Difference between revisions of "The Cyber Shinobi"
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− | {{stub}}'''''The Cyber Shinobi''''' is a [[Sega Master System]] game released in 1990 by [[Sega]]. It is a sequel to ''[[Shinobi]]'', set in the future time of "2XXX", where the grandson of Joe Musashi must defeat the evil Cyber Zeed terrorist organisation who stole massive amounts of plutonium from world governments and threaten to start a nuclear war. | + | {{stub}} |
+ | '''''The Cyber Shinobi''''' is a [[Sega Master System]] game released in 1990 by [[Sega]]. It is a sequel to ''[[Shinobi]]'', set in the future time of "2XXX", where the grandson of Joe Musashi must defeat the evil Cyber Zeed terrorist organisation who stole massive amounts of plutonium from world governments and threaten to start a nuclear war. | ||
Game was not well received due to its slow gameplay and the large status screen that covers nearly 30 percent of the screen. | Game was not well received due to its slow gameplay and the large status screen that covers nearly 30 percent of the screen. | ||
==Gameplay== | ==Gameplay== | ||
− | Cyber Shinobi is a platforming game. Musashi's main weapons is a sword which he can use to attack his enemies. By pressing down | + | ''Cyber Shinobi'' is a platforming game. Musashi's main weapons is a sword which he can use to attack his enemies. By pressing down {{1}}, he can make a powerful slash. By pressing {{2}}, Musashi can jump and by pressing and holding {{2}}, he can make a long jump. |
Musashi has access to several ranged weapons. By capturing shot power-ups, he can upgrade his ranged weapons. | Musashi has access to several ranged weapons. By capturing shot power-ups, he can upgrade his ranged weapons. | ||
− | Traditional in Shinobi games, Musashi also has access to Ninja Magic. Similar to shot power-ups, he can use stronger ninja magic by not using the magic | + | Traditional in Shinobi games, Musashi also has access to Ninja Magic. Similar to shot power-ups, he can use stronger ninja magic by not using the magic immediately and saving them. Difference between magics, other than overall damage is simply cosmetic, however. |
==Weapons== | ==Weapons== | ||
Line 50: | Line 51: | ||
'''Composer:''' [[Keisuke Tsukahara|Shirige Nuki]], Shiriko Dama<br> | '''Composer:''' [[Keisuke Tsukahara|Shirige Nuki]], Shiriko Dama<br> | ||
'''Director:''' Chief-N<br> | '''Director:''' Chief-N<br> | ||
− | '''Presented by:''' [[Sega]] | + | '''Presented by:''' [[Sega]] |
==Physical Scans== | ==Physical Scans== | ||
{{ ratings | {{ ratings | ||
| icon=SMS | | icon=SMS | ||
+ | | cgts=54 | ||
+ | | cgts_source={{num|1|page=25|pdf=TheCompleteGuideToSega UK.pdf}} | ||
| cvg=46 | | cvg=46 | ||
| cvg_source={{num|114|page=74|pdf=CVG UK 114.pdf}} | | cvg_source={{num|114|page=74|pdf=CVG UK 114.pdf}} | ||
| joystick=76 | | joystick=76 | ||
− | | joystick_source={{num|14|page=150}} | + | | joystick_source={{num|14|page=150|pdf=Joystick FR 014.pdf}} |
| mm=58 | | mm=58 | ||
| mm_source={{num|5|page=72-74|pdf=MeanMachines UK 05.pdf|pdfpage=72}} | | mm_source={{num|5|page=72-74|pdf=MeanMachines UK 05.pdf|pdfpage=72}} | ||
| playerone=77 | | playerone=77 | ||
− | | playerone_source={{num|7|page=41}} | + | | playerone_source={{num|7|page=41|pdf=PlayerOne FR 007.pdf}} |
| raze=71 | | raze=71 | ||
| raze_source={{num|7|page=48|pdf=Raze UK 07.pdf}} | | raze_source={{num|7|page=48|pdf=Raze UK 07.pdf}} | ||
| segapower=55 | | segapower=55 | ||
− | | segapower_source={{num|18|page=30 | + | | segapower_source={{num|18|page=30-31}} |
| segapower_1=40 | | segapower_1=40 | ||
| segapower_source_1={{num|23|page=56}} | | segapower_source_1={{num|23|page=56}} | ||
}} | }} | ||
− | {{ | + | {{Scanbox |
| console=Master System | | console=Master System | ||
− | | region=EU | + | | region=EU (6 languages) |
| cover=CyberShinobi SMS EU Box 6.jpg | | cover=CyberShinobi SMS EU Box 6.jpg | ||
| manual=CyberShinobiSMSEUManual3L.pdf | | manual=CyberShinobiSMSEUManual3L.pdf | ||
− | }} | + | }}{{Scanbox |
− | {{ | ||
| console=Master System | | console=Master System | ||
− | | region=EU | + | | region=EU (8 languages) |
| cover=CyberShinobi SMS EU Box 8.jpg | | cover=CyberShinobi SMS EU Box 8.jpg | ||
− | }} | + | }}{{Scanbox |
− | {{Scanbox | ||
| console=Master System | | console=Master System | ||
| region=AU | | region=AU | ||
| cover= | | cover= | ||
| cart= | | cart= | ||
− | }} | + | }}{{Scanbox |
− | {{ | ||
| console=Master System | | console=Master System | ||
| region=BR | | region=BR | ||
Line 94: | Line 94: | ||
{{Shinobi}} | {{Shinobi}} | ||
− | |||
{{DEFAULTSORT:Cyber Shinobi}} | {{DEFAULTSORT:Cyber Shinobi}} |
Revision as of 22:09, 1 October 2015
The Cyber Shinobi | |||||
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System(s): Sega Master System | |||||
Publisher: Sega | |||||
Developer: Sega | |||||
Genre: Action | |||||
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This short article is in need of work. You can help Sega Retro by adding to it.
