Super Off Road
From Sega Retro
Super Off Road | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Master System, Sega Game Gear | ||||||||||||||||||||||||||||||||||||||||
Publisher: Ballistic Virgin Games | ||||||||||||||||||||||||||||||||||||||||
Developer: Leland Software Creations Graftgold | ||||||||||||||||||||||||||||||||||||||||
Sound driver: Sound Images v1.0 | ||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Gear-to-Gear Cable | ||||||||||||||||||||||||||||||||||||||||
Genre: Racing | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||||||||||||
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Super Off Road is a top-down racing game developed by The Leland Corporation and published for a variety of systems including the Sega Mega Drive, Sega Master System and Sega Game Gear; the Mega Drive version was licensed by Sega despite the ROM header saying otherwise. The first bunch released for the Sega Mega Drive is unlicensed, but later a licensed version was released. Yet the cartridge content is the same as the first bunch still making it unlicensed.
Contents
Gameplay
Super Off Road is a top-down racing game where the player (in red) competes against three computer-controlled opponents in off-road racing. The objective is to win the race over a small handful of laps, with prize money being dished out which can be used to purchase upgrades. One button accelerates while another gives the player a small nitro boost, as long as there are some in stock.
Unlike other racers of its kind, Super Off Road puts an emphasis on physics, with the handling of vehicles being determined by the undulation and types of surface of the track, as well as collision with other players. Bonus nitro and money pickups also appear across the track during races.
Success in the game is determined by how long you can keep winning. While initial stages let the player finish second, third or fourth, the requirements become stricter over time, eventually leading to a state where if you don't win, you will get an instant game over. To that end, money is not important outside of upgrades, nor does the game play like a traditional tournament, where players aim to win on points rather than the number of first place finishes.
Tracks
The Mega Drive, Master System and Game Gear versions of Super Off-Road each have a different selection of tracks. Some are shared between versions, while others are exlusive to certain platforms. To make things more confusing, often the names are swapped between systems, or are raced in the opposite direction - it essentially means that for the average player, each version is unique.
The arcade version only features eight tracks, and forces the player to revisit them several times (sometimes racing in the opposite direction) before all eight have been seen. Only the Game Gear port mirrors the arcade game's structure - for the others, tracks are not repeated until all 16 (Mega Drive) or 12 (Master System) are seen. As the numbers suggest, this also means the Mega Drive and Master System have exclusive tracks.
Blaster (1) (9) | |
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Big Dukes (2) (6) (3) | |
Sidewinder (3) (2) (1) | |
Cliffhanger (4) (8) | |
Fandango (5) (11) | |
Hurricane Gulch/Windy Gulch (6) (4) (10) | |
Huevos Grande (7) (8) | |
Wipeout (8) (2) (12) | |
Cuttoff Pass (9) | |
Boulder Hill (10) | |
Redoubt-about (11) | |
RioTrio (12) (5) | |
Leapin' Lizards (13) | |
Shortcut (14) | |
Pig Bog (15) | |
Volcano Valley (16) | |
Redoubt (1) | |
Dustbowl (3) | |
Skid Row (4) | |
Rattler (7) | |
Production credits
Master System version
- Converted by Darran Eteo, Rod Mack, Steve Turner, John W Lilley, Iain Wallington
Magazine articles
- Main article: Super Off Road/Magazine articles.
Promotional material
also published in:
- Electronic Gaming Monthly (US) #41: "December 1992" (1992-xx-xx)[7]
Artwork
Physical scans
Mega Drive version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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74 | |
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Based on 23 reviews |
Master System version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
74 | |
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Based on 12 reviews |
Game Gear version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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83 | |
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Based on 22 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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128kB | Cartridge (EU) | |||||||||||
? |
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128kB | Cartridge (US/EU) |
References
- ↑ Computer & Video Games, "May 1992" (UK; 1992-04-15), page 87
