Road Rash II

From Sega Retro

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  • NTSC-U/PAL
  • NTSC-J

RoadRashII MDTitleScreen.png

RoadRash2 title.png

Road Rash II
System(s): Sega Mega Drive
Publisher: Electronic Arts (US, Europe), Electronic Arts Victor (Japan)
Developer:
Supporting companies:
Distributor: Majesco Sales (US re-release), Ecofilmes (PT), Hent Gruppen (SE rental), Electronic Arts Australasia (AU), Tec Toy (BR), Consumer Electronics (ZA)
Sound driver: Electronic Arts/Rob Hubbard
Genre: Racing[1][2]

















Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
JP
¥8,9008,900 EM20014
Sega Mega Drive
US
$49.9549.95[5] 714601
Sega Mega Drive
EU
E160SMX1
Sega Mega Drive
EU
(EA Classics)
EAX02401039I
ELSPA: 3+ OK
Sega Mega Drive
EU
(EA Classics; ELSPA sticker)
EAX02401039I
ELSPA: 11+ OK
Sega Mega Drive
DE
(EA Classics)
EAX02401039I
USK: 0
Sega Mega Drive
PT
Sega Mega Drive
UK
£39.9939.99[8][6] E160SMX1
Sega Mega Drive
SE
(Rental)
Sega Mega Drive
GR
Sega Mega Drive
CZ
Sega Mega Drive
AU
Sega Mega Drive
BR
Sega Mega Drive
ZA
Non-Sega versions

Road Rash II (ロードラッシュII) is a sequel to Road Rash and was released exclusively for the Sega Mega Drive in 1992.

A Sega Game Gear version was planned for December 1994[11] and even reviewed by some gaming magazines, but was cancelled for unknown reasons. There is a suggestion that this version was reworked to become the Game Gear version of Kawasaki Superbike Challenge.

Gameplay

Road Rash II, Split Screen.png

Two-player split screen

The game is a motorcycle racing game taking place in a number of settings across the United States, consisting of Hawaii, Arizona, Tennessee, Alaska, and Vermont. The player can choose from five courses and must finish in fourth place or higher among fourteen other racers. The bike steers with Left and Right. It accelerates with B and brakes with A. Higher-end bikes are equipped with nitrous oxide charges, which can provide a burst of speed if the player quickly taps B twice. The racer can attack neighboring opponents with C. Some opponents wield weapons such as clubs and chains, which can be taken and used by the racer if the opponent is attacked as they are holding the club out to strike. The racer can backhand opponents with Up+C or kick them with Down+C.

The racer begins the game with $1,000 and earns cash prizes for each successful race. The player can access a shop from the game's main menu, from which prize winnings can be used to purchase several bikes of differing weights, speeds, and steering capabilities. The player receives a password at the end of a successful race for continuing. The player advances to the next level after winning a race on all five courses. With each subsequent level, the cash prizes become higher, the courses become longer, and the opponents become more aggressive. The player wins the game by winning a race on each course in all five levels.

Race courses are littered with everything from hills to traffic to roadside obstacles that can hurt a competitor or the player, and since the races run in real time, crashing is costly. The racer is ejected from the bike after a crash or if the racer runs out of stamina (shown in the bottom-left corner of the screen) from fights with opponents. In this event, the racer automatically runs back toward the bike, though the player can alter their course and avoid incoming traffic with Left and Right or stand still by holding A. Stamina recovers over time. Opponents are likewise ejected from their bikes if their own stamina is depleted (shown in the bottom-right corner of the screen).

The bike has its own "damage meter" between the racer's and opponents' stamina meters, which decreases every time the racer suffers a crash. The bike is wrecked if the meter fully depletes, which ends the player's participation in the current race and deducts the cost of a repair bill from the racer's balance. Motor officers make sporadic appearances throughout the game's tracks, which can also end the player's participation if they apprehend the racer following a crash, also deducting the cost of a fine from their balance. If the racer lacks the funds to cover either a repair bill or a fine, the game ends.

The game features a two-player mode that can either be played intermittently between players or simultaneously with a split screen. Two players can either race against each other along with other computer-controlled racers (Split Screen) or compete as the only two racers on the track (Mano a Mano). In this mode, the players can select a weapon to wield prior to the start of the race, and no money is won or lost, though officers still appear as an obstacle and can end the race if they apprehend one of the players.

Bikes

Bikes are divided into three classes, each progressively faster than the last.

