Difference between revisions of "Sega Neptune"

From Sega Retro

m (Text replacement - "maker=Sega" to "maker=Sega Enterprises, Ltd.")
 
(12 intermediate revisions by 3 users not shown)
Line 2: Line 2:
 
| logos=
 
| logos=
 
| consoleimage=Neptune.jpg
 
| consoleimage=Neptune.jpg
| imgwidth=
 
 
| name=
 
| name=
| maker=[[Sega]]
+
| maker=[[Sega Enterprises, Ltd.]]
 
}}
 
}}
 
'''Sega Neptune''' was a two-in-one [[Sega Mega Drive]] and [[Sega 32X]] console announced by [[Sega]] but never released to the public. Some sources claim the intended name for the console in North America was '''Genesis 32X System'''.
 
'''Sega Neptune''' was a two-in-one [[Sega Mega Drive]] and [[Sega 32X]] console announced by [[Sega]] but never released to the public. Some sources claim the intended name for the console in North America was '''Genesis 32X System'''.
Line 10: Line 9:
 
Sega had admitted how expensive and problematic the 32X was, and so decided to make a combined version of the Mega Drive and 32X, which they felt was a better idea. However, by the time a prototype came out, the [[Sega Saturn]] was ready for release. Sega felt that gamers would now not be interested in the Sega Neptune, if it had been released, so the project was scrapped. Plans for the system supposedly included the ability to play [[Sega Mega-CD]] titles too.
 
Sega had admitted how expensive and problematic the 32X was, and so decided to make a combined version of the Mega Drive and 32X, which they felt was a better idea. However, by the time a prototype came out, the [[Sega Saturn]] was ready for release. Sega felt that gamers would now not be interested in the Sega Neptune, if it had been released, so the project was scrapped. Plans for the system supposedly included the ability to play [[Sega Mega-CD]] titles too.
  
Had the Neptune been released, it would have been available in late 1995{{fileref|NextGeneration US 02.pdf|page=24}} for $149.99 in the United States, rising to around $220 with a game{{fileref|GameFan US 0303.pdf|page=106}}, and £200 in the United Kingdom.
+
Had the Neptune been released, it would have been available in late 1995{{magref|nextgeneration|2|24}} (later pushed back to Q1{{magref|egm2|12|27}} (or "Winter"{{fileref|1995SegaProductCatalog US.pdf|page=20}}) 1996) for $149.99 in the United States{{magref|egm|66|56}}, rising to around $220 with a game{{magref|gamefan|0303|106}}, and £200 in the United Kingdom. The 32X version of ''[[Virtua Fighter]]'' was meant to debut alongside the system{{magref|segamaguk|15|12}}.
  
 
In 2001, gaming magazine ''Electronic Gaming Monthly'' announced that prototype copies of the Neptune had been found at a warehouse and were up for sale to the public (via the now defunct [http://www.seganeptune.com Seganeptune.com] website). This was an April Fool's joke, but generated a lot of buzz amongst the Sega community.
 
In 2001, gaming magazine ''Electronic Gaming Monthly'' announced that prototype copies of the Neptune had been found at a warehouse and were up for sale to the public (via the now defunct [http://www.seganeptune.com Seganeptune.com] website). This was an April Fool's joke, but generated a lot of buzz amongst the Sega community.
 +
 +
==Status of prototype models==
 +
It is not known how many Neptune prototypes were made, however one, easily identified by what appears to be splatters of white paint, currently tours with the Videogame History Museum, appearing in locations such as the US National Videogame Muesum in Dallas, Texas, [[E3]], [[Game Developers Conference]] and the annual Classic Gaming Expo formed by the same people. The prototype isn't thought to contain any electronics, just a combination of wood and plastic to give the impression of a near-final system.
 +
 +
The Neptune's release into the wild is thought to have been caused by former Sega of America employee [[Clint Dyer]], who is also thought to have sold several prototypes of unreleased Mega Drive and Mega-CD games around 1999/2000, most notably ''[[Sonic Crackers]]''{{ref|https://web.archive.org/web/20130521191108/http://www.nintendoplayer.com/unreleased/sonic-crackers/}}.
  
 
==Magazine articles==
 
==Magazine articles==
:''Main article: [[Sega Neptune/Magazine articles]]''
+
{{mainArticle|Sega Neptune/Magazine articles}}
 
<gallery>
 
<gallery>
 
File:Seganeptunead.jpg|Magazine announcement of the "Genesis 32X System".
 
File:Seganeptunead.jpg|Magazine announcement of the "Genesis 32X System".
File:STCNeptune.jpg|Sega Neptune (and Sega Saturn)'s announcement in [[sonic:Sonic the Comic|Sonic the Comic]] #48.
 
