Difference between revisions of "Primal Rage"

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{{Bob
 
{{Bob
 
| bobscreen=PrimalRage Title.png
 
| bobscreen=PrimalRage Title.png
| screenwidth=
+
| bobscreen2=PrimalRage MD TitleScreen.png
| title=
+
| bobscreen3=PrimalRage Saturn Title.png
| publisher=[[Time Warner]]
+
| bobscreen4=PrimalRage GG Title.png
| developer=[[Probe]]
+
| tab1=32X
 +
| tab2=Mega Drive
 +
| tab3=Saturn
 +
| tab4=Game Gear
 +
| publisher={{company|[[Time Warner Interactive]]|system=MD,GG,SAT|region=US, EU}}
 +
{{company|[[Sega of America]]|system=32X|region=US}}
 +
{{company|[[Sega Enterprises, Ltd.]]|system=32X|region=EU}}
 +
{{company|[[Game Bank]]|system=SAT|region=JP}}
 +
| developer={{company|[[Probe Entertainment]]|system=MD,32X,GG,SAT}}
 +
{{company|[[Time Warner Interactive]]|system=32X}}
 +
| distributor={{company|[[Ecofilmes]]|region=PT|system=MD,SAT}}
 +
{{company|[[Sega-Ozisoft]]|region=AU|system=MD}}
 +
{{company|[[Tec Toy]]|region=BR|system=MD}}{{company|[[SF Interactive Media]]|region=SE rental|system=MD}}
 +
| licensor=[[Atari Games]]
 
| system=[[Sega Mega Drive]], [[Sega 32X]], [[Sega Game Gear]], [[Sega Saturn]]
 
| system=[[Sega Mega Drive]], [[Sega 32X]], [[Sega Game Gear]], [[Sega Saturn]]
| romsize={{32X}} 4MB
 
| europe={{MD}} 1994
 
| usa={{MD}} September 1994
 
| japan=
 
 
| sounddriver=Probe/Andy Brock
 
| sounddriver=Probe/Andy Brock
| esrb=t
+
| peripherals={{32X}} {{MD}} [[Six Button Control Pad (Mega Drive)|Six Button Control Pad]] {{GG}} [[Gear-to-Gear Cable]]
| vrc=
+
| players=1-2
| sega=all
+
| genre=Fighting Action/Kakutou Action (格闘アクション){{fileref|PrimalRage Saturn JP Box Back.jpg}}, Action{{ref|https://web.archive.org/web/20191207025904/https://sega.jp/history/hard/segasaturn/software_l.html#tab04}}{{fileref|PrimalRage GG EU back.jpg}}
| pegi=
+
| languages={{LanguageList|en|format=MD,GG,32X}}{{LanguageList|en|fr|de|es|pt|it|format=SAT}}
|elspa=15
+
| originalsystem=Arcade boards
|usk=16
+
| releases={{releasesMD
|oflc=m15
+
| md_date_us=1995-08-25{{intref|Press release: 1995-08-25: TIME WARNER INTERACTIVE'S HIT ARCADE TITLE, 'PRIMAL RAGE(TM)' AVAILABLE FOR THE FIRST TIME ON HOME VIDEO-GAME AND COMPUTER SYSTEMS}}
 +
| md_code_us=T-48426
 +
| md_code2_us=301108-0150
 +
| md_rating_us=t
 +
| md_rrp_us=59.99{{magref|gameplayers|0809|46}}
 +
| md_date_us_sc=199x
 +
| md_rrp_us_sc=sub
 +
| md_rating_us_sc=
 +
| md_date_eu=1995-08-25{{magref|gwde|0708|15}}{{magref|gamesworld|12|23}}
 +
| md_code_eu=T-48426-50
 +
| md_rating_eu=15
 +
| md_date_eu_sc=199x
 +
| md_rrp_eu_sc=sub
 +
| md_rating_eu_sc=
 +
| md_date_uk=1995-08-25{{magref|ctw|550|16}}{{magref|gwde|0708|15}}{{magref|gamesworld|12|23}}
 +
| md_code_uk=T-48426-50
 +
| md_rating_uk=15
 +
| md_rrp_uk=49.99{{magref|segamaguk|22|90}}<!--54.99{{magref|gamesworld|12|23}}-->
 +
| md_date_au=1995
 +
| md_code_au=FPRI07SMC
 +
| md_rating_au=m15
 +
| md_date_au_Big box=1995
 +
| md_code_au_Big box=FPRI07SMC
 +
| md_rating_au_Big box=m15
 +
| md_date_br=199x
 +
| md_code_br=047130
 +
| md_rating_br=18
 +
| md_date_pl=1995
 +
| md_rrp_pl=200
 +
| md_date_pt=199x
 +
| md_code_pt=MDJ48426
 +
| md_date_se_r=199x
 +
| md_date_fi=199x
 +
| md_date_ru=199x{{fileref|Buka Price list 1997-06-30 RU.pdf|page=6}}
 +
| md_date_sa_sc=199x
 +
| md_rrp_sa_sc=sub
 +
| md_rating_sa_sc=
 
}}
 
}}
'''''Primal Rage''''' is a 1994 arcade fighting game by [[Atari]]. [[Probe]] and [[Time Warner Interactive]] were licensed to port the game to a variety of home consoles, including to the [[Sega Mega Drive]], [[Sega 32X]], [[Sega Game Gear]], and [[Sega Saturn]].
+
{{releasesSat
 +
| sat_date_jp=1998-03-26{{ref|https://web.archive.org/web/20191207025904/https://sega.jp/history/hard/segasaturn/software_l.html#tab04}}
 +
| sat_code_jp=T-18614G
 +
| sat_rrp_jp=5,800
 +
| sat_rating_jp=all
 +
| sat_date_us=1996-06-14{{ref|https://web.archive.org/web/19970606055131/http://www.sega-saturn.com/saturn/other/june-n.htm}}{{ref|https://groups.google.com/forum/#!searchin/rec.games.video.sega/primal$20rage|sort:date/rec.games.video.sega/8CIq8jyZ3ds/YXZV6lnbyd8J}}
 +
| sat_code_us=T-4802H
 +
| sat_code2_us=301108-0120
 +
| sat_rating_us=t
 +
| sat_date_eu=1996-08
 +
| sat_code_eu=T-4802H-50
 +
| sat_rating_eu=15
 +
| sat_date_uk=1996-07-17{{magref|ctw|596|17}}<!--1996-08{{magref|mms|47|84}}-->
 +
| sat_code_uk=T-4802H-50
 +
| sat_rating_uk=15
 +
| sat_rrp_uk=44.99{{magref|mms|47|84}}
 +
| sat_date_de=1996-08
 +
| sat_code_de=T-4802H-50
 +
| sat_rating_de=16
 +
| sat_date_au=199x
 +
| sat_date_pl=1996
 +
| sat_rrp_pl=219
 +
| sat_date_pt=199x
 +
| sat_code_pt=STJTW0468
 +
}}
 +
{{releasesGG
 +
| gg_date_us=1995-08-25{{intref|Press release: 1995-08-25: TIME WARNER INTERACTIVE'S HIT ARCADE TITLE, 'PRIMAL RAGE(TM)' AVAILABLE FOR THE FIRST TIME ON HOME VIDEO-GAME AND COMPUTER SYSTEMS}}
 +
| gg_code_us=T-48218
 +
| gg_code2_us=301108-0161
 +
| gg_rating_us=t
 +
| gg_rrp_us=29.99{{magref|gamepro|73|91}}
 +
| gg_date_eu=1995-08-25{{magref|gamesworld|12|23}}
 +
| gg_code_eu=T-48218-50
 +
| gg_rating_eu=15
 +
| gg_date_uk=1995-08-25{{magref|ctw|550|16}}{{magref|gamesworld|12|23}}
 +
| gg_code_uk=T-48218-50
 +
| gg_rating_uk=15
 +
| gg_rrp_uk=29.99{{magref|mms|36|84}}{{magref|segamaguk|22|96}}<!--39.99{{intref|GamePlayers US 0810.pdf|page=81}}-->
 +
}}
 +
{{releases32X
 +
| 32x_date_us=1995-11-14{{intref|Press release: 1995-08-25: TIME WARNER INTERACTIVE'S HIT ARCADE TITLE, 'PRIMAL RAGE(TM)' AVAILABLE FOR THE FIRST TIME ON HOME VIDEO-GAME AND COMPUTER SYSTEMS}}
 +
| 32x_code_us=84705
 +
| 32x_rating_us=t
 +
| 32x_rrp_us=69.99{{magref|gamepro|79|68}}
 +
| 32x_date_eu=1996-03{{magref|mms|41|86}}
 +
| 32x_code_eu=MK-84705
 +
| 32x_rating_eu=11
 +
| 32x_date_uk=1996-06-06{{magref|ctw|590|16}}<!--1996-03{{magref|mms|41|86}}-->
 +
| 32x_code_uk=MK-84705
 +
| 32x_rating_uk=11
 +
| 32x_rrp_uk=44.99{{magref|mms|41|86}}
 +
}}
 +
| esra=12
 +
| otherformats={{NonSega|Arcade|SNES|GB|AmigaAGA|IBMPC|JAGCD|PS}}
 +
| properties={{Properties|SAT|cinepak}}
 +
}}
 +
'''''{{PAGENAME}}''''' (プライマルレイジ) is a 1994 arcade fighting game by [[Atari Games]]. The following year, the game saw ports to the [[Sega Mega Drive]], [[Sega 32X]], [[Sega Game Gear]], and [[Sega Saturn]], amongst other platforms, developed by [[Probe Entertainment]] and published by [[Time Warner Interactive]] (with the exception of the 32X version which, like ''[[T-MEK]]'', was published by Sega instead).
 +
 
 +
The Japanese Saturn version, released nearly two years after the Western releases, is notable for being the only port of that time to be released under the [[Midway Manufacturing]] name, removing any mention of Time Warner Interactive as the company had been absorbed into Midway's home division a few years prior.
 +
 
 +
A [[Sega Mega-CD 32X]] version was planned{{magref|gamesworld|12|23}}, but cancelled.
 +
 
 +
==Story==
 +
A massive meteor strike has devastated Earth. Human civilization comes to an end in the ensuing cataclysms and humanity regresses into tribes of Stone Age dwellers. A primordial rainforest covers the land and the continental landmass has shifted into the shape of a fire-breathing dinosaur skull. The planet is now primitively referred to as "Urth" by the survivors of the cataclysms. Seven fearsome creatures with supernatural abilities emerge from their slumber deep within the Urth's crust, and become worshiped as gods by the humans, who form segregated clans beneath the ones they follow. The beasts themselves are divided between those who wish to keep peace on Urth, and those who attempt to plunge the world into further chaos for their own benefit.
 +
 
 +
==Gameplay==
 +
===Mega Drive, 32X, and Saturn versions===
 +
{{ScreenThumb|Primal Rage Saturn, Character Select.png|align=left|width=200|Character select}}
 +
{{ScreenThumb|Primal Rage Saturn, Urth.png|align=left|width=200|Urth}}
 +
''Primal Rage'' is a two-dimensional fighting game in which two players select characters resembling prehistoric beasts to battle each other in one-on-one combat for dominance of post-apocalyptic "Urth." Characters were created from models and stop-motion animation. The goal is to deplete the opposing character's health bar before the player's own runs out, with matches played to the best of three rounds. The health bar is depicted as an artery attached to a heart that beats faster as damage is taken (exploding upon defeat). Each character also has a stun bar, depicted as a spinal cord attached to a brain, that shows how close the character is to being dizzied. After an opponent is defeated, a brief moment is allowed for the player to perform a finishing move to end the match in a more dramatic fashion, similar to ''[[Mortal Kombat]]''.
 +
 
 +
During fights, human tribesmen wander in the background to worship the combatants as gods. Performing a combo or getting dizzied causes a worshiper to run into the foreground, where the creatures can devour them to regain health. Players can have up to three worshipers, depending on their score.
 +
 
 +
Characters move with {{left}} or {{right}} and duck with {{down}}. They jump with {{up}} and jump backward or forward with {{upleft}} or {{upright}}. They can jump faster and farther after holding {{down}} for a moment. There are "upper" and "lower" attacks, which vary depending on the character. Upper attacks typically consist of high punches, slashes, or chomps. Lower attacks typically consist of low punches, kicks, or tail whips. Characters perform an upper attack with {{X}} (quick) or {{Y}} (fierce) and a lower attack with {{A}} (quick) or {{B}} (fierce). Quick attacks are faster, while fierce attacks do more damage. Holding both the quick and fierce buttons together ({{X}}+{{Y}} for upper or {{A}}+{{B}} for lower) performs a "power" attack that does more damage.
  
==Storyline==
+
Unlike most fighting games, where the special moves are performed by moving the D-Pad followed by pressing one or more buttons, ''Primal Rage'' features a system where the player holds down certain buttons, performs the directional movements, then releases the buttons to execute the attack. Grapples and finishing moves are done using similar button combinations. Blocking is done by holding the D-Pad away from the opponent when standing or crouching. Not all special moves can be blocked. Some health and stun damage is still taken when blocking, but it is reduced. Characters are momentarily stunned when their stun bar is filled, though the bar recovers quickly when not taking damage. Taking a large amount of damage in a short time against an opponent with a considerable health lead can trigger a "Berserk" mode where the character does significantly more damage for 20 seconds.
A Meteor strikes the Earth and causes the continents to shift into the shape of a dinosaur skull breathing fire in an event known as the "Great Cataclysm". Sleeping giants of long ago are awakened from their slumber by these events and become gods for humanity to worship. With old Earth in ruins, humanity now sides with one of six gods and one goddess. From the ruins of old Earth comes the birth of New Urth. (that is indeed the correct spelling for this word in game: Urth.) Now, five dinosaur gods and two great ape gods fight to rule the New Urth. Conquering the others' lands in the total conquest for world domination.
 
  
==Mega Drive Port ==
+
In the Mega Drive and 32X versions, when playing with a [[Six Button Control Pad (Mega Drive)|Six Button Control Pad]], special moves can be mapped to {{Z}} or {{C}}. Each character has three mappable special moves, and the player can pick two of them to use in the options. When playing with a standard three-button control pad, upper quick is {{Start}}, upper fierce is {{A}}, lower quick is {{B}}, and lower fierce is {{C}} (and there are no shortcuts for special moves).
  
