Difference between revisions of "After Burner Complete"

From Sega Retro

 
(43 intermediate revisions by 9 users not shown)
Line 1: Line 1:
 
{{Bob
 
{{Bob
 
| bobscreen=AfterBurnerComplete title.png
 
| bobscreen=AfterBurnerComplete title.png
| publisher=[[Sega]]
+
| publisher={{company|[[Sega Enterprises, Ltd.]]|region=JP, EU}}, {{company|[[Sega of America]]|region=US}}
| developer={{32X}} [[Rutubo Games]]
+
| developer=[[Rutubo Games]]
 +
| distributor={{company|[[Ecofilmes]]|region=PT}}
 
| system=[[Sega 32X]]
 
| system=[[Sega 32X]]
 
| sounddriver=
 
| sounddriver=
| peripherals=
+
| peripherals=[[Six Button Control Pad (Mega Drive)|Six Button Control Pad]], [[XE-1 AP]]
 
| players=1
 
| players=1
| genre=Shoot-'em-Up
+
| genre=3D Shooting{{fileref|AftBurnComp 32x jp frontcover.jpg}}, Shooting{{ref|https://web.archive.org/web/20130619133127/http://sega.jp/fb/segahard/32x/soft.html}}
| consolescompilation=[[Sega X Board]]
+
| originalsystem=[[Sega X Board]]
 
| releases={{releases32X
 
| releases={{releases32X
| 32x_date_us=1995-01{{fileref|NextGeneration US 02.pdf|page=95}}
+
| 32x_date_jp=1995-01-13{{ref|https://web.archive.org/web/20130619133127/http://sega.jp/fb/segahard/32x/soft.html}}
 +
| 32x_rrp_jp=4,980
 +
| 32x_code_jp=GM-4006
 +
| 32x_rating_jp=all
 +
| 32x_date_us=1995-01{{magref|nextgeneration|2|95}}<!--1995-02{{magref|mega|27|32}}-->
 
| 32x_code_us=84507
 
| 32x_code_us=84507
| 32x_rrp_us=49.99{{fileref|GamePro US 068.pdf|page=62}}
+
| 32x_rating_us=ka
| 32x_date_eu=1995-01{{fileref|CVG UK 157.pdf|page=139}}{{fileref|MeanMachinesSega29UK.pdf|page=88}}
+
| 32x_rrp_us=49.99{{magref|gamepro|68|62}}
 +
| 32x_date_eu=1995-01
 
| 32x_code_eu=84507-50
 
| 32x_code_eu=84507-50
| 32x_rrp_uk=49.95{{fileref|MeanMachinesSega29UK.pdf|page=88}}
+
| 32x_rating_eu=3
| 32x_date_jp=1995-01-13
+
| 32x_date_pt=1995
| 32x_rrp_jp=4,980
+
| 32x_code_pt=MD32X84507
| 32x_code_jp=GM-4006
+
| 32x_rating_pt=3
 +
| 32x_date_uk=1995-01{{magref|cvg|157|139}}{{magref|mms|29|88}}
 +
| 32x_code_uk=84507-50
 +
| 32x_rating_uk=3
 +
| 32x_rrp_uk=39.99{{magref|mega|27|32}}{{magref|segamaguk|13|82}}<!--49.95{{magref|mms|29|88}}-->
 +
| 32x_date_au=1995
 +
| 32x_code_au=
 +
| 32x_rating_au=
 
}}
 
}}
| esrb=ka
 
| sega=all
 
| elspa=3
 
 
}}
 
}}
{{stub}}'''''{{PAGENAME}}''''' (アフターバーナー・コンプリート), known simply as '''''After Burner''''' in North America is an enhanced [[Sega 32X]] port of ''[[After Burner II]]'', released in 1995 by [[Rutubo Games]] and [[Sega]].
+
'''''{{PAGENAME}}''''' (アフターバーナー・コンプリート), also known as '''''After Burner II Complete''''' or simply '''''After Burner''''', is an enhanced [[Sega 32X]] port of ''[[After Burner II]]'', released in 1995 by [[Rutubo Games]] and Sega.
  
