Shining Force: The Sword of Hajya
From Sega Retro
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Shining Force: The Sword of Hajya | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Game Gear, Palm OS, Virtual Console | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega Enterprises, Ltd. Sega Corporation | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Sonic! Software Planning | |||||||||||||||||||||||||||||||||||||||||||||
Genre: RPG[1][2] | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | |||||||||||||||||||||||||||||||||||||||||||||
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Shining Force: The Sword of Hajya, known as Shining Force Gaiden II: Jashin no Mezame (シャイニング・フォース外伝II ~邪神の覚醒~) in Japan, is a Sega Game Gear sequel to Shining Force Gaiden: Ensei Jashin no Kuni e. Unlike the original, this one was released in North America.
Contents
Story
Two months after Shining Force Gaiden, the story revolves around Deanna and his companions, young soldiers in the army of Cypress. Nick, the Prince of Cypress, has left the castle in order to defeat Iom, an aggressor nation. He leaves, however, without the powerful Sword of Hajya due to his inability to wield it, as his arm has been turned to stone. Deanna and his friends are left behind to defend the castle and the Sword, with Prince Nick's friend Mayfair placed in charge of them. When forces from Iom attack and steal the sword, Mayfair directs the young soldiers to pursue them in order to regain possession of the sword.
The game's predecessor, Shining Force Gaiden, tells how the war between Cypress and Iom began, how Nick befriended Mayfair, how his arm was turned to stone, and several other major plot points. Gyan, Ruce, Woldol, Randolf, and others all originally appeared in Shining Force Gaiden. Shining Force CD, in turn, contains a scenario which takes place a few months after this game and features most of the major characters.
Gameplay
The game is a tactical role-playing game that uses gameplay mechanics identical to its predecessor. Battles take place in square grids, and each unit occupies one square. Each unit can move up to a fixed amount of squares along the battlefield, determined by its Movement statistic. Depending on its location relative to enemies and to allies, a unit can also perform one action: attack, cast a spell, use an item, or search the area. Some commands, such as equipping or dropping items, do not count as actions. The order of turns is determined by the unit's Agility score and a random seed. Characters gain experience points from attacking, using magical abilities, and defeating foes, which allow them to gain levels that increase their statistics and sometimes grant them new abilities. Defeated enemies also drop gold, which can be used to buy weapons and other items. Units are defeated when they lose all of their hit points. They receive a defensive benefit from the Land Effect of the tile on which they are standing. Between cutscenes, the player is allowed to save the game, promote characters, resurrect fallen characters, and buy and sell weapons and other items at a store. The game features simplified, menu-driven camps that replicate the headquarters, priests, and shops of the Mega Drive games.
Each allied unit is represented by a character with his or her own background and personality. Each allied unit has a class, which defines a set of abilities for that unit and determines their spells that they can learn and the weapons that they can equip. A unit can be promoted to another class at any level between 10 or 20. Upon promotion, the character's level resets to 1 and statistics are reduced by a fixed amount, although they begin higher if the character is promoted at a higher level. Characters have the following statistics:
- HP: The number of hit points that the character has, which is the amount of damage the character can take from enemies before dying.
- MP: The number of magic points that the character has, which is used for casting spells.
- Attack: The amount of damage that the character deals to enemies.
- Defense: The amount of damage that a character can absorb without losing hit points.
- Agility: The priority in which a unit takes a turn in battle.
- Movement: The number of tiles that a character can move in battle, which is affected by the type of terrain (except for flying units).
Statistics can also be improved through the use of items. The character's race can also affect how he or she performs in battle. For example, elves are less affected by rough terrain but centaurs are more affected. The player's army can consist of as many as 12 members, and members can be swapped in and out of the active party in between battles, with the exception of the team's leader, who must be present in every battle.
The goal of each battle is to defeat all enemies or sometimes to defeat the leader of the enemy force. The Shining Force is defeated if the team's leader falls in battle. Defeated characters can be revived after each battle. The player can also choose to escape the battle by casting Egress with the leader of the Shining Force. Even if the player army is defeated, the player can recover allies and retry the battle. The Force keeps any experience that is obtained, regardless of the battle's outcome, but players lose half of their gold if the team leader is defeated.
Characters
The spell level requirements include the level of the character at promotion. For example, if Deanna is promoted at level 10, he learns Bolt at level 6 after being promoted.