===Limitations and Changes===
+
In the Saturn version, an upper power attack can be done with {{Z}} or a lower power attack can be done with {{C}}, rather than needing to hold two buttons simultaneously. These buttons can be used for special moves that require pushing multiple buttons simultaneously.
The Mega Drive port isn't one of the better ports of the game. While most of the combos from Arcade version 2.3 were carried over, the port is more based upon the older Arcade versions 1.9 or 1.7. This means each character has only two fatalities since the 2.3 fatalities aren't there. Attacks exclusive to version 2.3 were also not included. Also, Talon's Shredder Fatality does what it did in the older games. Rather than leaving the opponent standing all mangled and cut up like in Arcade version 2.3, blood just flies everywhere like in the older versions of the Arcade version 2.3. The sprites were scaled to fit the limitations of the Mega Drive hardware, which is often met by harsh criticism. The Color Palletes are also limited as well. Comboing works like that of the 2.3 version but there are some differences. Diablo's Fireball fatality is different than his Arcade rendition. Instead of firing a gigantic but pixelated fireball at his opponent like in the arcade, Diablo fires three small fireballs at the opponent and they spin around the opponent frying them.  
 
  
===Exclusive Features and Easter Eggs===
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====Modes====
Although the Mega Drive port had it's problems, it had some exclusive features and an exclusive Easter Egg. The main exclusive feature was to be able to customize the six button controller in options to allow two of the buttons to use one of the character's special attacks. There are three special attacks for each character available on the options to choose from but the player can only play with two at a time on the six button controller. The Easter Egg exclusive to the Mega Drive version involved going to the cheat menu and selecting the option "Okay Right?", then selecting Diablo to play as. Diablo's worshipers would be replaced by a devil with a picture of one of the developer's heads on it. The devil will bounce up and down at the end of the battle regardless if Diablo wins or not.
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In the single-player arcade mode, the player selects any character and faces with a series of fights against computer-controlled beasts of increasing difficulty. There are 16 selectable difficulty levels. The player gains dominion over each portion of Urth as opponents are defeated. Instead of a final boss, the final battle (accessible only at difficulty level 7 or higher in the Mega Drive and 32X versions or difficulty level 10 or higher in the Saturn version) consists of fighting all the other monsters one at a time in a single battle. Opponents that were previously defeated with a finishing move take more damage from attacks. This match has no time limit, and the character does not gain any health back in between opponents. However, the fight is preceded by a "feast" mini-game where the character can increase his or her health bar by eating as many worshipers as possible within a time limit. A second player can challenge the first at any time by pressing {{Start}}, with the winner continuing the game.
  
===Controversy===
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The game also has a single-player training mode, where the player can practice against a dummy opponent with infinite health, and a two-player versus mode, where two players can battle each other (with settable handicaps for each player).
The Mega Drive version was also controversial. There were reports of the game being removed from the shelves of some stores after a mother caught her 11 year old son playing Primal Rage and executing Chaos' Golden Shower Fatality (which is where Chaos urinates on the opponent with urine so acidic that it melts away the opponent's flesh leaving only the bones. The mother was so disgusted by this that she not only returned the game but launched a "grass roots" campaign that caused the game to be removed from some stores at various locations, regardless of what system it was on. Even the SNES version which had this fatality censored on it was also removed from store shelves.
 
  
==Sega Game Gear Port==
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The Saturn version features two additional two-player modes, Tug of War and Endurance. In Tug of War, the character's health bars are replaced by a single shared "Tug of War" bar. Inflicting damage on the opponent fills the bar with the player's color; covering the entire bar with the player's color wins the match. There are no rounds or time limit. In Endurance, players picks four characters each and fight until one player's characters have all been defeated.
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 +
====Characters====
 +
{{MoveListNote|legend=PrimalRage}}
 +
The Mega Drive and 32X versions of the game allows the player to assign the special moves marked as Special 1, Special 2, or Special 3 to {{Z}} or {{C}} in the options.
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Finishing moves can be done at any distance; the character automatically moves into the correct range before starting the move.
 +
=====The Virtuous Beasts=====
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This faction wants to maintain peace on Urth.
 +
{{InfoTable|
 +
{{InfoRow
 +
| title=Sauron
 +
| sprite={{sprite | Primal Rage Saturn, Characters.png | crop_width=168 | crop_height=240 | crop_x=0 | crop_y=0}}
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| desc=Sauron is the ''Tyrannosaur''-like god of hunger.
 +
{{MoveListTable | desc=Special moves |
 +
{{MoveListRow | Primal Scream<br>(Special 1) | {{hold|{{button|text=1}}+{{button|text=3}}|{{down}} {{up}}}} | Sauron roars, surrounding himself in a protective sphere that does stun damage and can knock opponents down.}}
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{{MoveListRow | Earthquake Stomp<br>(Special 2) | {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=4}}|{{up}} {{down}}}} | Sauron jumps and stomps the ground, sending grounded opponents flying. The opponent takes damage when launched, not when landing. This move is unblockable but can be avoided by jumping.}}
 +
{{MoveListRow | Cranium Crusher<br>(Special 3) | {{hold|{{button|text=1}}+{{button|text=4}}|{{down}} {{up}}}} | Sauron flies diagonally upward with a headbutt that can knock opponents down.}}
 +
{{MoveListRow | Leaping Bone Bash | {{hold|{{button|text=2}}+{{button|text=3}}|{{down}} {{up}} {{down}}}} | Sauron pounces to his opponent and gnaws them. This move is unblockable but can be avoided by jumping.}}
 +
{{MoveListRow | Stun Roar | {{hold|{{button|text=1}}+{{button|text=3}}|{{left}} {{right}}}} | Sauron roars out a projectile that does light health damage but significant stun damage.}}
 +
{{MoveListRow | Neck Throw | {{hold|{{button|text=2}}+{{button|text=4}}|{{right}} {{left}}}} (close) | Sauron bites his opponent on the neck and hurls them behind him.}}
 +
{{MoveListRow | Air Throw | {{button|text=2}}+{{button|text=4}} in midair (close) | Sauron bites his opponent in midair and throws them against the ground.}}
 +
{{MoveListRow | Human Chomp | {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=3}}+{{button|text=4}}|{{down}} {{down}} {{up}}}} | Sauron chomps human worshipers to restore some of his health.}}
 +
}}
 +
{{MoveListTable | desc=Finishing moves |
 +
{{MoveListRow | Carnage | {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=3}}+{{button|text=4}}|{{left}} {{right}} {{left}} {{right}} {{left}}}} | Sauron bites his opponent's neck and shakes them repeatedly.}}
 +
{{MoveListRow | Flesh Eating | {{hold|{{button|text=1}}+{{button|text=3}}|{{down}} {{down}}}}, then {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=3}}+{{button|text=4}}|{{up}} {{up}}}} | Sauron rips and eats his opponent after they fall.}}
 +
}}
 +
}}
 +
{{InfoRow
 +
| title=Talon
 +
| sprite={{sprite | Primal Rage Saturn, Characters.png | crop_width=168 | crop_height=240 | crop_x=168 | crop_y=0}}
 +
| desc=Talon is the ''Raptor''-like god of survival.
 +
{{MoveListTable | desc=Special moves |
 +
{{MoveListRow | Brain Basher<br>(Special 1) | {{hold|{{button|text=2}}+{{button|text=3}}|{{left}} {{up}} {{right}}}} | Talon jumps high into the air and lands on his opponent's head with a stomp.}}
 +
{{MoveListRow | Pounce and Flip<br>(Special 2) | {{hold|{{button|text=2}}+{{button|text=3}}|{{DPF}}}} | Talon runs toward his opponent, then jumps on them and mauls them.}}
 +
{{MoveListRow | Frantic Fury<br>(Special 3) | {{hold|{{button|text=1}}+{{button|text=4}}|{{down}} {{right}}}} | Talon spins around, slashing his claws, until the player releases the attack buttons or until he hits the opponent.}}
 +
{{MoveListRow | Slasher | {{hold|{{button|text=1}}+{{button|text=3}}+{{button|text=4}}|{{down}} {{right}}}} | Talon steps forward with two claw swipes.}}
 +
{{MoveListRow | Face Ripper | {{hold|{{button|text=2}}+{{button|text=4}}|{{down}} {{right}}}} (close) | Talon jumps on his opponent and bites them several times.}}
 +
{{MoveListRow | Jugular Bite | {{hold|{{button|text=2}}+{{button|text=4}}|{{left}} {{right}}}} during combo | Talon bites his opponent's neck, then tosses them. This move is unblockable and can only be done as part of a combo.}}
 +
{{MoveListRow | Run | {{hold|{{button|text=1}}+{{button|text=3}}|{{left}} or {{right}}}} | Talon moves forwards or backwards faster. He cannot jump while running.}}
 +
{{MoveListRow | Human Chomp | {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=3}}+{{button|text=4}}|{{right}} {{down}} {{left}}}} | Talon chomps human worshipers to restore some of his health.}}
 +
}}
 +
{{MoveListTable | desc=Finishing moves |
 +
{{MoveListRow | Heart Wrenching | {{hold|{{button|text=1}}+{{button|text=3}}+{{button|text=4}}|{{right}} {{down}} {{left}} {{up}} {{right}} {{down}} {{left}} {{up}}}} | Talon tears his opponent open with his claw and pulls out their heart to eat.}}
 +
{{MoveListRow | Shredder | {{hold|{{button|text=1}}+{{button|text=4}}|{{right}} {{down}} {{left}} {{up}} {{right}}}} | Talon shreds his opponent with his claws.}}
 +
}}
 +
}}
 +
{{InfoRow
 +
| title=Vertigo
 +
| sprite={{sprite | Primal Rage Saturn, Characters.png | crop_width=168 | crop_height=240 | crop_x=336 | crop_y=0}}
 +
| desc=Vertigo is the cobra-like goddess of insanity.
 +
{{MoveListTable | desc=Special moves |
 +
{{MoveListRow | Voodoo Spell<br>(Special 1) | {{hold|{{button|text=2}}+{{button|text=3}}|{{left}} {{left}}}} | Vertigo casts a spell in front of her that instantly stuns her opponent. This move is unblockable but can be avoided by jumping.}}
 +
{{MoveListRow | Venom Spit (Slow)<br>(Special 2) | {{hold|{{button|text=2}}+{{button|text=4}}|{{right}} {{right}}}} | Vertigo spits slow-moving venom across the screen.}}
 +
{{MoveListRow | Venom Spit (Fast) | {{hold|{{button|text=1}}+{{button|text=3}}|{{right}} {{right}}}} | Vertigo spits fast-moving venom across the screen.}}
 +
{{MoveListRow | Teleport<br>(Special 3) | {{hold|{{button|text=2}}+{{button|text=4}}|{{down}} {{down}}}} | Vertigo disappears and reappears behind her opponent.}}
 +
{{MoveListRow | Come Slither | {{hold|{{button|text=1}}+{{button|text=3}}|{{left}} {{left}}}} | Vertigo grabs her opponent with her tail and drags them toward her. The move does not connect if she is too close to her opponent.}}
 +
{{MoveListRow | Scorpion Sting | {{hold|{{button|text=2}}+{{button|text=3}}|{{right}} {{right}}}} | Vertigo stings her opponent with the end of her tail, which knocks opponents down.}}
 +
{{MoveListRow | Human Chomp | {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=3}}+{{button|text=4}}|{{down}} {{right}} {{up}}}} | Vertigo chomps human worshipers to restore some of her health.}}
 +
}}
 +
{{MoveListTable | desc=Finishing moves |
 +
{{MoveListRow | Petrify | {{hold|{{button|text=2}}+{{button|text=4}}|{{left}} {{left}} {{left}}}}, then {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=3}}+{{button|text=4}}|{{right}} {{right}}}} | Vertigo casts a spell that petrifies her opponent, then smashes the resulting stone figure into pieces with her tail.}}
 +
{{MoveListRow | Shrink and Eat | {{hold|{{button|text=2}}+{{button|text=4}}|{{left}} {{left}} {{left}}}}, then {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=3}}+{{button|text=4}}|{{down}} {{up}}}} | Vertigo casts a spell that shrinks her opponent, then eats them.}}
 +
}}
 +
}}
 +
{{InfoRow
 +
| title=Blizzard
 +
| sprite={{sprite | Primal Rage Saturn, Characters.png | crop_width=168 | crop_height=240 | crop_x=504 | crop_y=0}}
 +
| desc=Blizzard is the ape-like god of good.
 +
{{MoveListTable | desc=Special moves |
 +
{{MoveListRow | Mega Punch (Short)<br>(Special 1) | {{hold|{{button|text=1}}+{{button|text=3}}|{{left}} {{right}}}} | Blizzard winds up and steps forward with a punch. He has a brief period of invincibility at the beginning of the move.}}
 +
{{MoveListRow | Mega Punch (Long) | {{hold|{{button|text=2}}+{{button|text=4}}|{{left}} {{right}}}} | Blizzard winds up and steps forward with a punch. This move travels faster and does slightly more damage than the short punch. He has a brief period of invincibility at the beginning of the move.}}
 +
{{MoveListRow | Mega Punch (Quick) | {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=3}}+{{button|text=4}}|{{left}} {{right}}}} | Blizzard winds up and steps forward with a punch. He punches faster than the other punches but recovers slower. He has a brief period of invincibility at the beginning of the move.}}
 +
{{MoveListRow | Mega Punch (Fake) | {{hold|{{button|text=1}}+{{button|text=3}}|{{down}} {{up}}}} | Blizzard winds up but does not punch to fake-out an opponent.}}
 +
{{MoveListRow | Freeze Breath<br>(Special 2) | {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=4}}|{{left}} {{right}}}} | Blizzard breathes an ice projectile that freezes his opponent in place for a few seconds or until hit.}}
 +
{{MoveListRow | Ice Geyser | {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=4}}|{{down}} {{up}}}} (close) | Blizzard summons an ice geyser into the air that freezes his opponent. The geyser does not appear if an opponent is not within range.}}
 +
{{MoveListRow | Punching Bag | {{hold|{{button|text=1}}+{{button|text=4}}|{{right}} {{down}} {{left}} {{up}}}} | Blizzard grabs his opponent by the throat. While holding the opponent, Blizzard can follow up with {{repeat|{{button|text=1}}}} to punch them, {{button|text=2}} to knock them far away, {{button|text=3}} to launch them into the air, or {{button|text=4}} to launch them high into the air.}}
 +
{{MoveListRow | Ground Throw<br>(Special 3) | {{hold|{{button|text=2}}+{{button|text=3}}|{{right}} {{down}} {{left}} {{up}}}} (close) | Blizzard grabs his opponent, jumps, and throws them into the ground.}}
 +
{{MoveListRow | Air Throw | {{button|text=2}}+{{button|text=3}} in midair (close) | Blizzard grabs his opponent in midair and throws them against the ground.}}
 +
{{MoveListRow | Human Chomp | {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=3}}+{{button|text=4}}|{{left}} {{up}} {{right}} {{down}}}} | Blizzard chomps human worshipers to restore some of his health.}}
 +
}}
 +
{{MoveListTable | desc=Finishing moves |
 +
{{MoveListRow | Brain Bash | {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=4}}|{{down}} {{down}} {{left}} {{up}} {{right}}}} | Blizzard bashes his opponent into the ground with alternating fists until their brains bash out.}}
 +
{{MoveListRow | To-Da-Moon | {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=3}}+{{button|text=4}}|{{down}} {{down}} {{down}} {{down}} {{up}}}} | Blizzard grabs and pummels his opponent, then winds up a punch that sends them flying to the background.}}
 +
}}
 +
}}
 +
}}
 +
=====The Destructive Beasts=====
 +
This faction wants to plunge the world into further chaos.
 +
{{InfoTable|
 +
{{InfoRow
 +
| title=Chaos
 +
| sprite={{sprite | Primal Rage Saturn, Characters.png | crop_width=168 | crop_height=240 | crop_x=672 | crop_y=0}}
 +
| desc=Chaos is the ape-like god of decay.
 +
{{MoveListTable | desc=Special moves |
 +
{{MoveListRow | Grab and Throw<br>(Special 1) | {{hold|{{button|text=2}}+{{button|text=4}}|{{right}} {{left}}}} (close) | Chaos grabs his opponent by their throat and throws them over his back.}}
 +
{{MoveListRow | Power Puke (Slow) | {{hold|{{button|text=2}}+{{button|text=3}}|{{up}} {{right}}}} | Chaos pukes out a slow-moving vomit projectile that travels across the screen. It does low health damage but fair stun damage.}}
 +
{{MoveListRow | Power Puke (Fast)<br>(Special 2) | {{hold|{{button|text=1}}+{{button|text=4}}|{{up}} {{right}}}} | Chaos pukes out a fast-moving vomit projectile that travels across the screen. It does low health damage but fair stun damage.}}
 +
{{MoveListRow | Ground Shaker<br>(Special 3) | {{hold|{{button|text=2}}+{{button|text=3}}|{{left}} {{upleft}} {{downleft}}}} | Chaos jumps and slams the ground, sending grounded opponents flying. The opponent takes damage when launched, not when landing. This move is unblockable but can be avoided by jumping.}}
 +
{{MoveListRow | Fart of Fury | {{hold|{{button|text=2}}+{{button|text=3}}|{{down}} {{right}} {{up}} {{left}}}} | Chaos farts a toxic cloud that instantly stuns his opponent.}}
 +
{{MoveListRow | Flying Butt Slam | {{hold|{{button|text=2}}+{{button|text=4}}|{{down}} {{right}} {{up}} {{downright}}}} | Chaos jumps high into the air, then lands on his opponent with a butt slam. This move can be blocked while standing but not while crouching.}}
 +
{{MoveListRow | Battering Ram | {{hold|{{button|text=1}}+{{button|text=3}}|{{right}} {{right}}}} | Chaos charges forward with a shoulder ram.}}
 +
{{MoveListRow | Human Chomp | {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=3}}+{{button|text=4}}|{{right}} {{down}} {{left}} {{up}}}} | Chaos chomps human worshipers to restore some of his health.}}
 +
}}
 +
{{MoveListTable | desc=Finishing moves |
 +
{{MoveListRow | Golden Shower | {{hold|{{button|text=1}}+{{button|text=3}}|{{down}} {{down}}}}, then {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=3}}+{{button|text=4}}|{{left}} {{right}} {{left}} {{right}}}} | Chaos urinates on his opponent, which melts their flesh.}}
 +
{{MoveListRow | Cannonball | {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=3}}+{{button|text=4}}|{{downleft}} {{upright}} {{downright}} {{upleft}}}} | Chaos jumps into the water in the background. This move can only be done on stages with water.}}
 +
}}
 +
}}
 +
{{InfoRow
 +
| title=Armadon
 +
| sprite={{sprite | Primal Rage Saturn, Characters.png | crop_width=168 | crop_height=240 | crop_x=840 | crop_y=0}}
 +
| desc=Armadon is the ''Ceratopian''/''Thyreophoran''-like god of life.
 +
{{MoveListTable | desc=Special moves |
 +
{{MoveListRow | Bed-O-Nails<br>(Special 1) | {{hold|{{button|text=2}}+{{button|text=3}}|{{down}} {{up}}}} | Armadon curls into a spiked ball that damages opponents on contact.}}
 +
{{MoveListRow | Iron Maiden<br>(Special 2) | {{hold|{{button|text=2}}+{{button|text=3}}|{{left}} {{up}} {{right}}}} | Armadon jumps to his opponent and lands on them with his spiked back. This move is unblockable but can be avoided by jumping.}}
 +
{{MoveListRow | Horn Uppercut<br>(Special 3) | {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=3}}|{{downright}} {{right}} {{upright}}}} | Armadon rises into the air with his horn.}}
 +
{{MoveListRow | Mega Charge | {{hold|{{button|text=1}}+{{button|text=3}}|{{left}} {{down}} {{right}}}} | Armadon charges his opponent and rams them with his horn.}}
 +
{{MoveListRow | Gut Gouger | {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=3}}|{{right}} {{left}}}} (close) | Armadon gouges his opponent with his horn, then throws them behind him.}}
 +
{{MoveListRow | Spinning Death | {{hold|{{button|text=1}}+{{button|text=4}}|{{left}} {{right}} {{down}}}} | Armadon curls into a ball and spins forward.}}
 +
{{MoveListRow | Flying Spikes | {{hold|{{button|text=2}}+{{button|text=4}}|{{left}} {{up}}}} | Armadon bends forward and shoots spikes across the screen from his tail.}}
 +
{{MoveListRow | Human Chomp | {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=3}}+{{button|text=4}}|{{up}} {{right}} {{down}}}} | Armadon chomps human worshipers to restore some of his health.}}
 +
}}
 +
{{MoveListTable | desc=Finishing moves |
 +
{{MoveListRow | Gut Fling | {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=3}}|{{down}} {{down}} {{down}} {{down}} {{up}}}} | Armadon gores his opponent with his horn.}}
 +
{{MoveListRow | Meditation | {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=3}}+{{button|text=4}}|{{right}} {{down}} {{left}} {{right}} {{right}}}} | Armadon curls into a ball, and his horns generate electricity that fries his opponent.}}
 +
}}
 +
}}
 +
{{InfoRow
 +
| title=Diablo
 +
| sprite={{sprite | Primal Rage Saturn, Characters.png | crop_width=168 | crop_height=240 | crop_x=1008 | crop_y=0}}
 +
| desc=Diablo is the ''Tyrannosaur''-like god of evil.
 +
{{MoveListTable | desc=Special moves |
 +
{{MoveListRow | Torch<br>(Special 1) | {{hold|{{button|text=1}}+{{button|text=3}}|{{up}} {{right}}}} | Diablo breathes fire that fries and momentarily stuns his opponent. The player has to hold {{button|text=1}}+{{button|text=3}} for a second for the ability to have its effect.}}
 +
{{MoveListRow | Hot Foot<br>(Special 2) | {{hold|{{button|text=2}}+{{button|text=4}}|{{upleft}} {{downright}}}} | Diablo breathes a burst of fire at the ground, which sweeps his opponent. It can only be blocked while crouching.}}
 +
{{MoveListRow | Inferno Flash<br>(Special 3) | {{hold|{{button|text=2}}+{{button|text=3}}+{{button|text=4}}|{{up}}}} | Diablo disappears and reappears behind his opponent.}}
 +
{{MoveListRow | Fireball (Slow) | {{hold|{{button|text=2}}+{{button|text=4}}|{{down}} {{right}}}} | Diablo breathes a slow-moving fireball across the screen.}}
 +
{{MoveListRow | Fireball (Fast) | {{hold|{{button|text=1}}+{{button|text=3}}|{{down}} {{right}}}} | Diablo breathes a fast-moving fireball across the screen.}}
 +
{{MoveListRow | Mega Lunge | {{hold|{{button|text=1}}+{{button|text=4}}|{{left}} {{down}} {{right}}}} | Diablo charges head first toward his opponent and knocks them upward.}}
 +
{{MoveListRow | Pulverization | {{hold|{{button|text=1}}+{{button|text=4}}|{{up}} {{right}} {{down}}}} | Diablo jumps high into the air and lands on his opponent with multiple stomps.}}
 +
{{MoveListRow | Human Chomp | {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=3}}+{{button|text=4}}|{{down}} {{up}} {{down}}}} | Diablo chomps human worshipers to restore some of his health.}}
 +
}}
 +
{{MoveListTable | desc=Finishing moves |
 +
{{MoveListRow | Incinerator | {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=3}}+{{button|text=4}}|{{up}} {{right}} {{down}}}} | Diablo incinerates his opponent into a pile of bones with his fire breath.}}
 +
{{MoveListRow | Fireballs | {{hold|{{button|text=1}}+{{button|text=2}}+{{button|text=3}}+{{button|text=4}}|{{down}} {{up}} {{down}}}} | In the Saturn version, Diablo shoots a single large fireball that fries his opponent. In the Mega Drive and 32X versions, Diablo fires three smaller fireballs that burn his opponent.}}
 +
}}
 +
}}
 +
}}
  
