The King of Fighters features characters from multiple SNK franchises, chiefly Art of Fighting and Fatal Fury, but also Ikari Warriors and Psycho Soldier, plus some unique to this franchise. In The King of Fighters '95, players pick teams of three, which compete against other teams of three before taking on two bosses; a brainwashed Saisyu Kusanagi and Omega Rugal. Unlike the previous game, The King of Fighters '94, this game introduces Edit Mode; where players can put any three characters together in a team.
Characters
Hero Team
Kyo Kusanagi
Benimaru Nikaido
Goro Daimon
Art of Fighting Team
Ryo Sakazaki
Robert Garcia
Takuma Sakazaki
Fatal Fury Team
Terry Bogard
Andy Bogard
Joe Higashi
Ikari Warriors Team
Heidern
Ralf Jones
Clark Still
Psycho Soldier Team
Athena Asamiya
Sie Kensou
Chin Gentsai
Korea Justice Team
Kim Kaphwan
Chang Koehan
Choi Bounge
Women Fighters Team
Yuri Sakazaki
Mai Shiranui
King
Rivals Team
Iori Yagami
Eiji Kisaragi
Billy Kane
Bosses
Saisyu Kusanagi
Sub-Boss. Can be made playable by using a secret code.
Omega Rugal
Final Boss. Can be made playable by using a secret code.
History
Release
The game was released in Europe and Japan, but not North America (though a release was planned at one stage for August 1996[8]). Subsequent entries in the series for Sega consoles would remain as Japanese exclusives, bar The King of Fighters: Dream Match 1999 and The King of Fighters: Evolution which would both see releases in North America but not Europe.
The Saturn version marks as one of the few games which use the Twin Advanced ROM System peripheral.
Originally released for the Neo Geo MVS and AES systems, The King of Fighters '95 was subsequently brought to the Neo Geo CD and then the PlayStation and Saturn. The two latter conversions stem from the Neo Geo CD version, which includes a few very minor differences and an arranged soundtrack.
With the use of the Twin Advanced ROM System, the Saturn version is able to retain the vast majority of content from its Neo Geo counterpart (as opposed to the PlayStation, which is forced to cut some background animations). It also leads to significantly faster load times than both the Neo Geo CD and the PlayStation, though these still pale in comparison to the arcade game.
Production credits
Executive-Producer: E・Kawasaki
Producer: T・Nishiyama
Chief Director: M・Kuwasashi
Sub Director: Toyochan, Haruo Tomita, Namaan・Hiroto
System Director: Toyochan
System Editor: K・Mac・Nagashima
Front Designer: T・Shinkai, Ru!Murakemi, C.Yamasaki, Goro.Hamada, Akihiko Nasu, Y・Hiraki, Ha Gi Ha Ra, H・Otani, M・Asakura, Yoshiko Ogata!, Jacky Sato, Toba, Hayamiponbashi, Miho Uematsu, Akiko Yukawa, Shinsuke, Kalkin.Mizuno, K・Isomura, Hiroto Kittaka, Kohrin, ・・・・・・・・, Meguronomikan, Red Hawk
Back Designer: Jetta, Hayashi K-34, Tsugumi, Sahori-E24, Eri Koujitani, Kusunoki-084, Souzi Takamori
Program: Shinchan-R32, S・Fujinuki, Cyber・Kondo
Sound-Music: Papaya, Tate-Norio, Brother-Hige, Pearl Sibakiti, Ackey