Difference between revisions of "Sachio Hatayama"
From Sega Retro
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| employment={{Employment | | employment={{Employment | ||
− | | company=[[Sega | + | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] |
| divisions=[[Sega AM3]],[[Sega Software R&D Dept. 3]] | | divisions=[[Sega AM3]],[[Sega Software R&D Dept. 3]] | ||
}} | }} | ||
{{Employment | {{Employment | ||
| company=[[Hitmaker]] | | company=[[Hitmaker]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
+ | | divisions=[[Sega AM3 (2005-2008)|Sega AM3]] | ||
}} | }} | ||
| role=Artist, designer | | role=Artist, designer |
Revision as of 03:58, 15 December 2023
Sachio Hatayama |
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Employment history:
Divisions:
Divisions:
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Role(s): Artist, designer |
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Sachio Hatayama (畠山 幸男)
Production history
- Rail Chase 2 (Model 2; 1995) — (Course)
- Gunblade NY (Model 2; 1996) — Designers
- Le Mans 24 (Model 3; 1997) — Course Designer
- L.A. Machineguns (Model 3; 1998) — enemy/weapons designers
- Air Trix (Hikaru; 2001) — Designers
- Dennou Senki Virtual-On: Force (Hikaru; 2001) — Designer
- Crazy Taxi 3: High Roller (Xbox; 2002) — Graphic Designers
- Crazy Taxi 3: High Roller (Windows PC; 2004) — Graphic Designers
- Manic Panic Ghosts (NAOMI; 2007) — Art Director
- Hummer Extreme Edition (Lindbergh; 2009) — Designer
- Gunblade NY & LA Machineguns (Wii; 2010) — Artists
- Gunblade NY & LA Machineguns (Wii; 2010) — Enemy & Weapon Designers
- Dennou Senki Virtual-On: Force (Xbox 360; 2010) — Designer
- Chain Chronicle (Android; 2013) — Special Thanks to
- Chain Chronicle (iOS; 2013) — Special Thanks to