Difference between revisions of "Puyo Pop Fever"
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Revision as of 17:48, 15 February 2015
Puyo Puyo Fever/Puyo Pop Fever | ||||||||||||||||||||||||||||||
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System(s): Sega NAOMI, Sega Dreamcast, GameCube, Game Boy Advance, Macintosh, Nintendo DS, Pocket PC, Palm OS, PlayStation 2, PlayStation Portable, Windows, Xbox, Xbox Live Arcade | ||||||||||||||||||||||||||||||
Publisher: Sega US Atlus EU/JP Sega | ||||||||||||||||||||||||||||||
Developer: Sonic Team ENTER, Inc. Milestone | ||||||||||||||||||||||||||||||
Genre: Puzzle | ||||||||||||||||||||||||||||||
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CERO
Missing Parameter! |
Puyo Puyo Fever (ぷよぷよフィーバー), renamed Puyo Pop Fever for international release, is the fifth "main" installment in the Puyo Puyo series, originally developed for Sega NAOMI arcade hardware by Sonic Team. It was the first completely original Puyo Puyo title to be produced after the original developers, Compile, filed for bankruptcy.
Contents
Story
Puyo Puyo Fever is as close as the series has come to a reboot, abandoning most of Compile's Madou Monogatari characters and settings in favour of a new, original cast engineered by Sonic Team. However saying this, the game's story still remains canon with prior games, as Arle and Carbuncle are transported to this new world after the former's magic fails.
(something about magical canes)
Gameplay
Fever is similar to all previous Puyo Puyo games, however now groups of puyo can also fall in threes or fours, and if enough rensa/offsets are performed and a Fever bar is filled up, allowing a character can make massive chains out of prebuilt boards for heavy damage.
New Rules
- If any of the columns marked with an X are blocked, the game ends.
- Puyo can fall in groups of three or four as well as in groups of two. Groups of four appear as one large puyo whose color can be chosen by the player while the puyo falls.
- On an all clear, a prearranged group of puyo will be given to you, set up to allow you to make even more damaging chains.
- Under the next puyo indicator is the "Fever Bar," which gets filled with each chain. Once the bar is completely filled, you enter Fever Mode. In this mode, you get arrangements of puyo that allow you to make massive chains; after you make a chain of any number of rensas, a new arrangement is given. Fever Mode only lasts several seconds, and if you're fast enough, you can inflict massive damage to the other player.
History
Legacy
Puyo Puyo Fever was ported to the Sega Dreamcast in early 2004, and stands as the last first-party Japanese game to be released for the console.
The game was also brought to the Nintendo GameCube, PlayStation 2 and Xbox, and the Game Boy Advance, Nintendo DS, and PlayStation Portable handhelds. It was also released for Windows PCs and Macs, Palm OS, and as a downloadable via the Xbox Live Arcade service. It would also be one of the only few Puyo Puyo games to see an international release with the original series roots intact, seeing releases in Europe on all non-Sega consoles and in North America exclusively on the GameCube and DS.
The game was followed by Puyo Puyo Fever 2.
Production Credits
Nintendo DS Version
- Producer: Yuji Naka
- Director: Takashi Yuda
- Art Director: Miho Hyakutake
- Manager: Akinori Nishiyama, Masanobu Yamamoto, Yuji Uekawa
- Assistant Director: Ai Mashima
- English Translation: Shinobu Shindo, Kevin Frane
- Developed by Milestone Inc.
- Producer: Hiroshi Kimura
- Planner: Toshikazu Kanke
- Programmer: Masafumi Uchida, Manabu Matsumoto
- Designer: Hironobu Fumita, Miki Narashima
- Character Design: Hideyuki Takenami
- Sound Created by Wave Master
- Sound Producer: Tatsuya Kouzaki
- Sound Direction, Music Compose & Sound Effect: Hideki Abe
- Voice Data Operation: Teruhiko Nakagawa
- Voice Actor: Shiho Kikuchi, Noriko Namiki, Mie Sonozaki, Naomi Wakabayashi, Makoto Yasumura, Tamaki Nakanishi, Takuo Kawamura
- Executive Management: Hideki Okamura, Masanao Maeda, Hiroyuki Miyazaki
- Promotion Management: Yasushi Yamashita, Hideki Yokaichiya, Mariko Takeda
- Public Relations: Yasushi Nagumo, Youko Nagasawa, Sachiko Ochi
- Software Manual: Yoshihiro Sakuta, Chieko Nakamura, Toshiki Yamaguchi
- Special Thanks: Junichi Shimizu, Akira Nishikawa, Akira Terasawa, Yutaka Kawasaki, Sunao Murayama, Yuji Nakamura, Yukihiro Taguchi, Nobuyuki Inoue
- Executive Producer: Hisao Oguchi
- DynaComware Corporation [sic; role unknown]
- Created by Sonic Team
Promotional Material
PlayStation 2 JP TV advert
Physical Scans
NAOMI Version
NAOMI, JP? |
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Dreamcast Version
GameCube Version
Game Boy Advance Version
Game Boy Advance, EU |
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<div style="margin:auto; max-width:Expression error: Unexpected < operator.px">
320x80px Cover
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Mac OS Version
Nintendo DS Version
Nintendo DS, EU |
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<div style="margin:auto; max-width:Expression error: Unexpected < operator.px">
320x80px Cover
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PC Version
PlayStation 2 Version
PlayStation Portable Version
PlayStation Portable, JP |
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<div style="margin:auto; max-width:Expression error: Unexpected < operator.px">
320x120px Cover
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PlayStation Portable, ES |
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Xbox Version
External Links
- Japanese:
- Homepage
- am.sega.jp page
- Sega of Japan catalogue pages:
- No players field
- JP Xbox games
- All JP games
- EU Xbox games
- All EU games
- All puzzle games
- Xbox games
- All 2004 games
- 2004 Xbox games
- JP Nintendo DS games
- US Nintendo DS games
- All US games
- EU Nintendo DS games
- Nintendo DS games
- 2004 Nintendo DS games
- Old content rating field
- All games
- Pages with broken file links
- Puyo Puyo (franchise)
- 2003 NAOMI games
- NAOMI games