Difference between revisions of "Ms. Pac-Man"
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Revision as of 14:14, 18 January 2017
Ms. Pac-Man | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Master System, Sega Game Gear | ||||||||||||||||||||||||||||||||||||||||
Publisher: Tengen (US), Time Warner Interactive (EU), Tengen, Namco, Majesco (2000) | ||||||||||||||||||||||||||||||||||||||||
Developer: Innerprise Software, Tengen, Namco | ||||||||||||||||||||||||||||||||||||||||
Genre: Action | ||||||||||||||||||||||||||||||||||||||||
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Ms. Pac-Man is a 1981 arcade game developed by Midway as an unlicensed modification of the original Pac-Man, before being taken by Namco as an official game. Its success caused the game to be ported to a plethora of platforms, including the Sega Mega Drive and Sega Master System in 1991 and the Sega Game Gear in 1993.
The Sega ports of Ms. Pac-Man can be confusing. Tengen originally brought the game to the Mega Drive in North America and the Master System in 1991, but four years later the game was brought to European Mega Drives by the successor to Tengen, Time Warner Interactive (although the ROM still credits Tengen). The Game Gear port was handled in-house by Namco and was released twice - initially in 1993, and then re-released by Majesco in 2000.
Contents
Gameplay
Players move through a maze gobbling up dots while avoiding ghosts. If a big dot (power pellet) is eaten by the player ghosts become eatable and if eaten their eyes depart from the body and flee to the center of the maze, where they can claim a new body. Occasionally fruit and other objects float through the maze and give bonus points if eaten.
On the Mega Drive and Master System versions there are many new extras. There are four types of mazes: Arcade, Strange, Big, and Mini. A Pac Booster ability can be turned on and off, which gives the player a boost when pressing a button. There is also two-player simultaneous feature in which the first player will play Ms. Pac-Man and the second will play the original Pac-Man. This can be done in cooperative or competitive modes. The game also would end at level 32 in which a game ending would be displayed. The "fruit" selection is also expanded and objects such as shoes could be eaten for greater points than fruit in the arcade version.
This game doesn't have good compitability with Six Button Control Pad (Mega Drive), in this case meaning that Ms. Pacman responds badly to direction changes. Hold MODE button when booting up the system to switch to 3 button mode and fix this issue.
Production credits
Mega Drive version
- Programmer: Stephane Leblanc
- Graphics: Mike Bazzell
- Music/Sounds: Earl Vickers
- Music Player: Lisa Ching
- Thanks to: Jeff Yonan, Franz Lanzinger
Magazine articles
- Main article: Ms. Pac-Man/Magazine articles.
Promotional material
also published in:
- Electronic Gaming Monthly (US) #30: "January 1992" (199x-xx-xx)[3]
also published in:
- Electronic Gaming Monthly (US) #58: "May 1994" (1994-xx-xx)[5]
- Electronic Gaming Monthly (US) #59: "June 1994" (1994-xx-xx)[6]
also published in:
- Mega Force (FR) #14: "Février 1993" (1993-0x-xx)[7]
Physical scans
Mega Drive version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
61 | |
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Based on 11 reviews |
Master System version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
64 | |
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Based on 18 reviews |
Game Gear version
Sega Retro Average | |||||||||||||||||||
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|
67 | |
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Based on 3 reviews |