 
==Gameplay==
 
==Gameplay==
You pilot a fictional airplane called the SSF-14 fighter, using {{up}} to descend and {{down}} to climb it, like in a real fighter plane (although that can be changed in the options under "UP/DOWN"). Playing with a three-button controller {{A}} and {{C}} fire the vulcan guns, which have infinite ammunition; {{B}} is used for missiles, which are limited to 50 at start but get replenished at certain points of the game. Six-button controllers are also supported, with which {{A}} rolls, {{B}} still shoot missiles, {{C}} and {{mode}} fire the vulcan guns, {{X}} sets the speed to low, {{Y}} speed middle and {{Z}} speed high.
+
{{ScreenThumb|After Burner 32X, Reload Weapons.png|width=200|In-flight reloading}}
 +
The game is a rail shooter where the player pilots a [[wikipedia:Grumman F-14 Tomcat|F-14 Tomcat]] jet fighter (called the "SSF-14" in the US instruction manual). The jet flies itself on set paths through the stages, and the player controls its position on screen and its weapons. The vertical controls are inverted to simulate a flight stick, climbing with {{down}} and descending with {{up}} (though this can be changed in the options). It banks with {{left}} or {{right}}. The jet is equipped with two Vulcan cannons, which have unlimited ammunition, and heat-seeking missiles, which are limited in supply. There is an "Auto Vulcan" option that automatically fires the Vulcan cannons continuously. A reticle appears in front of the jet, which is used to aim the Vulcan cannons; additionally, enemies caught in the reticle are "locked-on" and targeted if the player fires a guided missile. Missiles are limited; the player starts with 50 (with a large missile icon representing 10 missiles), which are replenished in-flight or by landing on an allied air strip in between certain stages.
 +
 
 +
Using a standard control pad, the jet fires its Vulcan guns with {{A}} or {{C}} (unless "Auto Vulcan" is enabled) and fires its missiles with {{B}}. It slows down by holding {{A}} and speeds up by holding {{C}}. Using a [[Six Button Control Pad (Mega Drive)|Six Button Control Pad]], the jet can roll by holding {{A}} while turning with {{left}} or {{right}}. It also rolls by changing direction quickly when turning. The jet automatically rolls when turning if it is being pursued by an enemy fighter to evade its fire. It fires its Vulcan guns with {{C}} (unless "Auto Vulcan" is enabled) and fires its missiles with {{B}}. It can change its speed to low by holding {{X}}, to middle by holding {{Y}}, or to high by holding {{Z}} (with the jet engaging its afterburners at the highest speed).
 +
 
 +
The jet crashes if it takes enemy fire. The stage continues with a spare jet if the player has one (the player can choose to start with 3, 4, 5, or 6 in the options). The player earns an extra jet at 3,000,000 and 10,000,000 points and every 10,000,000 points after that. There are several selectable difficulty levels (Extra Easy, Easy, Normal, Hard, and Hardest).
 +
 
 +
===Stages===
 +
The game can be continued from stages 5, 9, 13, and 19 once reached, through a new option that appears on the title screen.
 +
 
 +
Stages 5 and 13 are allied air bases where the plane replenishes its missiles.
  
