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| | bobscreen=VirtuaCop2 title.png | | | bobscreen=VirtuaCop2 title.png |
| | publisher=[[Sega]] | | | publisher=[[Sega]] |
− | | developer=[[Sega AM2]], {{PC}} [[Sega PC]] | + | | developer={{company|[[Sega AM2]]|system=MOD2,SAT} |
| + | {{company|[[Sega PC]]|system=PC}} |
| | system=[[Sega Model 2A CRX]], [[Sega Saturn]], [[Sega Dreamcast]], PC | | | system=[[Sega Model 2A CRX]], [[Sega Saturn]], [[Sega Dreamcast]], PC |
| | sounddriver={{SAT}} SCSP/CD-DA (43 tracks) | | | sounddriver={{SAT}} SCSP/CD-DA (43 tracks) |
Revision as of 15:12, 6 January 2020
{{Bob
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{{Sega Model 2A CRX|}}{{Sega Saturn|}}{{Sega Dreamcast|}} Sega AM2
Virtua Cop 2 (バーチャコップ2) is a light gun Sega Model 2A CRX game, released in 1995 and developed internally at Sega by their AM2 studio. It was ported to home systems on the Sega Saturn in 1996. It was released in PC in 1997 and Sega Dreamcast in 2000. It was later bundled with Virtua Cop in Virtua Cop: Elite Edition for PlayStation 2 in 2002.
This game was known as Virtua Squad 2 for the North American PC release. It was succeeded by Virtua Cop 3.
Plot
Detective Janet Marshall is the new face on the force at the VCPD Special Investigations Unit. Her specialty is subject profiling - the analysis of every detail at a crime scene used to determine patterns of criminal behavior - and she has gained a considerable reputation by putting more than a few nasty criminals behind bars. But last year she lost her partner and mentor, Nick Anderson, while on a case.
During the events of the Virtua Cop, the original Virtua Cops, Michael "Rage" Hardy and James "Smarty" Cools, shut down the EVL Inc. criminal empire. Three of the head King and gang leader Boss Kong are all in the maximum security federal pen, and the final member of the EVL gang of four, international terrorist Joe Fang, is believed to have been killed in a helicopter crash, though his body was never found. After the downfall of EVL Inc. a comprehensive investigation of their black market and gun-running activities was launched in the Virtua City bank.
Gameplay
The game features three levels through which the player's movement is automated on a predetermined path. It is the player's job to shoot the criminals that appear before time runs out and they shoot back. Along the way there will be various objects in the background that can be broken if shot, some of which will reveal power-ups afterwards. At the end of each level there is a boss battle, as well as one extra final boss battle after all three levels have been finished.
Characters
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Michael Hardy (Rage)
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Two years later, this cop has grown up with his partner, James Cools, and a newcomer cop, Janet Marshall. He could do better than anyone else, including his part-time job and his duty training. He is known to be a quick draw when things get underfire. Rage is an all-around character in the game.
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James Cools (Smarty)
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Like his partner, Michael, who worked the same side for the good as well as he does, this doesn't stop him from beating by some bad guys. Although Rage is quicker on the draw in a gunfight, Smarty is known to be the top shot in the police force.
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Janet Marshall (Janet)
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A newly-installed special VCPD detective in the Virtua Cop special investigations squad (although the only female cop in the squad), Janet fights for her deceased partner.
Note: Sega Saturn Magazine (published in the UK) put up a friendly competition to give Janet Marshall a tag name. The name chosen was Janet "Hubcaps" Marshall.
