Ultimate Mortal Kombat 3 (Saturn)
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Ultimate Mortal Kombat 3 (Saturn) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Saturn | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Williams Entertainment (US) Acclaim Entertainment (EU) GT Interactive Software (EU) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Avalanche Software Eurocom Entertainment Software | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Midway Manufacturing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Original system(s): Arcade boards | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: GEMS | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Six Button Control Pad | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Fighting | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Ultimate Mortal Kombat 3 (Saturn) is an update to Mortal Kombat 3, adding extra characters and stages as well as tweaking some of the gameplay. As well as appearing in the arcades, it was brought first to the Sega Saturn and then to the Sega Mega Drive and the Super Nintendo Entertainment System. More recently it has been re-released for the Nintendo DS and Xbox Live Arcade.
Contents
Gameplay
Fighters
Building on Mortal Kombat 3, Ultimate Mortal Kombat 3 features the whole cast of its non-Ultimate counterpart (although on the Mega Drive, Sheeva is cut), and re-introduces some characters from Mortal Kombat II.
Rain | |
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Missing in the Saturn version. Rain was originally a joke character teased in the arcade Ultimate Mortal Kombat 3 (performing a combo on Shao Kahn during the attract sequence) but was purposely not made playable until these home ports. He is named after the Prince song, "Purple Rain". | |
Reptile | |
(Kurtis) Styker | |
Jax (Major Jackson Briggs) | |
Nightwolf | |
Jade | |
Noob Saibot | |
Sonya (Blade) | |
Kano | |
Mileena | |
Unlockable in the Saturn version. | |
Sub-Zero | |
Sub-Zero (classic) | |
Unlockable in the Saturn version. | |
Kung Lao | |
Sektor (LK-9T9) | |
Kitana | |
Ermac | |
Unlockable in the Saturn version. Short for "Error Macro", Ermac is named after an acronym found in earlier versions of the audit menu in the original Mortal Kombat. Speculation about what this number meant led to the name being teased in Mortal Kombat II, and being made into a fully fledged fighter in Ultimate Mortal Kombat 3. | |
Scorpion | |
Cyrax (LK-4D4) | |
Kabal | |
Sindel | |
Smoke | |
Liu Kang | |
Shang Tsung | |
Sheeva | |
Missing in the Mega Drive version. | |
Motaro | |
Shao Khan | |
Chameleon | |
Chameleon, who would make his full debut in Mortal Kombat Trilogy exists in the Mega Drive version of the game, but can only be accessed through cheat devices. While in Trilogy he constantly changes colour and mimics the moves of the other male ninjas, here he uses Scorpion's yellow colours (sometimes switching to Rain's) and is clearly unfinished. |
Versions
Mega Drive version
Using the prior MK3 port as a base, the Mega Drive version takes a hit in terms of graphical quality, but still provides extras not seen in the arcade original. Like the SNES port, Rain and Noob Saibot are made playable characters along with bosses Motaro and Shao Kahn. Mileena, Ermac and Classic Sub-Zero are playable without any need of codes. Shang Tsung can morph into Robot Smoke, Noob Saibot, and Rain, which is not possible in the arcades.
Brutalities are also included in this version. Nightwolf has his Red shadow shoulder move from Mortal Kombat Trilogy and this version contained a rendition of Pong entitled "MK4".
Animalities and Mercies were removed, reducing the number of finishing moves. (however, Kabal still has his animality combination coded and if executed, it causes lots of random glitches.) Shao Kahn's treasure chest has only 10 boxes instead of 12, and the announcer no longer says the characters' names. Most of the levels seen in Mortal Kombat 3 are missing, including The Balcony and The Street, so uppercutting in the Subway and Soul Chamber does not take the player to the level above. Although the Bell Tower has been removed, the Stage Fatality is still in the code and executable.
Another leftover from MK3 that wasn't totally deleted was code data for the 'Endurance Mode', which is still accessible through a Game Genie code. Sheeva has been removed, although her sound clips are still available in the sound test. Sonya's Friendship from Mortal Kombat 3 is used, as opposed to her Friendship from the arcade version of UMK3.
