Difference between revisions of "Kota Matsumoto"
From Sega Retro
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{{PersonBob | {{PersonBob | ||
− | | image= | + | | image=KotaMatsumoto Harmony1994.jpg |
| birthplace= | | birthplace= | ||
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| employment={{Employment | | employment={{Employment | ||
| company=[[Sega of Japan]] | | company=[[Sega of Japan]] | ||
− | | divisions=[[Sega AM2]] | + | | divisions=[[Sega AM2]], [[Sega AM11]] |
+ | | start=1994-04-01{{magref|harmony|127|12}} | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Amusement Vision]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega of Japan]] | ||
+ | | divisions=[[Sega AM2 (2004)|Sega AM2]] | ||
}} | }} | ||
| role=Programmer | | role=Programmer | ||
− | | education= | + | | education=[[wikipedia:Nagoya Institute of Technology|Nagoya Institute of Technology]]{{magref|harmony|127|12}} |
}} | }} | ||
− | {{sub-stub}}'''{{PAGENAME}}''' | + | {{sub-stub}}'''{{PAGENAME}}''' (松本 浩太) |
==Production history== | ==Production history== | ||
− | {{ProductionHistory| | + | {{ProductionHistory|{{PAGENAME}}|松本 浩太}} |
==References== | ==References== | ||
<references /> | <references /> |
Revision as of 03:03, 22 April 2023
Kota Matsumoto |
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Employment history: Sega of Japan (1994-04-01[1] – )
Divisions:
Divisions:
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Role(s): Programmer |
Education: Nagoya Institute of Technology[1] |
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Kota Matsumoto (松本 浩太)
Production history
Games
- Virtua Fighter 2 (Model 2; 1994) — AI & Rank mode
- Virtua Fighter 3 (Model 3; 1996) — Game System, CPU Battle
- Virtua Fighter 3tb (Model 3; 1997) — Game System, CPU Battle
- Spikeout: Digital Battle Online (Model 3; 1998) — Game Control & Motion System Programmer
- Spikeout: Digital Battle Online (Model 3; 1998) — Game Regulation
- Virtua Fighter 3tb (Dreamcast; 1998) — Game System, CPU Battle
- Spikeout: Final Edition (Model 3; 1999) — Game Control & Motion System Programmer
- Spikeout: Final Edition (Model 3; 1999) — Game Regulation
- Slashout (NAOMI; 2000) — Programmers
- Spikers Battle (NAOMI GD-ROM; 2001) — Game Designer
- Spikers Battle (NAOMI GD-ROM; 2001) — Program Director
- Spikers Battle (NAOMI GD-ROM; 2001) — Director
- Super Monkey Ball (GameCube; 2001) — System Programmers
- Super Monkey Ball 2 (GameCube; 2002) — System Programmers
- Sega Ages 2500 Series Vol. 16: Virtua Fighter 2 (PlayStation 2; 2004) — AI & Rank mode
- Spikeout: Battle Street (Xbox; 2005) — Supervisor
- Super Monkey Ball Deluxe (Xbox; 2005) — System Programmers
- Virtua Fighter 5 (Lindbergh; 2005) — Programmers
- Virtua Fighter 5 R (Lindbergh; 2008) — Program Leader
- Virtua Fighter 5: Final Showdown (Lindbergh; 2010) — Program Leader
- Virtua Fighter 5: Final Showdown (Xbox 360; 2012) — Program Leader
- Virtua Fighter 5: Final Showdown (PlayStation 3; 2012) — Program Leader
- Hatsune Miku: Project DIVA Arcade Future Tone (Nu; 2013) — Programmers
- Hatsune Miku: Project DIVA Arcade Future Tone (PlayStation 4; 2016) — Programmers
Videos
- CGMV Virtua Fighter 2 (VHS; 1995) — AI&R ank mode
- Sega Amusement CG World Best Collection (LaserDisc; 1995) — AI&R ank mode