There are 23 stages in all and upon reaching stages 5, 9, 13 and 19, allows you to continue the game from the respective stage, through a new option at the title screen.
+
Stages 8 and 17 are bonus stages where the player destroys enemy bases for bonus points.
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=Stage 1
 +
| screenshot=After Burner 32X, Stage 1.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 2
 +
| screenshot=After Burner 32X, Stage 2.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 3
 +
| screenshot=After Burner 32X, Stage 3.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 4
 +
| screenshot=After Burner 32X, Stage 4.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 5
 +
| screenshot=After Burner 32X, Stage 5.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 6
 +
| screenshot=After Burner 32X, Stage 6.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 7
 +
| screenshot=After Burner 32X, Stage 7.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 8
 +
| screenshot=After Burner 32X, Stage 8.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 9
 +
| screenshot=After Burner 32X, Stage 9.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 10
 +
| screenshot=After Burner 32X, Stage 10.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 11
 +
| screenshot=After Burner 32X, Stage 11.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 12
 +
| screenshot=After Burner 32X, Stage 12.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 13
 +
| screenshot=After Burner 32X, Stage 13.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 14
 +
| screenshot=After Burner 32X, Stage 14.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 15
 +
| screenshot=After Burner 32X, Stage 15.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 16
 +
| screenshot=After Burner 32X, Stage 16.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 17
 +
| screenshot=After Burner 32X, Stage 17.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 18
 +
| screenshot=After Burner 32X, Stage 18.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 19
 +
| screenshot=After Burner 32X, Stage 19.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 20
 +
| screenshot=After Burner 32X, Stage 20.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 21
 +
| screenshot=After Burner 32X, Stage 21.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 22
 +
| screenshot=After Burner 32X, Stage 22.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Stage 23
 +
| screenshot=After Burner 32X, Stage 23.png
 +
| desc=
 +
}}
 +
}}
  
 
==History==
 
==History==
Line 40: Line 177:
  
 
It was the most accurate home version of ''After Burner'' at the time of release (bettered the following year by ''[[Sega Ages After Burner II]]'' on the [[Sega Saturn]]).  
 
It was the most accurate home version of ''After Burner'' at the time of release (bettered the following year by ''[[Sega Ages After Burner II]]'' on the [[Sega Saturn]]).  
 +
 +
===Localised names===
 +
{{aka
 +
|us_name=After Burner
 +
|jp_name=アフターバーナー・コンプリート
 +
|jp_trans=After Burner Complete
 +
}}
  
 
==Production credits==
 
==Production credits==
 
{{creditstable|
 
{{creditstable|
 
*'''Reprogrammed by:''' [[Rutubo Games]]
 
*'''Reprogrammed by:''' [[Rutubo Games]]
*'''Programmers and Planners:''' Y.Kenji<!-- Kenji Yamamoto --> (Rutubo Games), [[Katsumasa Tsuneyoshi|K.Tsuneyoshi]] (Rutubo Games), [[Masatoshi Hashimoto|M.Hashimoto]] (Rutubo Games), [[Shinichirou Mukaigashira|S.Mukaigashira]] (Rutubo Games), [[Masaichirou Mishima|M.Mishima]] (Rutubo Games), [[Tetsu Matsushima|T.Matsushima]] (Rutubo Games), [[Takeshi Maeda|T.Maeda]] (Rutubo Games)
+
*'''Programmers and Planners:''' Y.Kenji<!-- Kenji Yamamoto --> ([[Rutubo Games]]), [[Katsumasa Tsuneyoshi|K.Tsuneyoshi]] ([[Rutubo Games]]), [[Masatoshi Hashimoto|M.Hashimoto]] ([[Rutubo Games]]), [[Shinichirou Mukaigashira|S.Mukaigashira]] ([[Rutubo Games]]), [[Masaichirou Mishima|M.Mishima]] ([[Rutubo Games]]), [[Tetsu Matsushima|T.Matsushima]] ([[Rutubo Games]]), [[Takeshi Maeda|T.Maeda]] ([[Rutubo Games]])
*'''Special Thanks:''' [[Hiroshi Aso|H.Aso]], [[Koichi Nagata|K.Nagata]], [[Osamu Sato|O.Sato]], Y.Ohoka<!-- Yoshiki Ohoka? -->, S.Yonekura, H.Lee, [[Kotaro Hayashida|K.Hayashida]]
+
*'''Special Thanks:''' [[Hiroshi Aso|H.Aso]], [[Koichi Nagata|K.Nagata]], [[Osamu Sato|O.Sato]], [[Yoshiki Ooka|Y.Ohoka]], S.Yonekura, [[Hiroyasu Lee|H.Lee]], [[Kotaro Hayashida|K.Hayashida]]
*'''Presented by:''' [[Sega|Sega Enterprises Ltd.]]
+
*'''Presented by:''' [[Sega Enterprises Ltd.]]
 