Ultra Light

Road Rash II, Bikes, Ultra Light, Shuriken 400.png

Shuriken 400
Road Rash II, Bikes, Ultra Light, Shuriken 400.png

Road Rash II, Bikes, Ultra Light, Panda 900.png

Panda 900
Road Rash II, Bikes, Ultra Light, Panda 900.png

Road Rash II, Bikes, Ultra Light, Panda 500.png

Panda 500
Road Rash II, Bikes, Ultra Light, Panda 500.png

Road Rash II, Bikes, Ultra Light, Banzai 7.11.png

Banzai 7.11
Road Rash II, Bikes, Ultra Light, Banzai 7.11.png

Road Rash II, Bikes, Ultra Light, Shuriken TT 250.png

Shuriken TT 250
Road Rash II, Bikes, Ultra Light, Shuriken TT 250.png

Super Bikes

Road Rash II, Bikes, Super Bike, Panda 600.png

Panda 600
Road Rash II, Bikes, Super Bike, Panda 600.png

Road Rash II, Bikes, Super Bike, Shuriken 1000.png

Shuriken 1000
Road Rash II, Bikes, Super Bike, Shuriken 1000.png

Road Rash II, Bikes, Super Bike, Banzai 600.png

Banzai 600
Road Rash II, Bikes, Super Bike, Banzai 600.png

Road Rash II, Bikes, Super Bike, Diablo 1000.png

Diablo 1000
Road Rash II, Bikes, Super Bike, Diablo 1000.png

Road Rash II, Bikes, Super Bike, Banzai 750.png

Banzai 750
Road Rash II, Bikes, Super Bike, Banzai 750.png

Nitro Class

Road Rash II, Bikes, Nitro Class, Banzai 600 N.png

Banzai 600 N
Road Rash II, Bikes, Nitro Class, Banzai 600 N.png

Road Rash II, Bikes, Nitro Class, Banzai 7.11 N.png

Banzai 7.11 N
Road Rash II, Bikes, Nitro Class, Banzai 7.11 N.png

Road Rash II, Bikes, Nitro Class, Banzai 750 N.png

Banzai 750 N
Road Rash II, Bikes, Nitro Class, Banzai 750 N.png

Road Rash II, Bikes, Nitro Class, Diablo 1000 N.png

Diablo 1000 N
Road Rash II, Bikes, Nitro Class, Diablo 1000 N.png

Road Rash II, Bikes, Nitro Class, Shuriken 1000 N.png

Shuriken 1000 N
Road Rash II, Bikes, Nitro Class, Shuriken 1000 N.png

Courses

The game has five levels, each containing longer and more dangerous versions of the same courses.

Road Rash II, Tracks, Alaska.png

Gold Rush, Alaska

Road Rash II, Tracks, Tennessee.png

Smokin' Mountain, Tennessee

Road Rash II, Tracks, Vermont.png

Maple Run, Vermont

Road Rash II, Tracks, Hawaii.png

Molokai Express, Hawaii

Road Rash II, Tracks, Arizona.png

Hoodoo's Revenge, Arizona

History

Legacy

The game re-released for the PlayStation Portable as part of the compilation EA Replay in 2006, along with the two other Mega Drive Road Rash games. It was also included in the Mega Drive Mini, released in 2019.

Production credits

  • Programming: Dan Geisler, Matthew Hubbard
  • Art: Arthur Koch, Matthew Sarconi, Keith Bullen, Peggy Brennan
  • Sound and Music: Rob Hubbard, Don Veca, Tony Berkeley
  • Production: Randy Breen
  • Technical Direction: Kevin McGrath
  • Production Assistant: Steve Murray
Source:
In-game credits
Road Rash II MD credits.pdf
[12]

  • Japanese Localization: Electronic Arts Victor Inc.
  • Translation and Conversion: Mitsu Mori
  • Japanese Messages: Ryutaro Hayase, Yasuhiro Suzuki
  • Programming: Yuichi Yamaguchi, Kazuyo Uozumi
  • Art: Yuji Kaneko
  • Production: Kunio Yukinaga
  • Technical Direction: Hitoshi Akashi
  • Playtesters: E.Hirai, O.Nojima, N.Ogata, T.Iwama
  • Special Thanks to: Leland Madren, Mayako Maekawa
Source:
In-game credits (JP)
Road Rash II MD JP credits.pdf
[13]

  • Design: Randy Breen, Dan Geisler
  • Programming: Dan Geisler, Matthew Hubbard, Walt Stein
  • Art: Arthur Koch, Matthew Sarconi, Keith Bullen, Peggy Brennan
  • Producer: Randy Breen
  • Associate Producer: Steve Murray
  • Technical Director: Kevin McGrath
  • Sounds and Music: Rob Hubbard, Don Veca, Tony Berkeley
  • Product Management: Frank Gibeau
  • Package Design: E.J. Sarraille Design Group
  • Documentation/Character Development: J. Poolos
  • Documentation Layout: Corey Higgins
  • Track Layout & Testing: Steve Murray, Steve Matulac, Sheri Sarks, Jeff Glazier, Steve Imes, Yun Shin, Robert Zalot
  • Tools: Rod Ang, David Walter, Walt Stein
  • Quality Assurance: Terrence Chin, Kevin Hogan
  • Software Artist Photographer: Rosalind Delligatti
Source:
US manual
Road Rash 2 MD US Manual.pdf
[14]

Digital manuals

Magazine articles

Main article: Road Rash II/Magazine articles.