===Limitations and Changes===
+
====Stages====
The game had to be severely watered down in order to be successfully ported. Only some of the moves and combos are present. Each character has only one fatality and Vertigo was excluded from this port. Most of the changes for this port are identical to those of the Gameboy Version of Primal Rage. However, unlike the Gameboy version of Primal Rage which had Golden Shower replaced with a new acidic puking fatality for Chaos, the Game Gear version still had Golden Shower in it. In addition to that, the Game Gear version was in color (albeit less colorful than some of the other versions though.).  
+
{{mainArticle|{{PAGENAME}}/Comparisons}}
 +
There are seven stages where fighting takes place, each representing one of the character's domains.
 +
{{gallery|widths=200|screens=yes|
 +
{{ginfo|Primal Rage Saturn, Stages, The Cove.png|The Cove|Stage of Sauron.}}
 +
{{ginfo|Primal Rage Saturn, Stages, The Strip.png|The Strip|Stage of Talon.}}
 +
{{ginfo|Primal Rage Saturn, Stages, The Tomb.png|The Tomb|Stage of Vertigo.}}
 +
{{ginfo|Primal Rage Saturn, Stages, The Cliff.png|The Cliff|Stage of Blizzard.}}
 +
{{ginfo|Primal Rage Saturn, Stages, The Ruins.png|The Ruins|Stage of Chaos.}}
 +
{{ginfo|Primal Rage Saturn, Stages, The Hollows.png|The Hollows|Stage of Armadon.}}
 +
{{ginfo|Primal Rage Saturn, Stages, The Inferno.png|The Inferno|Stage of Diablo.}}
 +
{{ginfo|Primal Rage Saturn, Stages, Final.png|Final Battle Ground|The final fight against every character in the game in a row takes place in this stage.}}
 +
}}
  
==32X Port==
+
==History==
 +
===Release===
 +
Home console versions of ''Primal Rage'' debuted on the 25th August 1995 in the US (backed by an $8 million USD marketing budget){{intref|Press release: 1995-08-25: TIME WARNER INTERACTIVE'S HIT ARCADE TITLE, 'PRIMAL RAGE(TM)' AVAILABLE FOR THE FIRST TIME ON HOME VIDEO-GAME AND COMPUTER SYSTEMS}} and Europe{{magref|gamesworld|12|23}}; dubbed "Primal Rage Day" by publisher [[Time Warner Interactive]]. Across all platforms (Mega Drive, Game Gear, [[Super NES]], [[Game Boy]], and [[IBM PC]]), 1 million copies were sold worldwide on launch day{{intref|Press release: 1995-09-11: Time Warner Interactive's Primal Rage(TM) pulls in heavy hits on Sega Channel}}, with higher-end machines (including the 32X and Saturn) having to wait until November 14 for their launches{{intref|Press release: 1995-08-25: TIME WARNER INTERACTIVE'S HIT ARCADE TITLE, 'PRIMAL RAGE(TM)' AVAILABLE FOR THE FIRST TIME ON HOME VIDEO-GAME AND COMPUTER SYSTEMS}}.
  
=== Enhancements Over the Mega Drive Version===
+
For subscribers of the US [[Sega Channel]], a "limited" version of ''Primal Rage'' was made available between the 1st and 24th of August, with the full game being made available for 24 hours on the 25th. On the 26th, a different build of the game was put up, which, if completed, would present players with an 800 number which could lead to players receiving prizes{{intref|Press release: 1995-09-11: Time Warner Interactive's Primal Rage(TM) pulls in heavy hits on Sega Channel}}. 24% of subscribers took part in the event{{intref|Press release: 1995-09-11: Time Warner Interactive's Primal Rage(TM) pulls in heavy hits on Sega Channel}}.
The Sega 32X version is identical to the Mega Drive version aside from better sprite scaling, a more vibrant color pallete, higher quality sound effects with some extra sound channels for a few of the music tracks , and the odd removal of the "Okay Right?" cheat in the cheat menu.
 
