Difference between revisions of "Fighting Masters"

From Sega Retro

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It utilizes a two button scheme, one for jumping and one for attacking. When close to an opponent, various throws can be performed by pushing attack and a direction. Pushing attack when further away is for punches or kicks. These cause little damage, but stun the opponent for a short period of time. In this timeframe, it's safe to move closer and throw. Throws do big damage, which can be further increased by throwing opponents onto the ground or against a wall.
 
It utilizes a two button scheme, one for jumping and one for attacking. When close to an opponent, various throws can be performed by pushing attack and a direction. Pushing attack when further away is for punches or kicks. These cause little damage, but stun the opponent for a short period of time. In this timeframe, it's safe to move closer and throw. Throws do big damage, which can be further increased by throwing opponents onto the ground or against a wall.
  
==Versions==
+
===Characters===
 
When brought to North America, some character names were localised for unknown reasons.
 
When brought to North America, some character names were localised for unknown reasons.
{|class="prettytable"
+
{{InfoTable|
!Japanese Name
+
{{InfoRow|
!North American Name
+
| title=Larry/Dirk
|-
+
| sprite={{sprite|FightingMasters MD Sprite Characters.png|crop_width=38|crop_height=63|crop_x=0|crop_y=9}}
|Larry
+
| desc=
|Dirk
+
}}
|-
+
{{InfoRow|
|Elepha
+
| title=Elepha/Mastodon
|Mastodon
+
| sprite={{sprite|FightingMasters MD Sprite Characters.png|crop_width=39|crop_height=71|crop_x=38|crop_y=1}}
|-
+
| desc=
|Flamer
+
}}
|Equus
+
{{InfoRow|
|-
+
| title=Flamer/Equus
|Morin
+
| sprite={{sprite|FightingMasters MD Sprite Characters.png|crop_width=37|crop_height=71|crop_x=77|crop_y=1}}
|Morin
+
| desc=
|-
+
}}
|Beowolf
+
{{InfoRow|
|Grinder
+
| title=Morin
|-
+
| sprite={{sprite|FightingMasters MD Sprite Characters.png|crop_width=39|crop_height=63|crop_x=114|crop_y=9}}
|Goldrock
+
| desc=
|Goldrock
+
}}
|-
+
{{InfoRow|
|Tomahawk
+
| title=Beowolf/Grinder
|Phoenix
+
| sprite={{sprite|FightingMasters MD Sprite Characters.png|crop_width=37|crop_height=70|crop_x=153|crop_y=2}}
|-
+
| desc=
|Zrygunte
+
}}
|Zygrunt
+
{{InfoRow|
|-
+
| title=Goldrock
|Medusa
+
| sprite={{sprite|FightingMasters MD Sprite Characters.png|crop_width=34|crop_height=62|crop_x=190|crop_y=10}}
|Rotundo
+
| desc=
|-
+
}}
|Drason
+
{{InfoRow|
|Xenon
+
| title=Tomahawk/Phoenix
|-
+
| sprite={{sprite|FightingMasters MD Sprite Characters.png|crop_width=47|crop_height=63|crop_x=224|crop_y=9}}
|D I O
+
| desc=
|D I O
+
}}
|-
+
{{InfoRow|
|Eyesight
+
| title=Zrygunte/Zygrunt
|Uppercut
+
| sprite={{sprite|FightingMasters MD Sprite Characters.png|crop_width=48|crop_height=62|crop_x=271|crop_y=10}}
|}
+
| desc=
 +
}}
 +
{{InfoRow|
 +
| title=Medusa/Rotundo
 +
| sprite={{sprite|FightingMasters MD Sprite Characters.png|crop_width=47|crop_height=57|crop_x=319|crop_y=15}}
 +
| desc=
 +
}}
 +
{{InfoRow|
 +
| title=Drason/Xenon
 +
| sprite={{sprite|FightingMasters MD Sprite Characters.png|crop_width=68|crop_height=72|crop_x=366|crop_y=0}}
 +
| desc=
 +
}}
 +
{{InfoRow|
 +
| title=D I O
 +
| sprite={{sprite|FightingMasters MD Sprite Characters.png|crop_width=40|crop_height=62|crop_x=434|crop_y=10}}
 +
| desc=
 +
}}
 +
{{InfoRow|
 +
| title=Eyesight/Uppercut
 +
| sprite={{sprite|FightingMasters MD Sprite Characters.png|crop_width=39|crop_height=62|crop_x=474|crop_y=10}}
 +
| desc=
 +
}}
 +
}}
  
