Difference between revisions of "WWF WrestleMania: The Arcade Game"

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Revision as of 11:37, 27 June 2019

n/a

Wrestlemania title.png

WWF WrestleMania: The Arcade Game
System(s): Sega Mega Drive, Sega 32X, Sega Saturn
Publisher: Acclaim
Developer:
Original system(s): Arcade boards
Developer(s) of original games: Midway
Sound driver:
Sega Mega Drive
Sega 32X
GEMS,
Sega Saturn
SCSP/CD-DA (12 tracks)
Peripherals supported:
Sega Mega Drive
Sega 32X
Six Button Control Pad
Genre: Sports

















Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
US
$69.9569.95[1] T-81546
Sega Mega Drive
EU
T-81546-50
Sega Mega Drive
AU
Sega Mega Drive
BR
047190
Sega Saturn
JP
¥5,8005,800 T-8112G
Sega Saturn
US
T-8112H
Sega Saturn
EU
T-8112H-50
Sega 32X
US
$74.9574.95[5] T-8110B

WWF WrestleMania: The Arcade Game (レッスルマニア・ジ・アーケードゲーム) is a 1995 wrestling game developed by Midway for the arcades. Sculptured Software was licensed to produce ports to various home consoles, including the Sega Mega Drive, Sega 32X and Sega Saturn; Acclaim published these versions in 1995 and 1996.

Unlike most wrestling games, WrestleMania is a one-on-one versus fighter, similar to the likes of Mortal Kombat. Both games were originally developed by Midway. Later a sequel called WWF In Your House was released for the PlayStation, Sega Saturn, and DOS.

Gameplay

The game plays more like a standard fighter than the wrestling games that would follow it. Attacks are quick and each character has special moves and can perform combos. Rather than a single match the fight is broken up into rounds with two wins needed to become the victor. Single player game modes include Intercontinental Championship and the WWF Championship. Multi-player game modes include Head to Head and Cooperative. Commentary is provided by Vince McMahon and Jerry Lawler, who can be seen sitting in the background at the announcers table.

Playable characters are: Bam Bam Bigelow, Bret Hart, Doink the Clown, Lex Luger, Razor Ramon, Shawn Michaels, The Undertaker and Yokozuna.

Versions

In comparison to the SNES version the Sega Mega Drive/Genesis port contains all 8 characters instead of 6. It also allows 4 characters onscreen at once but with slowdown, but not as much as found in the SNES port. Most of the voice and commentary is present although much of Jerry Lawlers commentary is dropped.

The 32X port was an enhanced Mega Drive port thus is not as close to the arcade as it could have been if it were built from the ground up. The graphics and audio was improved somewhat (rendering in-game at 320x224 vs 256x224) but the frame rate was reduced to 30 FPS instead of the 60 FPS found in other versions. This does however help to avoid slowdown issues.

The CD-ROM versions (including Saturn) is more accurate to the arcade version than other ports. Graphically it is similar although not as sharp and the sprites are slightly smaller. There is no in-game music. Loading time is of course, increased, this includes when loading the next character in a Battle Royal.

Production credits

Mega Drive version

Acclaim Development by the Black Team
  • Associate Producers: Michael Archer, Douglas Yellin, Tyrone Miller, Pax
  • Analysts: J.J. Mazziotto, Simon Gouldstone
  • QA Supervisor: Carol Caracciolo, Adam Ingberman
  • Lead Analyst: Jim Dunn
  • Game Testers: CP McBee, Chris Shanley, Chad Chamberlain, Mat T. Kraemer, David Chopard
  • QA Computer Support: Harry Reimer, Howard Perlman
  • Special Thanks to: Kristen Muzer, Linda Spelman, Roger Booth, Derek Phillips, Kevin Denehy, Eric Samulski, Craig Cassanelli, Jim Herzner
Midway Development by
  • : Mark Turmell, Sal DiVita, Jason Skiles, Josh Tsui, Eugene Geer, Jake Simpson, Mike Lynch, Tony Goskie
A Sculptured Software Production
  • Project Management: Al Mecklenburg
  • Lead Programmers: Rob Nelson, Altair Lane
  • Additional Programming: Omar Canon, Jundong Ma
  • Production Assistant: Joe Buffington
  • Lead Artists: Chad Johnson, Heinee Hinrichsen
  • Artists: Gavin Evertson, Mike Ulrich, Mike Lott, John Kilbourn, Kelly Kofoed, John Olsen, Keith Musig, Russ Chancellor, Michael Hunter, Joel Izatt, Virginia Sargent, Daniel Whittington
  • Sounds and Music: Dean Morrell, Victor Crews, Chris Braymen
  • Tools: Gary Penacho, Mike Callahan, Steve Aguirre, Patrick Alphonso
  • Testing
    • Manager: Gary Rowberry
    • Supervisor: Chris Olson, Chandler Holbrook
    • : Michael Bashford, Chris Debry, Todd Dowd, Brian Edwards, Garon Galloway, David Hanks, Scott Hanks, John Howa, Jason Humphrey, Morgan Jones, Ryan McBride, Ryan McCormick, Mark Melville, Ryan Milligan, Greg Murphy, Ben Nielson, Andrew Parker, Cole Richins, Jerry Roberts
  • Special Thanks to: Kevin Kralian, John Blackburn, Lynn Pugh, Todd Blackburn, Jim Henn, Adam Clayton