| source=In-game credits
 
| source=In-game credits
 +
| pdf=After Burner 32X credits.pdf
 
| console=32X
 
| console=32X
 
}}
 
}}
Line 56: Line 201:
 
==Promotional material==
 
==Promotional material==
 
{{gallery
 
{{gallery
 +
|{{gitem|Keep Devilishly Warm This Winter flyer back NL.png|NL flyer}}
 
|{{galleryPrintAd
 
|{{galleryPrintAd
|HobbyConsolas ES 043.pdf|hobbyconsolas|43|6-7
+
|hobbyconsolas|43|6-7
 
}}
 
}}
 
}}
 
}}
 +
 +
==Artwork==
 +
<gallery>
 +
AfterBurnerComplete 32X US Box Prototype.jpg|US prototype cover
 +
</gallery>
  
 
==Physical scans==
 
==Physical scans==
{{Ratings
+
{{ratings
 
| icon=32X
 
| icon=32X
| gamefan=77
 
| gamepro=78
 
| gamepro_source={{num|68|page=60|pdf=GamePro US 068.pdf|pdfpage=62}}
 
 
| gamesmaster=50
 
| gamesmaster=50
| gamesmaster_source={{num|26|page=45}}
+
| gamesmaster_source={{magref|gamesmaster|26|45}}
| gamesmastertv=66
 
| gamesmastertv_source={{num|77}}
 
| gamesworld=81
 
| gamesworld_source={{num|8|page=16}}
 
| joypad=75
 
| joypad_source={{num|41}}
 
| maniac=63
 
| maniac_source={{num|2/95|page=45|pdf=MAN!AC DE 1995-02.pdf}}<!-- As "After Burner 2" -->
 
| mega=81
 
| mega_source={{num|27|page=32/33}}
 
| megafun=51
 
| megafun_source={{num|2/95|page=105|pdf=MegaFun DE 1995-02.pdf}}
 
| mms=53
 
| mms_source={{num|29|page=88/89|pdf=MeanMachinesSega29UK.pdf|pdfpage=88}}
 
| nextgeneration=60
 
| nextgeneration_source={{num|2|page=93|pdf=NextGeneration US 02.pdf|pdfpage=95}}<!-- As "Super Afterburner" -->
 
| playerone=78
 
| playerone_source={{num|52|page=122|pdf=PlayerOne FR 052.pdf}}
 
| smz=45
 
| smz_source={{num|48|page=22}}
 
| sfsw=72
 
| sfsw_source={{num|3/95|page=6/7|pdf=SegaForce SE 1995 03.pdf|pdfpage=6}}
 
| segapower=62
 
| segapower_source={{num|64|page=54}}
 
| segapro=84
 
| segapro_source={{num|41|page=61}}
 
| ufg=51
 
| ufg_source={{num|3|page=86/87|pdf=UltimateFutureGames UK 03.pdf|pdfpage=82}}
 
| videogames=53
 
| videogames_source={{num|2/95|page=91|pdf=VideoGames DE 1995-02.pdf|pdfpage=87}}
 