==Sega Saturn Port==
 
  
===Exclusive Features and Issues===
+
There were reports of the game being removed from the shelves of some stores after a mother caught her 11-year-old son playing the Mega Drive version of ''Primal Rage'' and executing Chaos' Golden Shower finishing move, in which Chaos urinates on the opponent with urine so acidic that it melts away his opponent's flesh, leaving only the bones. The mother was so disgusted by this that she not only returned the game but launched a "grass roots" campaign that caused the game to be removed from some stores at various locations (for all platforms, even the [[Super NES]] version, which had this finishing move censored).
The Sega Saturn port is actually nearly the same as the Playstation port except that it has some exclusive features. The Saturn version featured not only the opening cutscene seen in the Playstation version but also extra introductory cutscenes for each character. However, it does not display combo names like the Playstation version does. It also suffers from long loading times. However, most of the problems relating to music and loading present in the Playstation version were fixed in the Saturn version. However, it has been reported that the Saturn version has the same problem as the Playstation version where sometimes animations will stop at certain frames. These animations are present in the ROM but for some reason the game skips them in both version. However, upon loading the first fight each time the game is started up, these missing animations will display then for that first fight but won't do it again.
 
===Prototype Dump===
 
[[drx]] of hidden-palace.org recently obtained an alpha build of the Sega Saturn port of Primal Rage.
 
  
==Physical Scans==
+
==Versions==
 +
===Mega Drive version===
 +
The Mega Drive version of ''Primal Rage'' was handled by [[Probe Entertainment]], who had previously produced similar conversions of ''[[Mortal Kombat II]]'' for home consoles (including the Mega Drive). It is based on version 1.9 of the arcade game.
 +
 
 +
While ''Primal Rage'' on the Mega Drive retains all of the moves from the arcade version (albeit sometimes in slightly altered forms), in order to fit the game onto a 32 megabit (4MB) cartridge, the number of frames of animation were cut drastically. Sauron, for example, went from 943 frames in total, to around 180{{magref|mms|32|22}}.
 +
 
 +
The sprites and colors were scaled to fit the limitations of the Mega Drive hardware. While most of the combos from version 2.3 of the arcade game were carried over, the port is more based upon the older arcade versions 1.7 or 1.9. Attacks and finishing moves exclusive to version 2.3 were not included. Combos work much like that of the 2.3 version, but there are some differences. Talon's Shredder finishing move follows the older versions of the arcade game (rather than leaving the opponent standing mangled and cut-up as in 2.3, blood flies everywhere like in the older arcade versions). Diablo's Fireball finishing move is different from the arcade version (instead of firing a gigantic fireball at his opponent like in the arcade, he fires three small fireballs that spin and fry around his opponent).
 +
 
 +
The port has adds the ability to customize the controller, when using a [[Six Button Control Pad (Mega Drive)|Six Button Control Pad]], to map two buttons to different special attacks. There are three special attacks for each character available on the options to choose from. Probe Software founder [[Fergus McGovern]] makes an appearance in an Easter egg, as he did in the company's port of ''[[Mortal Kombat II]]''.
 +
 
 +
===32X version===
 +
The 32X version builds on what was seen on the Mega Drive, though it uses the new hardware to deliver more colourful character sprites and more arcade-accurate backgrounds (powered by the Mega Drive, but without the need to reserve colours for characters and other visual elements). Sound effects are also improved.
 +
 
 +
In this version, the "Okay Right?" cheat is removed from the cheat menu.
 +
 
 +
===Saturn version===
 +
On the Saturn, ''Primal Rage'' is far closer to its arcade counterpart, but still makes sacrifices to better suit the hardware. Some frames of animation are missing, as are certain sound effects. Differences in horizontal screen resolution result in slight changes to sprite sizes: the arcade has an internal resolution of 336x240, while the Saturn version uses 352x240.
 +
 
 +
The Sega Saturn port is nearly the same as the PlayStation port but has some exclusive features. Both versions add a [[full-motion video]] opening cutscene, but the Saturn version also contains FMV introductory and ending cutscenes for each character. There is an option to disable the FMV to resemble the other ports (which restores the arcade endings). However, the Saturn version does not display combo names like the PlayStation version does and also suffers from long loading times. Most of the problems relating to music and animations present in the PlayStation version were fixed in the Saturn version. Some of the sound effects are missing. Like the PlayStation version, Blizzard's death and win sounds are switched. The AI is much closer to the arcade version 2.3.
 +
 
 +
[[drx]] of hidden-palace.org released an alpha build of the Sega Saturn port of Primal Rage in May 2010.
 +
 
 +
===Game Gear version===
 +
Most of the changes for this port are identical to those of the [[Game Boy]] port, though the Game Gear version is in color. Vertigo was excluded, many moves and combos were removed, and each character only has one finishing move. However, the Game Gear version retains the Golden Shower finishing move for Chaos, which was replaced with an acidic puking finishing move in the Game Boy port.
 +
 
 +
==Production credits==
 +
===Mega Drive version===
 +
{{multicol|
 +
{{creditstable|
 +
{{creditsheader|Original Coin-Op Development}}
 +
*'''Producer and Programmer:''' Dennis Harper
 +
*'''Programmer/Designer:''' Frank Kuan
 +
*'''Art Director:''' Jason Leong
 +
*'''Game Designer:''' J. Cameron Petty
 +
*'''Audio Designer:''' Jeanne Parson
 +
*'''Associate Producer:''' Steve Riesenberger
 +
{{creditsheader|Consumer Development}}
 +
*'''Senior Producer:''' Ken Humphries
 +
*'''Associate Producer:''' Tom MacDevitt
 +
*'''TWI Game Testers:''' John Arvay Jr., Rob Boone, Kevin Filson, Mike Kruse
 +
*'''Product Marketing Manager:''' [[John Golden]]
 +
*'''Manual:''' Jon Mongelluzzo
 +
*'''Special Thanks:''' John Fisher, Curtis Soldano, Derryl DePriest
 +
{{creditsheader|[[Probe Entertainment]]}}
 +
*'''Programmer:''' Cameron Sheppard
 +
*'''Artist:''' Terry Ford
 +
*'''Musician:''' Andy Brock
 +
*'''QA Manager:''' Gary Patino
 +
*'''Producer:''' Robert O'Farrell
 +
*'''Testers:''' Nick McGee, Mike Movell, Mark Viccary, James Brown, Cliff Ramsey
 +
*'''Producer:''' Robert O'Farrell
 +
*'''Assistant Producers:''' James Stewart, James Bradstock
 +
*'''Special Thanks:''' Ralor Knight, Keith Burkhill
 +
| source=US manual
 +
| pdf=Primal Rage MD US Manual.pdf
 +
| pdfpage=26
 +
| console=MD
 +
}}
 +
}}
 +
===32X version===
 +
{{multicol|
 +
{{creditstable|
 +
{{creditsheader|Original Coin-Op Development}}
 +
*'''Producer and Programmer:''' Dennis Harper
 +
*'''Programmer/Designer:''' Frank Kuan
 +
*'''Art Director:''' Jason Leong
 +
*'''Game Designer:''' J. Cameron Petty
 +
*'''Audio Designer:''' Jeanne Parson
 +
*'''Associate Producer:''' Steve Riesenberger
 +
{{creditsheader|Consumer Development}}
 +
*'''Senior Producer:''' Ken Humphries
 +
*'''Associate Producer:''' Tom MacDevitt
 +
*'''Test Manager:''' Curtis Soldano
 +
*'''TWI Game Testers:''' John Arvay Jr., Rob Boone, Kevin Filson, Mike Kruse
 +
*'''Product Marketing Manager:''' [[John Golden]]
 +
*'''Manual:''' Jon Mongelluzzo
 +
*'''Special Thanks:''' John Fisher, Derryl DePriest
 +
{{creditsheader|[[Probe Entertainment]]}}
 +
*'''Producer:''' Robert O'Farrell
 +
*'''Assistant Producers:''' James Stewart, Tim Bradstock
 +
*'''Programmer:''' Cameron Sheppard
 +
*'''Artist:''' Terry Ford
 +
*'''Musician:''' Andy Brock
 +
*'''QA Manager:''' Gary Patino
 +
*'''Producer:''' Robert O'Farrell
 +
*'''Testers:''' Nick McGee, Mike Movell, Mark Viccary, James Brown, Cliff Ramsey
 +
*'''Special Thanks:''' Ralor Knight, Keith Burkhill
 +
*'''Sega Special Thanks to:''' Steve Ackrich, Joy Sneer, Jane Chaney, J. Tony Smith, Brian Paw, [[Steve Goodale]], Jeff Gregg, Earl Malit, Curtis Clarkson
 +
| source=US manual
 +
| pdf=Primalrage 32x us manual.pdf
 +
| pdfpage=25
 +
| console=32X
 +
}}
 +
}}
 +
===Saturn version===
 +
{{multicol|
 +
{{creditstable|
 +
{{creditsheader|Consumer Development}}
 +
*'''Senior Producer:''' Ken Humphries
 +
*'''Associate Producer:''' Tom MacDevitt
 +
*'''Cinematic Sequences:''' Providence Studios, George Salazar, James Wigdahl, Steve Gefrom, Robert Evans
 +
*'''Test Manager:''' Curtis Soldano
 +
*'''TWI Game Testers:''' Rob Boone, Kevin Filson, Mike Kruse
 +
*'''Product Marketing Manager:''' [[John Golden]]
 +
*'''Manual:''' Jon Mongelluzzo
 +
*'''Manual Design:''' Morgan Haire
 +
*'''Special Thanks:''' John Fisher, Chris Tang, Norman Manes, Derryl DePriest, Brian Fritts
 +
{{creditsheader|[[Probe Entertainment]]}}
 +
*'''Programmer:''' Keith Birkett
 +
*'''Artist:''' Terry Ford
 +
*'''Musician:''' Stuart McDonald
 +
*'''QA Manager:''' Cliff Ramsey
 +
*'''Testers:''' Nick McGee, Mike Movel, Mark Viccary, James Brown, Rob Lewtas, Russ Wark, Michael Patrick
 +
*'''Super Producer:''' [[Fergus McGovern]]
 +
*'''Assistant Producers:''' James Stewart
 +
*'''Special Thanks:''' Gary Patino, Nigel Little, Gary Foreman
 +
{{creditsheader|Original Coin-Op Development}}
 +
*'''Producer and Programmer:''' Dennis Harper
 +
*'''Programmer/Designer:''' Frank Kuan
 +
*'''Art Director:''' Jason Leong
 +
*'''Game Designer:''' J. Cameron Petty
 +
*'''Audio Designer:''' Jeanne Parson
 +
*'''Associate Producer:''' Steve Riesenberger
 +
| source=US manual
 +
| pdf=Primalrage sat us manual.pdf
 +
| pdfpage=21
 +
| console=SAT
 +
}}
 +
}}
 +
===Game Gear version===
 +
{{multicol|
 +
{{creditstable|
 +
{{creditsheader|Original Coin Op Development}}
 +
*'''Producer and Programmer:''' Dennis Harper
 +
*'''Programmer Designer:''' Frank Kuan
 +
*'''Art Director:''' Jason Leong
 +
*'''Game Designer:''' J. Cameron Petty
 +
*'''Audio Designer:''' Jeanne Parson
 +
*'''Associate Producer:''' Steve Riesenberger
 +
{{creditsheader|Consumer Development}}
 +
*'''Senior Producer:''' Ken Humphries
 +
*'''Associate Producer:''' Thomas MacDevitt
 +
*'''TWI Game Testers:''' John Arvay Jr., Rob Boone, Kevin Filson, Mike Kruse
 +
*'''Product Marketing Manager:''' John Golden
 +
*'''Manual:''' Jon Mongelluzzo
 +
*'''Special Thanks:''' Curtis Soldano, John Fisher, Derryl DePriest
 +
{{creditsheader|[[Probe Entertainment]]}}
 +
*'''Programmer:''' Cameron Sheppard
 +
*'''Artist:''' Terry Ford
 +
*'''Musician:''' Andy Brock
 +
*'''QA Manager:''' Gary Patino
 +
*'''Testers:''' Nick McGee, Mike Movell, Mark Viccary, James Brown, Cliff Ramsey
 +
*'''Producer:''' Robert O'Farrell
 +
*'''Assistant Producers:''' James Stewart, James Bradstock
 +
*'''Thanks to:''' Ralor Knight, Keith Burkhill
 +
| source=US manual
 +
| pdf=Primal Rage GG US Manual.pdf
 +
| pdfpage=12
 +
| console=GG
 +
}}
 +
}}
 +
 
 +
==Magazine articles==
 +
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 
 +
==Promotional material==
 +
{{gallery
 +
|{{gitem|PrimalRage UK PrintAdvert.jpg|UK print advert}}
 +
|{{gitem|PrimalRage MD BR PrintAdvert.jpg|Mega Drive BR print advert}}
 +
|{{gitem|Suuri lelukirja FI 1995 Sega.jpg|FI advert (1995)}}
 +
|{{galleryPrintAd
 +
|gameplayers|0807|44-45
 +
|gamepro|73|16
 +
|videogamesus|79|24
 +
}}
 +
|{{galleryPrintAd
 +
|egm2|15|105
 +
|videogamesus|81|59
 +
|egm|75|135
 +
|videogamesus|82|33
 +
}}
 +
|{{galleryPrintAd
 +
|playerone|57|15
 +
}}
 +
{{galleryPrintAd
 +
|asvg|15|2
 +
}}
 +
}}
 +
 