Deanna | |||||||||||||||||||||||||||||
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Race: Human Initial class: Swordsman (SDMN) Promoted class: Hero (HERO) | |||||||||||||||||||||||||||||
Leader of the Shining Force. Cypress soldiers find him wounded, and he is nursed back to strength in Cypress. He is a soldier of Iom but conceals this from the people of Cypress. He leads the party to recover the stolen Sword of Hajya. It is later revealed that he is the brother of Hindel. He is the romantic interest of Natasha.
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Natasha | |||||||||||||||||||||||||||||
Race: Human Initial class: Mage (MAGE) Promoted class: Wizard (WIZD) | |||||||||||||||||||||||||||||
Leader of the Shining Force. A Cypress guard who helps lead the party to recover the stolen Sword of Hajya. She is the romantic interest of Deanna.
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Jaha | |||||||||||||||||||||||||||||
Race: Dwarf Initial class: Warrior (WARR) Promoted class: Gladiator (GLDR) | |||||||||||||||||||||||||||||
A young Cypress guard who often tries to shirk his guard duty. He wears a pot as a helmet. | |||||||||||||||||||||||||||||
Eric | |||||||||||||||||||||||||||||
Race: Centaur Initial class: Knight (KNTE) Promoted class: Paladin (PLDN) | |||||||||||||||||||||||||||||
A young Cypress guard who often tries to shirk his guard duty. He tries to impress Dawn. | |||||||||||||||||||||||||||||
Dawn | |||||||||||||||||||||||||||||
Race: Centaur Initial class: Knight (KNTE) Promoted class: Paladin (PLDN) | |||||||||||||||||||||||||||||
A young Cypress guard who takes her duty more seriously than Jaha, Eric, and Luke. | |||||||||||||||||||||||||||||
Luke | |||||||||||||||||||||||||||||
Race: Human Initial class: Monk (MONK) Promoted class: Master Monk (MSMK) | |||||||||||||||||||||||||||||
A young Cypress guard who often tries to shirk his guard duty.
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Slade | |||||||||||||||||||||||||||||
Race: Human Initial class: Healer (HEAL) Promoted class: Vicar (SRBN) | |||||||||||||||||||||||||||||
A priest from the Thames village. The Iom soldiers are holding the villagers hostage and claim that they will be released in exchange for the Sword of Hajya. He joins the party after Mayfair convinces him that they can save his people together.
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Graham | |||||||||||||||||||||||||||||
Race: Centaur Initial class: Ranger (RANG) Promoted class: Bow Knight (BWKN) | |||||||||||||||||||||||||||||
Graham steals the Sword of Hajya for Iom. He ends up defecting and joining the Cypress army at Thames. | |||||||||||||||||||||||||||||
Chester | |||||||||||||||||||||||||||||
Race: Elf Initial class: Archer (ACHR) Promoted class: Sniper (SNIP) | |||||||||||||||||||||||||||||
A castle guard of Emild. He leads the Force to King Emild to reclaim the Sword of Hajya. He joins the party after learning that the king has been assassinated by Iom forces. | |||||||||||||||||||||||||||||
May | |||||||||||||||||||||||||||||
Race: Foxling Initial class: Mage (MAGE) Promoted class: Wizard (WIZD) | |||||||||||||||||||||||||||||
The royal sorceress of Emild. She rushes to the castle to save the king when she sees it crumbling. She joins the party after learning that the king has been assassinated.
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Sarah | |||||||||||||||||||||||||||||
Race: Kyantol Promoted class: Vicar (SRBN) | |||||||||||||||||||||||||||||
Fought with Prince Nick along with Randolf and Claude at the unsuccessful battle at Algam Fort. They find the Cypress army at the end of Chapter 2. She serves as the advisor to Natasha's party after the Shining Force is split and joins the party after it is reunited.
