Difference between revisions of "Shaq Fu"
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{{Bob | {{Bob | ||
| bobscreen=Shaq Fu Title.png | | bobscreen=Shaq Fu Title.png | ||
+ | | bobscreen2=Shaq Fu GG Title.png | ||
+ | | tab1=Mega Drive | ||
+ | | tab2=Game Gear | ||
| publisher=[[Electronic Arts]] | | publisher=[[Electronic Arts]] | ||
− | | developer= [[Delphine Software]] | + | | developer={{company|[[Delphine Software International]]|system=MD}} |
+ | {{company|[[Tiertex]]|system=GG}} | ||
| system=[[Sega Mega Drive]], [[Sega Game Gear]] | | system=[[Sega Mega Drive]], [[Sega Game Gear]] | ||
− | |||
| sounddriver=[[GEMS]] | | sounddriver=[[GEMS]] | ||
+ | | peripherals={{MD}} [[Six Button Control Pad (Mega Drive)|Six Button Control Pad]] | ||
+ | | players={{MD}} 1-2 {{GG}} 1 | ||
| genre=Action | | genre=Action | ||
− | | releases={{ | + | | releases={{releasesMD |
| md_date_us=1994-10-28{{intref|Press release: 1994-10-26: SHAQUILLE O'NEAL TO STAR IN FIRST EVER VIDEOGAME}} | | md_date_us=1994-10-28{{intref|Press release: 1994-10-26: SHAQUILLE O'NEAL TO STAR IN FIRST EVER VIDEOGAME}} | ||
| md_rrp_us=69.95{{intref|Press release: 1994-10-26: SHAQUILLE O'NEAL TO STAR IN FIRST EVER VIDEOGAME}} | | md_rrp_us=69.95{{intref|Press release: 1994-10-26: SHAQUILLE O'NEAL TO STAR IN FIRST EVER VIDEOGAME}} | ||
| md_code_us=728301 | | md_code_us=728301 | ||
− | | md_date_eu=1994 | + | | md_rating_us=ma13 |
+ | | md_date_eu=1994 | ||
| md_code_eu=E290SMXI | | md_code_eu=E290SMXI | ||
− | | md_rrp_uk=54.99{{ | + | | md_rating_eu=3 |
+ | | md_date_uk=1994-10-28{{magref|mms|24|3}} | ||
+ | | md_code_uk=E290SMXI | ||
+ | | md_rating_uk=3 | ||
+ | | md_rrp_uk=54.99{{magref|cvg|155|94}}<!--44.99{{magref|mega|28|28}}--> | ||
+ | | md_date_de=1994-10-28{{magref|gameprode|1994-09|35}} | ||
+ | | md_code_de=E290SMXI | ||
| md_date_au=1994 | | md_date_au=1994 | ||
+ | | md_date_pt=1994 | ||
+ | | md_code_pt=MDJ290 | ||
+ | | md_date_sa=199x | ||
}} | }} | ||
{{releasesGG | {{releasesGG | ||
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| gg_rrp_us=39.95{{intref|Press release: 1994-10-26: SHAQUILLE O'NEAL TO STAR IN FIRST EVER VIDEOGAME}} | | gg_rrp_us=39.95{{intref|Press release: 1994-10-26: SHAQUILLE O'NEAL TO STAR IN FIRST EVER VIDEOGAME}} | ||
| gg_code_us=T-50038 | | gg_code_us=T-50038 | ||
+ | | gg_rating_us=t | ||
}} | }} | ||
− | | | + | | otherformats={{NonSega|AmigaAGA|GB|SGB|SNES}} |
− | | | ||
− | | | ||
}} | }} | ||
− | ''''' | + | '''''{{PAGENAME}}''''' is a [[Sega Mega Drive]] fighting game developed by [[Delphine Software International]] and published by [[Electronic Arts]]. Endorsed by and starring American professional basketball star [[wikipedia:Shaquille O'Neal|Shaquille O'Neal]] (also known as [[wikipedia:Shaquille O'Neal|Shaq]]), it was first released in the United States and Europe in October 1994, and also saw an American-exclusive [[Sega Game Gear]] port the following year courtesy of [[Tiertex]]. A European Game Gear release was listed for October 1994.{{magref|ctw|502|10}} |
− | + | ''Shaq Fu'' is most notable both for its extensive use of [[Delphine]]'s distinctive rotoscoping techniques for visibly-fluid fighter animations, and for its unfortunate modern reputation as one of the worst video games ever released. Unlike other games which legitimately deserve the title, ''Shaq Fu'' is instead a victim of other factors: the novelty of its seemingly-bizarre premise, its strikingly-campy [[wikipedia:kung fu film|kung fu film]]-inspired title, and most importantly, that it stars a recognizable and humorous celebrity personality in a fighting game. In recent years, ''Shaq Fu'' has since seen a critical re-evaluation as a fairly standard fighting game with smooth animations and competent gameplay.{{ref|https://web.archive.org/web/20210303113832/https://www.sega-16.com/2005/12/shaq-fu/}}{{ref|https://web.archive.org/web/20211029102820/http://www.hardcoregaming101.net/shaq-fu/}} | |
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==Story== | ==Story== | ||
Line 41: | Line 53: | ||
==Gameplay== | ==Gameplay== | ||
+ | ===Basic Moves=== | ||
+ | * '''Fast Kick''': {{b}} | ||
+ | * '''Power Kick''': {{c}} | ||
+ | * '''Fast Punch''': {{y}} | ||
+ | * '''Power Punch''': {{z}} | ||
+ | * '''Blocking''': Hold {{left}} to block high and mid-range attacks, or hold {{downleft}} to block low attacks. Blocking Special Attacks will cause a minimal amount of damage to the blocker. | ||
+ | * '''Shield''': Pressing {{down}} + {{a}} makes characters create a shield around them. The shield will block projectile attacks, but other attacks will go through. | ||
+ | * '''Throw''': Characters can throw when up close by pressing {{left}}+{{a}}. | ||
+ | * '''Taunt''': Press {{x}} to taunt. Taunting will leave a character open to attack. It doesn't do anything. | ||
+ | * '''Fury Bar''': As a character takes damage, their Fury Bar will charge up. When it is full, the word "FURY" will appear on it and the character will deal slightly more damage for a while. | ||
+ | * '''Dizzy''': If a character is hit multiple times in a row without dealing any damage themselves, they risk being dizzied. When dizzy, a character will be stunned on the ground while stars rotate above them. Recover from a dizzy by pressing buttons rapidly. | ||