 +
==Physical scans==
 +
===Mega Drive version===
 
{{ratings
 
{{ratings
| consolesplus={{MD}} 76
+
| icon=MD
| gamefan={{32X}} 83 {{SAT}} 66
+
| gamesmaster=82
| gameplayers={{MD}} 62 {{GG}} 76
+
| gamesmaster_source={{num|33|page=46/47}}
| maniac={{MD}}+{{32X}} 68
+
}}
| joypad={{MD}} 81 {{GG}} 86
+
{{Scanbox
| playerone={{MD}} 73
+
| console=Mega Drive
| vgce={{MD}} 70 {{32X}} 70 {{SAT}} 60 {{GG}} 70
+
| region=US
 +
| front=PrimalRage MD US Box Front.JPG
 +
| back=PrimalRage MD US Box Back.JPG
 +
| cart=Primalrage md us cart.jpg
 +
| manual=Primal Rage MD US Manual.pdf
 +
}}{{Scanbox
 +
| console=Mega Drive
 +
| region=EU
 +
| cover=PrimalRage MD EU Box.jpg
 +
| cart=PrimalRage MD EU Cart.jpg
 +
| manual=Primal Rage MD EU Manual.jpg
 +
| item1=PrimalRage MD EU pcb.jpg
 +
| item1name=PCB
 +
}}{{Scanbox
 +
| console=Mega Drive
 +
| region=PT
 +
| cover=PrimalRage MD PT cover.jpg
 +
| cart=PrimalRage MD EU Cart.jpg
 +
| manual=PrimalRage MD PT Manual.pdf
 +
| item1=Primal Rage MD EU Manual.jpg
 +
| item1name=EU Manual
 +
}}{{Scanbox
 +
| console=Mega Drive
 +
| region=SE Rental (SF)
 +
| front=PrimalRage MD SE Box Rental.jpg
 +
| back=PrimalRage MD SE Rental Box Back.jpg
 +
| spinemissing=yes
 +
}}{{Scanbox
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| console=Mega Drive
 +
| region=FI
 +
| cover=PrimalRage MD EU Box.jpg
 +
| back=
 +
| cart=PrimalRage MD EU Cart.jpg
 +
| manual=PrimalRage MD FI Manual.jpg
 +
}}{{Scanbox
 +
| console=Mega Drive
 +
| region=AU
 +
| cover=PrimalRage MD AU Box.jpg
 +
| cart=PrimalRage MD AU Cart.jpg
 +
| carttop=PrimalRage MD AU Cart top.jpg
 +
| cartback=PrimalRage MD AU Cart back.jpg
 +
| manual=Primal Rage Megadrive AU Manual.pdf
 +
}}{{Scanbox
 +
| console=Mega Drive
 +
| region=AU (bundle)
 +
| front=PrimalRage MD AU Box Front Bundle.jpg
 +
| back=PrimalRage MD AU Box Back Bundle.jpg
 +
| spinemissing=yes
 +
| square=yes
 +
| cart=PrimalRage MD AU Cart.jpg
 +
| manual=Primal Rage Megadrive AU Manual.pdf
 +
| item1=PrimalRage MD AU Box.jpg
 +
| item1name=''Primal Rage''
 +
| item2name=Cap
 +
| item3name=Trading Cards
 +
}}
 +
{{Scanbox
 +
| console=Mega Drive
 +
| region=RU/CIS<ref>Buka price list from June 30, 1997</ref>
 +
| cover=PrimalRage MD EU Box.jpg
 +
| cart=PrimalRage MD EU Cart.jpg
 +
| manual=Buka RU Manual Universal.png
 +
}}{{Scanbox
 +
| console=Mega Drive
 +
| region=BR
 +
| cover=Primalrage md br cover.jpg
 +
| cart=PrimalRage MD BR Cart.jpg
 +
| manual=Primalrage md br manual.pdf
 +
}}
 +
 
 +
===Game Gear version===
 +
{{ratings|GG}}
 +
{{Scanbox
 +
| console=Game Gear
 +
| region=US
 +
| front=PrimalRage GG US cover.jpg
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| cart=PrimalRage US GG Cart.jpg
 +
| manual=Primal Rage GG US Manual.pdf
 +
}}{{Scanbox
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| console=Game Gear
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| region=EU
 +
| front=PrimalRage GG EU Box Front.jpg
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| back=PrimalRage GG EU back.jpg
 +
| spine=Primal Rage GG EU BoxSpine.jpg
 +
| cart=PrimalRage GG EU Cart.jpg
 +
| manual=Primal Rage GG EU Manual.jpg
 +
}}
 +
 
 +
===32X version===
 +
{{ratings|32X}}
 +
{{Scanbox
 +
| console=32X
 +
| region=US
 +
| front=PrimalRage 32X US Box Front.jpg
 +
| back=PrimalRage 32X US Box Back.jpg
 +
| cart=PrimalRage 32X US Cart.jpg
 +
| manual=Primalrage 32x us manual.pdf
 +
}}{{Scanbox
 +
| console=32X
 +
| region=EU
 +
| front=PrimalRage 32X EU Box Front.jpg
 +
| back=PrimalRage 32X EU Box Back.jpg
 +
| spine=PrimalRage 32X EU Box Spine.jpg
 +
| cart=Primal Rage 32X EU Cart.jpg
 +
| manual=
 
}}
 
}}
===Mega Drive Version===
 
<gallery>
 
File:PrimalRage MD US Box Front.JPG|US front cover
 
File:PrimalRage MD US Box Back.JPG|US back cover
 
File:Primalrage md us cart.jpg|US cart
 
File:PrimalRage MD EU Box.jpg|EU cover
 
</gallery>
 
  
===32X Version===
+
===Saturn version===
<gallery>
+
{{ratings
File:PrimalRage 32X US Box Front.jpg|US front cover
+
| icon=SAT
File:PrimalRage 32X US Box Back.jpg|US back cover
+
| vgce=60
File:PrimalRage 32X US Cart.jpg|US cart
+
}}
</gallery>
+
{{Scanbox
 +
| console=Saturn
 +
| region=JP
 +
| front=PrimalRage Saturn JP Box Front.JPG
 +
| back=PrimalRage Saturn JP Box Back.jpg
 +
| spinemissing=yes
 +
| disc=
 +
| square=yes
 +
}}{{Scanbox
 +
| console=Saturn
 +
| region=US
 +
| front=PrimalRage Saturn US Box Front.jpg
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| back=PrimalRage Saturn US Box Back.jpg
 +
| disc=PrimalRage Saturn US Disc.jpg
 +
| manual=Primalrage sat us manual.pdf
 +
}}{{Scanbox
 +
| console=Saturn
 +
| region=EU
 +
| cover=PrimalRage Saturn EU Box.jpg
 +
| disc=PrimalRage Saturn EU Disc.jpg
 +
| manual=PrimalRageSaturnEUManual5L.pdf
 +
}}{{Scanbox
 +
| console=Saturn
 +
| region=PT
 +
| front=PrimalRage Saturn PT cover.jpg
 +
| back=PrimalRage Saturn PT back.jpg
 +
| spinemissing=yes
 +
| disc=PrimalRage Saturn EU Disc.jpg
 +
}}{{Scanbox
 +
| console=Saturn
 +
| region=AU
 +
| cover=
 +
| disc=PrimalRage Saturn EU Disc.jpg
 +
}}
  
===Game Gear Version===
+
==Technical information==
<gallery>
+
{{mainArticle|{{PAGENAME}}/Technical information}}
File:PrimalRage US GG Cart.jpg|US cart
 
</gallery>
 
  
===Saturn Version===
+
==External links==
<gallery>
+
* Sega of America webpage: [https://web.archive.org/web/19980629073650/http://www.sega.com:80/products/games/00253.html 32X]
File:PrimalRage Saturn EU Disc.jpg|EU disc
 
</gallery>
 
  
[[Category:1994 Mega Drive Games]]
+
==References==
[[Category:Mega Drive Games]]
+
<references/>
  
[[Category:1994 Sega 32X Games]]
+
{{PrimalRageOmni}}
[[Category:Sega 32X Games]]
+
[[Category:Unreleased Mega-CD 32X games]]
[[Category:Sega 32X Fighting Games]]
 
[[Category:1994 Game Gear Games]]
 
[[Category:Game Gear Games]]
 
[[Category:Game Gear Fighting Games]]
 
[[Category:1994 Saturn Games]]
 
[[Category:Saturn Games]]
 
[[Category:Saturn Fighting Games]]
 
[[Category:Sega Channel Games]]
 

Latest revision as of 16:38, 24 November 2024

n/a

  • 32X
  • Mega Drive
  • Saturn
  • Game Gear

PrimalRage Title.png

PrimalRage MD TitleScreen.png

PrimalRage Saturn Title.png

PrimalRage GG Title.png

Primal Rage
System(s): Sega Mega Drive, Sega 32X, Sega Game Gear, Sega Saturn
Publisher:
Sega Mega Drive
Sega Game Gear
Sega Saturn
Time Warner Interactive (US, EU)
Sega 32X
Sega of America (US)
Sega 32X
Sega Enterprises, Ltd. (EU)
Sega Saturn
Game Bank (JP)
Developer:
Distributor:
Sega Mega Drive
Sega Saturn
Ecofilmes (PT)
Sega Mega Drive
Sega-Ozisoft (AU)
Sega Mega Drive
Tec Toy (BR)
Sega Mega Drive
SF Interactive Media (SE rental)
Licensor: Atari Games
Original system(s): Arcade boards
Sound driver: Probe/Andy Brock
Peripherals supported:
Sega 32X
Sega Mega Drive
Six Button Control Pad
Sega Game Gear
Gear-to-Gear Cable
Genre: Fighting Action/Kakutou Action (格闘アクション)[1], Action[2][3]

















Number of players: 1-2
Official in-game languages:
Sega Mega Drive
Sega Game Gear
Sega 32X
  • English
  • Sega Saturn
  • English
  • Français
  • Deutsch
  • Español
  • Português
  • Italiano
  • Release Date RRP Code
    Sega Mega Drive
    US
    $59.9959.99[5] T-48426
    301108-0150
    ESRB: Teen
    Sega Mega Drive
    US
    (Sega Channel)
    SUBsub
    Sega Mega Drive
    EU
    T-48426-50
    ELSPA: 15+ OK
    Sega Mega Drive
    EU
    (Sega Channel)
    SUBsub
    Sega Mega Drive
    PT
    MDJ48426
    Sega Mega Drive
    UK
    £49.9949.99[9] T-48426-50
    ELSPA: 15+ OK
    Sega Mega Drive
    FI
    Sega Mega Drive
    SE
    (Rental)
    Sega Mega Drive
    PL
    200zł200
    Sega Mega Drive
    AU
    FPRI07SMC
    OFLC: M15
    Sega Mega Drive
    AU
    (Big box)
    FPRI07SMC
    OFLC: M15
    Sega Mega Drive
    BR
    047130
    Tectoy: 18+
    Sega Mega Drive
    RU
    Sega Mega Drive
    SA
    (Sega Channel)
    SUBsub
    Sega Saturn
    JP
    ¥5,8005,800 T-18614G
    Sega Rating: All Ages
    Sega Saturn
    US
    T-4802H
    301108-0120
    ESRB: Teen
    Sega Saturn
    EU
    T-4802H-50
    ELSPA: 15+ OK
    Sega Saturn
    DE
    T-4802H-50
    USK: 16
    Sega Saturn
    PT
    STJTW0468
    Sega Saturn
    UK
    £44.9944.99[14] T-4802H-50
    ELSPA: 15+ OK
    Sega Saturn
    PL
    219zł219
    Sega Saturn
    AU
    Sega Game Gear
    US
    $29.9929.99[15] T-48218
    301108-0161
    ESRB: Teen
    Sega Game Gear
    EU
    T-48218-50
    ELSPA: 15+ OK
    Sega Game Gear
    UK
    £29.9929.99[17][18] T-48218-50
    ELSPA: 15+ OK
    Sega 32X
    US
    $69.9969.99[19] 84705
    ESRB: Teen
    Sega 32X
    EU
    MK-84705
    ELSPA: 11+ OK
    Sega 32X
    UK
    £44.9944.99[20] MK-84705
    ELSPA: 11+ OK
    Non-Sega versions

    Primal Rage (プライマルレイジ) is a 1994 arcade fighting game by Atari Games. The following year, the game saw ports to the Sega Mega Drive, Sega 32X, Sega Game Gear, and Sega Saturn, amongst other platforms, developed by Probe Entertainment and published by Time Warner Interactive (with the exception of the 32X version which, like T-MEK, was published by Sega instead).

    The Japanese Saturn version, released nearly two years after the Western releases, is notable for being the only port of that time to be released under the Midway Manufacturing name, removing any mention of Time Warner Interactive as the company had been absorbed into Midway's home division a few years prior.

    A Sega Mega-CD 32X version was planned[7], but cancelled.

    Story

    A massive meteor strike has devastated Earth. Human civilization comes to an end in the ensuing cataclysms and humanity regresses into tribes of Stone Age dwellers. A primordial rainforest covers the land and the continental landmass has shifted into the shape of a fire-breathing dinosaur skull. The planet is now primitively referred to as "Urth" by the survivors of the cataclysms. Seven fearsome creatures with supernatural abilities emerge from their slumber deep within the Urth's crust, and become worshiped as gods by the humans, who form segregated clans beneath the ones they follow. The beasts themselves are divided between those who wish to keep peace on Urth, and those who attempt to plunge the world into further chaos for their own benefit.

    Gameplay

    Mega Drive, 32X, and Saturn versions

    Primal Rage Saturn, Character Select.png

    Character select

    Primal Rage Saturn, Urth.png

    Urth

    Primal Rage is a two-dimensional fighting game in which two players select characters resembling prehistoric beasts to battle each other in one-on-one combat for dominance of post-apocalyptic "Urth." Characters were created from models and stop-motion animation. The goal is to deplete the opposing character's health bar before the player's own runs out, with matches played to the best of three rounds. The health bar is depicted as an artery attached to a heart that beats faster as damage is taken (exploding upon defeat). Each character also has a stun bar, depicted as a spinal cord attached to a brain, that shows how close the character is to being dizzied. After an opponent is defeated, a brief moment is allowed for the player to perform a finishing move to end the match in a more dramatic fashion, similar to Mortal Kombat.

    During fights, human tribesmen wander in the background to worship the combatants as gods. Performing a combo or getting dizzied causes a worshiper to run into the foreground, where the creatures can devour them to regain health. Players can have up to three worshipers, depending on their score.

    Characters move with Left or Right and duck with Down. They jump with Up and jump backward or forward with Up-left or Up-right. They can jump faster and farther after holding Down for a moment. There are "upper" and "lower" attacks, which vary depending on the character. Upper attacks typically consist of high punches, slashes, or chomps. Lower attacks typically consist of low punches, kicks, or tail whips. Characters perform an upper attack with X (quick) or Y (fierce) and a lower attack with A (quick) or B (fierce). Quick attacks are faster, while fierce attacks do more damage. Holding both the quick and fierce buttons together (X+Y for upper or A+B for lower) performs a "power" attack that does more damage.

