Last Battle is an action game developed by Sega for the Sega Mega Drive. It is a reworked version of Hokuto no Ken: Shin Seikimatsu Kyuuseishu Densetsu with altered graphics. It was a launch title for the console in North America.
The game was ported to the Amiga and Commodore 64 by Elite Systems in 1991. IBM PC and Atari ST versions were apparently due to be released, but never were.[4]
Story
A great war devastated the land and enslaved its people. The mighty warrior Aarzak, using his secret martial art called Jet-Kwon-Do, and his two companions Alyssa and Max battled to restore peace to the land. They defeated Duke, master of Tae-Kung-Fu, but his strongest lieutenants, Gromm, Gross, and Garokk, escaped.
Gameplay
Last Battle is a single-plane beat-'em-up that plays similarly to its predecessor Black Belt. The player takes control of the warrior Aarzak. The game is divided into four chapters, each featuring several levels. After completing a level, the player is shown a map with Aarzak's current location and the paths he can take. Most of the levels are linear side-scrolling segments where Aarzak simply walks from one to side to the other while fighting every enemy who gets in the way. Other levels are dungeon mazes in which the player must figure out the correct path to the goal while avoiding traps. Some areas are one-on-one encounters with bosses. The player must sometime complete levels in a certain order in order to finish a chapter. Not all of the levels are mandatory, but some of them contain allies who increase Aarzak's offensive or defensive strength or replenish his health.
Aarzak walks with and and crouches with . He fights against his enemies by punching with and kicking with . He can also deflect projectiles and other objects such as boulders by hitting them. He jumps with and jumps farther with +. Aarzak can attack while standing, jumping, and crouching. Aarzak has a power-up meter that gradually fills as he defeats enemies. When the meter reaches a certain point, Aarzak transforms into a super-powered state, allowing him to perform rapid punches and kicks for the rest of the chapter.
Aarzak has a life gauge that depletes as he takes damage from foes. If he loses all of his life, the game ends; there are no extra lives or continues. In addition, levels, with the exception of boss battles and maze stages, have a time limit. Instead of killing Aarzak immediately when it reaches zero, it instead gradually drains his life gauge until the player completes the level.
Gameplay
New Legend Creators
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Western Area
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The Wilderness
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Aarzak meets Alyssa, who increases his life gauge.
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Hulk's Area
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Defeating the Hulk recovers some of Aarzak's life.
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Prison Entrance
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Aarzak meets Gere, which opens the path to the Quiet Village area.
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Quiet Village
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Aarzak meets Luisa, who increases his defense.
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Rebel's Prison
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Aarzak meets Zee-Bee, who recovers some of his life.
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Southern Area
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Butcher's Area
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Defeating the Butcher recovers some of Aarzak's life.
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Eternal Plain
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The chapter ends after defeating this boss.
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Golden Assassins
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First Gate
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Second Gate
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Third Gate
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Quiet Village
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Aarzak meets Anne, who increases his life gauge.
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Fourth Gate
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Defeating Duke increases Aarzak's defense.
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Forbidden City
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Aarzak meets Sophia, who recovers some of his life.
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Seashore
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The chapter ends after completing this level.
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Ultimate Hell
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Pirate Ship 1
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Pirate Ship 2
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Savage Land 1
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Savage Land 2
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Eternal Plain
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Aarzak meets Duke, who increases his life gauge.
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Dry River Bed
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Western Village
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Aarzak meets Cynara, who increases his defense.
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Desert
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The Gromm Castle
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Defeating Gromm recovers some of Aarzak's life. The chapter ends after defeating this boss.
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The Destroyer's Fate
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Valley of No Return
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Castle Entrance
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Great Coliseum
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The Garokk Castle
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Aarzak meets Garokk, who increases his life gauge.
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Eternal Plain
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The Village
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East Mausoleum
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Defeating Gross increases Aarzak's defense.