 
==Production credits==
 
==Production credits==

Revision as of 08:39, 4 March 2021

n/a

FightingMasters Title.png

Fighting Masters
System(s): Sega Mega Drive
Publisher: Treco
Developer:
Sound driver: SMPS Z80
Genre: Action[1]

















Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
JP
¥6,800 (7,004)6,800e[2] T-24063
Sega Mega Drive
US
$44.9544.95[4] T-24056
Sega Mega Drive
KR
GM4026JT

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Fighting Masters (ファイティングマスターズ) is a versus fighting game developed by Aicom and ALU and published by Treco for the Sega Mega Drive in 1991. It was not released in Europe.

The game pre-dates the likes of Street Fighter II' and Mortal Kombat, and was the subject of mixed reviews by the press.

Due to the small ROM size, usual for it's time, the game has limited animations, few backgrounds and no voice data.

Gameplay

It utilizes a two button scheme, one for jumping and one for attacking. When close to an opponent, various throws can be performed by pushing attack and a direction. Pushing attack when further away is for punches or kicks. These cause little damage, but stun the opponent for a short period of time. In this timeframe, it's safe to move closer and throw. Throws do big damage, which can be further increased by throwing opponents onto the ground or against a wall.

Characters

When brought to North America, some character names were localised for unknown reasons.

FightingMasters MD Sprite Characters.png
Larry/Dirk
FightingMasters MD Sprite Characters.png
Elepha/Mastodon
FightingMasters MD Sprite Characters.png
Flamer/Equus
FightingMasters MD Sprite Characters.png
Morin
FightingMasters MD Sprite Characters.png
Beowolf/Grinder
FightingMasters MD Sprite Characters.png
Goldrock
FightingMasters MD Sprite Characters.png
Tomahawk/Phoenix
FightingMasters MD Sprite Characters.png
Zrygunte/Zygrunt
FightingMasters MD Sprite Characters.png
Medusa/Rotundo
FightingMasters MD Sprite Characters.png
Drason/Xenon
FightingMasters MD Sprite Characters.png
D I O
FightingMasters MD Sprite Characters.png
Eyesight/Uppercut

Production credits

  • CG Design: Masami Takizawa, Nao.Yuki, T Shigemura, Ashin
  • Back Design: Wakatuki, N e n k o
  • Title Design: Ujita, Wakatuki
  • Sound: Masapi, Shioya
  • Assistant Director: Ramou Kobayashi, Hajime Kusano
  • Test Play: Yasuhisa Kimura, Akahoushi
  • Game System: Y a z a w a, N e n k o
  • Program: Y a z a w a
  • Thanks: Okamura
  • U.S.A. Staff: K.Adachi, N.Evangelista, R.Bell, T.Kowalewski, L.Huffman
Source:
In-game credits


Magazine articles

Main article: Fighting Masters/Magazine articles.

Promotional material

Main article: Fighting Masters/Promotional material.

Physical scans

Sega Retro Average 
Publication Score Source
65 [5]
70 [6]
72 №5, p30/31
87 [7]
65 №14
50 №36
84 [8]
70 №1992-01, p93
82 [9]
44 [10]
50 №10, p33
20 №15, p77
66 №8, p80
86 [11]
80 [12]
84 №17, p51
81 [13]
66 [14]
30 №18, p65
Sega Mega Drive
66
Based on
19 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
30
[15]
Beep! MegaDrive (JP) NTSC-J
65
[16]
Consoles + (FR)
72
[17]
Console XS (UK) NTSC-J
60
[18]
Computer & Video Games (UK)
91
[7]
Mean Machines: The Essential Sega Guide (UK)
72
[19]
Famitsu (JP) NTSC-J
65
[20]
GamesMaster (UK)
65
[21]
Games-X (UK)
50
[22]
Génération 4 (FR)
84
[8]
Hippon Super (JP) NTSC-J
70
[23]
Joystick (FR)
82
[9]
Sega Mega Drive Advanced Gaming (UK)
44
[10]
Mega Drive Fan (JP) NTSC-J
70
[24]
Mega (UK)
50
[25]
Mega (UK) NTSC
20
[26]
Mega Action (UK)
66
[27]
MegaTech (UK) NTSC
83
[28]
Mean Machines (UK)
81
[29]
Mean Machines Sega (UK)
81
[30]
Power Play (DE)
17
[31]
Sega Pro (UK) NTSC-J
66
[14]
Sega Pro (UK)
30
[32]
Sega Saturn Magazine (JP) NTSC-J
70
[33]
Tricks 16 bit (RU)
20
[34]
VideoGames & Computer Entertainment (US) NTSC-U
80
[35]
Sega Mega Drive
61
Based on
26 reviews

