Difference between revisions of "Demo System DS-16"

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The '''Demo System DS-16''' is an add-on for the [[Sega Mega Drive]] used for store kiosks. Six Mega Drive cartridges can be inserted into the unit, and then switched between via an extra button (which would be hooked up to a kiosk cabinet). It was not made available to the general public, though some third-party companies announced similar substitutes (such as the [[Video Jukebox]]).
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{{sub-stub}}'''{{PAGENAME}}''' is an add-on for the [[Sega Mega Drive]] used for store kiosks. Six Mega Drive cartridges can be inserted into the unit, and then switched between via an extra button (which would be hooked up to a kiosk cabinet). It was not made available to the general public, though some third-party companies announced similar substitutes (such as the [[Video Jukebox]]).
  
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==Hardware==
 
The '''DS-16''' was not meant to be seen from the outside, and is therefore an ugly-but-practical unit. It connects to the Mega Drive's expansion port in a not-very-secure way, presumably because unlike the [[Sega Mega-CD]], it was unlikely to ever be moved during play.
 
The '''DS-16''' was not meant to be seen from the outside, and is therefore an ugly-but-practical unit. It connects to the Mega Drive's expansion port in a not-very-secure way, presumably because unlike the [[Sega Mega-CD]], it was unlikely to ever be moved during play.
  
 
Sega went through several kiosks during the Mega Drive years, and this one was primarily used in North America. It only accepts western-style cartridges.
 
Sega went through several kiosks during the Mega Drive years, and this one was primarily used in North America. It only accepts western-style cartridges.
  
Not much is known about the system but this much is known. The unit does not function with carts that have an SRAM save function built in like on a Sonic 3 cart. This is no doubt due to the fact that this device was made for the demonstration of games and therefore the store owner would not want any games to have saved progress on them. As of 11/15 it has been confirmed that demo unit serial b10000372 can play sram equipped games. Other units might also be capable of playing sram equipped games as well.
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Not much is known about the system but this much is known. The unit does not function with carts that have an [[SRAM]] save function built-in like on a ''[[Sonic 3]]'' cart. This is no doubt due to the fact that this device was made for the demonstration of games and therefore the store owner would not want any games to have saved progress on them. As of 11/15 it has been confirmed that demo unit serial b10000372 can play SRAM equipped games. Other units might also be capable of playing SRAM equipped games as well.
  
The system also has a built in timer function that can switch the games automatically at a set interval. The time per game can be adjusted with a potentiometer and it can be turned off completely with a switch on the back.
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The system also has a built in timer function that can switch the games automatically at a set interval. The time per game can be adjusted with a potentiometer and it can be turned off completely with a switch on the back.
 +
 
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The image doesn't show it, but there is also a cage that locks into place on the top over the game carts. This is to no doubt help deter thieves should they get access to the unit or perhaps to protect the game carts. It slides in place through two slots in the back and locks in the front with a barrel lock.
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==References==
 +
<references/>
  
The image doesn't show it, but there is also a cage that locks into place on the top over the game carts.  This is to no doubt help deter thieves should they get access to the unit or perhaps to protect the game carts.  It slides in place through two slots in the back and locks in the front with a barrel lock.
 
{{Clear}}
 
 
{{MegaDrive}}
 
{{MegaDrive}}

Latest revision as of 13:26, 3 October 2022

DemoSystemDS16.jpg
Demo System DS-16
Made for: Sega Mega Drive
Manufacturer: Sega
Release Date RRP Code
Sega Mega Drive
US

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Demo System DS-16 is an add-on for the Sega Mega Drive used for store kiosks. Six Mega Drive cartridges can be inserted into the unit, and then switched between via an extra button (which would be hooked up to a kiosk cabinet). It was not made available to the general public, though some third-party companies announced similar substitutes (such as the Video Jukebox).

Hardware

The DS-16 was not meant to be seen from the outside, and is therefore an ugly-but-practical unit. It connects to the Mega Drive's expansion port in a not-very-secure way, presumably because unlike the Sega Mega-CD, it was unlikely to ever be moved during play.

Sega went through several kiosks during the Mega Drive years, and this one was primarily used in North America. It only accepts western-style cartridges.

Not much is known about the system but this much is known. The unit does not function with carts that have an SRAM save function built-in like on a Sonic 3 cart. This is no doubt due to the fact that this device was made for the demonstration of games and therefore the store owner would not want any games to have saved progress on them. As of 11/15 it has been confirmed that demo unit serial b10000372 can play SRAM equipped games. Other units might also be capable of playing SRAM equipped games as well.

The system also has a built in timer function that can switch the games automatically at a set interval. The time per game can be adjusted with a potentiometer and it can be turned off completely with a switch on the back.

The image doesn't show it, but there is also a cage that locks into place on the top over the game carts. This is to no doubt help deter thieves should they get access to the unit or perhaps to protect the game carts. It slides in place through two slots in the back and locks in the front with a barrel lock.

References


Sega Mega Drive
Topics Technical specifications (Hardware comparison) | History | List of games | Magazine articles | Promotional material | Merchandise | Cartridges | TradeMark Security System
Hardware Japan | North America | Western Europe | Eastern Europe | South America | Asia | South Korea | Australasia | Africa
EZ Games | Genesis 3 | LaserActive | Mega Jet | Mega PC | Mega Play | Mega-Tech System | Mega 6 | Nomad | Teradrive | Mega Drive Mini | Mega Drive Mini 2
New Mega Drive | Tianli VCD/DVD Players | "Consoles on a chip" | Licensed clones (Magic 2 | Mega Game II | Power Pegasus | Super Bitman)
Unlicensed clones
Add-ons Game Box | Power Base Converter | Mega-CD | 32X (Mega-CD 32X) | Mega Modem | Demo System DS-16
Cases Sega Genesis Nomad Carrying Case | System Carry Case
Controllers Control Pad | Six Button Control Pad | 6 Button Arcade Pad | Arcade Power Stick 6B | Konami Justifier | MK-1470
Action Chair | Activator | Arcade Power Stick | Keyboard | MegaFire | Mouse | Mega Stick | Menacer | Remote Arcade System | Ten Key Pad | Third Party Controllers
Accessories 4 Way Play | AC adaptor | Cleaning System | Control Pad Extension Cord | Game Factory | Genesis Speakers | Headset | HeartBeat Catalyst | Microphone | Region converter cartridges | Mega Terminal | Nomad PowerBack | RF Unit | SCART Cable | Stereo Audio Video Cable | Team Player | Video Monitor Cable | Third-party AC adaptors | Third Party Accessories
Network services Sega Channel | Sega Game Toshokan | Mega Anser | Mega Net | TeleBradesco Residência | XB∀ND
Development tools ERX 308P | ERX 318P | Sprobe | SNASM68K | SNASM2 (Mega Drive) | SNASM2 (32X) | PSY-Q Development System (Mega Drive) | PSY-Q Development System (32X) | 32X CartDev | Sega Mars Development Aid System | Sega 32X Development Target
Unreleased Edge 16 | Floppy Disk Drive | Mega Play 1010 | Sega VR | Teleplay System | Video Jukebox