''Virtua Fighter 2'' as a high-profile 3D fighting game for the Sega Saturn. ''Fighters Megamix'' used a concept originally used in ''King of Fighters'' and mixes characters and styles from different games. The open ended arenas from ''Virtua Fighter'' are used (but without ring-out) and also the close cages from ''Fighting Vipers''. The VF characters are given several moves from ''[[Virtua Fighter 3]]'' and a new "Dodge" move is also introduced. The dodge move allows players to sidestep and avoid an attack while also opening up an opportunity to counter. | ||
− | Unlike most other games by [[Sega AM2]], ''Fighters Megamix'' had no arcade release. However, in 1998 a [[Game.com]] port was released by | + | Unlike most other games by [[Sega AM2]], ''Fighters Megamix'' had no arcade release. However, in 1998 a [[Game.com]] port was released by ''Tiger''. |
==Characters== | ==Characters== | ||
Line 52: | Line 51: | ||
*[[sonic:Bark the Polar Bear|Bark the Polar Bear]] (''[[Sonic the Fighters]]'') | *[[sonic:Bark the Polar Bear|Bark the Polar Bear]] (''[[Sonic the Fighters]]'') | ||
*[[sonic:Bean the Dynamite|Bean the Dynamite]] (''[[Sonic the Fighters]]'') | *[[sonic:Bean the Dynamite|Bean the Dynamite]] (''[[Sonic the Fighters]]'') | ||
− | *Deku ( | + | *Deku (Original Character) |
− | *Janet (''[[Virtua Cop | + | *Janet (''[[Virtua Cop 2]]'') |
*Kids Akira (''[[Virtua Fighter Kids]]'') | *Kids Akira (''[[Virtua Fighter Kids]]'') | ||
*Kids Sarah (''[[Virtua Fighter Kids]]'') | *Kids Sarah (''[[Virtua Fighter Kids]]'') | ||
*Hornet (''[[Daytona USA]]'') | *Hornet (''[[Daytona USA]]'') | ||
− | *Rent A Hero (''[[Rent A Hero]]'') | + | *Rent-A-Hero (''[[Rent-A-Hero]]'') |
− | *Siba (''[[Virtua Fighter | + | *Siba (Unused Character from ''[[Virtua Fighter]]'') |
*URA Bahn (Improved version of Bahn) | *URA Bahn (Improved version of Bahn) | ||
*AM2 Palm Tree (Emblem of the [[AM2]] development team) | *AM2 Palm Tree (Emblem of the [[AM2]] development team) | ||
Line 72: | Line 71: | ||
Chief Graphic Designer: Yoji Kato<br> | Chief Graphic Designer: Yoji Kato<br> | ||
Graphic Designers: Takako Kawaguchi, Shin Kataoka<br> | Graphic Designers: Takako Kawaguchi, Shin Kataoka<br> | ||
− | Motion | + | Motion Desinger: Hiroshi Masui<br> |
Character Designers: Manabu Sato, Masahiro Sugiya, Kaoru Nagahawa, Kebntarow Nishimura, Masakzu Yanagida, Satoshi Fujinuma<br> | Character Designers: Manabu Sato, Masahiro Sugiya, Kaoru Nagahawa, Kebntarow Nishimura, Masakzu Yanagida, Satoshi Fujinuma<br> | ||
Sound Designer: [[Takenobu Mitsuyoshi]]<br> | Sound Designer: [[Takenobu Mitsuyoshi]]<br> | ||
Line 92: | Line 91: | ||
| region=US | | region=US | ||
| front=FightersMegamixBox us.jpg | | front=FightersMegamixBox us.jpg | ||
− | | | + | | disc= |
− | | | + | | manual= |
}}{{Scanbox | }}{{Scanbox | ||
| console=Saturn | | console=Saturn | ||
Line 99: | Line 98: | ||
| front=FightersMegamixBox eu.jpg | | front=FightersMegamixBox eu.jpg | ||
| disc=FightersMegamixBox eu cd.jpg | | disc=FightersMegamixBox eu cd.jpg | ||
+ | | manual= | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Saturn | | console=Saturn | ||
Line 105: | Line 105: | ||
| back=Fightersmegamix sat jp backcover.jpg | | back=Fightersmegamix sat jp backcover.jpg | ||
| disc=Fightersmegamix sat jp disc.png | | disc=Fightersmegamix sat jp disc.png | ||
+ | | manual= | ||
| square=yes | | square=yes | ||
}} | }} |
Revision as of 13:02, 7 March 2012
Fighters Megamix |
---|
System(s): Sega Saturn |
Publisher: Sega |
Developer: Sega AM2 |
Genre: Fighting |
Fighters Megamix is a 1997 fighting game developed by Sega AM2 and published by Sega for the Sega Saturn. Several characters from various Sega games make up the cast, including the complete cast of Virtua Fighter 2 and Fighting Vipers. Also included are cameo characters from other games such as Janet from Virtua Cop 2 and the Hornet car from Daytona USA. It still remains as one of the best Saturn games, and one of the best in the genre during the 32-bit era.