| videogamesus=70
 
| videogamesus_source={{num|76|page=76|pdf=VideoGames US 76.pdf}}
 
 
}}
 
}}
 
{{Scanbox
 
{{Scanbox
 +
| console=32X
 +
| region=JP
 +
| front=AftBurnComp 32x jp frontcover.jpg
 +
| back=AftBurnComp 32x jp backcover.jpg
 +
| spine=AfterBurnerComp MD JP BoxSpine.jpg
 +
| cart=AfterBurnerComplete 32X JP Cart.jpg
 +
| carttop=AfterBurnerComp MD JP CartTop.jpg
 +
| manual=Afterburnercomp 32x jp manual.pdf
 +
}}{{Scanbox
 
| console=32X
 
| console=32X
 
| region=US
 
| region=US
Line 114: Line 239:
 
| front=After Burner 32X EU Box.jpg
 
| front=After Burner 32X EU Box.jpg
 
| cart=AfterBurnerComplete 32X EU Cart.jpg
 
| cart=AfterBurnerComplete 32X EU Cart.jpg
 +
| manual=AfterBurnerComplete 32X EU manual.jpg
 +
}}
 +
{{Scanbox
 +
| console=32X
 +
| region=PT
 +
| front=After Burner 32X PT Box.jpg
 +
| cart=
 
| manual=
 
| manual=
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=32X
 
| console=32X
| region=JP
+
| region=AU
| front=AftBurnComp 32x jp frontcover.jpg
+
| front=
| back=AftBurnComp 32x jp backcover.jpg
+
| cart=
| spine=AfterBurnerComp MD JP BoxSpine.jpg
+
| manual=
| cart=AfterBurnerComplete 32X JP Cart.jpg
 
| carttop=AfterBurnerComp MD JP CartTop.jpg
 
| manual=Afterburnercomp 32x jp manual.pdf
 
 
}}
 
}}
  
 
==Technical information==
 
==Technical information==
===ROM dump status===
+
{{mainArticle|{{PAGENAME}}/Technical information}}
{{romtable|
+
==External links==
{{rom|32X|sha1=9CF575FEB036E2F26E78350154D5EB2FD3825325|md5=EC9529858CC7961B39F5382B2F657B8F|crc32=204044C4|size=2MB|date= |source=Cartridge (JP/US)|comments= |quality=good|prototype=}}
+
* Sega of America webpage: [https://web.archive.org/web/19990204023210/http://www.sega.com:80/products/games/00010.html 32X]
{{rom|32X|sha1=C7D56CC75DC9A5206FDA6A080CBEDAE9F48C82BC|md5=A8E05BD3CDF97E1811EBD6D52C4371A7|crc32=029106F5|size=2MB|date= |source=Cartridge (EU)|comments= |quality=good|prototype=}}
 
}}
 
  
 
==References==
 
==References==

Latest revision as of 18:54, 12 November 2024

n/a

AfterBurnerComplete title.png

After Burner Complete
System(s): Sega 32X
Publisher: Sega Enterprises, Ltd. (JP, EU), Sega of America (US)
Developer:
Distributor: Ecofilmes (PT)
Original system(s): Sega X Board
Peripherals supported: Six Button Control Pad, XE-1 AP
Genre: 3D Shooting[1], Shooting[2]

















Number of players: 1
Release Date RRP Code
Sega 32X
JP
¥4,9804,980 GM-4006
Sega Rating: All Ages
Sega 32X
US
$49.9949.99[4] 84507
ESRB: Kids to Adults
Sega 32X
EU
84507-50
ELSPA: 3+ OK
Sega 32X
PT
MD32X84507
ELSPA: 3+ OK
Sega 32X
UK
£39.9939.99[7][8] 84507-50
ELSPA: 3+ OK
Sega 32X
AU

After Burner Complete (アフターバーナー・コンプリート), also known as After Burner II Complete or simply After Burner, is an enhanced Sega 32X port of After Burner II, released in 1995 by Rutubo Games and Sega.