    Unlike most fighting games, where the special moves are performed by moving the D-Pad followed by pressing one or more buttons, Primal Rage features a system where the player holds down certain buttons, performs the directional movements, then releases the buttons to execute the attack. Grapples and finishing moves are done using similar button combinations. Blocking is done by holding the D-Pad away from the opponent when standing or crouching. Not all special moves can be blocked. Some health and stun damage is still taken when blocking, but it is reduced. Characters are momentarily stunned when their stun bar is filled, though the bar recovers quickly when not taking damage. Taking a large amount of damage in a short time against an opponent with a considerable health lead can trigger a "Berserk" mode where the character does significantly more damage for 20 seconds.

    In the Mega Drive and 32X versions, when playing with a Six Button Control Pad, special moves can be mapped to Z or C. Each character has three mappable special moves, and the player can pick two of them to use in the options. When playing with a standard three-button control pad, upper quick is  START , upper fierce is A, lower quick is B, and lower fierce is C (and there are no shortcuts for special moves).

    In the Saturn version, an upper power attack can be done with Z or a lower power attack can be done with C, rather than needing to hold two buttons simultaneously. These buttons can be used for special moves that require pushing multiple buttons simultaneously.

    Modes

    In the single-player arcade mode, the player selects any character and faces with a series of fights against computer-controlled beasts of increasing difficulty. There are 16 selectable difficulty levels. The player gains dominion over each portion of Urth as opponents are defeated. Instead of a final boss, the final battle (accessible only at difficulty level 7 or higher in the Mega Drive and 32X versions or difficulty level 10 or higher in the Saturn version) consists of fighting all the other monsters one at a time in a single battle. Opponents that were previously defeated with a finishing move take more damage from attacks. This match has no time limit, and the character does not gain any health back in between opponents. However, the fight is preceded by a "feast" mini-game where the character can increase his or her health bar by eating as many worshipers as possible within a time limit. A second player can challenge the first at any time by pressing  START , with the winner continuing the game.

    The game also has a single-player training mode, where the player can practice against a dummy opponent with infinite health, and a two-player versus mode, where two players can battle each other (with settable handicaps for each player).

    The Saturn version features two additional two-player modes, Tug of War and Endurance. In Tug of War, the character's health bars are replaced by a single shared "Tug of War" bar. Inflicting damage on the opponent fills the bar with the player's color; covering the entire bar with the player's color wins the match. There are no rounds or time limit. In Endurance, players picks four characters each and fight until one player's characters have all been defeated.

    Characters

    Note: Move lists assume that the character is facing right. When facing left, Left and Right should be reversed.

    1 Upper quick
    2 Upper fierce
    3 Lower quick
    4 Lower fierce

    The Mega Drive and 32X versions of the game allows the player to assign the special moves marked as Special 1, Special 2, or Special 3 to Z or C in the options.

    Finishing moves can be done at any distance; the character automatically moves into the correct range before starting the move.

    The Virtuous Beasts

    This faction wants to maintain peace on Urth.

    Primal Rage Saturn, Characters.png
    Sauron
    Sauron is the Tyrannosaur-like god of hunger.
    Move list (Special moves)
    Name Command Description
    Primal Scream
    (Special 1)
    HOLD 1+3Down Up Sauron roars, surrounding himself in a protective sphere that does stun damage and can knock opponents down.
    Earthquake Stomp
    (Special 2)
    HOLD 1+2+4Up Down Sauron jumps and stomps the ground, sending grounded opponents flying. The opponent takes damage when launched, not when landing. This move is unblockable but can be avoided by jumping.
    Cranium Crusher
    (Special 3)
    HOLD 1+4Down Up Sauron flies diagonally upward with a headbutt that can knock opponents down.
    Leaping Bone Bash HOLD 2+3Down Up Down Sauron pounces to his opponent and gnaws them. This move is unblockable but can be avoided by jumping.
    Stun Roar HOLD 1+3Left Right Sauron roars out a projectile that does light health damage but significant stun damage.
    Neck Throw HOLD 2+4Right Left (close) Sauron bites his opponent on the neck and hurls them behind him.
    Air Throw 2+4 in midair (close) Sauron bites his opponent in midair and throws them against the ground.
    Human Chomp HOLD 1+2+3+4Down Down Up Sauron chomps human worshipers to restore some of his health.
    Move list (Finishing moves)
    Name Command Description
    Carnage HOLD 1+2+3+4Left Right Left Right Left Sauron bites his opponent's neck and shakes them repeatedly.
    Flesh Eating HOLD 1+3Down Down, then HOLD 1+2+3+4Up Up Sauron rips and eats his opponent after they fall.
    Primal Rage Saturn, Characters.png
    Talon
    Talon is the Raptor-like god of survival.
    Move list (Special moves)
    Name Command Description
    Brain Basher
    (Special 1)
    HOLD 2+3Left Up Right Talon jumps high into the air and lands on his opponent's head with a stomp.
    Pounce and Flip
    (Special 2)
    HOLD 2+3Right Down Down-right Talon runs toward his opponent, then jumps on them and mauls them.
    Frantic Fury
    (Special 3)
    HOLD 1+4Down Right Talon spins around, slashing his claws, until the player releases the attack buttons or until he hits the opponent.
    Slasher HOLD 1+3+4Down Right Talon steps forward with two claw swipes.
    Face Ripper HOLD 2+4Down Right (close) Talon jumps on his opponent and bites them several times.
    Jugular Bite HOLD 2+4Left Right during combo Talon bites his opponent's neck, then tosses them. This move is unblockable and can only be done as part of a combo.
    Run HOLD 1+3Left or Right Talon moves forwards or backwards faster. He cannot jump while running.
    Human Chomp HOLD 1+2+3+4Right Down Left Talon chomps human worshipers to restore some of his health.
    Move list (Finishing moves)
    Name Command Description
    Heart Wrenching HOLD 1+3+4Right Down Left Up Right Down Left Up Talon tears his opponent open with his claw and pulls out their heart to eat.
    Shredder HOLD 1+4Right Down Left Up Right Talon shreds his opponent with his claws.
    Primal Rage Saturn, Characters.png
    Vertigo
    Vertigo is the cobra-like goddess of insanity.
    Move list (Special moves)
    Name Command Description
    Voodoo Spell
    (Special 1)
    HOLD 2+3Left Left Vertigo casts a spell in front of her that instantly stuns her opponent. This move is unblockable but can be avoided by jumping.
    Venom Spit (Slow)
    (Special 2)
    HOLD 2+4Right Right Vertigo spits slow-moving venom across the screen.
    Venom Spit (Fast) HOLD 1+3Right Right Vertigo spits fast-moving venom across the screen.
    Teleport
    (Special 3)
    HOLD 2+4Down Down Vertigo disappears and reappears behind her opponent.
    Come Slither HOLD 1+3Left Left Vertigo grabs her opponent with her tail and drags them toward her. The move does not connect if she is too close to her opponent.
    Scorpion Sting HOLD 2+3Right Right Vertigo stings her opponent with the end of her tail, which knocks opponents down.
    Human Chomp HOLD 1+2+3+4Down Right Up Vertigo chomps human worshipers to restore some of her health.
    Move list (Finishing moves)
    Name Command Description
    Petrify HOLD 2+4Left Left Left, then HOLD 1+2+3+4Right Right Vertigo casts a spell that petrifies her opponent, then smashes the resulting stone figure into pieces with her tail.
    Shrink and Eat HOLD 2+4Left Left Left, then HOLD 1+2+3+4Down Up Vertigo casts a spell that shrinks her opponent, then eats them.
    Primal Rage Saturn, Characters.png
    Blizzard
    Blizzard is the ape-like god of good.
    Move list (Special moves)
    Name Command Description
    Mega Punch (Short)
    (Special 1)
    HOLD 1+3Left Right Blizzard winds up and steps forward with a punch. He has a brief period of invincibility at the beginning of the move.
    Mega Punch (Long) HOLD 2+4Left Right Blizzard winds up and steps forward with a punch. This move travels faster and does slightly more damage than the short punch. He has a brief period of invincibility at the beginning of the move.
    Mega Punch (Quick) HOLD 1+2+3+4Left Right Blizzard winds up and steps forward with a punch. He punches faster than the other punches but recovers slower. He has a brief period of invincibility at the beginning of the move.
    Mega Punch (Fake) HOLD 1+3Down Up Blizzard winds up but does not punch to fake-out an opponent.
    Freeze Breath
    (Special 2)
    HOLD 1+2+4Left Right Blizzard breathes an ice projectile that freezes his opponent in place for a few seconds or until hit.
    Ice Geyser HOLD 1+2+4Down Up (close) Blizzard summons an ice geyser into the air that freezes his opponent. The geyser does not appear if an opponent is not within range.
    Punching Bag HOLD 1+4Right Down Left Up Blizzard grabs his opponent by the throat. While holding the opponent, Blizzard can follow up with 11111 to punch them, 2 to knock them far away, 3 to launch them into the air, or 4 to launch them high into the air.
    Ground Throw
    (Special 3)
    HOLD 2+3Right Down Left Up (close) Blizzard grabs his opponent, jumps, and throws them into the ground.
    Air Throw 2+3 in midair (close) Blizzard grabs his opponent in midair and throws them against the ground.
    Human Chomp HOLD 1+2+3+4Left Up Right Down Blizzard chomps human worshipers to restore some of his health.
    Move list (Finishing moves)
    Name Command Description
    Brain Bash HOLD 1+2+4Down Down Left Up Right Blizzard bashes his opponent into the ground with alternating fists until their brains bash out.
    To-Da-Moon HOLD 1+2+3+4Down Down Down Down Up Blizzard grabs and pummels his opponent, then winds up a punch that sends them flying to the background.
    The Destructive Beasts

    This faction wants to plunge the world into further chaos.

    Primal Rage Saturn, Characters.png
    Chaos
    Chaos is the ape-like god of decay.
    Move list (Special moves)
    Name Command Description
    Grab and Throw
    (Special 1)
    HOLD 2+4Right Left (close) Chaos grabs his opponent by their throat and throws them over his back.
    Power Puke (Slow) HOLD 2+3Up Right Chaos pukes out a slow-moving vomit projectile that travels across the screen. It does low health damage but fair stun damage.
    Power Puke (Fast)
    (Special 2)
    HOLD 1+4Up Right Chaos pukes out a fast-moving vomit projectile that travels across the screen. It does low health damage but fair stun damage.
    Ground Shaker
    (Special 3)
    HOLD 2+3Left Up-left Down-left Chaos jumps and slams the ground, sending grounded opponents flying. The opponent takes damage when launched, not when landing. This move is unblockable but can be avoided by jumping.
    Fart of Fury HOLD 2+3Down Right Up Left Chaos farts a toxic cloud that instantly stuns his opponent.
    Flying Butt Slam HOLD 2+4Down Right Up Down-right Chaos jumps high into the air, then lands on his opponent with a butt slam. This move can be blocked while standing but not while crouching.
    Battering Ram HOLD 1+3Right Right Chaos charges forward with a shoulder ram.
    Human Chomp HOLD 1+2+3+4Right Down Left Up Chaos chomps human worshipers to restore some of his health.
    Move list (Finishing moves)
    Name Command Description
    Golden Shower HOLD 1+3Down Down, then HOLD 1+2+3+4Left Right Left Right Chaos urinates on his opponent, which melts their flesh.
    Cannonball HOLD 1+2+3+4Down-left Up-right Down-right Up-left Chaos jumps into the water in the background. This move can only be done on stages with water.
    Primal Rage Saturn, Characters.png
    Armadon
    Armadon is the Ceratopian/Thyreophoran-like god of life.
    Move list (Special moves)
    Name Command Description
    Bed-O-Nails
    (Special 1)
    HOLD 2+3Down Up Armadon curls into a spiked ball that damages opponents on contact.
    Iron Maiden
    (Special 2)
    HOLD 2+3Left Up Right Armadon jumps to his opponent and lands on them with his spiked back. This move is unblockable but can be avoided by jumping.
    Horn Uppercut
    (Special 3)
    HOLD 1+2+3Down-right Right Up-right Armadon rises into the air with his horn.
    Mega Charge HOLD 1+3Left Down Right Armadon charges his opponent and rams them with his horn.
    Gut Gouger HOLD 1+2+3Right Left (close) Armadon gouges his opponent with his horn, then throws them behind him.
    Spinning Death HOLD 1+4Left Right Down Armadon curls into a ball and spins forward.
    Flying Spikes HOLD 2+4Left Up Armadon bends forward and shoots spikes across the screen from his tail.
    Human Chomp HOLD 1+2+3+4Up Right Down Armadon chomps human worshipers to restore some of his health.
    Move list (Finishing moves)
    Name Command Description
    Gut Fling HOLD 1+2+3Down Down Down Down Up Armadon gores his opponent with his horn.
    Meditation HOLD 1+2+3+4Right Down Left Right Right Armadon curls into a ball, and his horns generate electricity that fries his opponent.
    Primal Rage Saturn, Characters.png
    Diablo
    Diablo is the Tyrannosaur-like god of evil.
    Move list (Special moves)
    Name Command Description
    Torch
    (Special 1)
    HOLD 1+3Up Right Diablo breathes fire that fries and momentarily stuns his opponent. The player has to hold 1+3 for a second for the ability to have its effect.
    Hot Foot
    (Special 2)
    HOLD 2+4Up-left Down-right Diablo breathes a burst of fire at the ground, which sweeps his opponent. It can only be blocked while crouching.
    Inferno Flash
    (Special 3)
    HOLD 2+3+4Up Diablo disappears and reappears behind his opponent.
    Fireball (Slow) HOLD 2+4Down Right Diablo breathes a slow-moving fireball across the screen.
    Fireball (Fast) HOLD 1+3Down Right Diablo breathes a fast-moving fireball across the screen.
    Mega Lunge HOLD 1+4Left Down Right Diablo charges head first toward his opponent and knocks them upward.
    Pulverization HOLD 1+4Up Right Down Diablo jumps high into the air and lands on his opponent with multiple stomps.
    Human Chomp HOLD 1+2+3+4Down Up Down Diablo chomps human worshipers to restore some of his health.
    Move list (Finishing moves)
    Name Command Description
    Incinerator HOLD 1+2+3+4Up Right Down Diablo incinerates his opponent into a pile of bones with his fire breath.
    Fireballs HOLD 1+2+3+4Down Up Down In the Saturn version, Diablo shoots a single large fireball that fries his opponent. In the Mega Drive and 32X versions, Diablo fires three smaller fireballs that burn his opponent.