The game followed Virtua Fighter 2 as a high-profile 3D fighting game for the Sega Saturn. Fighters Megamix used a concept originally used in King of Fighters and mixes characters and styles from different games. The open ended arenas from Virtua Fighter are used (but without ring-out) and also the close cages from Fighting Vipers. The VF characters are given several moves from Virtua Fighter 3 and a new "Dodge" move is also introduced. The dodge move allows players to sidestep and avoid an attack while also opening up an opportunity to counter.
Unlike most other games by Sega AM2, Fighters Megamix had no arcade release. However, in 1998 a Game.com port was released by Tiger.
Contents
Characters
At the start, only the characters from Virtua Fighter 2 and Fighters Megamix are available, extra fighters can be unlocked by completing different courses (series of six bouts). Those characters are all based on other Sega games.
Virtua Fighter 2
- Akira Yuki
- Pai Chan
- Lau Chan
- Wolf Hawkfield
- Jeffry McWild
- Kage-Maru
- Sarah Bryant
- Jacky Bryant
- Shun Di
- Lion Rafale
- Dural
Fighting Vipers
- Grace
- Bahn
- Raxel
- Tokio
- Sanman
- Jane
- Honey/Candy
- Picky
- Mahler
- B.M.
- Kumachan/Pandachan
Other
- Bark the Polar Bear (Sonic the Fighters)
- Bean the Dynamite (Sonic the Fighters)
- Deku (Original Character)
- Janet (Virtua Cop 2)
- Kids Akira (Virtua Fighter Kids)
- Kids Sarah (Virtua Fighter Kids)
- Hornet (Daytona USA)
- Rent-A-Hero (Rent-A-Hero)
- Siba (Unused Character from Virtua Fighter)
- URA Bahn (Improved version of Bahn)
- AM2 Palm Tree (Emblem of the AM2 development team)
- Mr Meat/Niku (Original Character)
- Pepsi Man (Japanese version only)
Production Credits
Producer: Yu Suzuki
Director: Hiroshi Kataoka
Game Coordinator: Daichi Katagiri
Chief Progemmers: Tetsuya Sugimoto, Hideya Shibazaki
Progemmers: Masatoshi Shibata, Masaru Nakamura, Arata Hanashima, Susumu Morii, Shinji Ohshima, Yutaka Ito, Masataka Daigo
Chief Graphic Designer: Yoji Kato
Graphic Designers: Takako Kawaguchi, Shin Kataoka
Motion Desinger: Hiroshi Masui
Character Designers: Manabu Sato, Masahiro Sugiya, Kaoru Nagahawa, Kebntarow Nishimura, Masakzu Yanagida, Satoshi Fujinuma
Sound Designer: Takenobu Mitsuyoshi
Publicity By: Jun Kasahara
Jacket Designer: Akira Yamanaka
Special Thanks: Virtua Fighter 3 Team, Viruta Cop 2 Saturn Version Team, Takeharu Tanimura
Created By: Sega AM2
Presented By: Sega
Physical Scans
Sega Retro Average | ||||
---|---|---|---|---|
|
{{|L}} | N/A |
---|---|
Based on 0 reviews |