Promotional material

Main article: Road Rash II/Promotional material.

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(RU)
70
[15]
(UK) PAL
92
[16]
(JP) NTSC-J
63
[17]
(FR)
94
[18]
(RU)
70
[19]
(JP) NTSC-J
57
[20]
(US) NTSC-U
78
[21]
(RU)
80
[22]
(UK)
93
[23]
(JP) NTSC-J
65
[24]
(US)
93
[25]
(UK)
88
[26]
(IT)
82
[27]
(US) NTSC-U
93
[28]
(DE)
73
[29]
(US) NTSC-U
80
[30]
(JP) NTSC-J
75
[31]
(FR) PAL
82
[32]
(FR) PAL
85
[33]
(UK) PAL
84
[34]
(UK) PAL
91
[35]
(UK)
90
[36]
(DE) NTSC-U
72
[37]
(UK) PAL
88
[38]
(SI)
76
[39]
(ES)
83
[40]
(UK) PAL
93
[8]
(FR)
97
[41]
(DE)
79
[42]
(UK)
88
[43]
(DE)
59
[44]
(CZ)
60
[45]
(UK) PAL
94
[46]
(UK) PAL
92
[47]
(UK) PAL
92
[48]
(UK) PAL
93
[49]
(SE)
91
[50]
(UK) PAL
85
[51]
(RU)
86
[52]
(JP) NTSC-J
80
[53]
(FR)
83
[54]
(RU)
88
[55]
(DE) PAL
73
[56]
Sega Mega Drive
82
Based on
43 reviews

Road Rash II

Mega Drive, JP
RoadRash2 MD JP Box.jpg
Cover
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RoadRashII MD JP Cart.jpg
Cart
Mega Drive, US
RoadRash2 MD US Box.jpg
Cover
RoadRashII MD US Cart.jpg
Cart
Road Rash 2 MD US Manual.pdf
Manual
Mega Drive, US (cardboard)
RoadRashII MD US cb back.jpgNospine.pngRoadRashII MD US cb front.jpg
Cover
RoadRashII MD US Cart Alt.jpg
Cart
Mega Drive, EU
RoadRash2 MD EU Box.jpg
Cover
RoadRashII MD US Cart.jpg
Cart
Road Rash II MD EU Manual.jpg
Manual
Mega Drive, EU (Made In Taiwan Cart)
RoadRash2 MD EU Box.jpg
Cover
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Cart
Road Rash II MD EU Manual.jpg
Manual
Mega Drive, EU (EA Console Classics)
RoadRashII MD EU eac cover.jpg
Cover
RoadRashII MD US Cart.jpg
Cart
Road Rash II MD EU Alt EA Classics Manual.jpg
Manual
Mega Drive, EU (EA Console Classics; ELSPA sticker)
RoadRash2 MD EU Box Classic.jpg
Cover
RoadRashII MD US Cart.jpg
Cart
Road Rash II MD EU Alt EA Classics Manual.jpg
Manual
Mega Drive, PT
RoadRashII MD PT box back.jpgNospine.pngRoadRashII MD PT cover.jpg
Cover
RoadRashII MD US Cart.jpg
Cart
Mega Drive, SE (rental; Hent; black)
RoadRashII MD SE rental Box.jpg
Cover
Mega Drive, GR (Zegetron)

RoadRashII MD US Cart.jpg
Cart
Mega Drive, GR (EA Console Classics; Zegetron)

RoadRashII MD US Cart.jpg
Cart
Mega Drive, CZ (Datart)

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Cart
Notavailable.svg
Manual
Mega Drive, CZ/SK (EA Console Classics; DDC Agency)
RoadRash2 MD EU Box Classic.jpg
Cover
RoadRashII MD US Cart.jpg
Cart
RoadRash2 MD CZ Manual.png
Manual
Mega Drive, AU
RoadRashII MD AU cover.jpg
Cover
Mega Drive, BR
RoadRashII MD BR cover.jpg
Cover
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Cart
Mega Drive, ZA
RoadRash2 MD ZA Box.jpg
Cover
RoadRashII MD US Cart.jpg
Cart
Mega Drive, ZA (EA Console Classics)
RoadRashII MD ZA Box Front EA Classics.png
Cover
RoadRashII MD US Cart.jpg
Cart

Technical information

Main article: Road Rash II/Technical information.

