RoboCop 3 (ロボコップ3) is an action game developed by Eden Entertainment Software and published by Flying Edge for the Sega Mega Drive, Sega Master System and Sega Game Gear. The game also saw a release on competing systems, with the SNES version being released earlier, in 1992.
Gameplay
In standard platforming stages switches weapons, fires and jumps. is disabled in flight stages and fires rockets to the ground. Controls can be configured in the options menu.
It's noteable that ammo is limited in this game, also that having physical contact with enemies doesn't always mean the player will take damage. Extra weapons can be collected, without replacing the previously owned weapon. Once all ammunition has been spent, Robocop will be limited to use punches. Some boss fights also limit the player to punches.
Weapons
- Pistol
- Spreadshot
- Laser
- Flamethrower
- Rocket Launcher
Difficulty levels modify enemy and item placement. Most stages feature invisible checkpoints and end with a boss fight.
Versions
Differences between the SNES and MD version.
- The Sega Mega Drive version runs at a higher resolution, with more horizontal screen space
- The Sega Mega Drive version has more options, such as difficulty level, lives and continue modification. Default settings are more difficult (1 life vs 3 lives).
- Flight stages are very different. The MD version has nighttime stages, the SNES version has daytime stages that also feature a scaling effect. Enemy layout aside from bosses is very different.
- Extra voice sample "Thank you for your cooperation" and intro scenery in the Sega Mega Drive version, ending shows a city scenery instead of Robocop from the score screen
- Misc. color count and sound differences, with the Sega Mega Drive having less bright colors.
Production credits
Mega Drive version
- Developed and Produced by: Eden Entertainment Software Ltd.
- Written by: Tim Round
- Graphics by: Richard Carless, Tim Round
- Music and Sound Effects: Matt Furniss
- Sound Driver: Shauhn Hollingworth
- Quality Assurance: Terry, Kain, Ken, Wosit, Thingy
- Technical Support: Stuart Middleton
Master System and Game Gear versions
- Developed and Produced by: Eden Entertainment Software Ltd
- Written by: Stuart Middleton
- Graphics by: Richard Carless, Terry Baker, Tim Round, Stuart Middleton
- Music and Sound Effects: Matt Furniss
- Sound Driver: Shauhn Hollingworth
- Technical Support: Stuart Middleton, Tim Round
Uncredited
Magazine articles
- Main article: RoboCop 3/Magazine articles.
Promotional material
Print advert in
GamePro (US) #51: "October 1993" (1993-xx-xx)
also published in:
Physical scans
Mega Drive version
Mega Drive, US
|
Cover
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Cart Manual
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Mega Drive, EU
|
Cover
|
Cart
|
Master System version
Master System, EU
|
Cover
|
Cart
|
Master System, BR
|
Cover
|
Cart
|
Game Gear version
Game Gear, US
|
|
Cart Manual
|
Game Gear, EU
|
|
Cart
|
Game Gear, JP
|
|
Cart
|
Technical information
ROM dump status
System |
Hash |
Size |
Build Date |
Source |
Comments |
|
|
|
?
|
|
512kB
|
1993-10
|
Cartridge (US/EU)
|
|
|
|
|
?
|
CRC32
|
9f951756
|
MD5
|
c656dc9f901387cc51276e4709c340f8
|
SHA-1
|
459a01f6e240e6f81726f174fadcfe06badce841
|
|
256kB
|
|
Cartridge (EU)
|
|
|
|
|
?