+ | |||
===Characters=== | ===Characters=== | ||
− | {{ | + | {{InfoTable|imagewidths=100| |
− | {{ | + | {{InfoRow |
− | | | + | | title=Auroch |
− | | | + | | sprite={{sprite|Shaqfu auroch.png|3}} |
+ | | info1name=Height | ||
+ | | info1=5'11" | ||
+ | | info2name=Weight | ||
+ | | info2=456 lbs. | ||
+ | | info3name=Age | ||
+ | | info3=170 | ||
+ | | info4name=Origin | ||
+ | | info4=2nd World | ||
| desc='''Auroch''' is a simple outlaw that fights for pleasure. He taunts anything that crosses his path. Auroch's stage is The Wasteland. | | desc='''Auroch''' is a simple outlaw that fights for pleasure. He taunts anything that crosses his path. Auroch's stage is The Wasteland. | ||
− | + | {{MoveListTable| | |
− | + | {{MoveListRow|Boomerang|{{left}} {{right}}+{{b}}|Pulls out a boomerang from behind his back and tosses across the screen. He cannot move until the boomerang either hits his opponent, or reaches its farthest distance, and then returns.}} | |
− | + | {{MoveListRow|Ball and Pain|{{HCB}}+{{c}}|Pulls out a giant spiked ball and chain, then lashes out with it twice straight ahead.}} | |
− | + | }} | |
− | |||
}} | }} | ||
− | {{ | + | {{InfoRow |
− | | | + | | title=Beast |
− | | | + | | sprite={{sprite|Shaqfu beast.png|3}} |
+ | | info1name=Height | ||
+ | | info1=6'10" | ||
+ | | info2name=Weight | ||
+ | | info2=410 lbs. | ||
+ | | info3name=Age | ||
+ | | info3=Eternal | ||
+ | | info4name=Origin | ||
+ | | info4=Unknown | ||
| desc=Created by Sett from his own shadow, '''Beast''' is the mightiest of Sett's servants. His stage is Dragon's Pass. | | desc=Created by Sett from his own shadow, '''Beast''' is the mightiest of Sett's servants. His stage is Dragon's Pass. | ||
− | + | {{MoveListTable| | |
− | + | {{MoveListRow|Thermal Blast|{{QCB}}+{{b}}|Spits out a large, close-ranged puff of flame.}} | |
− | + | {{MoveListRow|Spitfire|{{QCF}}+{{b}}|Spits out a fireball projectile that travels across the screen.}} | |
− | + | {{MoveListRow|Sonic Roar|{{right}} {{downright}} {{down}} {{downleft}} {{right}}+{{c}}|Roars and the screen flashes, which will hit the opponent from any place on the screen.}} | |
− | + | {{MoveListRow|Roar|{{down}}+{{x}}|Roars. No damage, but an alternate taunt.}} | |
+ | }} | ||
}} | }} | ||
− | {{ | + | {{InfoRow |
− | | | + | | title=Colonel |
− | | | + | | sprite={{sprite|Shaqfu colonel.png|3}} |
+ | | info1name=Height | ||
+ | | info1=6'4" | ||
+ | | info2name=Weight | ||
+ | | info2=357 lbs. | ||
+ | | info3name=Age | ||
+ | | info3=42 | ||
+ | | info4name=Origin | ||
+ | | info4=Bio Corp | ||
| desc=A celestial champion. Battered, shattered, and almost dead, '''Colonel''' was found by Beast on an obscure battlefield, the sole survivor of a fierce struggle. His stage is The Lab. | | desc=A celestial champion. Battered, shattered, and almost dead, '''Colonel''' was found by Beast on an obscure battlefield, the sole survivor of a fierce struggle. His stage is The Lab. | ||
− | + | {{MoveListTable| | |
− | + | {{MoveListRow|Heavy Metal|{{QCF}} {{left}}+{{b}}|Extends his arm, which opens up to reveal a gun. He then shoots rapidly across the screen.}} | |
− | + | {{MoveListRow|Bionic Burst|{{QCF}}+{{b}}|Punches twice straight forward with extending arms.}} | |
− | + | {{MoveListRow|Missile Launch|{{QCB}} {{right}}+{{a}}|Launches a small missile out of his back, which homes in on his opponent.}} | |
− | + | }} | |
}} | }} | ||
− | {{ | + | {{InfoRow |
− | | | + | | title=Diesel |
− | | | + | | sprite={{sprite|Shaqfu diesel.png|3}} |
+ | | info1name=Height | ||
+ | | info1=6'1" | ||
+ | | info2name=Weight | ||
+ | | info2=205 lbs. | ||
+ | | info3name=Age | ||
+ | | info3=30 | ||
+ | | info4name=Origin | ||
+ | | info4=USA | ||
| desc=A longshoreman from the San Francisco docks, '''Diesel''' spends more time brawling than handling cargo. His stage is Yasko Mines. | | desc=A longshoreman from the San Francisco docks, '''Diesel''' spends more time brawling than handling cargo. His stage is Yasko Mines. | ||
− | + | {{MoveListTable| | |
− | + | {{MoveListRow|Dash Upper|{{QCF}}+{{b}}|Dashes forward very quickly and uppercuts his opponent up close.}} | |
− | + | {{MoveListRow|Crate Crusher|{{right}} {{QCB}}+{{b}}|Throws a volley of energy-charged punches in front of him at various angles.}} | |
− | + | {{MoveListRow|Dockside Dagger|{{right}} {{left}}+{{b}}|Throws a small dagger projectile across the screen.}} | |
− | + | }} | |
}} | }} | ||
− | {{ | + | {{InfoRow |
− | | | + | | title=Kaori |
− | | | + | | sprite={{sprite|Shaqfu kaori.png|3}} |
+ | | info1name=Height | ||
+ | | info1=5'3" | ||
+ | | info2name=Weight | ||
+ | | info2=123 lbs. | ||
+ | | info3name=Age | ||
+ | | info3=23 | ||
+ | | info4name=Origin | ||
+ | | info4=Cimotha | ||
| desc=Forced to obey Sett's will by the power of an enchanted ring, '''Kaori''' is the martial arts champion of an alien feline race. Her stage is Catwalk Falls. | | desc=Forced to obey Sett's will by the power of an enchanted ring, '''Kaori''' is the martial arts champion of an alien feline race. Her stage is Catwalk Falls. | ||
− | + | {{MoveListTable| | |
− | ' | + | {{MoveListRow|Cat's Claw|{{QCB}}+{{b}}|Slashes with her arms and sends a spiralling wave projectile across the screen.}} |