Fighting Masters

Mega Drive, JP
FightingMasters MD JP Box.jpg
Cover
FightingMasters MD JP CartTop.jpg
Fightingmasters md jp cart.jpg
Cart
FightingMasters MD JP pcb.jpg
PCB
Mega Drive, US
FightingMasters MD US Box.jpg
Cover
FightingMasters MD US Cart.jpg
Cart
FightingMasters MD US pcb.jpg
PCB
Mega Drive, KR
FightingMasters MD KR Box.jpg
Cover
FightingMasters MD KR cartback.jpgFightingMasters MD KR Cart.jpg
Cart

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 5f51983b
MD5 b6813ec7475012936d017c3c93412282
SHA-1 2a860f06473e436041c2017342deb9125c1c7af5
512kB 1991-12 Cartridge (US)
Sega Mega Drive
CRC32 39be80ec
MD5 baf3777249a1bbb03efb3dd419e4d589
SHA-1 f944a8314d615ef58f0207e5760767fb417cbeb9
512kB 1990-11 Cartridge (JP)

References

  1. 1.0 1.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
  2. Beep! MegaDrive, "November 1991" (JP; 1991-10-08), page 14
  3. Sega Visions, "May/June 1992" (US; 1992-xx-xx), page 58
  4. GamePro, "June 1992" (US; 1992-xx-xx), page 30
  5. Beep! MegaDrive, "January 1992" (JP; 1991-12-07), page 77 (79)
  6. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 84 (86)
  7. 7.0 7.1 Computer & Video Games, "February 1992" (UK; 1992-01-15), page 86
  8. 8.0 8.1 Génération 4, "Janvier 1992" (FR; 199x-xx-xx), page 141
  9. 9.0 9.1 Joystick, "Janvier 1992" (FR; 199x-xx-xx), page 133
  10. 10.0 10.1 Sega Mega Drive Advanced Gaming, "November 1992" (UK; 1992-xx-xx), page 79
  11. MegaTech, "February 1992" (UK; 1992-01-20), page 54/55 (54)
  12. MegaTech, "February 1992" (UK; 1992-01-20), page 53
  13. Mean Machines, "February 1992" (UK; 1992-01-27), page 88-90 (88)
  14. 14.0 14.1 Sega Pro, "February 1992" (UK; 1992-01-16), page 63
  15. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 81
  16. Beep! MegaDrive, "January 1992" (JP; 1991-12-07), page 79
  17. Consoles +, "Janvier 1992" (FR; 199x-xx-xx), page 30
  18. Console XS, "June/July 1992" (UK; 1992-04-23), page 130
  19. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 46
  20. Famitsu, "1991-12-13" (JP; 1991-11-29), page 40
  21. GamesMaster (UK) "Series 2, episode 4" (1992-10-22, 24:00) (+7:22)
  22. Games-X, "2nd-8th January 1992" (UK; 1992-01-02), page 22
  23. Hippon Super, "January 1992" (JP; 1991-12-04), page 93
  24. Mega Drive Fan, "February 1992" (JP; 1992-01-08), page 89
  25. Mega, "July 1993" (UK; 1993-06-17), page 33
  26. Mega, "December 1993" (UK; 1993-11-18), page 77
  27. Mega Action, "Christmas 1993" (UK; 1993-12-02), page 80
  28. MegaTech, "February 1992" (UK; 1992-01-20), page 54
  29. Mean Machines, "February 1992" (UK; 1992-01-27), page 88
  30. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
  31. Power Play, "5/92" (DE; 1992-04-15), page 148
  32. Sega Pro, "April 1993" (UK; 1993-03-11), page 65
  33. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 86
  34. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 75
  35. VideoGames & Computer Entertainment, "July 1992" (US; 1992-0x-xx), page 48


Fighting Masters

FightingMasters Title.png

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