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Stages
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Big Chase (beginner)
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Save the Mayor (medium)
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Railline Shootout (expert)
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History
The GamesMaster Challenge
In 1997, former Games World Videator and future videogames journalist Martin Mathers appeared on the British videogames television show GamesMaster and participated in a challenge to complete a stage on two separate Virtua Cop 2 cabinets at the same time. Mathers performed admirably, but ultimately failed the challenge after shooting a bystander and losing a life. After the camera captured him venting his frustrations (although inaudible, he can clearly be seen to be mouthing expletives), he cut a post-challenge promo stating that he had, in fact, taken pity on the bystander and performed a mercy killing, due to the apparent likeness to British pop flop Peter Andre. This challenge can be seen on the GamesMaster DVD given away on the tenth anniversary issue of GamesMaster magazine in 2003
Versions
Localised names
Also known as
Language
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Localised Name
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English Translation
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English
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Virtua Cop 2
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Virtua Cop 2
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English (US)
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Virtua Cop 2
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Virtua Cop 2
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Japanese
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バーチャコップ2
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Virtua Cop 2
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Korean
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버쳐캅2
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Production credits
Arcade version
- Director: Wataru Kawashima
- Main Programmer: Shunsuke Sekikawa
- Main Designer: Akihito Hiroyoshi
- Programmers: Goho Ogura, Tadanobu Numata, Tetsu Yoshimitsu
- Designers: Akira Morimoto, Issei Tokuda, Yoshiyuki Iwai, Masataka Aochi, Jeffery B Buchanan
- Music Composer: Hideaki Miyamoto
- Supporting Programmers: Kazutoshi Tozawa, Masao Matsumoto
- Supporting Designers: Shuichi Sahara, Takafumi Kagaya
- Cabinet Design: Masahiro Yoshino
- Electrical Design: Ken Adachi
- Mechanical Design: Makoto Saito (AM R&D Dept. #4)
- Special Thanks: Satoshi Mifune, Masaki Yamashita, Hiroyuki Nakagomi
- Producer: Yu Suzuki
- Created By: Sega AM2
- Presented By: Sega
Saturn version
- Director / Main Programmer: Masayuki Sumi
- Chief Designers: Hideki Miyake, Masakazu Takizawa
- Programmers: Goho Ogura, Hiroki Okajima, Hiroyuki Tsuzuki
- Programmers: Junichiro Matsuura, Takayuki Muramatsu
- Designers: Nobuhisa Tajiri, Yoshiyuki Iwai
- Supporting Programmers: Takayuki Yamaguchi, Takeshi Iwasaki, Takeshi Matsuda
- Supporting Designers: Ryoya Yui, Saori Nishikawa, Norimasa Yoshizawa
- Music Composer: Hideaki Miyamoto
- S.E.Support: Hidenori Syouji
- Publicity: Jun Kasahara, AM#2 Publicity Section
- Special Thanks: Five G Music Technology
- Producer: Yu Suzuki
Source: In-game credits[1]
Dreamcast version
- Program Director: Naohiro Warama
- Main Programmar: Yoshihiko Toyoshima
- Programmers: Ken-ichi Yokoo, Kazuhisa Hasuoka, Takashi Atsu
- Graphic Designers: Hisato Fukumoto, Ide Yu-Ichi, Naohiro Warama, Yumi Morikawa, Tomoharu Tanaka
- Sound Composer: Maki Morrow
- Technical Advisers: Hisayoshi Yoshida, Osamu Ogata
- Director: Jun Orihara
- Special thanks to: Soft R&D Dept.#2, Virtua Cop 2 Arcade Team, Virtua Cop 2 Saturn Team, Soft#2 Sound Section, Soft#2 Publicity Section, Dreamcast Publicity Team, Editing Design Team, Multi R&D, PC Division, Virtua Cop 2 Pc Team
- Producer: Shun Arai
- Superviser: Yu Suzuki
- Presented by: Sega™
- ©Sega Enterprises, Ltd., 1995,2000
Source: In-game credits (JP)
PC version
- Program Director: Ken-ichi Yokoo
- Main-Programmer: Kazuhisa Hasuoka
- Network-System Programmer: Yoshihiko Toyoshima
- Sound-System Programmer: Takashi Atsu
- Graphic Designers: Hisato Fukumoto, Yumi Morikawa
- Sound Composer: Maki Morrow
- Technical Advisors: Naohiro Warama, Osamu Ogata, Kei Takashima
- Testers: Takahiko Kobayashi, Youichiro Inoue, Kazuyuki Hagiwara, Noriko Hori
- Director: Jun-etsu Kakuta
- Special Thanks To: AM R&D Dept. #2, Virtua Cop Arcade Team, Virtua Cop Saturn Team, AM#2 Sound Section, AM#2 Publicity Section, PC Division, Technical Division Design Team #2
- Assistant Producer: Shun Arai
- Producer: Toshinori Asai
- Supervisor: Yu Suzuki
Magazine articles
- Main article: Virtua Cop 2/Magazine articles.
Promotional material
- Main article: Virtua Cop 2/Promotional material.