References

  1. File:RoadRash2 MD JP Box.jpg
  2. 2.0 2.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
  3. Sega Visions, "November/December 1992" (US; 1992-xx-xx), page 93
  4. GamePro, "December 1992" (US; 1992-xx-xx), page 60
  5. GamePro, "January 1993" (US; 199x-xx-xx), page 57
  6. 6.0 6.1 Sega Zone, "November 1992" (UK; 1992-10-28), page 39
  7. Sega Pro, "February 1993" (UK; 1993-01-14), page 16
  8. 8.0 8.1 Mean Machines Sega, "November 1992" (UK; 1992-10-xx), page 20
  9. Computer Trade Weekly, "" (UK; 1996-09-09), page 97
  10. GamesMaster, "October 1996" (UK; 1996-08-29), page 11
  11. Game Players, "Vol. 7 No. 12 December 1994" (US; 1994-1x-xx), page 12
  12. File:Road Rash II MD credits.pdf
  13. File:Road Rash II MD JP credits.pdf
  14. File:Road Rash 2 MD US Manual.pdf, page 2
  15. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 191
  16. Bad Influence!, "Christmas 1992" (UK; 1992-11-19), page 60
  17. Beep! MegaDrive, "August 1993" (JP; 1993-07-08), page 20
  18. Consoles +, "Février 1993" (FR; 1993-0x-xx), page 76
  19. Cool Gamer, "9" (RU; 2002-10-13), page 172
  20. Dengeki Mega Drive, "August 1993" (JP; 1993-07-08), page 35
  21. Electronic Gaming Monthly, "January 1993" (US; 199x-xx-xx), page 30
  22. Entsiklopediya luchshikh igr Sega. Vypusk 10, "" (RU; 2003-10-08), page 150
  23. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 85
  24. Famitsu, "1993-07-30" (JP; 1993-07-16), page 40
  25. GameFan, "Volume 1, Issue 2: December 1992" (US; 1992-xx-xx), page 9
  26. Game Mania, "May 1993" (UK; 1993-xx-xx), page 80
  27. Game Power, "Febbraio 1993" (IT; 1993-0x-xx), page 60
  28. GamePro, "January 1993" (US; 199x-xx-xx), page 56
  29. Gamers, "Dezember/Januar 1993" (DE; 1992-11-19), page 34
  30. Game Informer, "May/June 1993" (US; 1993-0x-xx), page 34
  31. Hippon Super, "August 1993" (JP; 1993-07-03), page 42
  32. Joypad, "Décembre 1992" (FR; 1992-1x-xx), page 96
  33. Joystick, "Janvier 1993" (FR; 199x-xx-xx), page 237
  34. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 28
  35. Mega, "January 1993" (UK; 1992-12-17), page 48
  36. Mega Action, "June 1993" (UK; 1993-05-20), page 64
  37. Mega Fun, "02/93" (DE; 1993-0x-xx), page 36
  38. MegaTech, "December 1992" (UK; 1992-11-20), page 54
  39. Megazin, "Letnik 2, Številka 7, Marec 1994" (SI; 1994-xx-xx), page 36
  40. Micromanía (segunda época), "Marzo 1993" (ES; 1993-0x-xx), page 47
  41. Player One, "Décembre 1992" (FR; 1992-12-10), page 56
  42. Play Time, "4/93" (DE; 1993-03-10), page 115
  43. Power Up!, "Saturday, January 02, 1993" (UK; 1993-01-02), page 1
  44. Power Play, "2/93" (DE; 1993-01-xx), page 140
  45. Score, "Duben 1994" (CZ; 1994-04-01), page 46
  46. Sega Power, "January 1993" (UK; 1992-12-03), page 30
  47. Sega Pro, "February 1993" (UK; 1993-01-14), page 30
  48. Sega Pro, "April 1993" (UK; 1993-03-11), page 67
  49. Sega Zone, "January 1993" (UK; 1992-12-xx), page 22
  50. Sega Force, "2/93" (SE; 1993-03-18), page 12
  51. Sega Force, "February 1993" (UK; 1993-01-14), page 48
  52. Sega Mega Drive Review, "1" (RU; 1995-04-03), page 127
  53. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  54. Supersonic, "Mars 1993" (FR; 1993-xx-xx), page 14
  55. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 144
  56. Video Games, "2/93" (DE; 1993-01-27), page 94


Road Rash II

RoadRashII MDTitleScreen.png

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Road Rash games for Sega systems
Sega Mega Drive
Road Rash (1991) | Road Rash II (1992) | Road Rash 3: Tour De Force (1995)
Sega Master System
Road Rash (1994)
Sega Game Gear
Road Rash (1994)
Sega Mega-CD
Road Rash (1995)
Sega Saturn
Road Rash (1996)
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Sega Mega Drive
Skitchin' (1994) | Face Plant (unreleased)