Gameplay

After Burner 32X, Reload Weapons.png

In-flight reloading

The game is a rail shooter where the player pilots a F-14 Tomcat jet fighter (called the "SSF-14" in the US instruction manual). The jet flies itself on set paths through the stages, and the player controls its position on screen and its weapons. The vertical controls are inverted to simulate a flight stick, climbing with Down and descending with Up (though this can be changed in the options). It banks with Left or Right. The jet is equipped with two Vulcan cannons, which have unlimited ammunition, and heat-seeking missiles, which are limited in supply. There is an "Auto Vulcan" option that automatically fires the Vulcan cannons continuously. A reticle appears in front of the jet, which is used to aim the Vulcan cannons; additionally, enemies caught in the reticle are "locked-on" and targeted if the player fires a guided missile. Missiles are limited; the player starts with 50 (with a large missile icon representing 10 missiles), which are replenished in-flight or by landing on an allied air strip in between certain stages.

Using a standard control pad, the jet fires its Vulcan guns with A or C (unless "Auto Vulcan" is enabled) and fires its missiles with B. It slows down by holding A and speeds up by holding C. Using a Six Button Control Pad, the jet can roll by holding A while turning with Left or Right. It also rolls by changing direction quickly when turning. The jet automatically rolls when turning if it is being pursued by an enemy fighter to evade its fire. It fires its Vulcan guns with C (unless "Auto Vulcan" is enabled) and fires its missiles with B. It can change its speed to low by holding X, to middle by holding Y, or to high by holding Z (with the jet engaging its afterburners at the highest speed).

The jet crashes if it takes enemy fire. The stage continues with a spare jet if the player has one (the player can choose to start with 3, 4, 5, or 6 in the options). The player earns an extra jet at 3,000,000 and 10,000,000 points and every 10,000,000 points after that. There are several selectable difficulty levels (Extra Easy, Easy, Normal, Hard, and Hardest).

Stages

The game can be continued from stages 5, 9, 13, and 19 once reached, through a new option that appears on the title screen.

Stages 5 and 13 are allied air bases where the plane replenishes its missiles.

Stages 8 and 17 are bonus stages where the player destroys enemy bases for bonus points.

After Burner 32X, Stage 1.png

Stage 1

After Burner 32X, Stage 2.png

Stage 2

After Burner 32X, Stage 3.png

Stage 3

After Burner 32X, Stage 4.png

Stage 4

After Burner 32X, Stage 5.png

Stage 5

After Burner 32X, Stage 6.png

Stage 6

After Burner 32X, Stage 7.png

Stage 7

After Burner 32X, Stage 8.png

Stage 8

After Burner 32X, Stage 9.png

Stage 9

After Burner 32X, Stage 10.png

Stage 10

After Burner 32X, Stage 11.png

Stage 11

After Burner 32X, Stage 12.png

Stage 12

After Burner 32X, Stage 13.png

Stage 13

After Burner 32X, Stage 14.png

Stage 14

After Burner 32X, Stage 15.png

Stage 15

After Burner 32X, Stage 16.png

Stage 16

After Burner 32X, Stage 17.png

Stage 17

After Burner 32X, Stage 18.png

Stage 18

After Burner 32X, Stage 19.png

Stage 19

After Burner 32X, Stage 20.png

Stage 20

After Burner 32X, Stage 21.png

Stage 21

After Burner 32X, Stage 22.png

Stage 22

After Burner 32X, Stage 23.png

Stage 23

History

During most of its development it was known as Super After Burner.

Similar to the 32X version of Space Harrier, After Burner Complete saw mixed reviews from the press, being seen as a simple port of an ageing arcade game which offered few improvements over the Sega Mega Drive version of After Burner II (released back in 1990).

Versions

After Burner Complete is extremely similar to the arcade release of After Burner II, with minor tweaks to make it more suited to a home console environment, and an options screen allowing for adjustments in difficulty and control schemes. But features slightly lower resolution sprites in places and runs at half the frame rate (30FPS vs. 60FPS).

It was the most accurate home version of After Burner at the time of release (bettered the following year by Sega Ages After Burner II on the Sega Saturn).

