Phantasy Star Online/Production credits
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Contents
- Producer: Yuji Naka
- Director: Takao Miyoshi
- Art Director: Satoshi Sakai
- Program Director: Akio Setsumasa
Game Design Section
- Battle/Enemy: Yojiro Ogawa, Kenichi Fujiwara
- Fleld: Shintaro Hata
- Assistant Fleld: Masaya Amano
- Item/Technque: Kenichi Fujiwara
- NetWork/Word Select: Kenjiro Morimoto
- Sequence/Sound/Manual: Daisuke Mori
- City/Quest/Script Writer: Akinori Nishiyama
- Quest Script: Atsushi Kanno, Hidenobu Hasebe
- Assistants Quest Script: Tomoyuki Hayashi, Michio Abe, Kenji Odaka, Akiyoshi Fushimi, Yonosuke Miki
Program Section
- Chartacter: Masanobu Yamamoto
- Enemy: Kouichi Toya, Yasuhiro Takahashi, Akio Setsumasa, Masakazu Miura
- Sound: Kouichi Toya
- Chartacter Creation: Yasuhiro Takahashi
- Battle/Data Saving: Akihiko Shinya
- Technioue/Camera: Shinya Matsunami
- Field/City/Quest: Masato Nakazawa
- Word Select: Masakazu Miura
- Menu Window: Ryuichi Ishiguro
- Sequence: Nobuo Nakagawa
- Item: Makoto Suzuki
- Network: Akio Setsumasa, Kazuhiro Tonogi, Junichi Takeda
Graphic Design Section
- Character/Item: Wataru Watanabe, Yuki Takahashi
- Assistant: Akiyoshi Fushimi, Yonosuke Miki
- Chartacter Motion: Tomonori Dobashi
- NPC (City Chartacter): Ai Ikeda
- Field: Kosei Kitamura, Sakae Tabata, Michio Abe, Hideaki Moriya, Akira Mikame, Kaori Hitsuda, Kenji Odaka
- Enemy: Satoshi Sakai, Masatoshi Yasumura
- Technique/Sequence: Takanori Fukazawa
- Symbol Chat: Haruka Haginoya
- Chartacter Illustration: Akikazu Mizuno
- Motion Capture: Kazuhisa Nishimura (Ldw/Sakuratei), Kazuhiko Mino (Ldw/Sakuratei), Akihito Okimura (Ldw/Sakuratei), Shigeru Ohata (Ldw/Sakuratei)
- Action Cordinator: Mitsuo Abe (AAC)
- Motion Actors: Akira Gohashi (AAC), Jun Yamashita (AAC), Kazuhiko Shinyako (Katsugekiza), Tony Hosokawa (Katsugekiza)
Sound Section
- Sound Director: Fumitaka Shibata
- Sound Creator: Hideaki Kobayashi, Fumie Kumatani
- Sound Designer: Tomonori Sawada
Tokyo Recording Unit
- Orchestra Recording Producer: Kotaro Kamada (Band Power)
- Orchestra Arranger: Daisuke Okamoto, Toshiaki Hda
- Conductor: Yaufumi Tokito
- Main Orchestra Play: Tokyo Kosei Wind Orchestra
- Orchestra Chief Manager: Hiroyuki Tominaga
- Musician Co-Ordinator: Ayako Sato (Witchcraft)
- Recording Engineer: Hirokazu Akashi, Yoshitada Miya, Hirofumi Sako
- Assistant Engineer: Sawako Sogabe, Kazunori Yoshida (Sound City), Saroshi Nakazawa (Sound City)
- Recorded At: Wave Master Recording Studio (June-Oct. 2000), Sound City Studio (Sep. 2000)
London Recording Unit
- Vocal: Loren
- Recording Co-Ordinator: Shiro Sahisu (Ro-Jam)
- Recording Director: Kan Hashimoto (Jail House)
- Recording Engineer: Phlip Bagenal
- Recorded At: Eastcote Studios London UK (Oct. 2000)
- Sound Coordinator: Yukifumi Makino
- Sound Created By: Wave Master Inc.
- Executive Management: Hideki Sato, Tetsu Kayama
- System R&D Dept: Kenichi Iwanaga, Jiro Terakawa, Masahito Nishimatsu, Yuki Yamanaka, Takuji Konuma, Masahiro Sato, Akihiro Etori
- Product Management Dept.: Masanao Maeda, Seijiro Sannabe, Yasushi Yamashita
- Management Team Manager: Yoshihiro Sakuta
- Management Team Designer: Youichi Takahashi
- Management Team Editor: Chieko Nakamura
- International Business/Product Delvelopment: Hiroyuki Miyazaki, Shinobu Shindo, Hitoshi Okuno
- Consumer Product Dept. Manager: Akira Nishikawa
- Consumer Product Dept.: Hideki Yokaichiya, Yoshimitsu Wakai
- Sales Promotion: Takayoshi Ohuchi, Nako Ohoka, Kazuhiro Asami
- Licensing Dept. Director: Masahiro Nakagawa, Toshiki Izawa
- Network Contents Division General Manager: Hiroshi Nakanishi
- Game Business Dept. Manager: Keiichiro Suzuki
- Game Business Dept. Producer: Akihiro Itoh, Takeshi Hotta, Rikiya Katagai
- Communication Server Development: Akito Osame
- Technical Support General Manager: Kunihiko Hayashi
Sega of America Dreamcast Inc.
