Difference between revisions of "Desert Strike: Return to the Gulf"
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{{company|[[Tiertex]]|system=GG}} | {{company|[[Tiertex]]|system=GG}} | ||
| distributor={{company|[[Tengen]]|system=GG|region=US}} | | distributor={{company|[[Tengen]]|system=GG|region=US}} | ||
+ | | distributor={{company|[[Majesco Sales]]|region=US re-release|system=MD}} | ||
| system=[[Sega Mega Drive]], [[Sega Master System]], [[Sega Game Gear]] | | system=[[Sega Mega Drive]], [[Sega Master System]], [[Sega Game Gear]] | ||
| sounddriver={{MD}} custom ([[Brian Schmidt]]) | | sounddriver={{MD}} custom ([[Brian Schmidt]]) | ||
− | | peripherals= | + | | peripherals= |
| players=1 | | players=1 | ||
| genre=Shooting{{fileref|Desertstrike md jp cover.jpg}}{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}}, Simulation{{fileref|Desertstrike md jp cover.jpg}}, Action{{fileref|DesertStrike GG EU Box Back.jpg}} | | genre=Shooting{{fileref|Desertstrike md jp cover.jpg}}{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}}, Simulation{{fileref|Desertstrike md jp cover.jpg}}, Action{{fileref|DesertStrike GG EU Box Back.jpg}} | ||
− | | languages= | + | | languages={{LanguageList|en|jp|format=MD}}{{LanguageList|en|de|fr|es|format=SMS,GG}} |
| releases={{releasesMD | | releases={{releasesMD | ||
| md_date_jp=1993-04-23{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}} | | md_date_jp=1993-04-23{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}} | ||
Line 26: | Line 27: | ||
| md_rrp_us=49.95{{magref|gamepro|32|46}}{{magref|vgce|40|50}} | | md_rrp_us=49.95{{magref|gamepro|32|46}}{{magref|vgce|40|50}} | ||
| md_code_us=702201 | | md_code_us=702201 | ||
+ | | md_date_us_re-release=199x | ||
+ | | md_rrp_us_re-release= | ||
+ | | md_code_us_re-release= | ||
| md_date_eu=1992-03{{magref|segapower|28|11}} | | md_date_eu=1992-03{{magref|segapower|28|11}} | ||
| md_code_eu=E224SMXI | | md_code_eu=E224SMXI | ||
Line 34: | Line 38: | ||
| md_code_de=E224SMXI | | md_code_de=E224SMXI | ||
| md_rrp_de=110 | | md_rrp_de=110 | ||
− | | md_date_eu_eac=1996-09{{magref|gamesmaster|47|11}} | + | | md_date_eu_eac=1996-09-13{{magref|ctw|604|97}}{{magref|gamesmaster|47|11}} |
| md_code_eu_eac=EAX02401038I | | md_code_eu_eac=EAX02401038I | ||
| md_rating_eu_eac=3 | | md_rating_eu_eac=3 | ||
Line 48: | Line 52: | ||
}} | }} | ||
{{releasesSMS | {{releasesSMS | ||
− | | sms_date_eu=1993-11{{magref|mms|14|104}} | + | | sms_date_eu=1994-01{{magref|segapro|28|14}}<!--1993-11{{magref|mms|14|104}}--> |
| sms_code_eu=MK 29010-50 | | sms_code_eu=MK 29010-50 | ||
− | | sms_date_uk=1993-11{{magref|mms|14|104}} | + | | sms_date_uk=1994-01{{magref|segapro|28|14}}<!--1993-11{{magref|mms|14|104}}--> |
| sms_code_uk=MK 29010-50 | | sms_code_uk=MK 29010-50 | ||
| sms_rrp_uk=29.99{{magref|sfm|7|71}}{{magref|mms|14|104}} | | sms_rrp_uk=29.99{{magref|sfm|7|71}}{{magref|mms|14|104}} | ||
Line 60: | Line 64: | ||
{{releasesGG | {{releasesGG | ||
| gg_date_us=1994-01{{magref|gamepro|54|206}} | | gg_date_us=1994-01{{magref|gamepro|54|206}} | ||
+ | | gg_code_us=T-88068 | ||
| gg_rrp_us=39.95{{magref|gamepro|54|206}} | | gg_rrp_us=39.95{{magref|gamepro|54|206}} | ||
| gg_rating_us=ga | | gg_rating_us=ga | ||
| gg_date_eu=1994-01{{magref|segapro|27|60}} | | gg_date_eu=1994-01{{magref|segapro|27|60}} | ||
| gg_code_eu=T-88068-50 | | gg_code_eu=T-88068-50 | ||
− | | gg_date_uk=1994-01{{magref|segapro|27|60}} | + | | gg_date_uk=1994-01{{magref|segapro|27|60}}{{magref|segapro|28|14}} |
| gg_code_uk=T-88068-50 | | gg_code_uk=T-88068-50 | ||
| gg_rrp_uk=29.99{{magref|segapro|27|60}} | | gg_rrp_uk=29.99{{magref|segapro|27|60}} | ||
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===Mega Drive version=== | ===Mega Drive version=== | ||
{{creditstable| | {{creditstable| | ||
− | :'''By Mike Posehn | + | :'''By Mike Posehn''' |
*'''Programming:''' Mike Posehn | *'''Programming:''' Mike Posehn | ||
*'''Game Design:''' Mike Posehn, John Manley | *'''Game Design:''' Mike Posehn, John Manley | ||
− | *'''Art:''' [[Paul Vernon]], Gary Martin, Amy Hennig | + | *'''Art:''' [[Paul Vernon]], [[Gary Martin]], Amy Hennig |
*'''Sound and Music:''' [[Rob Hubbard]], [[Brian Schmidt]] | *'''Sound and Music:''' [[Rob Hubbard]], [[Brian Schmidt]] | ||