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Randolf | |||||||||||||||||||||||||||||
Race: Centaur Promoted class: Paladin (PLDN) | |||||||||||||||||||||||||||||
A returning character from Shining Force Gaiden. Fought with Prince Nick along with Sarah and Claude at the unsuccessful battle at Algam Fort. They find the Cypress army at the end of Chapter 2, and Randolf joins Natasha's party. | |||||||||||||||||||||||||||||
Claude | |||||||||||||||||||||||||||||
Race: Birdman Promoted class: Sky Warrior (SKYW) | |||||||||||||||||||||||||||||
A returning character from Shining Force Gaiden. Fought with Prince Nick along with Sarah and Randolf at the unsuccessful battle at Algam Fort. They find the Cypress army at the end of Chapter 2, and Claude joins Deanna's party. | |||||||||||||||||||||||||||||
Rohde | |||||||||||||||||||||||||||||
Race: Dwarf Promoted class: Gladiator (GLDR) | |||||||||||||||||||||||||||||
A worker who helped build Algam Fort and knows its weak point. He joins Natasha's party after they liberate his village. | |||||||||||||||||||||||||||||
Rush | |||||||||||||||||||||||||||||
Race: Human Promoted class: Samurai (SMRI) | |||||||||||||||||||||||||||||
Called Musashi in Shining Force. He is a hidden character who joins the party if he is found in Battle 18. | |||||||||||||||||||||||||||||
Higins | |||||||||||||||||||||||||||||
Race: Human Promoted class: Ninja (NINJ) | |||||||||||||||||||||||||||||
Called Hanzou in Shining Force. He is a hidden character who joins the party if he is found in Battle 21.
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Gyan | |||||||||||||||||||||||||||||
Race: Beastman Promoted class: Berserker (BSKR) | |||||||||||||||||||||||||||||
A returning character from Shining Force Gaiden. Prince Nick's personal bodyguard and advisor. He joins the party as they approach the shrine of Iom and shares with the group a shortcut to it. | |||||||||||||||||||||||||||||
Nick | |||||||||||||||||||||||||||||
Race: Human Promoted class: Prince (PRNC) | |||||||||||||||||||||||||||||
The Prince of Cypress. He is captured by the Iom army. He joins the party in the last battle after the Force rescues him.
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Items
Items are sold in shops, found in chests, or sometimes dropped by defeated foes.
Category | Item | Cost (in gold) | Description |
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Auxiliary | Angel Wing | 40 | Escapes the battle and returns to camp. |
Healing | Antidote | 20 | Cures poison. |
Medical Herb | 10 | Restores about 10 HP. | |
Healing Seed | 200 | Restores about 20 HP. | |
Healing Rain | 20,000 | Restores all HP for all allies. | |
Boosting | Cheerful Bread | 500 | Increases 4-5 HP. |
Power Water | 500 | Increases Attack by 2-4. | |
Protect Milk | 500 | Increases Defense by 2-4. | |
Quick Chicken | 500 | Increases Agility by 2-4. | |
Running Pimento | 1,500 | Increases Movement by 1-2. |
Equipment
Weapons
Rings
Ring | Cost (in gold) | Description |
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Power Ring | 10,000 | Increases Attack by 5, casts Attack. |
Quick Ring | 12,000 | Increases Agility by 5. |
Protect Ring | 10,000 | Increases Defense by 5, casts Quick Level 1. |
Running Ring | 10,000 | Increases Movement by 2. |
White Ring | 10,000 | Increases Defense by 10, casts Aura Level 2. Can only be equipped by Heroes and Vicars. |
Black Ring | 8,500 | Cursed. Increases Attack by 10, casts Blaze Level 2. Can only be equipped by Wizards. |
Magic
History
Legacy
The game was later re-released as one of the four games pre-installed on the yellow model Game Gear Micro.
Versions
The North American release of the game made drastic alterations to the spells Blaze level 3 and Freeze level 3, more than doubling the damage they inflict while increasing the radius of their effect from two to three squares. This results in mage characters being overpowered compared to other playable characters. Enemies with level 3 magic are also overpowered, as any one of them can kill several characters at full health in a single move.
Localised names
Language | Localised Name | English Translation |
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English (US) | Shining Force: The Sword of Hajya | Shining Force: The Sword of Hajya |
Japanese | シャイニング・フォース外伝II ~邪神の覚醒~ | Shining Force Gaiden II: Jashin no Mezame |
Production credits
- Programmers: Haruki Kodera, Kenji Numaya, Yutaka Yamamoto, Akira Takasaki, Yasuhiro Taguchi
- Subscript: Shugo Takahashi, Hiroyuki Takahashi
- Map Design: Shuji Shimizu, Tatsuya Niikura
- Character Design: Hiroshi Kajiyama
- Graphics: Kensuke Suzuki, Masanori Kaneko, Miyuki Matsumoto
- Music Composer: Motoaki Takenouchi
- Sound Effects: Dogen Shibuya
- Manual: Naoko Okada, Akio Nakajima
- Directed by: Shugo Takahashi
- Produced by: Hiroyuki Takahashi
- Special thanks to: Masayuki Hashimoto, Kouki Tamai, R.I.S. Co. Ltd., Rit's
- Created by: Sonic Co., Ltd.