    Stages

    Main article: Primal Rage/Comparisons.

    There are seven stages where fighting takes place, each representing one of the character's domains.

    Primal Rage Saturn, Stages, The Cove.png

    The Cove
    Stage of Sauron.

    Primal Rage Saturn, Stages, The Strip.png

    The Strip
    Stage of Talon.

    Primal Rage Saturn, Stages, The Tomb.png

    The Tomb
    Stage of Vertigo.

    Primal Rage Saturn, Stages, The Cliff.png

    The Cliff
    Stage of Blizzard.

    Primal Rage Saturn, Stages, The Ruins.png

    The Ruins
    Stage of Chaos.

    Primal Rage Saturn, Stages, The Hollows.png

    The Hollows
    Stage of Armadon.

    Primal Rage Saturn, Stages, The Inferno.png

    The Inferno
    Stage of Diablo.

    Primal Rage Saturn, Stages, Final.png

    Final Battle Ground
    The final fight against every character in the game in a row takes place in this stage.

    History

    Release

    Home console versions of Primal Rage debuted on the 25th August 1995 in the US (backed by an $8 million USD marketing budget)[4] and Europe[7]; dubbed "Primal Rage Day" by publisher Time Warner Interactive. Across all platforms (Mega Drive, Game Gear, Super NES, Game Boy, and IBM PC), 1 million copies were sold worldwide on launch day[22], with higher-end machines (including the 32X and Saturn) having to wait until November 14 for their launches[4].

    For subscribers of the US Sega Channel, a "limited" version of Primal Rage was made available between the 1st and 24th of August, with the full game being made available for 24 hours on the 25th. On the 26th, a different build of the game was put up, which, if completed, would present players with an 800 number which could lead to players receiving prizes[22]. 24% of subscribers took part in the event[22].

    There were reports of the game being removed from the shelves of some stores after a mother caught her 11-year-old son playing the Mega Drive version of Primal Rage and executing Chaos' Golden Shower finishing move, in which Chaos urinates on the opponent with urine so acidic that it melts away his opponent's flesh, leaving only the bones. The mother was so disgusted by this that she not only returned the game but launched a "grass roots" campaign that caused the game to be removed from some stores at various locations (for all platforms, even the Super NES version, which had this finishing move censored).

    Versions

    Mega Drive version

    The Mega Drive version of Primal Rage was handled by Probe Entertainment, who had previously produced similar conversions of Mortal Kombat II for home consoles (including the Mega Drive). It is based on version 1.9 of the arcade game.

    While Primal Rage on the Mega Drive retains all of the moves from the arcade version (albeit sometimes in slightly altered forms), in order to fit the game onto a 32 megabit (4MB) cartridge, the number of frames of animation were cut drastically. Sauron, for example, went from 943 frames in total, to around 180[23].

    The sprites and colors were scaled to fit the limitations of the Mega Drive hardware. While most of the combos from version 2.3 of the arcade game were carried over, the port is more based upon the older arcade versions 1.7 or 1.9. Attacks and finishing moves exclusive to version 2.3 were not included. Combos work much like that of the 2.3 version, but there are some differences. Talon's Shredder finishing move follows the older versions of the arcade game (rather than leaving the opponent standing mangled and cut-up as in 2.3, blood flies everywhere like in the older arcade versions). Diablo's Fireball finishing move is different from the arcade version (instead of firing a gigantic fireball at his opponent like in the arcade, he fires three small fireballs that spin and fry around his opponent).

    The port has adds the ability to customize the controller, when using a Six Button Control Pad, to map two buttons to different special attacks. There are three special attacks for each character available on the options to choose from. Probe Software founder Fergus McGovern makes an appearance in an Easter egg, as he did in the company's port of Mortal Kombat II.

    32X version

    The 32X version builds on what was seen on the Mega Drive, though it uses the new hardware to deliver more colourful character sprites and more arcade-accurate backgrounds (powered by the Mega Drive, but without the need to reserve colours for characters and other visual elements). Sound effects are also improved.

    In this version, the "Okay Right?" cheat is removed from the cheat menu.

    Saturn version

    On the Saturn, Primal Rage is far closer to its arcade counterpart, but still makes sacrifices to better suit the hardware. Some frames of animation are missing, as are certain sound effects. Differences in horizontal screen resolution result in slight changes to sprite sizes: the arcade has an internal resolution of 336x240, while the Saturn version uses 352x240.

    The Sega Saturn port is nearly the same as the PlayStation port but has some exclusive features. Both versions add a full-motion video opening cutscene, but the Saturn version also contains FMV introductory and ending cutscenes for each character. There is an option to disable the FMV to resemble the other ports (which restores the arcade endings). However, the Saturn version does not display combo names like the PlayStation version does and also suffers from long loading times. Most of the problems relating to music and animations present in the PlayStation version were fixed in the Saturn version. Some of the sound effects are missing. Like the PlayStation version, Blizzard's death and win sounds are switched. The AI is much closer to the arcade version 2.3.

    drx of hidden-palace.org released an alpha build of the Sega Saturn port of Primal Rage in May 2010.

    Game Gear version

    Most of the changes for this port are identical to those of the Game Boy port, though the Game Gear version is in color. Vertigo was excluded, many moves and combos were removed, and each character only has one finishing move. However, the Game Gear version retains the Golden Shower finishing move for Chaos, which was replaced with an acidic puking finishing move in the Game Boy port.

    Production credits

    Mega Drive version

    Original Coin-Op Development
    • Producer and Programmer: Dennis Harper
    • Programmer/Designer: Frank Kuan
    • Art Director: Jason Leong
    • Game Designer: J. Cameron Petty
    • Audio Designer: Jeanne Parson
    • Associate Producer: Steve Riesenberger
    Consumer Development
    • Senior Producer: Ken Humphries
    • Associate Producer: Tom MacDevitt
    • TWI Game Testers: John Arvay Jr., Rob Boone, Kevin Filson, Mike Kruse
    • Product Marketing Manager: John Golden
    • Manual: Jon Mongelluzzo
    • Special Thanks: John Fisher, Curtis Soldano, Derryl DePriest
    • Programmer: Cameron Sheppard
    • Artist: Terry Ford
    • Musician: Andy Brock
    • QA Manager: Gary Patino
    • Producer: Robert O'Farrell
    • Testers: Nick McGee, Mike Movell, Mark Viccary, James Brown, Cliff Ramsey
    • Producer: Robert O'Farrell
    • Assistant Producers: James Stewart, James Bradstock
    • Special Thanks: Ralor Knight, Keith Burkhill
    Source:
    US manual
    Primal Rage MD US Manual.pdf
    [24]

    32X version

    Original Coin-Op Development
    • Producer and Programmer: Dennis Harper
    • Programmer/Designer: Frank Kuan
    • Art Director: Jason Leong
    • Game Designer: J. Cameron Petty
    • Audio Designer: Jeanne Parson
    • Associate Producer: Steve Riesenberger
    Consumer Development
    • Senior Producer: Ken Humphries
    • Associate Producer: Tom MacDevitt
    • Test Manager: Curtis Soldano
    • TWI Game Testers: John Arvay Jr., Rob Boone, Kevin Filson, Mike Kruse
    • Product Marketing Manager: John Golden
    • Manual: Jon Mongelluzzo
    • Special Thanks: John Fisher, Derryl DePriest
    • Producer: Robert O'Farrell
    • Assistant Producers: James Stewart, Tim Bradstock
    • Programmer: Cameron Sheppard
    • Artist: Terry Ford
    • Musician: Andy Brock
    • QA Manager: Gary Patino
    • Producer: Robert O'Farrell
    • Testers: Nick McGee, Mike Movell, Mark Viccary, James Brown, Cliff Ramsey
    • Special Thanks: Ralor Knight, Keith Burkhill
    • Sega Special Thanks to: Steve Ackrich, Joy Sneer, Jane Chaney, J. Tony Smith, Brian Paw, Steve Goodale, Jeff Gregg, Earl Malit, Curtis Clarkson
    Source:
    US manual
    Primalrage 32x us manual.pdf
    [25]

    Saturn version

    Consumer Development
    • Senior Producer: Ken Humphries
    • Associate Producer: Tom MacDevitt
    • Cinematic Sequences: Providence Studios, George Salazar, James Wigdahl, Steve Gefrom, Robert Evans
    • Test Manager: Curtis Soldano
    • TWI Game Testers: Rob Boone, Kevin Filson, Mike Kruse
    • Product Marketing Manager: John Golden
    • Manual: Jon Mongelluzzo
    • Manual Design: Morgan Haire
    • Special Thanks: John Fisher, Chris Tang, Norman Manes, Derryl DePriest, Brian Fritts
    • Programmer: Keith Birkett
    • Artist: Terry Ford
    • Musician: Stuart McDonald
    • QA Manager: Cliff Ramsey
    • Testers: Nick McGee, Mike Movel, Mark Viccary, James Brown, Rob Lewtas, Russ Wark, Michael Patrick
    • Super Producer: Fergus McGovern
    • Assistant Producers: James Stewart
    • Special Thanks: Gary Patino, Nigel Little, Gary Foreman
    Original Coin-Op Development
    • Producer and Programmer: Dennis Harper
    • Programmer/Designer: Frank Kuan
    • Art Director: Jason Leong
    • Game Designer: J. Cameron Petty
    • Audio Designer: Jeanne Parson
    • Associate Producer: Steve Riesenberger
    Source:
    US manual
    Error creating thumbnail: /bin/bash: line 1: 3457911 Done '/usr/bin/gs' '-sDEVICE=jpeg' '-sOutputFile=-' '-dFirstPage=1' '-dLastPage=1' '-dSAFER' '-r150' '-dBATCH' '-dNOPAUSE' '-q' '/home/sonicret/domains/segaretro.org/public_html/images/f/f5/Primalrage_sat_us_manual.pdf' 3457912 Segmentation fault | '/usr/bin/convert' '-depth' '8' '-quality' '95' '-resize' '2187' '-' '/home/sonicret/domains/segaretro.org/public_html/images/temp/transform_5724a322b4dc.jpg'
    [26]

    Game Gear version

    Original Coin Op Development
    • Producer and Programmer: Dennis Harper
    • Programmer Designer: Frank Kuan
    • Art Director: Jason Leong
    • Game Designer: J. Cameron Petty
    • Audio Designer: Jeanne Parson
    • Associate Producer: Steve Riesenberger
    Consumer Development
    • Senior Producer: Ken Humphries
    • Associate Producer: Thomas MacDevitt
    • TWI Game Testers: John Arvay Jr., Rob Boone, Kevin Filson, Mike Kruse
    • Product Marketing Manager: John Golden
    • Manual: Jon Mongelluzzo
    • Special Thanks: Curtis Soldano, John Fisher, Derryl DePriest
    • Programmer: Cameron Sheppard
    • Artist: Terry Ford
    • Musician: Andy Brock
    • QA Manager: Gary Patino
    • Testers: Nick McGee, Mike Movell, Mark Viccary, James Brown, Cliff Ramsey
    • Producer: Robert O'Farrell
    • Assistant Producers: James Stewart, James Bradstock
    • Thanks to: Ralor Knight, Keith Burkhill
    Source:
    US manual
    Primal Rage GG US Manual.pdf
    [27]

    Magazine articles

    Main article: Primal Rage/Magazine articles.

    Promotional material

    PrimalRage UK PrintAdvert.jpg
    UK print advert
    PrimalRage UK PrintAdvert.jpg
    PrimalRage MD BR PrintAdvert.jpg
    Mega Drive BR print advert
    PrimalRage MD BR PrintAdvert.jpg
    Suuri lelukirja FI 1995 Sega.jpg
    FI advert (1995)
    Suuri lelukirja FI 1995 Sega.jpg
    Logo-pdf.svg
    Print advert in Game Players (US) #0807: "Vol. 8 No. 7 July 1995" (1995-0x-xx)
    also published in:
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in EGM² (US) #15: "September 1995" (1995-0x-xx)
    also published in:
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in Player One (FR) #57: "Octobre 1995" (1995-xx-xx)
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in AS Magazin-Video Igrice (YU) #15: "Novembar 1995" (1995-xx-xx)
    Logo-pdf.svg

    Physical scans

    Mega Drive version

    Sega Retro Average 
    Publication Score Source
    82 №33, p46/47
    Sega Mega Drive
    82
    Based on
    1 review
    Sega Retro Average 
    Publication Version Score
    1700 igr dlya Sega (RU)
    70
    [33]
    Consoles + (FR)
    76
    [34]
    Cool Gamer (RU)
    70
    [35]
    Digitiser (UK)
    83
    [36]
    Electronic Games (1992-1995) (US) NTSC-U
    75
    [37]
    Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
    70
    [38]
    Game Players (US) NTSC-U
    62
    [5]
    GamePro (US) NTSC-U
    75
    [39]
    GamePro (DE)
    47
    [40]
    Game Informer (US) NTSC-U
    78
    [41]
    Joypad (FR)
    81
    [42]
    MAN!AC (DE) PAL
    68
    [43]
    Mega Force (FR) PAL
    75
    [44]
    Mega Fun (DE) PAL
    74
    [45]
    Mean Machines Sega (UK) PAL
    90
    [46]
    Next Generation (US)
    25
    [47]
    Player One (FR)
    73
    [48]
    Players (BR)
    69
    [49]
    Power Up! (UK)
    88
    [50]
    Secret Service (PL)
    80
    [51]
    Sega Magazin (DE) PAL
    78
    [52]
    Sega Magazine (UK) PAL
    84
    [9]
    Sega Power (UK) PAL
    91
    [53]
    Sega Pro (UK) PAL
    79
    [54]
    Sega Mega Drive Review (RU)
    74
    [55]
    Sega Megazone (AU)
    89
    [56]
    Super Juegos (ES)
    73
    [57]
    Todo Sega (ES)
    90
    [58]
    Top Consoles (FR)
    65
    [59]
    Tricks 16 bit (RU)
    86
    [60]
    Videogame Advisor (US) NTSC-U
    75
    [61]
    Video Games (DE) PAL
    68
    [62]
    VideoGames (US) NTSC-U
    70
    [63]
    Sega Mega Drive
    74
    Based on
    33 reviews

