F-22 Interceptor: Advanced Tactical Fighter
From Sega Retro
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F-22 Interceptor: Advanced Tactical Fighter | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||||||||||||||||||||||
Publisher: Electronic Arts (US, Europe), Electronic Arts Victor (Japan) | ||||||||||||||||||||||||||||||||||||||||
Developer: Electronic Arts | ||||||||||||||||||||||||||||||||||||||||
Distributor: Majesco Sales (US re-release), Tec Toy (BR) | ||||||||||||||||||||||||||||||||||||||||
Genre: Simulation[1], Shooting[2] | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||
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F-22 Interceptor: Advanced Tactical Fighter (F22インターセプター) is a flight simulation shoot-'em-up game developed and published by Electronic Arts for the Sega Mega Drive. It has the player pilot a fictional F-22 jet fighter, blowing up airebourne enemies and ground targets. The game was released in 1991, a full fourteen years before the F-22 Raptor came into service.
The game is widely criticised for its slugglish controls and lag, partly because F-22 Interceptor tries to render 3D polygons in certain locations. It is notable for having multiple camera perspectives, however - something not seen in many video games of the time.
Contents
Production credits
- Design: Ned Lerner
- Programming: Gene Kusmiak
- Producer: Paul Grace
- Graphics: Alan Murphy
- Sound and Music: Michael Barlow
- Technical Director: Scott Cronce
- Product Managers: Bruce Brugler, Lesley Mansford
- Package Design: J. Sarraille Design Group
- Package Illustration: John Ball
- Product Testing: Mike Wallis, Jeff Glazier
- Quality Assurance: Hunter Smith
- Documentation: T. S. Flanagan
- Documentation Layout: Robert Gin
Magazine articles
Promotional material
also published in:
- Sega Visions (US) #7: "Winter 1991/1992" (1991-xx-xx)[9]
- Electronic Gaming Monthly (US) #30: "January 1992" (199x-xx-xx)[10]
- S.W.A.T. Pro (US) #4: "March 1992" (1992-xx-xx)[11]
- Electronic Gaming Monthly (US) #bg92: "1992 Video Game Buyer's Guide" (199x-xx-xx)[12]
Physical scans
79 | |
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Based on 38 reviews |
Mega Drive, US (cardboard) (Majesco Sales) |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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768kB | 1992-06 | Cartridge (US/EU) | ||||||||||
✔ |
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768kB | 1991-09 | Cartridge (US/EU) | ||||||||||
✔ |
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768kB | 1992-12 | Cartridge (JP) | ||||||||||
? |
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768kB | 1991-09 | Page |
References
- ↑ File:F22Interceptor MD JP Box Front.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ Beep! MegaDrive, "March 1993" (JP; 1993-02-08), page 66
- ↑ 4.0 4.1 GamePro, "January 1992" (US; 199x-xx-xx), page 68
- ↑ 5.0 5.1 VideoGames & Computer Entertainment, "February 1992" (US; 1992-xx-xx), page 64
- ↑ 6.0 6.1 6.2 Sega Pro, "November 1991" (UK; 1991-xx-xx), page 9
- ↑ 7.0 7.1 ACE, "February 1992" (UK; 1992-01-08), page 93
- ↑ File:F22 Interceptor MD US Manual.pdf, page 23
- ↑ Sega Visions, "Winter 1991/1992" (US; 1991-xx-xx), page 53
- ↑ Electronic Gaming Monthly, "January 1992" (US; 199x-xx-xx), page 135
- ↑ S.W.A.T. Pro, "March 1992" (US; 1992-xx-xx), page 66
- ↑ Electronic Gaming Monthly, "1992 Video Game Buyer's Guide" (US; 199x-xx-xx), page 148
- ↑ Joypad, "Août/Septembre 1992" (FR; 1992-07-1x), page 26
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 75
- ↑ Aktueller Software Markt, "Februar 1992" (DE; 1992-01-10), page 123
- ↑ Beep! MegaDrive, "March 1993" (JP; 1993-02-08), page 22
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 129
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 81
- ↑ Computer & Video Games, "July 1994" (UK; 1994-06-15), page 107
- ↑ Electronic Gaming Monthly, "January 1992" (US; 199x-xx-xx), page 26
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 312
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 43
- ↑ Game Power, "Marzo 1992" (IT; 1992-0x-xx), page 64
- ↑ Gamers, "Februar/März 1992" (DE; 1992-xx-xx), page 57
- ↑ GamesMaster (UK) "Series 1, episode 8" (1992-02-25, 24:00) (+6:53)
- ↑ Games-X, "5th-11th December 1991" (UK; 1991-12-05), page 29
- ↑ Game Zone, "January 1992" (UK; 1991-12-18), page 29
- ↑ Hippon Super, "March 1993" (JP; 1993-02-04), page 38
- ↑ Joypad, "Janvier 1992" (FR; 1991-12-1x), page 80
- ↑ Joystick, "Janvier 1992" (FR; 199x-xx-xx), page 110
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 92
- ↑ Mega, "February 1994" (UK; 1994-01-20), page 65
- ↑ Mega Force, "Novembre 1991" (FR; 1991-11-19), page 80
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 43
- ↑ Mean Machines, "November 1991" (UK; 1991-10-29), page 18
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
- ↑ Megazone, "April/May 1992" (AU; 1992-0x-xx), page 37
- ↑ Player One, "Janvier 1992" (FR; 199x-xx-xx), page 54
- ↑ Play Time, "3/92" (DE; 1992-02-05), page 87
- ↑ Power Play, "1/92" (DE; 1991-12-11), page 177
- ↑ Sega Power, "January 1992" (UK; 1991-12-05), page 46
- ↑ Sega Pro, "December 1991" (UK; 1991-11-21), page 42
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 65
- ↑ Sega Force, "January 1992" (UK; 1991-12-12), page 68
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 14
- ↑ User, "Máios 1993" (GR; 1993-0x-xx), page 48
- ↑ Video Games, "4/91" (DE; 1991-12-06), page 34
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