− | + | {{MoveListRow|Cyclone|{{QCB}}+{{c}}|Spins into a cyclone and moves forward. Holding {{c}} will cause her to move forward until the move runs out. She will turn back to normal when she hits her opponent.}} | |
− | + | {{MoveListRow|Energy Bomb|{{HCF}}+{{c}}|Tosses a ball of energy at the ground a short ways in front of her, which creates an explosion.}} | |
− | + | {{MoveListRow|Teleport Kick|{{HCF}}+{{b}}|Vanishes in a puff of smoke, then appears over her opponent and drops onto them with a kick.}} | |
+ | }} | ||
}} | }} | ||
− | {{ | + | {{InfoRow |
− | | | + | | title=Leotsu |
− | | | + | | sprite={{sprite|Shaqfu leotsu.png|3}} |
+ | | info1name=Height | ||
+ | | info1=5'4" | ||
+ | | info2name=Weight | ||
+ | | info2=118 lbs. | ||
+ | | info3name=Age | ||
+ | | info3=500 | ||
+ | | info4name=Origin | ||
+ | | info4=Far East | ||
| desc='''Leotsu''' is the last grand master of an ancient martial art, one that remains a mystery to the other masters. His stage is North Gate. | | desc='''Leotsu''' is the last grand master of an ancient martial art, one that remains a mystery to the other masters. His stage is North Gate. | ||
− | + | {{MoveListTable| | |
− | + | {{MoveListRow|Blast Kai|{{QCB}} {{right}}+{{b}}|Launches a ball of energy from his Bo across the screen.}} | |
− | + | {{MoveListRow|Bo Kai|{{QCF}}+{{b}}|Pulls out his Bo, then takes a quick jab forward with it.}} | |
− | + | {{MoveListRow|Flash Kai|{{right}} {{QCF}}+{{c}}|Pulls out his Bo and the screen flashes, damaging his opponent from any location.}} | |
− | + | }} | |
}} | }} | ||
− | {{ | + | {{InfoRow |
− | | | + | | title=Mephis |
− | | | + | | sprite={{sprite|Shaqfu mephis.png|3}} |
+ | | info1name=Height | ||
+ | | info1=5'7" | ||
+ | | info2name=Weight | ||
+ | | info2=165 lbs. | ||
+ | | info3name=Age | ||
+ | | info3=Unknown | ||
+ | | info4name=Origin | ||
+ | | info4=Unknown | ||
| desc='''Mephis''' is a mighty undead sorcerer who was once Sett's apprentice thousands of years ago. His stage is Gargoyle's Peak. | | desc='''Mephis''' is a mighty undead sorcerer who was once Sett's apprentice thousands of years ago. His stage is Gargoyle's Peak. | ||
− | + | {{MoveListTable| | |
− | + | {{MoveListRow|Lightning Arc|{{HCF}}+{{c}}|Raises his hands into the air, then a second later the screen will flash and a lightning bolt will hit his opponent from any place on the screen.}} | |
− | + | {{MoveListRow|Lightning Jaws|{{QCF}}+{{b}}|Tosses a snapping dragon head made of electricity across the screen.}} | |
− | + | {{MoveListRow|Burning Touch|{{QCB}}+{{b}}|Spins and tosses some powder into the air in front of him.}} | |
− | + | }} | |
}} | }} | ||
− | {{ | + | {{InfoRow |
− | | | + | | title=Nezu |
− | | | + | | sprite={{sprite|Shaqfu nezu.png|3}} |
+ | | info1name=Height | ||
+ | | info1=4'6" | ||
+ | | info2name=Weight | ||
+ | | info2=77 lbs. | ||
+ | | info3name=Age | ||
+ | | info3=12 | ||
+ | | info4name=Origin | ||
+ | | info4=Far East | ||
| desc=Kidnapped by Beast to free Sett, '''Nezu''' is uncontrollable when angered. Although small, Nezu is agile, swift, and cunning. His stage is South Gate. | | desc=Kidnapped by Beast to free Sett, '''Nezu''' is uncontrollable when angered. Although small, Nezu is agile, swift, and cunning. His stage is South Gate. | ||
− | + | {{MoveListTable| | |
− | + | {{MoveListRow|Time Vault|{{right}} {{left}} {{down}}+{{a}}|Tosses a slow fireball forward. If it touches the opponent, it will make them unable to move for a bit.}} | |
− | ' | + | {{MoveListRow|Eno Blast|{{QCB}} {{right}}+{{c}}|Tosses a ball of energy at the ground, which remains there until the opponent steps on it, at which point it explodes. Nezu may only have one Eno Blast onscreen at a time.}} |
− | + | {{MoveListRow|Eno Flip|{{QCB}}+{{c}}|Lays an Eno Blast on the ground and backflips twice. After he's finished his backflips, the Eno Blast will explode.}} | |
− | + | {{MoveListRow|Eno Shot|{{HCF}}+{{b}}|Tosses a fireball projectile across the screen.}} | |
+ | }} | ||
}} | }} | ||
− | {{ | + | {{InfoRow |
− | | | + | | title=Rajah |
− | | | + | | sprite={{sprite|Shaqfu rajah.png|3}} |
+ | | info1name=Height | ||
+ | | info1=5'11" | ||
+ | | info2name=Weight | ||
+ | | info2=210 lbs. | ||
+ | | info3name=Age | ||
+ | | info3=38 | ||
+ | | info4name=Origin | ||
+ | | info4=2nd World | ||
| desc=A young mystic and skilled swordsman, '''Rajah''' submitted to Sett's sorcery while exploring the netherplans with his spirit. His stage is Vagabond Temple. | | desc=A young mystic and skilled swordsman, '''Rajah''' submitted to Sett's sorcery while exploring the netherplans with his spirit. His stage is Vagabond Temple. | ||
− | + | {{MoveListTable| | |
− | + | {{MoveListRow|Thunder Clap|{{right}} {{QCF}}+{{b}}|Pulls out both his scimitars and smacks them together in front of him causing the screen to flash.}} | |
− | + | {{MoveListRow|Sword Shockwave|{{left}} {{QCB}}+{{c}}|Spins his scimitars and plants them into the ground, sending a wave projectile along the ground.}} | |
− | + | {{MoveListRow|Scimitar Spiral|{{HCB}}+{{b}}|Pulls out both his scimitars and attaches them handle-to-handle, then tosses them across the screen.}} | |
