Difference between revisions of "Osamu Ogata"

From Sega Retro

(Changed employment)
(Changed employment)
 
Line 17: Line 17:
 
{{Employment
 
{{Employment
 
| company=[[Sega Corporation (2000-2015)|Sega]]
 
| company=[[Sega Corporation (2000-2015)|Sega]]
 +
| divisions=
 +
}}
 +
{{Employment
 +
| company=[[Sega Games]]{{ref|https://web.archive.org/web/20211027031912/https://cedec.cesa.or.jp/2015/session/VA/5529.html}}
 +
| divisions=[[Development Technology Dept.]]
 +
}}
 +
{{Employment
 +
| company=[[Sega Corporation (2020)|Sega]]
 
| divisions=
 
| divisions=
 
}}
 
}}

Latest revision as of 02:26, 7 December 2023

Notavailable.svg
Osamu Ogata
Employment history:
Divisions:
Divisions:
Role(s): Artist

This teeny-tiny article needs some work. You can help us by expanding it.


Osamu Ogata (緒方 修) joined Sega in 1993 as an artist, with the Dreamcast/PC version of Sega Rally 2 being his magnum opus. In 2000, he instead began specializing in technical support.[1]

Production history

Games

Music

References