- President & COO: Peter Moore
- Executive Vice President: Shinobu Toyoda
- Localization Producer: Jason Kuo
- Localization Manager: Osamu Shibamiya
- VP Of Localization: Jin Shimazaki
- Soad Test Lead Tester: Gabrielle Brown
- Soad Test Assistant Leads: Tom Fong, Shaheed Khan
- Soad Marketing Product Manager: Rich Briggs
- Soad Marketing Associate Product Manager: Noah Musler
- Soad Marketing Director Of Product Marketing: John Golden
- Soad Marketing Creatives Services: Bob Schonfisch, Angela Santos
- Soad Marketing Public Relations: Gwen Marker
- CTO: Muwaffa Lahham
- Network Producer: Ryan Hurth
- Marketing Project Manager: Bee Yinn Low
- Lead Marketing Analyst: Jason Nolen
- Chief Operating Officer: Kazutoshi Miyake
- Director Of Product Delvelopment: Naohiko Hoshino
- Assistant Director Of Product Delvelopment: Kats Sato
- Localization Producer: Kuniyo Matsumoto
- Test Manager: Jason Cumberbatch
- Lead Tester: Nick Bennett
- Language Coordinator: Caroline Ruiz
- European Product Marketing Manager: Jim Pride
- European Product Marketing Executive: Mark Fisher
- Public Relations Executive: Stuart Turner
- Manual/Packaging/Serior Designer: Ross Mcleish
- Network Manager: Ryusuke Ito
- Network Engineer: Stephen Tan
- Network QC: Teruo Yabumoto
- Special Thanks: Sonic Team USA, Tadashi Takezaki, Toshimasa Kubo, Tsuyoshi Sawada, Ayako Hino, Ikuo Ishizaka, Takayuki Ohta, Masahiro Wakayama, Yasuko Mariyama, Cord Smith
- Cooperation With: MPEG Sofdec, ADX
- Created By: Sonic Team
- Presented By: Sega
- SEGA of JAPAN Manual Production
- Writer/Translator/DTP: Monika Hudgins
- Design: Yoshihiro Sakuta
- Writer (JPN): Chieko Nakamura
- Supervisor: Kaoru Ichigozaki
- Sega of America Dreamcast, Inc.:
- Director of Product Marketing: John Golden
- Product Manager: Rich Briggs
- Associate Product Manager: Dennis Lee
- Localization Producer: Jason Kuo
- Localization Manager: Osamu Shibamiya
- VP of Localization: Jin Shimazaki
- Lead Analyst: Gabrielle Brown
- Assistant Leads: Tom Fong, Shaheed Khan
- Game Analysts: Mabel Chung, Brent Fillmore, Kari Hattner, Keehwan Her, Michael Jao, Chris Meyer, Brian Miller, Ray Murakawa, Mike Rhinehart, Ron Rodriguez, Jordan Romaidis, Mike Schmidt, David Talag , Alan Ting, Alex Vaughan, Pedro Ponce, Paul Proner
- SEGA.COM:
- Network Producer: Ryan Hurth
- Marketing Project Manager: Bee Yinn Low
- Lead Network Analyst: Jason Nolen
- Network Game Analysts: Paco Youngel, Samira Gupta, Josh Simpson, Ryan Sindledecker, Nic Azizian, Darren Nagtalon, Eric Wilhelm, Cliff Wilhelm, Joey Edwards, Leland Ware
- SPECIAL THANKS: Hitoshi Okuno, Shinobu Shindo, Heather Hawkins, Gwen Marker, Sheri Hockaday, Bob Schonfisch, Angela Santos, Simon McIlroy, Scott Howard, Fred Borcherdt, John Kuner, David Cahill, Ricky Viray, Chris Olson, Sirr Less
Breakdown
Yuji Naka
- Came up with idea for a "global sci-fi RPG".[2]
- Suggested changing the game from an original IP into a Phantasy Star game.[3]
Takao Miyoshi
- Handled behind-the-scenes directorial duties.[2]
- Promoted the game by interacting with the gaming press.[2]
Satoshi Sakai
- Designed the boss Dragon.[2]
- Designed the early versions of the MAG creatures, which were more like dragons.[2]
Akio Setsumasa
- Was in charge of servers, communication and server management.[3]
- Created the quest system code.[3]
- Programmed enemy AI.[3]
- Programmed the character customization screen.[3]
Yasuhiro Takahashi
- Programmed AI for protagonists, enemies and bosses.[3]
- Worked on the game select and world select screens.[3]
Masakazu Miura
- Programmed enemy designs, including AI.[3]
Hideaki Kobayashi
- Created music.
- Created weapon sound effects.[4]
Fumie Kumatani
References
- ↑ File:PSO DC US Manual.pdf, page 32
- ↑ 2.0 2.1 2.2 2.3 2.4 https://www.polygon.com/interviews/2020/8/2/21348946/phantasy-star-online-director-diablo-cut-features-christmas-nights
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 https://www.polygon.com/interviews/2020/8/23/21378092/phantasy-star-online-programmers-diablo-style-isometric-prototype
- ↑ 4.0 4.1 4.2 http://www.wave-master.com/pso/MINI/SOUND_DC.html (Wayback Machine: 2004-06-17 17:42)