− | + | }} | |
}} | }} | ||
− | {{ | + | {{InfoRow |
− | | | + | | title=Sett |
− | | | + | | sprite={{sprite|Shaqfu settra.png|3}} |
+ | | info1name=Height | ||
+ | | info1=6'10" | ||
+ | | info2name=Weight | ||
+ | | info2=212 lbs. | ||
+ | | info3name=Age | ||
+ | | info3=3,000 | ||
+ | | info4name=Origin | ||
+ | | info4=Unknown | ||
| desc=An entity of ancient evil, '''Sett''' was defeated and entombed in another dimension ages ago. His stage is Tombstone Island. | | desc=An entity of ancient evil, '''Sett''' was defeated and entombed in another dimension ages ago. His stage is Tombstone Island. | ||
− | + | {{MoveListTable| | |
− | + | {{MoveListRow|Mummy Wrap|{{HCB}}+{{b}}|Strikes forward with his arms, and extends a bunch of mummy wrapping for longer range.}} | |
− | + | {{MoveListRow|Wedge Charge|{{right}} {{QCF}}+{{a}}|Quickly dashes straight across the screen to ram his opponent.}} | |
− | + | {{MoveListRow|Cosmic Missile|{{QCB}}+{{c}}|Blasts an energy bolt projectile across the screen.}} | |
− | ''' | + | }} |
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Shaq | ||
+ | | sprite={{sprite|Shaqfu shaq.png|3}} | ||
+ | | info1name=Height | ||
+ | | info1=7'1" | ||
+ | | info2name=Weight | ||
+ | | info2=301 lbs. | ||
+ | | info3name=Age | ||
+ | | info3=22 | ||
+ | | info4name=Origin | ||
+ | | info4=USA | ||
+ | | desc='''Shaq''' is a dominating force on and off the hoops court, rookie of the year, perennial all star and founder of Shaqido, an extremely lethal martial art form. | ||
+ | {{MoveListTable| | ||
+ | {{MoveListRow|Inferno Kick|{{QCF}}+{{c}}|Performs a high flaming roundhouse kick.}} | ||
+ | {{MoveListRow|Shaq-urikin|{{right}} {{left}} {{right}}+{{a}}|Tosses a spinning blade projectile across the screen.}} | ||
}} | }} | ||
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}} | }} | ||
− | {{ | + | {{InfoRow |
− | | | + | | title=Voodoo |
− | | | + | | sprite={{sprite|Shaqfu voodoo.png|3}} |
+ | | info1name=Height | ||
+ | | info1=5'8" | ||
+ | | info2name=Weight | ||
+ | | info2=143 lbs. | ||
+ | | info3name=Age | ||
+ | | info3=27 | ||
+ | | info4name=Origin | ||
+ | | info4=Haiti | ||
| desc=Many have fallen prey to '''Voodoo''''s ancient magic. She uses her power to hunt Sett's enemies. Her stage is The Forest. | | desc=Many have fallen prey to '''Voodoo''''s ancient magic. She uses her power to hunt Sett's enemies. Her stage is The Forest. | ||
+ | {{MoveListTable| | ||
+ | {{MoveListRow|Eagle Claw|{{HCF}}+{{b}}|Raises her hand and conjures an eagle onto it, which she tosses across the screen.}} | ||
+ | {{MoveListRow|Voodoo Doll|{{QCB}}+{{c}}|Pulls out a doll of her opponent and a knife as well. Pressing any attack button will make her stab the opponent and damage them from anywhere on the screen.}} | ||
+ | {{MoveListRow|Earthquake|{{right}} {{QCF}}+{{a}}|Slams the ground with both hands and damages any opponent standing on it.}} | ||
+ | }} | ||
+ | }} | ||
+ | }} | ||
− | ''' | + | ===Stages=== |
− | ''' | + | {{gallery|widths=200|screens=yes| |
− | ' | + | {{ginfo|Shaqfu wasteland.png|The Wasteland|Auroch's stage.}} |
− | ' | + | {{ginfo|Shaqfu dragonspass.png|Dragon's Pass|Beast's stage.}} |
+ | {{ginfo|Shaqfu thelab.png|The Lab|Colonel's stage.}} | ||
+ | {{ginfo|Shaqfu yaskomines.png|Yasko Mines|Diesel's stage.}} | ||
+ | {{ginfo|Shaqfu catwalkfalls.png|Catwalk Falls|Kaori's stage.}} | ||
+ | {{ginfo|Shaqfu northgate.png|North Gate|Leotsu's stage.}} | ||
+ | {{ginfo|Shaqfu gargoylespeak.png|Gargoyle's Peak|Mephis's stage.}} | ||
+ | {{ginfo|Shaqfu southgate.png|South Gate|Nezu's stage.}} | ||
+ | {{ginfo|Shaqfu vagabondtemple.png|Vagabond Temple|Rajah's stage.}} | ||
+ | {{ginfo|Shaqfu tombstoneisland.png|Tombstone Island|Sett's stage.}} | ||
+ | {{ginfo|Shaqfu theforest.png|The Forest|Voodoo's stage.}} | ||
}} | }} | ||
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− | === | + | ==History== |
− | + | ===Development=== | |
− | + | {{MainArticle|Shaq Fu/Development}} | |
− | + | [[Delphine]] first began development of what would eventually become ''Shaq Fu'' as a basketball game, but after talks with American athlete and endorser [[wikipedia:Shaquille O'Neal|Shaquille O'Neal]] (a self-proclaimed fan of ''[[Mortal Kombat]]''), the title soon evolved into a competitive fighting game starring the titular celebrity.{{magref|mms|22|28}} | |
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− | + | ===Release=== | |
− | + | [[File:ShaqFu MD EU freecd cover detailsticker.png|thumb|240px|Specifically-marked copies of the game included the promotional single ''[[Shaq Fu: Stand and Deliver]]''.]] | |
− | + | Cross-promoted with ''{{PAGENAME}}'' was Shaquille O'Neal's second studio rap album, ''[[wikipedia:Shaq Fu: Da Return|Shaq Fu: Da Return]]'', released twelve days after the video game and eventually peaking at #19 in Billboard's Top R&B/Hip-Hop Albums and #67 in the Top 200 chart. Specific copies of the game shipped with an included CD single titled ''[[Shaq Fu: Stand and Deliver]]'', coming enclosed in a small cardboard sleeve which fit inside the main box. The CD was also available for mail order directly from the publisher itself. | |
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− | + | ===Legacy=== | |