- Producer: Jerry Markota
- Product Manager: Ami Blaire
- Text Translation: Aline Alexander
- Text Editors: Jerry Markota, Ami Blaire
- Lead Tester: Crissi Albertson
- Assistant Lead Testers: John Jansen, Jeff Loney
- Testers: Rachel Bristol, Tony Lynch, Mike Callahan, Mike Griffin, Dermot Lyons
- Manual: Mike Deininger, Carol Ann Hanshaw
- Special Thanks: Shinobu Shindo, Steve Patterson, Jill Alexander
- Japanese cover & manual artist: Hiroshi Kajiyama
Digital manuals
Magazine articles
- Main article: Shining Force: The Sword of Hajya/Magazine articles.
Promotional material
also published in:
- Blue Jean (TR) #01/97: "Ocak 1997" (1997-xx-xx)[15]
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||
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77 | |
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Based on 9 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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512kB | Cartridge (US) | 24kB Backup | ||||||||||
✔ |
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512kB | Cartridge (JP) | 24kB Backup | ||||||||||
✔ |
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512kB | 3DS Virtual Console (US/EU) | |||||||||||
✔ |
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512kB | 1994-04-27 | CD-R disc[25] | Page | |||||||||
✔ |
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512kB | 1994-05-30 | CD-R disc[26] | Page | |||||||||
✔ |
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512kB | 1994-06-27 | CD-R disc[27] | Page | |||||||||
✔ |
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512kB | 1994-07-08 | CD-R disc[28] | Page | |||||||||
✔ |
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512kB | 1994-07-20 | CD-R disc[29] | Page |
External links
- Sega of America webpage: Game Gear
- Sega of Japan 3DS VC catalogue pages: Game Gear
- Nintendo catalogue pages: JP, US, UK
References
- ↑ File:SFTSoH GG JP Box Front.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/gamegear/software.html (Wayback Machine: 2018-12-07 04:57)
- ↑ Sonic Times, "Volume 2 Number 9: October 1994" (US; 1994-xx-xx), page 8
- ↑ https://groups.google.com/g/rec.games.video.sega/c/gfOzDdNbJjM/m/isAHl_6hQPsJ
- ↑ http://www.sega.com/palm/purchase/buy_select_shiningforce.jhtml (Wayback Machine: 2003-04-17 04:52)
- ↑ 6.0 6.1 http://vc.sega.jp:80/3ds/sfg2/ (Wayback Machine: 2013-11-18 18:38)
- ↑ 7.0 7.1 http://www.nintendo.com:80/games/detail/X4AAhMjTiD3BIzoW0lFCUt9kRSvwZlS1 (Wayback Machine: 2013-06-19 02:19)
- ↑ https://www.nintendo.fr/Jeux/SEGA-Game-Gear/Shining-Force-Sword-of-Hajya-764866.html (archive.today)
- ↑ 9.0 9.1 9.2 http://www.nintendolife.com:80/games/gamegear/shining_force_the_sword_of_hajya (Wayback Machine: 2017-09-07 05:34)
- ↑ https://www.nintendo.co.uk/Games/SEGA-Game-Gear/Shining-Force-Sword-of-Hajya-764866.html (archive.today)
- ↑ https://www.nintendo.de/Spiele/SEGA-Game-Gear/Shining-Force-Sword-of-Hajya-764866.html (archive.today)
- ↑ File:Shining Force CD, Book 2 MCD credits.pdf
- ↑ File:Shinforce gg us manual.pdf, page 25
- ↑ Sega TV Game Genga Gallery, Graphic Sha, page 45
- ↑ Blue Jean, "Ocak 1997" (TR; 1997-xx-xx)
- ↑ Beep! MegaDrive, "August 1993" (JP; 1993-07-08), page 23
- ↑ Electronic Games (1992-1995), "December 1994" (US; 1994-1x-xx), page 166
- ↑ Electronic Gaming Monthly, "September 1994" (US; 1994-xx-xx), page 38
- ↑ Famitsu, "1993-07-09" (JP; 1993-06-25), page 37
- ↑ Game Players, "Vol. 7 No. 10 October 1994" (US; 1994-xx-xx), page 112
- ↑ Game Informer, "November 1994" (US; 1994-1x-xx), page 58
- ↑ Game Informer, "July 2001" (US; 2001-0x-xx), page 106
- ↑ Hippon Super, "August 1993" (JP; 1993-07-03), page 41
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 88
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