Game Gear, US (Majesco) |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
|
128kB | 1991-03 | Cartridge (US/EU) |
References
- ↑ File:EGM US 024.pdf, page 110
- ↑ File:GamePro US 023.pdf, page 40
- ↑ Electronic Gaming Monthly, "January 1992" (US; 199x-xx-xx), page 24
- ↑ GamePro, "16-bit Video Gaming: February 1992" (US; 1992-xx-xx), page 46
- ↑ Electronic Gaming Monthly, "May 1994" (US; 1994-xx-xx), page 69
- ↑ Electronic Gaming Monthly, "June 1994" (US; 1994-xx-xx), page 77
- ↑ Mega Force, "Février 1993" (FR; 1993-0x-xx), page 2
- ↑ 8.0 8.1 File:Joypad FR 007.pdf, page 84 Cite error: Invalid
<ref>
tag; name ":File:Joypad FR 007.pdf_p84" defined multiple times with different content - ↑ 9.0 9.1 File:Joystick FR 026.pdf, page 118 Cite error: Invalid
<ref>
tag; name ":File:Joystick FR 026.pdf_p118" defined multiple times with different content - ↑ 10.0 10.1 File:MeanMachinesSega40UK.pdf, page 84 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega40UK.pdf_p84" defined multiple times with different content - ↑ 11.0 11.1 File:PlayerOne FR 018.pdf, page 69 Cite error: Invalid
<ref>
tag; name ":File:PlayerOne FR 018.pdf_p69" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 200
- ↑ Game Informer, "May/June 1993" (US; 1993-0x-xx), page 48
- ↑ Mega Play, "July/August 1991" (US; 1991-0x-xx), page 65
- ↑ Power Play, "2/92" (DE; 1992-01-xx), page 166
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 66
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 124
- ↑ VideoGames & Computer Entertainment, "October 1991" (US; 1991-xx-xx), page 46
- ↑ File:MeanMachines UK 15.pdf, page 62
- ↑ 20.0 20.1 File:Joystick FR 023.pdf, page 117 Cite error: Invalid
<ref>
tag; name ":File:Joystick FR 023.pdf_p117" defined multiple times with different content - ↑ 21.0 21.1 File:SegaForce UK 04.pdf, page 52 Cite error: Invalid
<ref>
tag; name ":File:SegaForce UK 04.pdf_p52" defined multiple times with different content - ↑ 22.0 22.1 File:SegaPro UK 03.pdf, page 64 Cite error: Invalid
<ref>
tag; name ":File:SegaPro UK 03.pdf_p64" defined multiple times with different content - ↑ Consoles +, "Octobre 1992" (FR; 1992-xx-xx), page 132
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 142
- ↑ Game Zone, "December 1991" (UK; 1991-11-22), page 47
- ↑ Hobby Consolas, "Octubre 1992" (ES; 1992-xx-xx), page 122
- ↑ Joypad, "Janvier 1992" (FR; 1991-12-1x), page 49
- ↑ Mega Force, "Mai 1992" (FR; 1992-05-05), page 65
- ↑ Micromanía (segunda época), "Noviembre 1992" (ES; 1992-1x-xx), page 79
- ↑ Mean Machines, "December 1991" (UK; 1991-11-28), page 60
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 135
- ↑ Player One, "Octobre 1992" (FR; 1992-10-10), page 138
- ↑ Sega Power, "February 1992" (UK; 1992-01-02), page 49
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 71
- ↑ Supergame, "Outubro 1992" (BR; 1992-10-xx), page 36
- ↑ Supersonic, "Septembre 1992" (FR; 1992-xx-xx), page 21
- ↑ Video Games, "2/92" (DE; 1992-04-06), page 36
- ↑ Game Players, "Vol. 7 No. 7 July 1994" (US; 1994-0x-xx), page 68
- ↑ GamePro, "May 1994" (US; 1994-xx-xx), page 132
- ↑ Game Informer, "July/August 1994" (US; 1994-0x-xx), page 48
Pac-Man games for Sega systems | |
---|---|
Pac-Man (1991) | Ms. Pac-Man (1993) | Pac-Attack (1994) | Pac-In-Time (unreleased) | |
Ms. Pac-Man (1991) | Pac-Mania (1991) | | |
Ms. Pac-Man (1991) | Pac-Mania (1991) | Pac-Attack (1993) | Pac-Man 2: The New Adventures (1994) | Pac-In-Time (unreleased) | |
Ms. Pac-Man Maze Madness (2000) | |
Unlicensed Pac-Man games on Sega systems | |
Pac-Man (19??) | Puckman Pockimon Genie 2000 (2000) | Pac-Man (2018) | Pac-Man Pocket Player (2018) |
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