− | + | ''Shaq Fu'''s reputation as one of the worst games ever released eventually led to the creation of a website dedicated to destroying all copies of the game the owner could acquire.{{ref|https://web.archive.org/web/20080319125632/http://www.shaqfu.com:80/main.html}} As a response to this, a second website was created dedicated to saving as many copies from destruction as possible.{{ref|http://www.saveshaqfu.com}} | |
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− | + | An unrelated sequel which capitalized on the original name, ''[[wikipedia:Shaq Fu: A Legend Reborn|Shaq Fu: A Legend Reborn]]'' was announced in March 2014 as a three-dimensional beat-'em-up again starring [[wikipedia:Shaquille O'Neal|Shaquille O'Neal]]. Developed by Big Deez Productions for [[wikipedia:Eighth generation of video game consoles|eighth-generation]] game systems and published on June 5, 2018, it received generally negative reviews upon its release. | |
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− | + | ==Versions== | |
− | + | Compared to the original [[Mega Drive]] version, the handheld [[Game Gear]] port features a selection of only six playable characters, and lacks both the original game's tournament mode and its digitized voice samples. | |
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==Production credits== | ==Production credits== | ||
− | |||
===Mega Drive version=== | ===Mega Drive version=== | ||
{{multicol| | {{multicol| | ||
− | '''Project Manager:''' Paul Cuisset | + | {{creditstable| |
− | '''Design Lead:''' Paul Cuisset | + | *'''Project Manager:''' Paul Cuisset |
− | '''Lead Programmer:''' Thierry Gaerthner | + | *'''Design Lead:''' Paul Cuisset |
− | '''Programmer:''' Arnaud Carre | + | *'''Lead Programmer:''' Thierry Gaerthner |
− | '''Lead Graphic Artist:''' Thierry Levastre | + | *'''Programmer:''' Arnaud Carre |
− | '''Graphic Artist:''' Valerie Amghar, Stephane Aussel, Michele Bacque, Thierry Bansront, Gregory Beal, Eric Caron, Michaël Douaud, Laurent Dreno, Serge Fiedos, Herve Gaerthner, Elie Jamaa, Frederic Michel, Christophe Moyne, Olivier Nicolas, Fabrice Tete, Cecile Thomas, Jean-Marc Timert, Paul Tumelaire, Roman Vaidis | + | *'''Lead Graphic Artist:''' Thierry Levastre |
− | '''Music:''' Raphael Gesqua | + | *'''Graphic Artist:''' Valerie Amghar, Stephane Aussel, Michele Bacque, Thierry Bansront, Gregory Beal, Eric Caron, Michaël Douaud, Laurent Dreno, Serge Fiedos, Herve Gaerthner, Elie Jamaa, Frederic Michel, Christophe Moyne, Olivier Nicolas, Fabrice Tete, Cecile Thomas, Jean-Marc Timert, Paul Tumelaire, Roman Vaidis |
− | '''Assistant Producers:''' Jeff Brown, William Schmitt, John Vilandre | + | *'''Music:''' Raphael Gesqua |
− | '''Testing:''' Jeff Brown, Ryan Enslow, Chris McCall, Chip Probst, Matt Vella, John Vilandre, Michael Yasko | + | *'''Assistant Producers:''' Jeff Brown, William Schmitt, John Vilandre |
− | '''Executive Producer:''' Don Traeger | + | *'''Testing:''' Jeff Brown, Ryan Enslow, Chris McCall, Chip Probst, Matt Vella, John Vilandre, Michael Yasko |
− | '''Producer:''' Jim Rushing | + | *'''Executive Producer:''' Don Traeger |
− | '''Associate Producer:''' Greg Suarez | + | *'''Producer:''' Jim Rushing |
− | '''Product Manager:''' Lisa Higgins | + | *'''Associate Producer:''' [[Greg Suarez]] |
− | '''Documentation:''' Valerie Hanscom, Michael Humes | + | *'''Product Manager:''' Lisa Higgins |
− | '''Package Direction:''' Nancy Fong | + | *'''Documentation:''' Valerie Hanscom, Michael Humes |
− | '''Package Design:''' 13th Floor, Dave Parmely | + | *'''Package Direction:''' Nancy Fong |
− | '''Stuntmen:''' Remi Canaple, Patrick Cauderlier, Abi Espanol, Marc Le Loeuff, Dany Rocca, Phil Vitt | + | *'''Package Design:''' 13th Floor, Dave Parmely |
− | '''Special Thanks:''' Leonard Armato, Tim Brengle, John Brooks, Lori Christensen, Jean Charles Meyrignac, Shaquille O'Neal, Management Plus, Sarah Smith, Dennis Tracey | + | *'''Stuntmen:''' Remi Canaple, Patrick Cauderlier, Abi Espanol, Marc Le Loeuff, Dany Rocca, Phil Vitt |
+ | *'''Special Thanks:''' Leonard Armato, Tim Brengle, John Brooks, Lori Christensen, Jean Charles Meyrignac, Shaquille O'Neal, Management Plus, Sarah Smith, Dennis Tracey | ||
+ | | source=In-game credits | ||
+ | | pdf=Shaq Fu MD credits.pdf | ||
+ | | console=MD | ||
+ | }} | ||
}} | }} | ||
===Game Gear version=== | ===Game Gear version=== | ||
{{multicol| | {{multicol| | ||
− | '''Shaq Fu Game Gear Was Converted by:''' [[Tiertex|Tiertex Ltd]] | + | {{creditstable| |
− | '''Programmers:''' Donald Campbell, Dave Stead | + | *'''Shaq Fu Game Gear Was Converted by:''' [[Tiertex|Tiertex Ltd]] |
− | '''Project Management:''' Dympna Forkin, Thierry Gaerthner | + | *'''Programmers:''' Donald Campbell, Dave Stead |
− | '''EA Management Team:''' Don Traeger, Jim Rushing, Greg Suarez, John Vilandre | + | *'''Project Management:''' Dympna Forkin, Thierry Gaerthner |
− | '''Tiertex Testing:''' Gary Marshall, Lee Walker | + | *'''EA Management Team:''' Don Traeger, Jim Rushing, [[Greg Suarez]], John Vilandre |
− | '''EA Testing:''' Anji Mayfield, Heather Meigs | + | *'''Tiertex Testing:''' Gary Marshall, Lee Walker |
− | '''Original Graphics:''' Thierry Levastre for Delphine | + | *'''EA Testing:''' Anji Mayfield, [[Heather Meigs]] |