Localised names

Also known as
Language Localised Name English Translation
English (US) After Burner After Burner
Japanese アフターバーナー・コンプリート After Burner Complete

Production credits

Source:
In-game credits
After Burner 32X credits.pdf
[9]


Magazine articles

Main article: After Burner Complete/Magazine articles.

Promotional material

Keep Devilishly Warm This Winter flyer back NL.png
NL flyer
Keep Devilishly Warm This Winter flyer back NL.png
Logo-pdf.svg
Print advert in Hobby Consolas (ES) #43: "Abril 1995" (1995-xx-xx)
Logo-pdf.svg

Artwork

Physical scans

Sega Retro Average 
Publication Score Source
50 [10]
Sega 32X
50
Based on
1 review
Sega Retro Average 
Publication Version Score
Famitsu (JP) NTSC-J
63
[11]
Freak (IL)
86
[12]
GameFan (US) NTSC-U
77
[13]
GamePro (US) NTSC-U
78
[4]
GamesMaster (UK) PAL
66
[14]
Games World: The Magazine (UK) PAL
81
[15]
Joypad (FR) PAL
75
[16]
MAN!AC (DE) PAL
63
[17]
Mega (UK) PAL
81
[7]
Mega Fun (DE) NTSC-U
51
[18]
Mean Machines Sega (UK) PAL
53
[6]
Next Generation (US) NTSC-U
50
[3]
Player One (FR)
78
[19]
Play Time (DE) PAL
69
[20]
Saturn Fan (JP) NTSC-J
76
[21]
Score (CZ)
65
[22]
Sega Magazine (UK) PAL
77
[8]
Sega Power (UK) PAL
62
[23]
Sega Pro (UK) PAL
84
[24]
Sega Force (SE)
72
[25]
Sega Megazone (AU)
45
[26]
Sega Saturn Magazine (JP) NTSC-J
92
[27]
Super Juegos (ES)
92
[28]
Todo Sega (ES)
86
[29]
Ultimate Future Games (UK) PAL
51
[30]
Video Games (DE) PAL
53
[31]
VideoGames (US)
70
[32]
Sega 32X
70
Based on
27 reviews

After Burner Complete

32X, JP
AftBurnComp 32x jp backcover.jpgAfterBurnerComp MD JP BoxSpine.jpgAftBurnComp 32x jp frontcover.jpg
Cover
AfterBurnerComp MD JP CartTop.jpg
AfterBurnerComplete 32X JP Cart.jpg
Cart
Afterburnercomp 32x jp manual.pdf
Manual
32X, US
AfterBurner 32X US Box Back.jpgAfterBurner 32X US Box Front.jpg
Cover
After Burner 32X US Cart.jpg
Cart
Afterburnercomplete 32x us manual.pdf
Manual
32X, EU
After Burner 32X EU Box.jpg
Cover
AfterBurnerComplete 32X EU Cart.jpg
Cart
AfterBurnerComplete 32X EU manual.jpg
Manual
32X, PT
After Burner 32X PT Box.jpg
Cover
32X, AU

Technical information

Main article: After Burner Complete/Technical information.

