Difference between revisions of "Resident Evil"
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− | '''''Resident Evil''''', known as '''''Biohazard''''' (バイオハザード) in Japan, is the first in a long line of survival horror games developed and published by [[Capcom]]. It was ported to the [[Sega Saturn]] by [[Nextech]] in 1997, with some members of [[Sega]]'s sound team, such as [[Naofumi Hataya]] and [[Tomonori Sawada]], assisting with sound ([[Tatsuya Kouzaki]] handled | + | '''''Resident Evil''''', known as '''''Biohazard''''' (バイオハザード) in Japan, is the first in a long line of survival horror games developed and published by [[Capcom]]. It was ported to the [[Sega Saturn]] by [[Nextech]] in 1997, with some members of [[Sega]]'s sound team, such as [[Naofumi Hataya]] and [[Tomonori Sawada]], assisting with sound ([[Tatsuya Kouzaki]] handled miscellaneous data). Nextech would later return to develop ''[[Resident Evil CODE:Veronica]]'' for Capcom, and consequently were involved in the production of each of its spinoff games and ports. |
The Saturn version includes an extra "battle mode" option, not present in other ports of the game, which has the player attempt to survive through rooms of monsters with both limited ammo and limited time. The Sega Saturn Port also includes a few extra enemy encounters such as a Second T-002 Tyrant that breaks out directly after the one Wesker releases. It also features a model edit of the Hunter known as the "Tick". Battle Mode has a special "Gold Tyrant" used for the boss. | The Saturn version includes an extra "battle mode" option, not present in other ports of the game, which has the player attempt to survive through rooms of monsters with both limited ammo and limited time. The Sega Saturn Port also includes a few extra enemy encounters such as a Second T-002 Tyrant that breaks out directly after the one Wesker releases. It also features a model edit of the Hunter known as the "Tick". Battle Mode has a special "Gold Tyrant" used for the boss. | ||
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Revision as of 13:26, 1 September 2013
Resident Evil | |||||
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System(s): Sega Saturn | |||||
Publisher: Capcom | |||||
Developer: Capcom, Nextech | |||||
Genre: Action | |||||
Number of players: 1 | |||||
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Resident Evil, known as Biohazard (バイオハザード) in Japan, is the first in a long line of survival horror games developed and published by Capcom. It was ported to the Sega Saturn by Nextech in 1997, with some members of Sega's sound team, such as Naofumi Hataya and Tomonori Sawada, assisting with sound (Tatsuya Kouzaki handled miscellaneous data). Nextech would later return to develop Resident Evil CODE:Veronica for Capcom, and consequently were involved in the production of each of its spinoff games and ports.
The Saturn version includes an extra "battle mode" option, not present in other ports of the game, which has the player attempt to survive through rooms of monsters with both limited ammo and limited time. The Sega Saturn Port also includes a few extra enemy encounters such as a Second T-002 Tyrant that breaks out directly after the one Wesker releases. It also features a model edit of the Hunter known as the "Tick". Battle Mode has a special "Gold Tyrant" used for the boss.
Physical Scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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90 | |
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Based on 29 reviews |
Resident Evil games for Sega systems | |
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Resident Evil (1997) | Resident Evil 2 (unreleased) | |
Resident Evil 2 (1999) | Resident Evil Code: Veronica (2000) | Resident Evil 3: Nemesis (2000) | Biohazard Code: Veronica Kanzenban (2001) | |
Gun Survivor 2: Biohazard CODE:Veronica (2001) | |
Sampler Discs | |
Biohazard Code: Veronica Trial Edition (1999) | |
Resident Evil related media | |
Saturn Ban Biohazard Official Guide (1997) | V Jump Books Game Series: Sega Saturn Ban Bio Hazard (1997) | Biohazard: Code Veronica Koushiki Guide Book (2000) | Luchshiye igry dlya PlayStation. Ves' mir Resident Evil i Tomb Raider (2001) |
- ↑ 576 Konzol, "Január 1998" (HU; 1998-xx-xx), page 26
- ↑ Consoles News, "Septembre 1997" (FR; 1997-08-28), page 106
- ↑ Computer & Video Games, "October 1997" (UK; 1997-09-12), page 64
- ↑ Electronic Gaming Monthly, "November 1997" (US; 1997-1x-xx), page 193
- ↑ Famitsu, "1997-08-01" (JP; 1997-07-18), page 1
- ↑ Fun Generation, "09/97" (DE; 1997-08-13), page 84
- ↑ GameFan, "Volume 5, Issue 11: November 1997" (US; 1997-xx-xx), page 26
- ↑ Game Power, "Ottobre 1997" (IT; 1997-xx-xx), page 28
- ↑ GamePro, "December 1997" (US; 1997-xx-xx), page 180
- ↑ Game Informer, "October 1997" (US; 1997-xx-xx), page 66
- ↑ Gry Komputerowe, "8/1998" (PL; 1998-xx-xx), page 1
- ↑ Hobby Consolas, "Septiembre 1997" (ES; 1997-xx-xx), page 70
- ↑ MAN!AC, "09/97" (DE; 1997-08-06), page 76
- ↑ Mega Force, "Septembre/Octobre 1997" (FR; 1997-0x-xx), page 32
- ↑ Mega Fun, "09/97" (DE; 1997-08-06), page 69
- ↑ Neo, "Grudzień 1997" (PL; 1997-xx-xx), page 21
- ↑ neXt Level, "September 1997" (DE; 1997-08-22), page 64
- ↑ Playmag, "Septembre 1997" (FR; 1997-0x-xx), page 116
- ↑ Saturn Fan, "1997 No. 18" (JP; 1997-09-12), page 82
- ↑ Saturn Power, "October 1997" (UK; 1997-08-22), page 68
- ↑ Sega Magazin, "September 1997" (DE; 1997-08-13), page 22
- ↑ Sega Power, "Dekémvrios 1997-Ianouários 1998" (GR; 1998-xx-xx), page 28
- ↑ Świat Gier Komputerowych, "10/1997" (PL; 1997-xx-xx), page 50
- ↑ Sega Saturn Magazine, "September 1997" (UK; 1997-08-13), page 74
- ↑ Sega Saturn Magazine, "1997-26 (1997-08-01)" (JP; 1997-07-18), page 178
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 11
- ↑ Super Juegos, "Septiembre 1997" (ES; 1997-0x-xx), page 70
- ↑ Super Power, "10 1997" (FI; 1997-xx-xx), page 49
- ↑ Video Games, "9/97" (DE; 1997-08-27), page 100