− | '''Converted by:''' Kevin Knott at Tiertex | + | *'''Original Graphics:''' Thierry Levastre for Delphine |
− | '''Music Originated by:''' Raphael Gesqua | + | *'''Converted by:''' Kevin Knott at Tiertex |
− | '''Game Gear Music and Effects:''' John Prince | + | *'''Music Originated by:''' Raphael Gesqua |
− | '''Special Thanks:''' Dany Boolauck, Lori Christensen, Paul Cuisset, Anne-Marie Joassim, Shaquille O'Neal, Management Plus, Sarah Smith, Dennis Tracey, Jean Charles Meyrignac | + | *'''Game Gear Music and Effects:''' John Prince |
− | '''Product Management:''' Lisa Higgins | + | *'''Special Thanks:''' Dany Boolauck, Lori Christensen, Paul Cuisset, Anne-Marie Joassim, Shaquille O'Neal, Management Plus, Sarah Smith, Dennis Tracey, Jean Charles Meyrignac |
+ | *'''Product Management:''' Lisa Higgins | ||
+ | | console=GG | ||
+ | }} | ||
}} | }} | ||
− | |||
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− | |||
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− | |||
==Magazine articles== | ==Magazine articles== | ||
Line 500: | Line 369: | ||
==Promotional material== | ==Promotional material== | ||
− | {{ | + | {{mainArticle|{{PAGENAME}}/Promotional material}} |
− | |{{ | ||
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− | }} | ||
− | }} | ||
==Physical scans== | ==Physical scans== | ||
Line 527: | Line 376: | ||
| icon=MD | | icon=MD | ||
| consolesplus=89 | | consolesplus=89 | ||
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}} | }} | ||
{{Scanbox | {{Scanbox | ||
Line 559: | Line 383: | ||
| cart=Shaqfu md us cart.jpg | | cart=Shaqfu md us cart.jpg | ||
| manual=Shaq Fu MD US Manual.pdf | | manual=Shaq Fu MD US Manual.pdf | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=US (Free CD) | ||
+ | | front=ShaqFu MD US freecd front.jpg | ||
+ | | back=ShaqFu MD US freecd back.jpg | ||
+ | | cart=Shaqfu md us cart.jpg | ||
+ | | manual=Shaq Fu MD US Manual.pdf | ||
+ | | spinemissing=yes | ||
+ | | item1=ShaqFu CD disc alt.jpg | ||
+ | | item1name=''[[Shaq Fu: Stand and Deliver]]'' CD | ||
+ | | item2=ShaqFu CD US front.jpg | ||
+ | | item2name=CD sleeve front | ||
+ | | item3=ShaqFu CD US back.jpg | ||
+ | | item3name=CD sleeve back | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
Line 564: | Line 402: | ||
| cover=Shaqfu md eu cover.jpg | | cover=Shaqfu md eu cover.jpg | ||
| cart=Shaqfu md eu cart.jpg | | cart=Shaqfu md eu cart.jpg | ||
+ | | manual=Shaq Fu MD EU Manual.jpg | ||
+ | | item1=ShaqFu MD EU pcb.jpg | ||
+ | | item1name=PCB | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=EU (Free CD) | ||
+ | | cover=ShaqFu MD EU freecd cover.jpg | ||
+ | | cart=Shaqfu md eu cart.jpg | ||
+ | | manual=Shaq Fu MD EU Manual.jpg | ||
+ | | item1=ShaqFu CD disc alt.jpg | ||
+ | | item1name=''[[Shaq Fu: Stand and Deliver]]'' CD | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=PT | ||
+ | | cover=Shaq-Fu Portugal.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=AU | ||
+ | | cover=Shaq Fu MD AU Cover.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=GCC | ||
+ | | cart=Shaqfu md eu cart.jpg | ||
+ | | manual=Notavailable.svg | ||
}} | }} | ||
===Game Gear version=== | ===Game Gear version=== | ||
+ | {{ratings|GG}} | ||
{{Scanbox | {{Scanbox | ||
| console=Game Gear | | console=Game Gear | ||
Line 574: | Line 437: | ||
| spinemissing=yes | | spinemissing=yes | ||
| cart=Shaqfu gg us cart.jpg | | cart=Shaqfu gg us cart.jpg | ||
+ | | manual=Shaq Fu GG US Manual.pdf | ||
}} | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
+ | |||
+ | ==External links== | ||
+ | *''[https://web.archive.org/web/20210303113832/https://www.sega-16.com/2005/12/shaq-fu/ Shaq-Fu]'' review by Vice Thornburg at ''[https://www.sega-16.com Sega-16]'' | ||
+ | *''[https://web.archive.org/web/20211029102820/http://www.hardcoregaming101.net/shaq-fu/ Shaq-Fu]'' article by Nick Zverloff at ''[http://www.hardcoregaming101.net Hardcore Gaming 101]'' | ||
+ | *[http://www.saveshaqfu.com Save Shaq Fu] | ||
==References== | ==References== | ||
<references/> | <references/> | ||
+ | |||
+ | {{ShaqFuOmni}} |
Revision as of 14:27, 9 January 2024
| |||||||||||||||||||||||||||||||||||||||||||||
Shaq Fu | |||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Mega Drive, Sega Game Gear | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Electronic Arts | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Delphine Software International Tiertex | |||||||||||||||||||||||||||||||||||||||||||||
Sound driver: GEMS | |||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Six Button Control Pad | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 1 | |||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||
|
Shaq Fu is a Sega Mega Drive fighting game developed by Delphine Software International and published by Electronic Arts. Endorsed by and starring American professional basketball star Shaquille O'Neal (also known as Shaq), it was first released in the United States and Europe in October 1994, and also saw an American-exclusive Sega Game Gear port the following year courtesy of Tiertex. A European Game Gear release was listed for October 1994.[5]