External links

  • Sega of America webpage: 32X

References

  1. File:AftBurnComp 32x jp frontcover.jpg
  2. 2.0 2.1 http://sega.jp/fb/segahard/32x/soft.html (Wayback Machine: 2013-06-19 13:31)
  3. 3.0 3.1 Next Generation, "February 1995" (US; 1995-01-24), page 95
  4. 4.0 4.1 GamePro, "March 1995" (US; 1995-xx-xx), page 62
  5. Computer & Video Games, "December 1994" (UK; 1994-11-15), page 139
  6. 6.0 6.1 Mean Machines Sega, "March 1995" (UK; 1995-01-30), page 88
  7. 7.0 7.1 Mega, "December 1994" (UK; 1994-11-30), page 32
  8. 8.0 8.1 Sega Magazine, "January 1995" (UK; 1994-12-15), page 82
  9. File:After Burner 32X credits.pdf
  10. GamesMaster, "February 1995" (UK; 1995-01-22), page 45
  11. Famitsu, "1995-01-20" (JP; 1995-01-06), page 40
  12. Freak, "4/95" (IL; 1995-xx-xx), page 1
  13. GameFan, "Volume 3, Issue 4: April 1995" (US; 1995-xx-xx), page 19
  14. GamesMaster (UK) "Series 4, episode 15" (1994-12-27, 24:00) (+8:58)
  15. Games World: The Magazine, "February 1995" (UK; 1994-12-xx), page 15
  16. Joypad, "Avril 1995" (FR; 1995-0x-xx), page 78
  17. MAN!AC, "02/95" (DE; 1995-01-11), page 45
  18. Mega Fun, "02/95" (DE; 1995-01-18), page 105
  19. Player One, "Avril 1995" (FR; 1995-0x-xx), page 122
  20. Play Time, "2/95" (DE; 1995-01-04), page 101
  21. Saturn Fan, "1995 April" (JP; 1995-03-08), page 41
  22. Score, "Březen 1995" (CZ; 1995-03-01), page 44
  23. Sega Power, "March 1995" (UK; 1995-01-19), page 54
  24. Sega Pro, "February 1995" (UK; 1994-12-29), page 61
  25. Sega Force, "3/95" (SE; 1995-06-20), page 6
  26. Sega Megazone, "February 1995" (AU; 1995-0x-xx), page 22
  27. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 84
  28. Super Juegos, "Enero 1995" (ES; 199x-xx-xx), page 62
  29. Todo Sega, "Febrero 1995" (ES; 1995-0x-xx), page 32
  30. Ultimate Future Games, "February 1995" (UK; 1995-01-01), page 86
  31. Video Games, "2/95" (DE; 1995-01-18), page 91
  32. VideoGames, "May 1995" (US; 1995-0x-xx), page 76


After Burner Complete

AfterBurnerComplete title.png

Main page | Comparisons | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information


No results



Games in the After Burner Series
Arcade
After Burner (1987) | After Burner II (home computers) (1987) | G-LOC: Air Battle (home computers) (1990) | Strike Fighter (1991) | Sky Target (1995) | Sega Strike Fighter (2000) | After Burner Climax (2006)
Sega Master System
After Burner (1987) | G-LOC: Air Battle (1991)
LCD handheld game
After Burner (1988)
Sega Mega Drive
After Burner II (1990) | G-LOC: Air Battle (1993)
Sega Game Gear
G-LOC: Air Battle (1990)
Sega Mega-CD
After Burner III (1992)
Sega 32X
After Burner Complete (1995)
Sega Saturn
Sega Ages After Burner II (1996) | Sky Target (1997)
Windows PC
Sky Target (1997)
Mobile phone
After Burner II (200x) | After Burner II DX (2007)
Sony PlayStation 2
Sega Ages 2500 Series Vol. 10: After Burner II (2004)
Sony PlayStation Portable
After Burner: Black Falcon (2007)
Xbox 360
Sony PlayStation 3
After Burner Climax (2010)
Nintendo 3DS
3D After Burner II (2013)
Google Android OS
iOS
After Burner Climax (2013)
After Burner related media
Music
Sega Game Music Vol. 3 After Burner (1987) | After Burner (1990) | Strike Fighter (1991) | Yu Suzuki Produce After Burner II (1997) | Yu Suzuki Produce G-LOC/R360/Virtua Racing (1998) | After Burner Climax Sound Track (2006) | After Burner 20th Anniversary Box (2007) | After Burner II (2018) | G-LOC Air Battle: Series Music Collection (2020)
Film
After Burner (1987) | After Burner / Super Hang-On (1987)