- ↑ Sega Pro, "May 1992" (UK; 1992-04-16), page 12
- ↑ Sega Power, "April 1992" (UK; 1992-03-05), page 12
- ↑ GamePro, "December 1992" (US; 1992-xx-xx), page 179
- ↑ 5.0 5.1 Computer & Video Games, "January 1993 (Go! Issue 15)" (UK; 1992-12-15), page 20
- ↑ http://www.smspower.org/forums/17328-VirginGamesPrototypesInternalDevFeedbackLetter
- ↑ Electronic Gaming Monthly, "December 1992" (US; 1992-xx-xx), page 39
- ↑ Computer & Video Games, "June 1992" (UK; 1992-05-15), page 28-29 (28)
- ↑ Consoles +, "Juin 1992" (FR; 1992-0x-xx), page 90-91 (90)
- ↑ Joypad, "Juin 1992" (FR; 1992-05-1x), page 76-77 (76)
- ↑ 11.0 11.1 Joystick, "Juin 1992" (FR; 1992-0x-xx), page 133
- ↑ MegaTech, "June 1992" (UK; 1992-05-20), page 42-45 (42)
- ↑ Mean Machines, "June 1992" (UK; 1992-05-28), page 102-104 (102)
- ↑ Sega Power, "June 1992" (UK; 1992-05-07), page 26-27 (26)
- ↑ Sega Pro, "June 1992" (UK; 1992-05-21), page 40-41 (40)
- ↑ Sega Force, "June 1992" (UK; 1992-05-14), page 46-47 (46)
- ↑ Video Games, "6/92" (DE; 1992-05-29), page 54 (52)
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 231
- ↑ Aktueller Software Markt, "Juni 1992" (DE; 1992-05-08), page 132
- ↑ Consoles +, "Juin 1992" (FR; 1992-0x-xx), page 90
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 214
- ↑ Computer & Video Games, "June 1992" (UK; 1992-05-15), page 28
- ↑ Electronic Gaming Monthly, "April 1992" (US; 1992-xx-xx), page 30
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 102
- ↑ Game Power, "Novembre 1992" (IT; 1992-1x-xx), page 72
- ↑ Game Zone, "May 1992" (UK; 1992-04-22), page 34
- ↑ Joypad, "Juin 1992" (FR; 1992-05-1x), page 76
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 94
- ↑ MegaTech, "June 1992" (UK; 1992-05-20), page 42
- ↑ Mean Machines, "June 1992" (UK; 1992-05-28), page 102
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 142
- ↑ Power Play, "6/92" (DE; 1992-05-13), page 154
- ↑ Sega Power, "June 1992" (UK; 1992-05-07), page 26
- ↑ Sega Pro, "June 1992" (UK; 1992-05-21), page 40
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 68
- ↑ Sega Force, "June 1992" (UK; 1992-05-14), page 46
- ↑ Supersonic, "Juillet/Août 1992" (FR; 1992-xx-xx), page 8
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 192
- ↑ Video Games, "6/92" (DE; 1992-05-29), page 54
- ↑ 40.0 40.1 Joypad, "Septembre 1993" (FR; 1993-0x-xx), page 125
- ↑ Mega Force, "Ete 1993" (FR; 1993-0x-xx), page 130-131 (130)
- ↑ Mean Machines Sega, "October 1993" (UK; 1993-08-28), page 90-91 (93)
- ↑ Player One, "Septembre 1993" (FR; 1993-08-xx), page 144 (138)
- ↑ Sega Power, "October 1993" (UK; 1993-09-02), page 40-41 (40)
- ↑ Aktueller Software Markt, "Dezember 1993" (DE; 1993-11-08), page 157
- ↑ Gamers, "März/April 1994" (DE; 1994-03-04), page 78
- ↑ Mega Force, "Ete 1993" (FR; 1993-0x-xx), page 130
- ↑ Mean Machines Sega, "October 1993" (UK; 1993-08-28), page 93
- ↑ Player One, "Septembre 1993" (FR; 1993-08-xx), page 144
- ↑ 50.0 50.1 Sega Magazin, "November/Dezember 1993" (DE; 1993-11-03), page 53
- ↑ Sega Power, "October 1993" (UK; 1993-09-02), page 40
- ↑ Sega Pro, "October 1993" (UK; 1993-09-09), page 75
- ↑ Sega Zone, "October 1993" (UK; 1993-09-xx), page 50
- ↑ Todo Sega, "Noviembre 1993" (ES; 1993-1x-xx), page 50
- ↑ Video Games, "11/93" (DE; 1993-10-27), page 135
- ↑ 56.0 56.1 Consoles +, "Février 1993" (FR; 1993-0x-xx), page 132
- ↑ Computer & Video Games, "January 1993 (Go! Issue 15)" (UK; 1992-12-15), page 20-21 (20)
- ↑ 58.0 58.1 Computer + Video Giochi, "Aprile 1993" (IT; 1993-xx-xx), page 75
- ↑ 59.0 59.1 Electronic Gaming Monthly, "January 1993" (US; 199x-xx-xx), page 38
- ↑ 60.0 60.1 Joypad, "Février 1993" (FR; 1993-0x-xx), page 115
- ↑ 61.0 61.1 Joystick, "Février 1993" (FR; 1993-0x-xx), page 204
- ↑ 62.0 62.1 Mean Machines Sega, "December 1992" (UK; 1992-11-xx), page 119
- ↑ 63.0 63.1 Player One, "Février/Mars 1993" (FR; 1993-02-10), page 92
- ↑ 64.0 64.1 Sega Force, "1/93" (SE; 1993-01-14), page 22
- ↑ Sega Force, "February 1993" (UK; 1993-01-14), page 46-47 (46)
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 170
- ↑ Game Mania, "May 1993" (UK; 1993-xx-xx), page 70
- ↑ Gamer, "Októvrios 1993" (GR; 1993-xx-xx), page 1
- ↑ GamesMaster (UK) "Series 2, episode 10" (1992-12-03, 24:00) (+6:48)
- ↑ Sega Power, "December 1992" (UK; 1992-11-05), page 60
- ↑ Sega Pro, "December 1992" (UK; 1992-11-12), page 40
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 74
- ↑ Sega Zone, "December 1992" (UK; 1992-11-xx), page 35
- ↑ Sega Force, "February 1993" (UK; 1993-01-14), page 46
- ↑ Supersonic, "Janvier 1993" (FR; 199x-xx-xx), page 28
- ↑ VideoGames & Computer Entertainment, "January 1993" (US; 199x-xx-xx), page 98
- ↑ Video Games, "11/92" (DE; 1992-10-28), page 125
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