Difference between revisions of "Interactor"
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Revision as of 15:32, 29 August 2016
Interactor | |||||
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Made for: Sega Mega Drive, Super Nintendo, PlayStation | |||||
Manufacturer: Aura Systems | |||||
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The Interactor is a wearable Sega Mega Drive (and Super Nintendo) accessory released by Aura Systems in 1994. It was advertised as being a virtual reality device, in which the player would be able to "feel" actions in games (e.g. if punched, the player would be given a physical bump), a form of haptic feedback.
In reality the Interactor is a glorified set of stereo speakers, compatible with any device with a standard headphone output (though specific cables were offered for easier use with the two aforementioned consoles). It uses sound to create pulses near the user's chest or back - it has no way of discerning what happens on screen.
Promotional material
Print advert in EGM² (US) #1: "July 1994" (1994-07-19)
Print advert in EGM² (US) #2: "August 1994" (1994-0x-xx)
Print advert in Electronic Gaming Monthly (US) #62: "September 1994" (1994-xx-xx)
Print advert in Game Players (US) #0710: "Vol. 7 No. 10 October 1994" (1994-xx-xx)
Print advert in EGM² (US) #5: "November 1994" (1994-1x-xx)
Print advert in Electronic Gaming Monthly (US) #77: "December 1995" (1995-xx-xx)
Physical scans
References