32X version

Acclaim Development by the Black Team
  • Associate Producers: Michael Archer, Douglas Yellin, Tyrone Miller, Pax
  • Analyst: J.J. Mazziotto, Simon Gouldstone
  • Q.A. Supervisor: Carol Caracciolo, Adam Ingberman
  • Lead Analyst: Jim Dunn
  • Game Testers: CP McBee, Chris Shanley, Chad Chamberlain, Mat T. Kraemer, David Chopard
  • Q.A. Computer Support: Harry Reimer, Howard Perlman
  • Special Thanks to: Kristen Muzer, Derek Phillips, Linda Spelman, Craig Cassenelli, Roger Booth, Eric Samulski, Jim Herzner, Kevin Denehy
Midway Development by
  • : Mark Turmell, Eugene Geer, Sal DiVita, Jake Simpson, Jason Skiles, Mike Lynch, Josh Tsui, Tony Goskie
A Sculptured Software Production
  • 32X Development Team
    • Lead Programmer: Kevin Kralian
    • Additional Programming: Hung Nguyen
  • Genesis Development Team
    • Lead Programmers: Rob Nelson, Altair Lane
    • Additional Programming: Omar Canon, Jundong Ma
    • Project Management: Al Mecklenburg
    • Production Assistant: Joe Buffington
    • Lead Artists: Chad Johnson, Heinee Hinrichsen
    • Artists: Gavin Evertson, Keith Musig, Mike Ulrich, Russ Chancellor, Mike Lott, Michael Hunter, John Kilbourn, Joel Izatt, Kelly Kofoed, Virginia Sargent, John Olson, Dan Whittington
    • Sounds and Music: Dean Morrell, Chris Braymen
    • Tools: Mike Callahan, Steve Aguirre, Gary Penacho, Dean Ertel, Tom Tolman
  • Testing
    • Manager: Gary Rowberry
    • Supervisor: Chris Olson, Chandler Holbrook
    • : Chris Debry, Ryan McBride, Todd Dowd, Ryan McCormick, Brian Edwards, Mark Melville, Garon Galloway, Ryan Milligan, David Hanks, Greg Murphy, Scott Hanks, Ben Nielson, Jason Humphrey, Andrew Parker, Morgan Jones, Cole Richins, Hohn Jowa, Jerry Roberts
  • Special Thanks to: Joanna Bear, Randy Linden, Todd Blackburn, John Blackburn, Lynn Pugh, Adam Clayton

Magazine articles

Main article: WWF WrestleMania: The Arcade Game/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in VideoGames (US) #82: "November 1995" (1995-10-24)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Next Generation (US) #18: "June 1996" (1996-05-21)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Saturn print advert in Sega Saturn Magazine (UK) #9: "July 1996" (1996-06-20)
also published in:
Logo-pdf.svg

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
87 №36, p59
90 №74, p62-63
Sega Mega Drive
89
Based on
2 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
60
[10]
1700 igr dlya Sega (RU)
60
[11]
Cool Gamer (RU)
80
[12]
Fun Generation (DE)
80
[13]
GamePro (US) NTSC-U
80
[1]
Gamers (DE) PAL
73
[14]
GamesMaster (UK) PAL
87
[15]
Hobby Consolas (ES) PAL
82
[16]
MAN!AC (DE) PAL
68
[17]
Mega Fun (DE) PAL
86
[18]
Secret Service (PL)
95
[19]
Sega Magazin (DE) PAL
85
[20]
Sega Power (UK) PAL
90
[21]
Todo Sega (ES)
88
[22]
Tricks 16 bit (RU)
79
[23]
VideoGames (US) NTSC-U
80
[24]
Sega Mega Drive
80
Based on
16 reviews

