Difference between revisions of "Sachio Hatayama"
From Sega Retro
m (Text replacement - "{{multicol\| {{ProductionHistory\|(.*)}} }}" to "{{ProductionHistory|$1}}") |
|||
(6 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{PersonBob | {{PersonBob | ||
− | | image= | + | | image=SachioHatayama HitoMaker.jpg |
| birthplace= | | birthplace= | ||
| dob= | | dob= | ||
| dod= | | dod= | ||
− | | company= | + | | employment={{Employment |
− | | role=Artist | + | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] |
+ | | start=1993{{ref|https://web.archive.org/web/20030621232212/http://www.hitmaker.co.jp/top/lounge/corumun/site/corumun_txt91.htm}} | ||
+ | | divisions=[[Sega AM3]],[[Sega Software R&D Dept. 3]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Hitmaker]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
+ | | divisions=[[Sega AM3 (2005-2008)|Sega AM3]] | ||
+ | }} | ||
+ | | role=Artist | ||
| education= | | education= | ||
}} | }} | ||
− | {{sub-stub}}'''{{PAGENAME}}''' | + | {{sub-stub}}'''{{PAGENAME}}''' (畠山 幸男) is a graphic designer and art director at [[Sega of Japan]], known to have created backgrounds, enemy characters and effects. |
==Production history== | ==Production history== | ||
− | {{ProductionHistory| | + | {{ProductionHistory|{{PAGENAME}}|畠山 幸男}} |
+ | |||
+ | ==Photographs== | ||
+ | :''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]] | ||
+ | |||
+ | ==External links== | ||
+ | * [https://web.archive.org/web/*/http://www.hitmaker.co.jp/top/lounge/corumun/site/corumun_txt91.htm Hito Maker entry #91] | ||
==References== | ==References== | ||
<references /> | <references /> |
Latest revision as of 02:34, 21 April 2024
Sachio Hatayama |
---|
Employment history: Sega Enterprises (1993[1] – )
Divisions:
Divisions:
|
Role(s): Artist |
This teeny-tiny article needs some work. You can help us by expanding it.
Sachio Hatayama (畠山 幸男) is a graphic designer and art director at Sega of Japan, known to have created backgrounds, enemy characters and effects.
Production history
- Rail Chase 2 (Model 2; 1995) — (Course)
- Gunblade NY (Model 2; 1996) — Designers
- Le Mans 24 (Model 3; 1997) — Course Designer
- L.A. Machineguns (Model 3; 1998) — enemy/weapons designers
- Air Trix (Hikaru; 2001) — Designers
- Dennou Senki Virtual-On: Force (Hikaru; 2001) — Designer
- Crazy Taxi 3: High Roller (Xbox; 2002) — Graphic Designers
- Crazy Taxi 3: High Roller (Windows PC; 2004) — Graphic Designers
- Manic Panic Ghosts (NAOMI; 2007) — Art Director
- Hummer Extreme Edition (Lindbergh; 2009) — Designer
- Gunblade NY & LA Machineguns (Wii; 2010) — Artists
- Gunblade NY & LA Machineguns (Wii; 2010) — Enemy & Weapon Designers
- Dennou Senki Virtual-On: Force (Xbox 360; 2010) — Designer
- Chain Chronicle (Android; 2013) — Special Thanks to
- Chain Chronicle (iOS; 2013) — Special Thanks to
Photographs
- Main article: Photos of Sachio Hatayama
External links
References
- ↑ http://www.hitmaker.co.jp/top/lounge/corumun/site/corumun_txt91.htm (Wayback Machine: 2003-06-21 23:22)