Scorpion's "Flaming Hand" Fatality is different too: he takes the opponent back to the Scorpion's Lair stage, where they just catch on fire and explode. Kitana's Kiss of Death only inflates heads with the same effect as Kabal's "Air Pump" Fatality. Rain and Noob were given a Brutality, but no other finishing moves. Human Smoke shares Scorpion's combos, rather than having unique ones and in Stryker's friendship, the running characters are replaced by dogs.
On the Mega Drive, Ultimate Mortal Kombat 3 is generally seen as closer to the original arcade game than its Super NES counterpart when it comes to gameplay and content. The Super NES has the advantage of higher quality audio and more colourful (if lower resolution) graphics, though some stages lack parallax scrolling, or are omitted from the game due to cartridge space or time restraints.
Saturn version
Curiously, the Saturn version is less accurate, being closer to Mortal Kombat 3 in design, dropping many Ultimate features.
The Bank level that was present in MK3 but was missing from the arcade UMK3 returns. Shang Tsung was given a morph for the Robot Smoke, which was not possible in the arcades. The secret characters can be unlocked via a secret options screen, eliminating the need to enter three separate Kombat Kodes to unlock them, which is useful as there is no save system. The Kombat Kodes (to unlock the secret characters) were shortened to have six slots instead of ten (probably in order to allow it to be performed with only one controller), but this method is still slower than entering one code to access the secret options screen.
There are a few new Kombat Kodes, but several that were present in the arcade release no longer work in the Saturn version. Noob Saibot is a shadow Kano as in MK3, not a black ninja as in the arcade version of UMK3. Since the arcade intro is missing, Rain does not appear in the game, yet the message Kombat Kode "Rain can be found in the Graveyard" can still be displayed.
Loading times cause the "Supreme Demonstration" mode to take almost 30 minutes to complete.
History
Release
A Japanese Saturn version was planned, but cancelled. This version was set to be published by SoftBank[7].
As with previous games in the series, Ultimate Mortal Kombat 3 was banned in Germany on launch. The ban would not be overturned until 2005.
Production credits
Mega Drive version
- Ed Boon, John Tobias, Steve Beran, Dan Forden, Tony Goskie, Dave Michicich, John Vogel
- Programmers: Jim Henn, Gary Penacho, John Blackburn, Todd Blackburn
- Artists: Derek Newman, Alan Taylor
- Sound By: Chris Braymen
- Avalanche Software Testing: Jason Humphrey
- Special Thanks To: Patrick Alphonso, Mike Crandall, Paul Blagay, Jeff Knight, Neil Melville, Mike Lott, Kent Barney, Roy Wilkins, Jim 'Crash' Jung
- Thanks To: Ned Martin, Adam Clayton, Rob Nelson, Mike Callahan
- Michael Rubinelli, Michael Gottlieb, Curtis R. Cherrington
- Williams Entertainment Testing: Mike Vinikour, Eddie Ferrier, J.R. Salazar, Richard Blair, Ross Deynata, Kevin Elrod, Andy Kaffka, Fred Pampo, Ben Larkin, Toan Ngo
- Special Thanks To: Dave Schwartz, Mark Guidarelli, Paul Dussault, Jim Flaharty, Justin Heber, Will Shen
Saturn version
- Software: Ed Boon
- Graphics: John Tobias, Steve Beran, Tony Goskie, Dave Michicich, John Vogel
- Sounds and Music: Dan Forden
- Producer and Programming: Mark Hetherington
- Hardware Code: Paul Bates
- Programming: Dave Pridmore
- Sound and Music: Neil Baldwin
- Steve Richie as The Voice of Shao Khan
- Grunts, Screams, Groans and Gibberish: Jon Hey, Peg Burr, Dan Forden, Ann Mazza, Vince Pontarelli, Ed Boon
- Eurocom Entertainment Testing: Richard Moody, Kevin Holt
- Many Thanks Go To: Hugh Binns, Adrian Mannion, David Schwartz, Greg Miller, Mark May, Mark Guidarelli, Scott Patterson, Rob Atesalp
- Packaging and Print Material: Debbie Austin, Steve High, Shawn Murphy, Dave Young
- Product Manager: Brian Johnson
- Williams Entertainment Testing: Peter Chang, Steve Kramer, J.R.Salazar, Will Shen, Jason Shigenaka, John Stookey, John Ubalde, Eddie Fe
- Special Thanks: Michael Rubinelli, Michael Gottlieb
Magazine articles
- Main article: Ultimate Mortal Kombat 3 (Saturn)/Magazine articles.