Photo gallery
Physical scans
Model 2 version
Sega Retro Average
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Publication
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Version
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Score
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Saturn version
Saturn, US
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Cover
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Disc Manual
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Saturn, EU
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Cover
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Disc
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Saturn, EU (Demo)
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Disc
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Saturn, JP
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Cover
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Saturn, BR
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Cover
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Disc Manual
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Saturn, KR (Samsung)
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Spinecard
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Dreamcast version
Dreamcast, JP
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Cover
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PC version
PC, US
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Cover
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PC, BX† (Sega Classics)
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Cover
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Disc
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PC, PT (Top Games)
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Cover
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PC, CN
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Cover
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PC, KR
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Cover
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PC, IN (e-value)
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Cover
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Technical information
ROM dump status
System |
Hash |
Size |
Build Date |
Source |
Comments |
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✔
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360,420,480
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CD-ROM (EU)
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MK81043-50, MK81052-50 V1.000
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✔
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360,429,888
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1996-10-28
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CD-ROM (JP)
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GS-9097 V1.001
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✔
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360,429,888
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CD-ROM (JP)
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GS-9097 (Alt) V1.004
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✔
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360,422,832
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CD-ROM (US)
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81043, 81052 V1.000
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?
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1996-05-10
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Page
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Track list
6. Voice (Stage 1) (00:06)
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7. Voice (Stage 2) (00:06)
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8. Voice (Stage 3) (00:06)
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9. Voice (Stage 4) (00:06)
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13. High Pressure (01:49)
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15. Save The Mayor (01:56)
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16. The Dance Of Death (01:50)
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18. Rail Line Shootout (01:47)
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21. Revenge Of Fang (01:38)
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23. Ending - Intermission (01:07)
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25. Voice (Champion Of Virtua City) (00:06)
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26. Voice (Champion Of Justice) (00:06)
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27. Voice (Champion Of Law And Order) (00:06)
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28. Voice (Crime Buster) (00:06)
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29. Voice (Top Cop) (00:06)
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30. Voice (Good Cop) (00:06)
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31. Voice (Average Cop) (00:06)
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32. Voice (Rookie Cop) (00:06)
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33. Voice (Klutz Cop) (00:06)
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34. Voice (Gangster) (00:06)
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35. Voice (Guardian Of Virtua City) (00:06)
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36. Voice (Voice 1) (00:06)
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37. Voice (Voice 2) (00:06)
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38. Voice (Voice 3) (00:06)
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39. Voice (Voice 4) (00:06)
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40. Voice (Voice 5) (00:06)
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41. Voice (Voice 6) (00:06)
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42. Voice (Voice 7) (00:06)
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43. Voice (Voice 8) (00:06)
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44. Voice (Voice 9) (00:04)
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► Running time: 30:26
This game has extra content which can be viewed when accessing the disc on a PC.
Saturn (JP) Extra files
Folder / File
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Type
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Size
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description
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README.DOC
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TXT
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7,921
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Messages from the developers.
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SVC2_ABS.TXT
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TXT (Abstract)
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24
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About this game.
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SVC2_BIB.TXT
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TXT (Bibliographiced)
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22
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About original game
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SVC2_CPY.TXT
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TXT (Copyright)
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47
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Copyright
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VMU Features
The Dreamcast version of Virtua Cop 2 allows to save game data on the VMU.