Shaq Fu is most notable both for its extensive use of Delphine's distinctive rotoscoping techniques for visibly-fluid fighter animations, and for its unfortunate modern reputation as one of the worst video games ever released. Unlike other games which legitimately deserve the title, Shaq Fu is instead a victim of other factors: the novelty of its seemingly-bizarre premise, its strikingly-campy kung fu film-inspired title, and most importantly, that it stars a recognizable and humorous celebrity personality in a fighting game. In recent years, Shaq Fu has since seen a critical re-evaluation as a fairly standard fighting game with smooth animations and competent gameplay.[6][7]
Contents
Story
Long ago and far away, in a place called The Second World, there ruled the heartless sorcerer Sett Ra. His hunger for power still gnawed at him even though his dominance over the Second World was unchallenged; he longed to extend his grasp to the fair First World, Earth.
Sett Ra's Plan was simple. He would destroy the Pharaoh of Egypt and usurp his throne. He created a perfect assassin from his own shadow who would serve him without question. This shadow became beast, the mightiest and most loyal of all Sett Ra's minions. Beast destroyed the Pharaoh, and the disguised Sett Ra soon sat upon his throne.
However, the Pharaoh son Ahmet was not deceived. He brazenly confronted the powerful sorcerer, threatening to reveal him. Sett Ra escaped from the palace to the Great Desert, where his grandfather, Leotsu the Wise, dwelt as a monk and hermit. Leotsu and Ahmet united with a coven of powerful wizards from the lands beyond Egypt, and their combined power was able to send Sett Ra back to the Second World, comatose and imprisoned within a rune-encrusted pyramid. He slumbered for a millennium, bound by the wrappings of a mummy. Beast roamed the Second World, dedicated to finding and releasing his dread master. Successful at last, Beast and Sett Ra vow to wreak havoc on those who stopped them before.They have gathered a battalion of formidable fighters to further this end.
To regain his full strength and to end his exile from the First World, Sett Ra must perform an ancient ritual upon a descendant of Ahmet. Beast has now returned from Earth with the child Nezu, a child in whose veins the royal blood runs pure. All is ready for the final cataclysmic battle-only the Chosen One can stop Sett Ra now. One who possesses strength, spirituality, courage, agility, intelligence, and unsurpassed skill in the martial arts. Where will the world find such a one? Only Shaq knows.
Gameplay
Basic Moves
- Fast Kick:
- Power Kick:
- Fast Punch:
- Power Punch:
- Blocking: Hold to block high and mid-range attacks, or hold to block low attacks. Blocking Special Attacks will cause a minimal amount of damage to the blocker.
- Shield: Pressing + makes characters create a shield around them. The shield will block projectile attacks, but other attacks will go through.
- Throw: Characters can throw when up close by pressing +.
- Taunt: Press to taunt. Taunting will leave a character open to attack. It doesn't do anything.
- Fury Bar: As a character takes damage, their Fury Bar will charge up. When it is full, the word "FURY" will appear on it and the character will deal slightly more damage for a while.
- Dizzy: If a character is hit multiple times in a row without dealing any damage themselves, they risk being dizzied. When dizzy, a character will be stunned on the ground while stars rotate above them. Recover from a dizzy by pressing buttons rapidly.
Characters
Stages
History
Development
- Main article: Shaq Fu/Development.
Delphine first began development of what would eventually become Shaq Fu as a basketball game, but after talks with American athlete and endorser Shaquille O'Neal (a self-proclaimed fan of Mortal Kombat), the title soon evolved into a competitive fighting game starring the titular celebrity.[8]
Release
Cross-promoted with Shaq Fu was Shaquille O'Neal's second studio rap album, Shaq Fu: Da Return, released twelve days after the video game and eventually peaking at #19 in Billboard's Top R&B/Hip-Hop Albums and #67 in the Top 200 chart. Specific copies of the game shipped with an included CD single titled Shaq Fu: Stand and Deliver, coming enclosed in a small cardboard sleeve which fit inside the main box. The CD was also available for mail order directly from the publisher itself.
Legacy
Shaq Fu's reputation as one of the worst games ever released eventually led to the creation of a website dedicated to destroying all copies of the game the owner could acquire.[9] As a response to this, a second website was created dedicated to saving as many copies from destruction as possible.[10]
An unrelated sequel which capitalized on the original name, Shaq Fu: A Legend Reborn was announced in March 2014 as a three-dimensional beat-'em-up again starring Shaquille O'Neal. Developed by Big Deez Productions for eighth-generation game systems and published on June 5, 2018, it received generally negative reviews upon its release.
Versions
Compared to the original Mega Drive version, the handheld Game Gear port features a selection of only six playable characters, and lacks both the original game's tournament mode and its digitized voice samples.