WWF WrestleMania: The Arcade Game

Mega Drive, US
WWFWM MD US Box.jpg
Cover
WWFWM MD US Cart.jpg
Cart
WWF Wrestlemania Arcade MD US Manual.pdf
Manual
Mega Drive, EU
WWFWM MD EU Box.jpg
Cover
WWFWM MD EU Cart.jpg
Cart
Mega Drive, AU

Mega Drive, BR
WWFWM MD BR Box.jpg
Cover
WWFWM MD BR Cart.jpg
Cart

32X version

32X, US
WWFWM 32X US Box.jpg
Cover
WWFWM 32X US Cart.jpg
Cart
Wrestlemania 32x us manual.pdf
Manual

Saturn version

Sega Retro Average 
Publication Score Source
80 [25]
60 [26]
83 №45, p60
90 [27]
80 [28]
78 [29]
82 №82
86 [30]
63 [31]
65 [32]
Sega Saturn
77
Based on
10 reviews
Sega Retro Average 
Publication Version Score
Consoles News (FR) PAL
80
[25]
Computer & Video Games (UK)
50
[3]
Fun Generation (DE) NTSC-U
70
[33]
GameFan (US) NTSC-U
89
[34]
GamePro (US) NTSC-U
90
[35]
Joypad (FR) PAL
90
[27]
MAN!AC (DE) PAL
67
[36]
Mega Fun (DE) NTSC-U
86
[37]
Mean Machines Sega (UK) PAL
80
[38]
Player One (FR)
78
[29]
Saturn Fan (JP) NTSC-J
57
[39]
Saturn Fan (JP) NTSC-J
59
[40]
Secret Service (PL)
95
[41]
Sega Power (UK) PAL
82
[42]
Sega Saturn Magazine (UK) PAL
86
[43]
Sega Saturn Magazine (JP) NTSC-J
63
[44]
Sega Saturn Magazine (JP) NTSC-J
65
[45]
Total Saturn (UK) PAL
82
[46]
Total Saturn (UK) PAL
74
[47]
Video Games (DE) PAL
69
[48]
VideoGames (US) NTSC-U
80
[49]
Sega Saturn
76
Based on
21 reviews

WWF WrestleMania: The Arcade Game

Saturn, US
WWFWM Saturn US Box Back.jpgWWFWM Saturn US Box Front.jpg
Cover
WWFWrestleManiaArcade Saturn US Disc.jpg
Disc
Wrestlemania sat us manual.pdf
Manual
Saturn, EU
WWFWM Saturn EU Box.jpg
Cover
Saturn, JP
WWFWM Saturn JP Box Back.jpgWWF WrestleMania:The Arcade Game (レッスルマニア・ジ・アーケードゲーム) Saturn JP Box Front.jpg
Cover
WWFWrestleManiaArcade Saturn JP Spinecard.jpg
Spinecard
WWFWrestleManiaArcade Saturn JP Disc.jpg
Disc

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega 32X
 ?
CRC32 61833503
MD5 8456cae9975ba6cb041c4ef2be54b1a1
SHA-1 551eedc963cba0e1410b3d229b332ef9ea061469
4MB Cartridge (US)
Sega Saturn
 ?
CRC32
MD5
SHA-1
605,905,776 CD-ROM (EU) T-8112H-50 V1.001
Sega Saturn
CRC32
MD5
SHA-1
605,915,184 1996-06-18 CD-ROM (JP) T-8112G V1.001
Sega Saturn
 ?
CRC32
MD5
SHA-1
605,905,776 CD-ROM (US) T-8112H V1.001