The Cyber Shinobi is a Sega Master System game released in 1990 by Sega. It is a sequel to Shinobi, set in the future time of "2XXX", where the grandson of Joe Musashi must defeat the evil Cyber Zeed terrorist organisation who stole massive amounts of plutonium from world governments and threaten to start a nuclear war.
Game was not well received due to its slow gameplay and the large status screen that covers nearly 30 percent of the screen.
Gameplay
Cyber Shinobi is a platforming game. Musashi's main weapons is a sword which he can use to attack his enemies. By pressing down , he can make a powerful slash. By pressing , Musashi can jump and by pressing and holding , he can make a long jump.
Musashi has access to several ranged weapons. By capturing shot power-ups, he can upgrade his ranged weapons.
Traditional in Shinobi games, Musashi also has access to Ninja Magic. Similar to shot power-ups, he can use stronger ninja magic by not using the magic immediately and saving them. Difference between magics, other than overall damage is simply cosmetic, however.
Weapons
Shuriken: A powerful ninja star that moves in a straight line.
Arm Vulcan: Musashi removes his cybord arm and unleashes a stream of bullets in from of him. Weaker than other weapons but very fast.
Grenade: A hand grenade causes massive damage and moves over a small parabolic arc.
Stages
Warehouse Boss: Crazy Bull, a modified bulldozer.
Harbor Boss: Sea Bat, a powerful submarine armed with missiles
Mountains Boss: Attack Helicopter
Jungle Boss: Red Hopper, a octopus like robot
Enemy Fortress Boss: Brain
Production Credits
Planner: Cap-Elf, Min
Designer: Hide, Udi, Mic-Satho, Fudho-Jyo
Programmer: K.Tany, 凨雲, Sekihin
Composer: Shirige Nuki, Shiriko Dama
Director: Chief-N
Presented by: Sega
Physical Scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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56 | |
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Based on 17 reviews |
Master System, AU |
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- ↑ 1.0 1.1 File:TheCompleteGuideToSega UK.pdf, page 25 Cite error: Invalid
<ref>
tag; name ":File:TheCompleteGuideToSega UK.pdf_p25" defined multiple times with different content - ↑ 2.0 2.1 File:CVG UK 114.pdf, page 74 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 114.pdf_p74" defined multiple times with different content - ↑ 3.0 3.1 File:Joystick FR 014.pdf, page 150 Cite error: Invalid
<ref>
tag; name ":File:Joystick FR 014.pdf_p150" defined multiple times with different content - ↑ 4.0 4.1 File:MeanMachines UK 05.pdf, page 72 Cite error: Invalid
<ref>
tag; name ":File:MeanMachines UK 05.pdf_p72" defined multiple times with different content - ↑ 5.0 5.1 File:PlayerOne FR 007.pdf, page 41 Cite error: Invalid
<ref>
tag; name ":File:PlayerOne FR 007.pdf_p41" defined multiple times with different content - ↑ 6.0 6.1 File:Raze UK 07.pdf, page 48 Cite error: Invalid
<ref>
tag; name ":File:Raze UK 07.pdf_p48" defined multiple times with different content - ↑ Ação Games, "Fevereiro 1992" (BR; 1992-02-xx), page 37
- ↑ Aktueller Software Markt, "November 1990" (DE; 1990-10-26), page 144
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 139
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 132
- ↑ Gamers, "Dezember/Januar 1993" (DE; 1992-11-19), page 104
- ↑ Megazone, "June/July 1991" (AU; 1991-0x-xx), page 59
- ↑ Power Play, "1/91" (DE; 1990-12-14), page 182
- ↑ Sega Power, "May 1991" (UK; 1991-04-04), page 30
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 56
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 70
- ↑ User, "Septémvrios 1991" (GR; 1991-0x-xx), page 90
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