Production credits
Mega Drive version
- Project Manager: Paul Cuisset
- Design Lead: Paul Cuisset
- Lead Programmer: Thierry Gaerthner
- Programmer: Arnaud Carre
- Lead Graphic Artist: Thierry Levastre
- Graphic Artist: Valerie Amghar, Stephane Aussel, Michele Bacque, Thierry Bansront, Gregory Beal, Eric Caron, Michaël Douaud, Laurent Dreno, Serge Fiedos, Herve Gaerthner, Elie Jamaa, Frederic Michel, Christophe Moyne, Olivier Nicolas, Fabrice Tete, Cecile Thomas, Jean-Marc Timert, Paul Tumelaire, Roman Vaidis
- Music: Raphael Gesqua
- Assistant Producers: Jeff Brown, William Schmitt, John Vilandre
- Testing: Jeff Brown, Ryan Enslow, Chris McCall, Chip Probst, Matt Vella, John Vilandre, Michael Yasko
- Executive Producer: Don Traeger
- Producer: Jim Rushing
- Associate Producer: Greg Suarez
- Product Manager: Lisa Higgins
- Documentation: Valerie Hanscom, Michael Humes
- Package Direction: Nancy Fong
- Package Design: 13th Floor, Dave Parmely
- Stuntmen: Remi Canaple, Patrick Cauderlier, Abi Espanol, Marc Le Loeuff, Dany Rocca, Phil Vitt
- Special Thanks: Leonard Armato, Tim Brengle, John Brooks, Lori Christensen, Jean Charles Meyrignac, Shaquille O'Neal, Management Plus, Sarah Smith, Dennis Tracey
Game Gear version
- Shaq Fu Game Gear Was Converted by: Tiertex Ltd
- Programmers: Donald Campbell, Dave Stead
- Project Management: Dympna Forkin, Thierry Gaerthner
- EA Management Team: Don Traeger, Jim Rushing, Greg Suarez, John Vilandre
- Tiertex Testing: Gary Marshall, Lee Walker
- EA Testing: Anji Mayfield, Heather Meigs
- Original Graphics: Thierry Levastre for Delphine
- Converted by: Kevin Knott at Tiertex
- Music Originated by: Raphael Gesqua
- Game Gear Music and Effects: John Prince
- Special Thanks: Dany Boolauck, Lori Christensen, Paul Cuisset, Anne-Marie Joassim, Shaquille O'Neal, Management Plus, Sarah Smith, Dennis Tracey, Jean Charles Meyrignac
- Product Management: Lisa Higgins
Magazine articles
- Main article: Shaq Fu/Magazine articles.
Promotional material
- Main article: Shaq Fu/Promotional material.
Physical scans
Mega Drive version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
70 | |
---|---|
Based on 29 reviews |
Mega Drive, US (Free CD) |
---|
Mega Drive, EU (Free CD) |
---|
Game Gear version
Sega Retro Average | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
67 | |
---|---|
Based on 1 review |
Technical information
- Main article: Shaq Fu/Technical information.
External links
- Shaq-Fu review by Vice Thornburg at Sega-16
- Shaq-Fu article by Nick Zverloff at Hardcore Gaming 101
- Save Shaq Fu
References
- ↑ 1.0 1.1 1.2 Press release: 1994-10-26: SHAQUILLE O'NEAL TO STAR IN FIRST EVER VIDEOGAME
- ↑ Mean Machines Sega, "October 1994" (UK; 1994-08-xx), page 3
- ↑ 3.0 3.1 Computer & Video Games, "October 1994" (UK; 1994-09-15), page 94
- ↑ GamePro, "September 1994" (DE; 1994-08-26), page 35
- ↑ Computer Trade Weekly, "" (UK; 1994-08-29), page 10
- ↑ https://www.sega-16.com/2005/12/shaq-fu/ (Wayback Machine: 2021-03-03 11:38)
- ↑ http://www.hardcoregaming101.net/shaq-fu/ (Wayback Machine: 2021-10-29 10:28)
- ↑ Mean Machines Sega, "August 1994" (UK; 1994-06-30), page 28
- ↑ http://www.shaqfu.com:80/main.html (Wayback Machine: 2008-03-19 12:56)
- ↑ http://www.saveshaqfu.com
- ↑ File:Shaq Fu MD credits.pdf
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 203
- ↑ Alaab Alcomputtar, "" (SA; 1995-06-xx), page 80
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 184
- ↑ Computer + Video Giochi, "Dicembre 1994" (IT; 1994-xx-xx), page 130
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 357
- ↑ Game Players, "Vol. 7 No. 12 December 1994" (US; 1994-1x-xx), page 170
- ↑ GamePro, "December 1994" (US; 1994-xx-xx), page 124
- ↑ GamesMaster, "November 1994" (UK; 1994-10-20), page 50
- ↑ GamesMaster (UK) "Series 4, episode 2" (1994-09-27, 24:00) (+6:54)
- ↑ Games World: The Magazine, "January 1995" (UK; 1994-11-xx), page 14
- ↑ Joypad, "Novembre 1994" (FR; 1994-1x-xx), page 118
- ↑ LeveL, "Únor 1995" (CZ; 1995-02-24), page 40
- ↑ MAN!AC, "11/94" (DE; 1994-10-12), page 62
- ↑ Mega, "January 1995" (UK; 1994-12-30), page 28
- ↑ Mean Machines Sega, "October 1994" (UK; 1994-08-xx), page 76
- ↑ Next Generation, "Premiere Issue 1995" (US; 1994-12-08), page 107
- ↑ Player One, "Décembre 1994" (FR; 1994-1x-xx), page 156
- ↑ Play Time, "2/95" (DE; 1995-01-04), page 111
- ↑ Score, "Únor 1995" (CZ; 1995-02-01), page 44
- ↑ Sega Magazin, "Dezember 1994" (DE; 1994-11-17), page 22
- ↑ Sega Power, "December 1994" (UK; 1994-10-20), page 64
- ↑ Sega Force, "3/95" (SE; 1995-06-20), page 22
- ↑ Sonic the Comic, "3rd February 1995" (UK; 1995-01-21), page 10
- ↑ Todo Sega, "Diciembre 1994" (ES; 1994-1x-xx), page 66
- ↑ Tricks, "3/95" (RU; 1995-xx-xx), page 11
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 154
- ↑ Video Games, "12/94" (DE; 1994-11-23), page 92
- ↑ VideoGames, "January 1995" (US; 199x-xx-xx), page 63
- ↑ Game Players, "Vol. 8 No. 12 December 1995" (US; 1995-1x-xx), page 89
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