|
CRC32
|
069a0704
|
MD5
|
ae7121e6ce2831e1b700515b6060acaf
|
SHA-1
|
8de7c9ac95b734af9e3fbe5700ac4c6599799702
|
|
256kB
|
|
Cartridge
|
|
|
|
|
References
- ↑ 1.0 1.1 1.2 1.3 File:GamePro US 052.pdf, page 60 Cite error: Invalid
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- ↑ 2.0 2.1 File:SegaMasterForce UK 03.pdf, page 29
- ↑ File:CVG UK 150.pdf, page 93
- ↑ 4.0 4.1 4.2 File:GamePro US 052.pdf, page 194 Cite error: Invalid
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- ↑ Sega Visions, "October/November 1993" (US; 1993-xx-xx), page 111
- ↑ Game Players, "Vol. 6 No. 12 December 1993" (US; 1993-1x-xx), page 109
- ↑ GamePro, "January 1994" (US; 199x-xx-xx), page 75
- ↑ VideoGames, "February 1994" (US; 1994-0x-xx), page 45
- ↑ 9.0 9.1 File:CVG UK 146.pdf, page 111 Cite error: Invalid
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- ↑ 10.0 10.1 File:MeanMachinesSega15UK.pdf, page 118 Cite error: Invalid
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- ↑ 11.0 11.1 File:PlayerOne FR 039.pdf, page 116 Cite error: Invalid
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- ↑ Console Mania, "Marzo 1994" (IT; 1994-0x-xx), page 81
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 175
- ↑ Electronic Games (1992-1995), "January 1994" (US; 1993-12-21), page 88
- ↑ Gamers, "Juli/August 1994" (DE; 1994-07-01), page 23
- ↑ GamesMaster, "November 1993" (UK; 1993-10-21), page 88
- ↑ Mega, "November 1993" (UK; 1993-10-21), page 46
- ↑ Mega Action, "December 1993" (UK; 1993-11-04), page 26
- ↑ MegaTech, "January 1994" (UK; 1993-12-21), page 85
- ↑ Power Unlimited, "Jaargang 2, Nummer 3, Maart 1994" (NL; 1994-02-23), page 36
- ↑ Sega Power, "November 1993" (UK; 1993-10-07), page 62
- ↑ Sega Pro, "December 1993" (UK; 1993-11-11), page 58
- ↑ Sega Force, "8/93" (SE; 1993-12-09), page 8
- ↑ Todo Sega, "Marzo 1994" (ES; 1994-0x-xx), page 78
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 147
- ↑ Video Games, "4/94" (DE; 1994-03-23), page 93
- ↑ VideoGames, "February 1994" (US; 1994-0x-xx), page 71
- ↑ 28.0 28.1 File:SegaMasterForce UK 03.pdf, page 28 Cite error: Invalid
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- ↑ 29.0 29.1 File:SonicMag FR 01.pdf, page 40 Cite error: Invalid
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- ↑ Megablast, "2/94" (DE; 1994-03-30), page 39
- ↑ Sega Power, "November 1993" (UK; 1993-10-07), page 78
- ↑ Sega Pro, "December 1993" (UK; 1993-11-11), page 71
- ↑ 33.0 33.1 File:CVG UK 149.pdf, page 80 Cite error: Invalid
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- ↑ 34.0 34.1 File:MeanMachinesSega10UK.pdf, page 66 Cite error: Invalid
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- ↑ 35.0 35.1 File:PlayerOne FR 038.pdf, page 121 Cite error: Invalid
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- ↑ 36.0 36.1 File:SegaMasterForce UK 06.pdf, page 38 Cite error: Invalid
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- ↑ 37.0 37.1 File:SonicMag FR 03.pdf, page 42 Cite error: Invalid
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- ↑ Beep! MegaDrive, "July 1994" (JP; 1994-06-08), page 19
- ↑ Famitsu, "1994-07-01" (JP; 1994-06-17), page 40
- ↑ Joypad, "Décembre 1993" (FR; 1993-1x-xx), page 149
- ↑ Mega Force, "Décembre 1993" (FR; 1993-12-10), page 135
- ↑ Power Unlimited, "Jaargang 2, Nummer 1, Januari 1994" (NL; 1993-12-29), page 60
- ↑ Score, "Červen 1994" (CZ; 1994-06-01), page 58
- ↑ Sega Pro, "December 1993" (UK; 1993-11-11), page 70
- ↑ Video Games, "4/94" (DE; 1994-03-23), page 112