    Primal Rage

    Mega Drive, US
    PrimalRage MD US Box Back.JPGPrimalRage MD US Box Front.JPG
    Cover
    Primalrage md us cart.jpg
    Cart
    Primal Rage MD US Manual.pdf
    Manual
    Mega Drive, EU
    PrimalRage MD EU Box.jpg
    Cover
    PrimalRage MD EU Cart.jpg
    Cart
    Primal Rage MD EU Manual.jpg
    Manual
    PrimalRage MD EU pcb.jpg
    PCB
    Mega Drive, PT
    PrimalRage MD PT cover.jpg
    Cover
    PrimalRage MD EU Cart.jpg
    Cart
    PrimalRage MD PT Manual.pdf
    Manual
    Primal Rage MD EU Manual.jpg
    EU Manual
    Mega Drive, SE Rental (SF)
    PrimalRage MD SE Rental Box Back.jpgNospine.pngPrimalRage MD SE Box Rental.jpg
    Cover
    Mega Drive, FI
    PrimalRage MD EU Box.jpg
    Cover
    PrimalRage MD EU Cart.jpg
    Cart
    PrimalRage MD FI Manual.jpg
    Manual
    Mega Drive, AU
    PrimalRage MD AU Box.jpg
    Cover
    PrimalRage MD AU Cart top.jpg
    PrimalRage MD AU Cart back.jpgPrimalRage MD AU Cart.jpg
    Cart
    Primal Rage Megadrive AU Manual.pdf
    Manual
    Mega Drive, AU (bundle)
    PrimalRage MD AU Box Back Bundle.jpgNospine-small.pngPrimalRage MD AU Box Front Bundle.jpg
    Cover
    PrimalRage MD AU Cart.jpg
    Cart
    Primal Rage Megadrive AU Manual.pdf
    Manual
    PrimalRage MD AU Box.jpg
    Primal Rage
    Mega Drive, RU/CIS[64]
    PrimalRage MD EU Box.jpg
    Cover
    PrimalRage MD EU Cart.jpg
    Cart
    Buka RU Manual Universal.png
    Manual
    Mega Drive, BR
    Primalrage md br cover.jpg
    Cover
    PrimalRage MD BR Cart.jpg
    Cart
    Primalrage md br manual.pdf
    Manual

    Game Gear version

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    Digitiser (UK)
    79
    [65]
    Game Players (US) NTSC-U
    76
    [66]
    GamePro (US) NTSC-U
    80
    [15]
    GamePro (DE)
    47
    [40]
    GamePro (UK)
    92
    [67]
    Joypad (FR)
    86
    [42]
    Mega Fun (DE) PAL
    63
    [45]
    Mean Machines Sega (UK) PAL
    83
    [17]
    Sega Magazin (DE) PAL
    62
    [68]
    Sega Magazine (UK) PAL
    88
    [18]
    Sega Pro (UK) PAL
    82
    [69]
    Todo Sega (ES)
    86
    [70]
    VideoGames (US)
    70
    [71]
    Sega Game Gear
    76
    Based on
    13 reviews

    Primal Rage

    Game Gear, US
    PrimalRage GG US cover.jpg
    Cover
    PrimalRage US GG Cart.jpg
    Cart
    Primal Rage GG US Manual.pdf
    Manual
    Game Gear, EU
    PrimalRage GG EU back.jpgPrimal Rage GG EU BoxSpine.jpgPrimalRage GG EU Box Front.jpg
    Cover
    PrimalRage GG EU Cart.jpg
    Cart
    Primal Rage GG EU Manual.jpg
    Manual

    32X version

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    GameFan (US) NTSC-U
    83
    [72]
    GamePro (US) NTSC-U
    80
    [19]
    Mean Machines Sega (UK) PAL
    80
    [20]
    Sega Power (UK) PAL
    79
    [73]
    Sega Pro (UK) PAL
    72
    [74]
    VideoGames (US) NTSC-U
    70
    [75]
    Sega 32X
    77
    Based on
    6 reviews

    Primal Rage

    32X, US
    PrimalRage 32X US Box Back.jpgPrimalRage 32X US Box Front.jpg
    Cover
    PrimalRage 32X US Cart.jpg
    Cart
    Primalrage 32x us manual.pdf
    Manual
    32X, EU
    PrimalRage 32X EU Box Back.jpgPrimalRage 32X EU Box Spine.jpgPrimalRage 32X EU Box Front.jpg
    Cover
    Primal Rage 32X EU Cart.jpg
    Cart

    Saturn version

    Sega Retro Average 
    Publication Score Source
    Sega Saturn
    Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    Famitsu (JP) NTSC-J
    48
    [76]
    Fun Generation (DE)
    50
    [77]
    GameFan (US) NTSC-U
    66
    [78]
    GamePro (US) NTSC-U
    75
    [79]
    Hobby Consolas (ES)
    86
    [80]
    Mega Fun (DE) PAL
    71
    [81]
    Mean Machines Sega (UK) PAL
    79
    [14]
    Saturn Fan (JP) NTSC-J
    53
    [82]
    Saturn Fan (JP) NTSC-J
    43
    [83]
    Secret Service (PL)
    65
    [84]
    Sega Saturn Magazine (UK) PAL
    60
    [85]
    Sega Saturn Magazine (JP) NTSC-J
    50
    [86]
    Total Saturn (UK) PAL
    57
    [87]
    VideoGames (US) NTSC-U
    60
    [88]
    Sega Saturn
    62
    Based on
    14 reviews

    Primal Rage

    Saturn, JP
    PrimalRage Saturn JP Box Back.jpgNospine-small.pngPrimalRage Saturn JP Box Front.JPG
    Cover
    Saturn, US
    PrimalRage Saturn US Box Back.jpgPrimalRage Saturn US Box Front.jpg
    Cover
    PrimalRage Saturn US Disc.jpg
    Disc
    Primalrage sat us manual.pdf
    Manual
    Saturn, EU
    PrimalRage Saturn EU Box.jpg
    Cover
    PrimalRage Saturn EU Disc.jpg
    Disc
    PrimalRageSaturnEUManual5L.pdf
    Manual
    Saturn, PT
    PrimalRage Saturn PT back.jpgNospine.pngPrimalRage Saturn PT cover.jpg
    Cover
    PrimalRage Saturn EU Disc.jpg
    Disc
    Saturn, AU

    PrimalRage Saturn EU Disc.jpg
    Disc

    Technical information

    Main article: Primal Rage/Technical information.

    External links

    • Sega of America webpage: 32X

    References

    1. File:PrimalRage Saturn JP Box Back.jpg
    2. 2.0 2.1 https://sega.jp/history/hard/segasaturn/software_l.html#tab04 (Wayback Machine: 2019-12-07 02:59)
    3. File:PrimalRage GG EU back.jpg
    4. 4.0 4.1 4.2 4.3 4.4 Press release: 1995-08-25: TIME WARNER INTERACTIVE'S HIT ARCADE TITLE, 'PRIMAL RAGE(TM)' AVAILABLE FOR THE FIRST TIME ON HOME VIDEO-GAME AND COMPUTER SYSTEMS
    5. 5.0 5.1 Game Players, "Vol. 8 No. 9 September 1995" (US; 1995-0x-xx), page 46
    6. 6.0 6.1 Games World Magazin, "" (DE; 1995-0x-xx), page 15
    7. 7.0 7.1 7.2 7.3 7.4 7.5 Games World: The Magazine, "June 1995" (UK; 1995-0x-xx), page 23
    8. Computer Trade Weekly, "" (UK; 1995-08-14), page 16
    9. 9.0 9.1 Sega Magazine, "October 1995" (UK; 1995-09-12), page 90
    10. File:Buka Price list 1997-06-30 RU.pdf, page 6
    11. http://www.sega-saturn.com/saturn/other/june-n.htm (Wayback Machine: 1997-06-06 05:51)
    12. https://groups.google.com/forum/#!searchin/rec.games.video.sega/primal$20rage
    13. Computer Trade Weekly, "" (UK; 1996-07-15), page 17
    14. 14.0 14.1 Mean Machines Sega, "September 1996" (UK; 1996-08-05), page 84
    15. 15.0 15.1 GamePro, "August 1995" (US; 1995-xx-xx), page 91
    16. Computer Trade Weekly, "" (UK; 1995-08-14), page 16
    17. 17.0 17.1 Mean Machines Sega, "October 1995" (UK; 1995-08-25), page 84
    18. 18.0 18.1 Sega Magazine, "October 1995" (UK; 1995-09-12), page 96
    19. 19.0 19.1 GamePro, "February 1996" (US; 199x-xx-xx), page 68
    20. 20.0 20.1 20.2 Mean Machines Sega, "March 1996" (UK; 1996-01-28), page 86
    21. Computer Trade Weekly, "" (UK; 1996-06-03), page 16
    22. 22.0 22.1 22.2 Press release: 1995-09-11: Time Warner Interactive's Primal Rage(TM) pulls in heavy hits on Sega Channel
    23. Mean Machines Sega, "June 1995" (UK; 1995-04-28), page 22
    24. File:Primal Rage MD US Manual.pdf, page 26
    25. File:Primalrage 32x us manual.pdf, page 25
    26. File:Primalrage sat us manual.pdf, page 21
    27. File:Primal Rage GG US Manual.pdf, page 12
    28. GamePro, "August 1995" (US; 1995-xx-xx), page 16
    29. VideoGames, "August 1995" (US; 1995-0x-xx), page 24
    30. VideoGames, "October 1995" (US; 1995-09-19), page 59
    31. Electronic Gaming Monthly, "October 1995" (US; 1995-xx-xx), page 135
    32. VideoGames, "November 1995" (US; 1995-10-24), page 33
    33. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 179
    34. Consoles +, "Novembre 1995" (FR; 1995-1x-xx), page 158
    35. Cool Gamer, "9" (RU; 2002-10-13), page 162
    36. Digitiser (UK) (1995-08-29)
    37. Electronic Games (1992-1995), "June 1995" (US; 1995-0x-xx), page 86
    38. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 348
    39. GamePro, "September 1995" (US; 1995-xx-xx), page 50
    40. 40.0 40.1 GamePro, "November 1995" (DE; 1995-10-04), page 54
    41. Game Informer, "August 1995" (US; 1995-0x-xx), page 30
    42. 42.0 42.1 Joypad, "Octobre 1995" (FR; 1995-xx-xx), page 76
    43. MAN!AC, "10/95" (DE; 1995-09-13), page 76
    44. Mega Force, "Octobre 1995" (FR; 1995-xx-xx), page 92
    45. 45.0 45.1 Mega Fun, "09/95" (DE; 1995-08-23), page 38
    46. Mean Machines Sega, "October 1995" (UK; 1995-08-25), page 78
    47. Next Generation, "October 1995" (US; 1995-09-19), page 125
    48. Player One, "Octobre 1995" (FR; 1995-xx-xx), page 126
    49. Players, "Dez 95" (BR; 1995-1x-xx), page 20
    50. Power Up!, "Saturday, September 09, 1995" (UK; 1995-09-09), page 1
    51. Secret Service, "Październik 1996" (PL; 1996-10-01), page 72
    52. Sega Magazin, "September 1995" (DE; 1995-08-16), page 30
    53. Sega Power, "September 1995" (UK; 1995-07-20), page 42
    54. Sega Pro, "October 1995" (UK; 1995-09-07), page 50
    55. Sega Mega Drive Review, "2" (RU; 1996-01-03), page 97
    56. Sega Megazone, "August 1995" (AU; 1995-0x-xx), page 32
    57. Super Juegos, "Octubre 1995" (ES; 1995-xx-xx), page 116
    58. Todo Sega, "Septiembre 1995" (ES; 1995-0x-xx), page 32
    59. Top Consoles, "Octobre 1995" (FR; 1995-xx-xx), page 76
    60. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 139
    61. Videogame Advisor, "Volume 1, Number 3: July 1995" (US; 1995-0x-xx), page 28
    62. Video Games, "9/95" (DE; 1995-08-30), page 110
    63. VideoGames, "September 1995" (US; 1995-08-22), page 78
    64. Buka price list from June 30, 1997
    65. Digitiser (UK) (1995-09-05)
    66. Game Players, "Vol. 8 No. 10 October 1995" (US; 1995-xx-xx), page 81
    67. GamePro, "November 1995" (UK; 1995-09-xx), page 37
    68. Sega Magazin, "September 1995" (DE; 1995-08-16), page 86
    69. Sega Pro, "November 1995" (UK; 1995-10-05), page 66
    70. Todo Sega, "Noviembre 1995" (ES; 1995-1x-xx), page 58
    71. VideoGames, "August 1995" (US; 1995-0x-xx), page 89
    72. GameFan, "Volume 3, Issue 11: November 1995" (US; 1995-xx-xx), page 22
    73. Sega Power, "May 1996" (UK; 1996-03-14), page 54
    74. Sega Pro, "May 1996" (UK; 1996-03-21), page 24
    75. VideoGames, "December 1995" (US; 1995-11-21), page 92
    76. Famitsu, "1998-04-03" (JP; 1998-03-20), page 1
    77. Fun Generation, "08/96" (DE; 1996-07-10), page 85
    78. GameFan, "Volume 4, Issue 6: June 1996" (US; 1996-xx-xx), page 18
    79. GamePro, "July 1996" (US; 1996-xx-xx), page 74
    80. Hobby Consolas, "Diciembre 1996" (ES; 199x-xx-xx), page 120
    81. Mega Fun, "08/96" (DE; 1996-07-17), page 72
    82. Saturn Fan, "1998 No. 6" (JP; 1998-03-13), page 152
    83. Saturn Fan, "1998 No. 10" (JP; 1998-05-15), page 116
    84. Secret Service, "Październik 1996" (PL; 1996-10-01), page 21
    85. Sega Saturn Magazine, "August 1996" (UK; 1996-07-20), page 76
    86. Sega Saturn Magazine, "1998-10 (1998-04-03)" (JP; 1998-03-20), page 195
    87. Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 43
    88. VideoGames, "June 1996" (US; 1996-05-21), page 61


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