Sonic Studio
From Sega Retro
Sonic Studio | ||
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Founded: 2015 | ||
Headquarters:
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Sonic Studio, formerly known as Sonic Pillar, is a division of Sega of America dedicated to handling the Sonic the Hedgehog franchise.[2] Headed by Chief Brand Officer and Sega of America Senior Vice President Ivo Gerscovich[2], and managed by Sonic Team veterans Takashi Iizuka and Kazuyuki Hoshino [3], the studio ensures the brand is presented consistently[2], handles marketing, merchandise, and press releases[2], and has a significant hand in the planning of new Sonic the Hedgehog games.[3] It also produced the award-winning television series Sonic Boom.[2]
While the studio employs its own producers and artists, Sonic Studio does not develop video games.[3]
Contents
Office
Sonic Studio shares its Burbank, California offices with Marza Animation Planet USA[4], the United States branch of Japanese Sammy subsidiary Marza Animation Planet.[5]
Softography
Nintendo 3DS
- Sonic Boom: Shattered Crystal (2014) (as Sonic Pillar)
- Sonic Boom: Fire & Ice (2016) (as Sonic Pillar)
Wii U
- Sonic Boom: Rise of Lyric (2014) (as Sonic Pillar)
PlayStation 4
- Sonic Forces (2017) (as Sonic Pillar)
Xbox One
- Sonic Forces (2017) (as Sonic Pillar)
Nintendo Switch
- Sonic Forces (2017) (as Sonic Pillar)
Steam
- The Murder of Sonic the Hedgehog (2023) (as Sonic Pillar)
External links
References
- ↑ https://www.sega.com/content/sega-america-inc-sonic-pillar-head-office
- ↑ 2.0 2.1 2.2 2.3 2.4 https://clios.com/clio_juror/nojs/1154
- ↑ 3.0 3.1 3.2 https://zippospeaks.blogspot.com/2021/02/sonics-30th-anniversary-and-what-to.html
- ↑ https://opencorporates.com/companies/us_ca/C3409566
- ↑ https://www.sammy.co.jp/japanese/company/group/overseas.html