F-22 Interceptor: Advanced Tactical Fighter
From Sega Retro
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F-22 Interceptor: Advanced Tactical Fighter | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||||||||||||||||||||||
Publisher: Electronic Arts (US, Europe), Electronic Arts Victor (Japan) | ||||||||||||||||||||||||||||||||||||||||
Developer: Electronic Arts | ||||||||||||||||||||||||||||||||||||||||
Supporting companies: E.J. Sarraille Design Group (package design) | ||||||||||||||||||||||||||||||||||||||||
Distributor: Majesco Sales (US re-release), Hent Gruppen (SE rental), Tec Toy (BR) | ||||||||||||||||||||||||||||||||||||||||
Genre: Simulation[1], Shooting[2] | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||
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F-22 Interceptor: Advanced Tactical Fighter (F22インターセプター) is a flight simulation shoot-'em-up game developed and published by Electronic Arts for the Sega Mega Drive. It has the player pilot a fictional F-22 jet fighter, blowing up airebourne enemies and ground targets. The game was released in late 1991, a full fourteen years before the F-22 Raptor came into service.
F-22 Interceptor was initially marketed as F-22 Interceptor II[8], possibly as a sequel to an earlier 1988 Amiga game, F/A-18 Interceptor. The two games were produced by different development teams, and aside from being aircraft simulators published by EA, are completely different products.
The game is widely criticised for its slugglish controls and lag, partly because F-22 Interceptor tries to render 3D polygons in certain locations. It is notable for having multiple camera perspectives, however - something not seen in many video games of the time.
Contents
Production credits
- Design: Ned Lerner
- Programming: Gene Kusmiak
- Producer: Paul Grace
- Graphics: Alan Murphy
- Sound and Music: Michael Barlow
- Technical Director: Scott Cronce
- Product Managers: Bruce Brugler, Lesley Mansford
- Package Design: E.J. Sarraille Design Group
- Package Illustration: John Ball
- Product Testing: Mike Wallis, Jeff Glazier
- Quality Assurance: Hunter Smith
- Documentation: T. S. Flanagan
- Documentation Layout: Robert Gin
Magazine articles
Promotional material
also published in:
- Sega Visions (US) #7: "Winter 1991/1992" (1991-xx-xx)[10]
- Electronic Gaming Monthly (US) #30: "January 1992" (199x-xx-xx)[11]
- S.W.A.T. Pro (US) #4: "March 1992" (1992-xx-xx)[12]
- Electronic Gaming Monthly (US) #bg92: "1992 Video Game Buyer's Guide" (199x-xx-xx)[13]
Physical scans
79 | |
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Based on 38 reviews |
Mega Drive, US (cardboard) (Majesco Sales) |
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Mega Drive, SE (rental; Hent) |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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768kB | 1992-06 | Cartridge (US/EU) | ||||||||||
✔ |
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768kB | 1991-09 | Cartridge (US/EU) | ||||||||||
✔ |
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768kB | 1992-12 | Cartridge (JP) | ||||||||||
? |
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768kB | 1991-09 | Page |
References
- ↑ File:F22Interceptor MD JP Box Front.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ Beep! MegaDrive, "March 1993" (JP; 1993-02-08), page 66
- ↑ 4.0 4.1 GamePro, "January 1992" (US; 199x-xx-xx), page 68
- ↑ 5.0 5.1 VideoGames & Computer Entertainment, "February 1992" (US; 1992-xx-xx), page 64
- ↑ 6.0 6.1 6.2 Sega Pro, "November 1991" (UK; 1991-xx-xx), page 9
- ↑ 7.0 7.1 ACE, "February 1992" (UK; 1992-01-08), page 93
- ↑ File:Sega - De Megadrive Spellen NL 1992.pdf, page 34
- ↑ File:F22 Interceptor MD US Manual.pdf, page 23
- ↑ Sega Visions, "Winter 1991/1992" (US; 1991-xx-xx), page 53
- ↑ Electronic Gaming Monthly, "January 1992" (US; 199x-xx-xx), page 135
- ↑ S.W.A.T. Pro, "March 1992" (US; 1992-xx-xx), page 66
- ↑ Electronic Gaming Monthly, "1992 Video Game Buyer's Guide" (US; 199x-xx-xx), page 148
- ↑ Joypad, "Août/Septembre 1992" (FR; 1992-07-1x), page 26
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 75
- ↑ Aktueller Software Markt, "Februar 1992" (DE; 1992-01-10), page 123
- ↑ Beep! MegaDrive, "March 1993" (JP; 1993-02-08), page 22
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 129
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 81
- ↑ Computer & Video Games, "July 1994" (UK; 1994-06-15), page 107
- ↑ Electronic Gaming Monthly, "January 1992" (US; 199x-xx-xx), page 26
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 312
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 43
- ↑ Game Power, "Marzo 1992" (IT; 1992-0x-xx), page 64
- ↑ Gamers, "Februar/März 1992" (DE; 1992-xx-xx), page 57
- ↑ GamesMaster (UK) "Series 1, episode 8" (1992-02-25, 24:00) (+6:53)
- ↑ Games-X, "5th-11th December 1991" (UK; 1991-12-05), page 29
- ↑ Game Zone, "January 1992" (UK; 1991-12-18), page 29
- ↑ Hippon Super, "March 1993" (JP; 1993-02-04), page 38
- ↑ Joypad, "Janvier 1992" (FR; 1991-12-1x), page 80
- ↑ Joystick, "Janvier 1992" (FR; 199x-xx-xx), page 110
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 92
- ↑ Mega, "February 1994" (UK; 1994-01-20), page 65
- ↑ Mega Force, "Novembre 1991" (FR; 1991-11-19), page 80
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 43
- ↑ Mean Machines, "November 1991" (UK; 1991-10-29), page 18
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
- ↑ Megazone, "April/May 1992" (AU; 1992-0x-xx), page 37
- ↑ Player One, "Janvier 1992" (FR; 199x-xx-xx), page 54
- ↑ Play Time, "3/92" (DE; 1992-02-05), page 87
- ↑ Power Play, "1/92" (DE; 1991-12-11), page 177
- ↑ Sega Power, "January 1992" (UK; 1991-12-05), page 46
- ↑ Sega Pro, "December 1991" (UK; 1991-11-21), page 42
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 65
- ↑ Sega Force, "January 1992" (UK; 1991-12-12), page 68
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 14
- ↑ User, "Máios 1993" (GR; 1993-0x-xx), page 48
- ↑ Video Games, "4/91" (DE; 1991-12-06), page 34
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