Hard Drivin'
From Sega Retro
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System(s): Sega Mega Drive | ||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Tengen | ||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sterling Silver Software | ||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Ecofilmes (PT), Tec Toy (BR) | ||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Atari Games | ||||||||||||||||||||||||||||||||||||||||||||||||||
Original system(s): Arcade boards | ||||||||||||||||||||||||||||||||||||||||||||||||||
Developer(s) of original games: Atari Games | ||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: Lisa's Sound Driver[1] | ||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Racing[2] | ||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||
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Hard Drivin' (ハードドライビン) is a 1989 arcade driving game developed by Atari Games, which was later ported to numerous consoles and computers including the Sega Mega Drive.
Contents
Gameplay
Hard Drivin' is a driving simulator in which the player drives a sports car in a first-person perspective from inside the car. Like the original arcade game, the environment is rendered entirely using three-dimensional polygons, and the car handles in a relatively realistic manner compared to other racing games of the time. At the title screen, the player can start the game by pressing START or access the options screen by pressing , , or . Then the player is prompted to choose an automatic transmission or a four-speed manual transmission before starting the race.
The game is played to attain the best lap times rather than the best position, so the other cars serve only as obstacles. The race is timed (unless the Game Mode is set to Practice in the options) and consists of two laps. The game ends when the timer reaches zero, but the player gets more time after passing a checkpoint or completing a lap.
At the start of the race, pressing START starts the car (though it starts automatically when the timer finishes counting down from 10). The car steers with or . It accelerates with or brakes with . When using a manual transmission, the car upshifts with + or downshifts with + (unless Manual Shift is set to Reverse in the options, in which case the directions are reversed).
Bumping into another car at low speed slows the car down. Hitting another car or a building or other object at high speed causes the car to crash. Crashes are followed by third-person replay, then the car is reset back onto the road near the site of the crash. Driving off-road for too long also causes the car to crash. Pausing the game with START when off-road, then pressing resets the car back onto the road (but still costs time).
Tracks
There is only one course which is divided into two tracks, a Speed Track and a Stunt Track. The track is selected at a junction at the beginning of the race (continue straight for the Speed Track or turn right for the Stunt Track).
Speed Track | |
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This track contains gentle curves and open stretches of road and emphasizes speed. | |
Stunt Track | |
This track is an implausible stunt course that has a bridge jump and a loop-de-loop.
Completing the Stunt Track within the challenge time in the bottom-left of the screen (1 minute, 40 seconds) allows the player to race a Challenge Lap against the "Hard Drivin' Champion," an opponent car called the "Phantom Photon." Beating the Phantom Photon places the player at the top of the best drivers list. The player's car passes through the Phantom Photon instead of bumping or crashing into it. |
Production credits
- Programming & Graphics (Sterling Silver Software): Dennis Koble, Lee Actor
- Sounds: Lisa Ching, LX Rudis, Don Diekneite
- Illustration, Graphic & Package Design: Louis Saekow Design
- Thanks To: Juergen Friedrich, The Tengen Hard Drivers
History
Legacy
Hard Drivin' had an arcade sequel, Race Drivin', which was ported to the Sega Mega Drive in 1992 and to the Sega Saturn in 1995. Race Drivin' includes all the content seen in Hard Drivin', but adds extra courses and vehicles.
Hard Drivin' stands as the first Mega Drive game to feature a full 3D world built with polygons.
Versions
The Mega Drive version is a direct port of the arcade version. While reasonably accurate, it uses fewer polygons, the frame rate is much lower (albeit not as low as seen in some other ports of the game), the screen is letterboxed, and the draw distance is shorter. The port also lacks the analogue steering used in the arcade version.
Magazine articles
- Main article: Hard Drivin'/Magazine articles.
Promotional material
- Main article: Hard Drivin'/Promotional material.
Artwork
Physical scans
66 | |
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Based on 35 reviews |
Technical information
- Main article: Hard Drivin'/Technical information.
References
- ↑ http://vgmpf.com/Wiki/index.php?title=LSD_(GEN_Driver)
- ↑ 2.0 2.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ Beep! MegaDrive, "July 1992" (JP; 1992-06-08), page 20
- ↑ https://groups.google.com/g/rec.games.video/c/Z5bU24UZwms/m/Uvxnnn8EmrkJ
- ↑ 5.0 5.1 GamePro, "January 1991" (US; 199x-xx-xx), page 105
- ↑ 6.0 6.1 6.2 Game Zone, "December 1991" (UK; 1991-11-22), page 37
- ↑ Sega Pro, "February 1992" (UK; 1992-01-16), page 7
- ↑ Computer Trade Weekly, "" (UK; 1992-02-17), page 15
- ↑ Mean Machines, "January 1991" (UK; 1991-01-03), page 60
- ↑ File:Hard Drivin' MD US Manual (cardboard).pdf, page 4
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 94
- ↑ Æskan, "" (IS; 1993-03-01), page 1
- ↑ Aktueller Software Markt, "März 1991" (DE; 1991-02-22), page 116
- ↑ Beep! MegaDrive, "January 1991" (JP; 1990-12-08), page 36
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 130
- ↑ Computer & Video Games, "February 1991" (UK; 1991-01-16), page 81
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 57
- ↑ Famitsu, "" (JP; 199x-xx-xx), page 1
- ↑ The Games Machine, "Febbraio 1991" (IT; 1991-xx-xx), page 34
- ↑ Génération 4, "Février 1991" (FR; 1991-xx-xx), page 90
- ↑ Hippon Super, "January 1991" (JP; 1990-12-04), page 43
- ↑ Hobby Consolas, "Octubre 1992" (ES; 1992-xx-xx), page 140
- ↑ Joystick, "Février 1991" (FR; 1991-0x-xx), page 126
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 92
- ↑ Mega Drive Fan, "March 1991" (JP; 1991-02-08), page 99
- ↑ Mega, "June 1994" (UK; 1994-05-19), page 65
- ↑ Mega Force, "Janvier 1992" (FR; 1992-01-15), page 94
- ↑ Mega Play, "February 1991" (US; 199x-xx-xx), page 44
- ↑ MegaTech, "February 1992" (UK; 1992-01-20), page 38
- ↑ Micromanía (segunda época), "Diciembre 1992" (ES; 1992-1x-xx), page 43
- ↑ Mean Machines, "January 1991" (UK; 1991-01-03), page 58
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 139
- ↑ Player One, "Mars 1992" (FR; 1992-03-10), page 68
- ↑ Power Play, "4/91" (DE; 1991-03-15), page 136
- ↑ Raze, "March 1991" (UK; 1991-01-31), page 78
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 53
- ↑ Sega Pro, "Christmas 1991" (UK; 1991-12-12), page 47
- ↑ Sega Pro, "Christmas 1991" (UK; 1991-12-12), page 54
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 66
- ↑ Sega Force, "January 1992" (UK; 1991-12-12), page 72
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 86
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 84
- ↑ Video Games, "1/91" (DE; 1991-03-27), page 88
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