From Sega Retro
(Redirected from Hard Drivin)
|System(s): Sega Mega Drive|
|Developer: Sterling Silver Software|
|Original system(s): Arcade boards|
|Publisher(s) of original games: Atari Games|
|Developer(s) of original games: Atari Games|
|Sound driver: Tengen/Lisa Ching|
|Number of players: 1|
This short article is in need of work. You can help Sega Retro by adding to it.
Hard Drivin' (ハードドライビン) is a 1988 arcade driving game developed by Atari Games and later ported to numerous consoles and computers including the Sega Mega Drive. The name of the game makes reference to its unfair difficult due of the bad controls.
As an arcade game, Hard Drivin' emphasized the use of three-dimensional polygon graphics and (relatively) realistic physics largely unseen in video games at the time, as opposed to longevity. There is only one course which is divided into two tracks; a "race" track which emphasizes speed and a "stunt" track which has the player negotiate jumps and loops. The race is timed, with players having to reach checkpoints to keep play going, and the game ends when the counter reaches zero.
The player can crash into objects and opponent cars, which in turn leads to a loss of time. Likewise if the player strays off road for too long, this is registered as a crash. Crashes are followed by third-person replay, again novel for the time. Completing the stunt track within a certain time allows the user to race against an opponent car, the "Phantom Photon".
The Mega Drive version adds nothing to the experience, instead aiming to be a direct port of the arcade version. While reasonably accurate, fewer polygons are used in-game and the frame rate is much lower (albeit not as low as seen in some other ports of the game). The draw distance is also shorter, and the move to the Mega Drive's D-Pad sees a loss of the analogue steering seen in the arcade version.
One of Hard Drivin''s sequels, Race Drivin' also made it to the Sega Mega Drive in 1992. Race Drivin' includes all the content seen in Hard Drivin', but adds extra courses and vehicles.
Hard Drivin' stands as the first Mega Drive game to feature a full 3D world built with polygons.
- Main article: Hard Drivin'/Magazine articles.
- Main article: Hard Drivin'/Promotional material.
|Sega Retro Average|
|Mega Drive, AU|
ROM dump status
- GamePro, "January 1991" (US; 199x-xx-xx), page 105
- Game Zone, "December 1991" (UK; 1991-11-22), page 37
- Mean Machines, "January 1991" (UK; 1991-01-03), page 60
- Beep! MegaDrive, "January 1991" (JP; 1990-12-08), page 34 (36)
- Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 84 (86)
- Computer & Video Games, "February 1991" (UK; 1991-01-16), page 81
- GamePro, "January 1991" (US; 199x-xx-xx), page 87 (105)
- Génération 4, "Février 1991" (FR; 1991-xx-xx), page 90
- Mega, "June 1994" (UK; 1994-05-19), page 65
- MegaTech, "February 1992" (UK; 1992-01-20), page 38/39 (38)
- Mean Machines, "January 1991" (UK; 1991-01-03), page 58-60 (58)
- Player One, "Mars 1992" (FR; 1992-03-10), page 68
- Raze, "March 1991" (UK; 1991-01-31), page 78
- Sega Power, "October 1991" (UK; 1991-09-05), page 53
- Sega Pro, "Christmas 1991" (UK; 1991-12-12), page 54
- Sega Force, "January 1992" (UK; 1991-12-12), page 72/73 (72)