Promotional material
- Main article: Ultimate Mortal Kombat 3 (Saturn)/Promotional material.
Physical scans
Mega Drive version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
Mega Drive, PT |
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Mega Drive, GR |
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Saturn version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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83 | |
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Based on 21 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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459,042,192 | CD-ROM (EU) | T-25403H-50 V1.007 | ||||||||||
? |
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459,053,952 | CD-ROM (EU) | T-25403H-50 (Alt) V2.000 | ||||||||||
✔ |
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459,025,728 | CD-ROM (US) | T-9701H V1.006 | ||||||||||
? |
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1996-02-07 | Page |
References
- ↑ http://www.sega-saturn.com/saturn/other/june-n.htm (Wayback Machine: 1997-06-06 05:51)
- ↑ 2.0 2.1 Computer & Video Games, "June 1996" (UK; 1996-05-09), page 72
- ↑ 3.0 3.1 3.2 Mean Machines Sega, "June 1996" (UK; 1996-05-03), page 60
- ↑ GamePro, "September 1996" (US; 1996-xx-xx), page 76
- ↑ Computer & Video Games, "January 1997" (UK; 1996-12-11), page 68
- ↑ 6.0 6.1 http://www.tectoy.com.br/releases/index.htm (Wayback Machine: 1998-06-25 19:48)
- ↑ Sega Saturn Magazine, "1996-15 (1996-09-13)" (JP; 1996-08-23), page 149
- ↑ 576 KByte, "Szeptember 1996" (HU; 1996-xx-xx), page 20
- ↑ Consoles +, "Mai 1996" (FR; 1996-0x-xx), page 93
- ↑ Electronic Gaming Monthly, "June 1996" (US; 1996-xx-xx), page 20
- ↑ Freak, "9/96" (IL; 1996-xx-xx), page 1
- ↑ Gambler, "8/1996" (PL; 1996-xx-xx), page 32
- ↑ GameFan, "Volume 4, Issue 6: June 1996" (US; 1996-xx-xx), page 21
- ↑ Game Players, "Vol. 9 No. 6 June 1996" (US; 1996-05-04), page 60
- ↑ GamePro, "July 1996" (US; 1996-xx-xx), page 68
- ↑ Joypad, "Mai 1996" (FR; 1996-0x-xx), page 74
- ↑ Maximum, "April 1996" (UK; 1996-04-27), page 126
- ↑ Mega Force, "Mai 1996" (FR; 1996-0x-xx), page 85
- ↑ Next Generation, "July 1996" (US; 1996-06-18), page 80
- ↑ Player One, "Mai 1996" (FR; 1996-0x-xx), page 94
- ↑ Secret Service, "Październik 1996" (PL; 1996-10-01), page 27
- ↑ Sega News, "Říjen 1996" (CZ; 1996-xx-xx), page 12
- ↑ Sega Power, "July 1996" (UK; 1996-05-09), page 40
- ↑ Sega Saturn Magazine, "June 1996" (UK; 1996-05-22), page 66
- ↑ Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 38
- ↑ VideoGames, "June 1996" (US; 1996-05-21), page 63
Ultimate Mortal Kombat 3 (Saturn) | |
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Main page | Comparisons | Hidden content | Magazine articles | Video coverage | Reception
Prototypes: 1996-02-07
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Mortal Kombat games for Sega systems | |
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Mortal Kombat (1993) | Mortal Kombat II ( ?) | Mortal Kombat 3 (1995) | Ultimate Mortal Kombat 3 (1996) | |
Mortal Kombat (1993) | Mortal Kombat II (1994) | Mortal Kombat 3 (1996) | |
Mortal Kombat (1994) | |
Mortal Kombat II ( ?) | |
Mortal Kombat II ( ?) | Mortal Kombat 3 (unreleased) | Ultimate Mortal Kombat 3 (1996) | Mortal Kombat Trilogy (1997) | |
Mortal Kombat Gold (1999) | |
Unlicensed Mortal Kombat games for Sega systems | |
Mortal Kombat 5 (1999) |
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