 
</gallery>
 
</gallery>
  
 
==External links==
 
==External links==
* [http://www.consoledatabase.com/consoleinfo/seganeptune Sega Neptune Console Database]
+
* [http://www.consoledatabase.com/consoleinfo/seganeptune Sega Neptune on Console Database]
* [http://web.archive.org/web/20021011195313/http://www.seganeptune.com/ Web Archive copy of SegaNeptune.com, dated October 2002]
+
* [https://web.archive.org/web/20010401205602/http://www.seganeptune.com/ SegaNeptune.com] (archive)
  
 
==References==
 
==References==

Latest revision as of 08:08, 16 November 2024

Neptune.jpg
Sega Neptune
Manufacturer: Sega Enterprises, Ltd.

Sega Neptune was a two-in-one Sega Mega Drive and Sega 32X console announced by Sega but never released to the public. Some sources claim the intended name for the console in North America was Genesis 32X System.

Sega had admitted how expensive and problematic the 32X was, and so decided to make a combined version of the Mega Drive and 32X, which they felt was a better idea. However, by the time a prototype came out, the Sega Saturn was ready for release. Sega felt that gamers would now not be interested in the Sega Neptune, if it had been released, so the project was scrapped. Plans for the system supposedly included the ability to play Sega Mega-CD titles too.

Had the Neptune been released, it would have been available in late 1995[1] (later pushed back to Q1[2] (or "Winter"[3]) 1996) for $149.99 in the United States[4], rising to around $220 with a game[5], and £200 in the United Kingdom. The 32X version of Virtua Fighter was meant to debut alongside the system[6].

In 2001, gaming magazine Electronic Gaming Monthly announced that prototype copies of the Neptune had been found at a warehouse and were up for sale to the public (via the now defunct Seganeptune.com website). This was an April Fool's joke, but generated a lot of buzz amongst the Sega community.

Status of prototype models

It is not known how many Neptune prototypes were made, however one, easily identified by what appears to be splatters of white paint, currently tours with the Videogame History Museum, appearing in locations such as the US National Videogame Muesum in Dallas, Texas, E3, Game Developers Conference and the annual Classic Gaming Expo formed by the same people. The prototype isn't thought to contain any electronics, just a combination of wood and plastic to give the impression of a near-final system.

The Neptune's release into the wild is thought to have been caused by former Sega of America employee Clint Dyer, who is also thought to have sold several prototypes of unreleased Mega Drive and Mega-CD games around 1999/2000, most notably Sonic Crackers[7].

Magazine articles

Main article: Sega Neptune/Magazine articles.

External links

References


Sega Mega Drive
Topics Technical specifications (Hardware comparison) | History | List of games | Magazine articles | Promotional material | Merchandise | Cartridges | TradeMark Security System
Hardware Japan | North America | Western Europe | Eastern Europe | South America | Asia | South Korea | Australasia | Africa
EZ Games | Genesis 3 | LaserActive | Mega Jet | Mega PC | Mega Play | Mega-Tech System | Mega 6 | Nomad | Teradrive | Mega Drive Mini | Mega Drive Mini 2
New Mega Drive | Tianli VCD/DVD Players | "Consoles on a chip" | Licensed clones (Magic 2 | Mega Game II | Power Pegasus | Super Bitman)
Unlicensed clones
Add-ons Game Box | Power Base Converter | Mega-CD | 32X (Mega-CD 32X) | Mega Modem | Demo System DS-16
Cases Sega Genesis Nomad Carrying Case | System Carry Case
Controllers Control Pad | Six Button Control Pad | 6 Button Arcade Pad | Arcade Power Stick 6B | Konami Justifier | MK-1470
Action Chair | Activator | Arcade Power Stick | Keyboard | MegaFire | Mouse | Mega Stick | Menacer | Remote Arcade System | Ten Key Pad | Third Party Controllers
Accessories 4 Way Play | AC adaptor | Cleaning System | Control Pad Extension Cord | Game Factory | Genesis Speakers | Headset | HeartBeat Catalyst | Microphone | Region converter cartridges | Mega Terminal | Nomad PowerBack | RF Unit | SCART Cable | Stereo Audio Video Cable | Team Player | Video Monitor Cable | Third-party AC adaptors | Third Party Accessories
Network services Sega Channel | Sega Game Toshokan | Mega Anser | Mega Net | TeleBradesco Residência | XB∀ND
Development tools ERX 308P | ERX 318P | Sprobe | SNASM68K | SNASM2 (Mega Drive) | SNASM2 (32X) | PSY-Q Development System (Mega Drive) | PSY-Q Development System (32X) | 32X CartDev | Sega Mars Development Aid System | Sega 32X Development Target
Unreleased Edge 16 | Floppy Disk Drive | Mega Play 1010 | Sega VR | Teleplay System | Video Jukebox