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West Mausoleum
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Azarak meets someone who teaches him how to break the seal protecting Garokk and restores some of his life.
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Northern Village
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Tombstone
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Azarak must first travel to the West Mausoleum learn how to break the seal protecting Garokk before he can face Garokk here.
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Magazine articles
- Main article: Last Battle/Magazine articles.
Promotional material
Print advert in Computer Games (GR) #3: "Ioúnios 1990" (1990-xx-xx)
Home computers print advert in
K (IT) #31: "Settembre 1991" (1991-xx-xx)
also published in:
Physical scans
Mega-Tech version
Mega-Tech,
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Cover
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Mega Drive version
{{{{{icon}}}|L}}
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Division by zero.
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Based on 0 review
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Mega Drive, US
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Cover
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Mega Drive, EU
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Cover
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Mega Drive, PT
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Cover
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Mega Drive, AU (Vertical manual)
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Cover
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Mega Drive, AU (Horizontal manual)
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Mega Drive, BR
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Cover
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Cart
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Mega Drive, CA
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Cover
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Mega Drive, KR
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Cover
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Cart
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Amiga version
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Division by zero.
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Based on 0 review
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Commodore 64 version
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Division by zero.
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Based on 0 review
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Technical information
ROM dump status
System |
Hash |
Size |
Build Date |
Source |
Comments |
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✔
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CRC32
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bbfaad77
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MD5
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1164d4b9e1c69c914f68a3f0e126039b
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SHA-1
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6ebef9c86779040bd2996564caa8631f4c41cf03
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512kB
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1989-04
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Cartridge (US/EU)
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References
- ↑ Computer Entertainer, "October 1989" (US; 1989-10-20), page 15
- ↑ Raze, "September 1991" (UK; 1991-07-25), page 76
- ↑ 3.0 3.1 Ação Games, "Junho 1991" (BR; 1991-06-19), page 24
- ↑ 4.0 4.1 4.2 Raze, "July 1991" (UK; 1991-05-30), page 7
- ↑ 5.0 5.1 Your Commodore, "October 1991" (UK; 1991-09-27), page 5
- ↑ The Games Machine, "Settembre 1991" (IT; 1991-0x-xx), page 21
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 113
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 32
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 48
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 131
- ↑ Electronic Gaming Monthly, "November 1989" (US; 1989-xx-xx), page 13
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 66
- ↑ Sega Mega Drive Advanced Gaming, "November 1992" (UK; 1992-xx-xx), page 79
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 93
- ↑ Mega, "June 1993" (UK; 1993-05-20), page 20
- ↑ Mega, "October 1992" (UK; 1992-09-17), page 60
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 79
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 139
- ↑ Megazone, "June/July 1991" (AU; 1991-0x-xx), page 22
- ↑ Power Play, "1/92" (DE; 1991-12-11), page 138
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 53
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 66
- ↑ Sega Pro, "February 1992" (UK; 1992-01-16), page 18
- ↑ Sega Force, "August 1992" (UK; 1992-07-09), page 24
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 102
- ↑ User, "Ianouários 1991" (GR; 1991-xx-xx), page 66
- ↑ Zero, "June 1990" (UK; 1990-0x-xx), page 92
- ↑ Amiga Joker, "November 1991" (DE; 1991-10-31), page 56
- ↑ The Games Machine, "Settembre 1991" (IT; 1991-0x-xx), page 77
- ↑ Micromanía (segunda época), "Diciembre 1991" (ES; 1991-1x-xx), page 38
- ↑ Play Time, "3/92" (DE; 1992-02-05), page 64
- ↑ Aktueller Software Markt, "Dezember 1991" (DE; 1991-11-15), page 39
- ↑ Games-X, "5th-11th September 1991" (UK; 1991-09-05), page 11
- ↑ Your Commodore, "October 1991" (UK; 1991-09-27), page 4
- ↑ Zzap!64, "December 1991" (UK; 1991-10-10), page 49