References

  1. 1.0 1.1 1.2 GamePro, "December 1995" (US; 1995-xx-xx), page 85
  2. GamePro, "December 1995" (US; 1995-xx-xx), page 100
  3. 3.0 3.1 Computer & Video Games, "August 1996" (UK; 1996-07-11), page 60
  4. GamePro, "November 1995" (US; 1995-xx-xx), page 176
  5. 5.0 5.1 GamePro, "December 1995" (US; 1995-xx-xx), page 87
  6. GamePro, "June 1996" (US; 1996-xx-xx), page 49
  7. Next Generation, "July 1996" (US; 1996-06-18), page 90
  8. Electronic Gaming Monthly, "July 1996" (US; 1996-xx-xx), page 55
  9. Sega Saturn Magazine, "August 1996" (UK; 1996-07-20), page 33
  10. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 269
  11. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 270
  12. Cool Gamer, "9" (RU; 2002-10-13), page 239
  13. Fun Generation, "06/95" (DE; 1995-0x-xx), page 60
  14. Gamers, "Dezember 1995" (DE; 1995-11-08), page 24
  15. GamesMaster, "xxxx xxxx" (UK; 1995-xx-xx), page 59
  16. Hobby Consolas, "Enero 1996" (ES; 199x-xx-xx), page 68
  17. MAN!AC, "04/96" (DE; 1996-03-13), page 71
  18. Mega Fun, "12/95" (DE; 1995-11-21), page 41
  19. Secret Service, "Luty 1996" (PL; 1996-02-xx), page 28
  20. Sega Magazin, "Dezember 1995" (DE; 1995-11-15), page 24
  21. Sega Power, "January 1996" (UK; 1995-11-16), page 62
  22. Todo Sega, "Enero 1996" (ES; 199x-xx-xx), page 50
  23. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 228
  24. VideoGames, "December 1995" (US; 1995-11-21), page 88
  25. 25.0 25.1 Consoles News, "Juillet/Août 1996" (FR; 1996-0x-xx), page 90
  26. Computer & Video Games, "August 1996" (UK; 1996-07-11), page 60-61 (60)
  27. 27.0 27.1 Joypad, "Juillet/Août 1996" (FR; 1996-0x-xx), page 75
  28. Mean Machines Sega, "July 1996" (UK; 1996-06-03), page 80-81 (80)
  29. 29.0 29.1 Player One, "Juin 1996" (FR; 1996-0x-xx), page 117
  30. Sega Saturn Magazine, "July 1996" (UK; 1996-06-20), page 74-75 (74)
  31. Sega Saturn Magazine, "1996-12 (1996-07-26)" (JP; 1996-07-12), page 220 (222)
  32. Sega Saturn Magazine (readers), "Final data" (JP; 2000-03), page 13 (15)
  33. Fun Generation, "08/96" (DE; 1996-07-10), page 81
  34. GameFan, "Volume 4, Issue 8: August 1996" (US; 1996-xx-xx), page 14
  35. GamePro, "September 1996" (US; 1996-xx-xx), page 70
  36. MAN!AC, "08/96" (DE; 1996-07-17), page 61
  37. Mega Fun, "08/96" (DE; 1996-07-17), page 68
  38. Mean Machines Sega, "July 1996" (UK; 1996-06-03), page 80
  39. Saturn Fan, "1996 No. 17" (JP; 1996-08-02), page 186
  40. Saturn Fan, "1996 No. 20" (JP; 1996-09-20), page 62
  41. Secret Service, "Luty 1996" (PL; 1996-02-xx), page 28
  42. Sega Power, "Collectors' Issue 1996" (UK; 1996-07-xx), page 56
  43. Sega Saturn Magazine, "July 1996" (UK; 1996-06-20), page 74
  44. Sega Saturn Magazine, "1996-12 (1996-07-26)" (JP; 1996-07-12), page 222
  45. Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 15
  46. Total Saturn, "Volume One Issue One" (UK; 1996-08-xx), page 32
  47. Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 68
  48. Video Games, "8/96" (DE; 1996-07-31), page 113
  49. VideoGames, "August 1996" (US; 1996-07-xx), page 66



WWF franchise games for Sega systems
Sega Master System
WWF WrestleMania: Steel Cage Challenge (1993)
Sega Mega Drive
WWF Super WrestleMania (1992) | WWF Royal Rumble (1993) | WWF Raw (1994) | WWF WrestleMania: The Arcade Game (1995)
Sega Game Gear
WWF WrestleMania: Steel Cage Challenge (1993) | WWF Raw (1994)
Sega Mega-CD
WWF Rage in the Cage (1993)
Sega 32X
WWF Raw (1995) | WWF WrestleMania: The Arcade Game (1995)
Sega Saturn
WWF WrestleMania: The Arcade Game (1996) | WWF In Your House (1996)
Sega Dreamcast
WWF Attitude (1999)
Arcade
WWF Royal Rumble (2000)
Pinball
WWF Royal Rumble (1994)