Virtua Cop 2 Save Data
Name
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File Name
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Comment
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File Size
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Icon
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VIRTUACOP2
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VIRTUA_COP_2
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VIRTUACOP2
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2 blocks
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External links
References
- ↑ File:VirtuaC2 Saturn JP SSOpening.pdf
- ↑ Computer & Video Games, "December 1995" (UK; 1995-11-10), page 75
- ↑ Computer & Video Games, "January 1997" (UK; 1996-12-11), page 64-67 (64)
- ↑ 4.0 4.1 Electronic Gaming Monthly, "January 1997" (US; 199x-xx-xx), page 62
- ↑ GamesMaster, "January 1997" (UK; 1996-12-18), page 40-41 (41)
- ↑ Intelligent Gamer, "January 1997" (US; 1996-xx-xx), page 53 (55)
- ↑ Joypad, "Décembre 1996" (FR; 1996-1x-xx), page 98-99 (94)
- ↑ Mean Machines Sega, "January 1997" (UK; 1996-12-06), page 32-36 (32)
- ↑ Sega Saturn Magazine, "December 1996" (UK; 1996-11-14), page 66-67 (66)
- ↑ Sega Saturn Magazine, "1996-21 (1996-12-13)" (JP; 1996-11-22), page 264 (266)
- ↑ Sega Saturn Magazine (readers), "Final data" (JP; 2000-03), page 9 (11)
- ↑ Ultra Game Players, "January 1997" (US; 1996-12-31), page 78 (82)
- ↑ 576 KByte, "December 1996" (HU; 1996-xx-xx), page 19
- ↑ Ação Games, "Março 1997" (BR; 1997-xx-xx), page 8
- ↑ Computer & Video Games, "January 1997" (UK; 1996-12-11), page 64
- ↑ Edge, "January 1997" (UK; 1996-12-27), page 86
- ↑ Famitsu, "1996-11-29" (JP; 1996-11-15), page 1
- ↑ Freak, "1/97" (IL; 1997-xx-xx), page 1
- ↑ Fun Generation, "12/96" (DE; 1996-11-13), page 90
- ↑ Gambler, "5/1997" (PL; 1997-xx-xx), page 1
- ↑ GameFan, "Volume 5, Issue 1: January 1997" (US; 199x-xx-xx), page 22
- ↑ Game Power, "Gennaio 1997" (IT; 199x-xx-xx), page 54
- ↑ GamePro, "February 1997" (US; 1997-xx-xx), page 82
- ↑ GamesMaster, "January 1997" (UK; 1996-12-18), page 40
- ↑ Game Informer, "December 1996" (US; 1996-1x-xx), page 71
- ↑ Gry Komputerowe, "1-2/1997" (PL; 1997-xx-xx), page 1
- ↑ Hobby Consolas, "Diciembre 1996" (ES; 199x-xx-xx), page 92
- ↑ Intelligent Gamer, "January 1997" (US; 1996-xx-xx), page 55
- ↑ Joypad, "Décembre 1996" (FR; 1996-1x-xx), page 98
- ↑ MAN!AC, "12/96" (DE; 1996-11-13), page 64
- ↑ Mega Fun, "12/96" (DE; 1996-11-20), page 92
- ↑ Mean Machines Sega, "January 1997" (UK; 1996-12-06), page 32
- ↑ Next Generation, "March 1997" (US; 1997-02-11), page 94
- ↑ Player One, "Décembre 1996" (FR; 1996-xx-xx), page 130
- ↑ Saturn Fan, "1996 No. 24" (JP; 1996-11-15), page 188
- ↑ Saturn Fan, "1997 No. 1" (JP; 1996-12-27), page 70
- ↑ Saturn+, "Issue 5" (UK; 1996-12-19), page 8
- ↑ Secret Service, "Luty 1997" (PL; 1997-xx-xx), page 69
- ↑ Sega Power, "January 1997" (UK; 1996-12-19), page 42
- ↑ Świat Gier Komputerowych, "4/1997" (PL; 1997-xx-xx), page 1
- ↑ Sega Saturn Magazine, "December 1996" (UK; 1996-11-14), page 66
- ↑ Sega Saturn Magazine, "1996-21 (1996-12-13)" (JP; 1996-11-22), page 266
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 11
- ↑ Strana Igr, "Mart 1997" (RU; 1997-xx-xx), page 65
- ↑ Super Power, "1 1997" (FI; 199x-xx-xx), page 36
- ↑ Total Saturn, "Volume One Issue Three" (UK; 1996-11-29), page 46
- ↑ Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 63
- ↑ 48.0 48.1 Consoles +, "Avril 2000" (FR; 2000-0x-xx), page 114
- ↑ 49.0 49.1 Dreamcast Magazine, "2000-08 (2000-03-10)" (JP; 2000-02-25), page 21
- ↑ 50.0 50.1 Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
- ↑ Ação Games, "Maio 2000" (BR; 2000-xx-xx), page 35
- ↑ Dreamcast Monthly, "May 2000" (UK; 2000-04-13), page 84
- ↑ Dreamcast Magazine, "No. 8" (UK; 2000-04-20), page 76
- ↑ Dreamzone, "Avril 2000" (FR; 2000-03-18), page 104
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 291
- ↑ Famitsu, "2000-03-10" (JP; 2000-02-25), page 29
- ↑ Gamers' Republic, "May 2000" (US; 2000-xx-xx), page 90
- ↑ Sega Magazin, "Mai 2000" (DE; 2000-04-05), page 22