*'''Technical Director:''' [[Carl Mey]] | *'''Technical Director:''' [[Carl Mey]] | ||
− | *'''Producer:''' Richard Robbins | + | *'''Producer:''' [[Richard Robbins]] |
− | | source=In-game credits | + | | source=In-game credits |
+ | | pdf=Desert Strike MD credits.pdf | ||
| console=MD | | console=MD | ||
+ | }} | ||
+ | {{hr}} | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | *'''Design:''' Mike Posehn, John Manley | ||
+ | *'''Programming:''' Mike Posehn | ||
+ | *'''Producer:''' [[Richard Robbins]] | ||
+ | *'''Art:''' Paul Vernon | ||
+ | *'''Additional Art:'''[[Gary Martin]], Amy Hennig | ||
+ | *'''Apache 3-D Model:''' Joe Sparks | ||
+ | *'''Additional 3-D Models:''' Tim Calvin | ||
+ | *'''Sound and Music:''' Rob Hubbard, Brian Schmidt | ||
+ | *'''Production Assistant:''' Michael Lubuguin | ||
+ | *'''Technical Director:''' Carl Mey | ||
+ | *'''Script and Documentation:''' [[T. S. Flanagan]] | ||
+ | *'''Product Manager:''' Chip Lange | ||
+ | *'''Package Design:''' E. J. Sarraille | ||
+ | *'''Package Illustration:''' Keith Birdsong | ||
+ | *'''Product Testing:''' Jeff Glazier, Randy Delucchi | ||
+ | *'''Product Mastering:''' Brent Allard | ||
+ | *'''Quality Assurance:''' Kevin Hogan, Tim LeTourneau | ||
+ | *'''Documentation Layout:''' Jennie Maruyama | ||
+ | *'''Documentation Illustrations:''' Mike Farrar | ||
+ | *'''Special Thanks to:''' Tom Casey, Paul Grace, Susan Manley, Cindy Posehn | ||
+ | | source=US manual | ||
+ | | pdf=DesertStrike MD US MDMini2 manual.pdf | ||
+ | | pdfpage=2 | ||
+ | | console=MD | ||
+ | }} | ||
}} | }} | ||
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:'''Copyright 1992 [[Electronic Arts]]''' | :'''Copyright 1992 [[Electronic Arts]]''' | ||
:'''All Rights Reserved''' | :'''All Rights Reserved''' | ||
+ | | source=In-game credits | ||
+ | | pdf=Desert Strike SMS credits.pdf | ||
| console=SMS | | console=SMS | ||
}} | }} | ||
+ | |||
+ | ==Digital manuals== | ||
+ | <gallery> | ||
+ | DesertStrike MD US MDMini2 manual.pdf|Mega Drive Mini 2 US manual | ||
+ | DesertStrike MD EU MDMini2 manual.pdf|Mega Drive Mini 2 EU manual | ||
+ | </gallery> | ||
==Magazine articles== | ==Magazine articles== | ||
Line 189: | Line 232: | ||
| region=US | | region=US | ||
| cover=DesertStrike MD US Box.jpg | | cover=DesertStrike MD US Box.jpg | ||
− | | cart=DesertStrike MD US | + | | cart=DesertStrike MD US AssembledInUSA cart.jpg |
| manual=DesertStrike MD US manual.pdf | | manual=DesertStrike MD US manual.pdf | ||
| item1=DesertStrike MD US pcb.jpg | | item1=DesertStrike MD US pcb.jpg | ||
Line 195: | Line 238: | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
− | | region=US (cardboard) | + | | region=US (Made In Taiwan) |
+ | | cover=DesertStrike MD US MadeInTaiwan Box.jpg | ||
+ | | cart=DesertStrike MD US Cart.jpg | ||
+ | | manual=DesertStrike MD US manual.pdf | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=US (cardboard Slipcase) ([[Majesco Sales]]) | ||
| front=DesertStrike MD US cb front.jpg | | front=DesertStrike MD US cb front.jpg | ||
+ | | spinemissing=yes | ||
+ | | back=DesertStrike MD US cb back.jpg | ||
| cart=DesertStrike MD US Cart Cardboard.jpg | | cart=DesertStrike MD US Cart Cardboard.jpg | ||
+ | | manual=DesertStrike MD US cb manual.jpg | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
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}}{{Scanbox | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
− | | region=SE ( | + | | region=SE rental (HENT black) |
| cover=DesertStrike MD SE Box rental.jpg | | cover=DesertStrike MD SE Box rental.jpg | ||
| cart= | | cart= | ||
− | }}{{Scanbox | + | }} |
+ | {{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=GR ([[Zegetron]]) | ||
+ | | cover= | ||
+ | | cart=DesertStrike MD US Cart.jpg | ||
+ | }} | ||
+ | {{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=GR (EA Classics; [[Zegetron]]) | ||
+ | | cover= | ||
+ | | cart=DesertStrike MD US Cart.jpg | ||
+ | }} | ||
+ | {{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=CZ ([[Datart]]) | ||
+ | | cover= | ||
+ | | manual=DesertStrike MD CZ manual alt.png | ||
+ | | cart=DesertStrike MD US Cart.jpg | ||
+ | }} | ||
+ | {{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=CZ/SK (EA Classics; [[DDC Agency]]) | ||
+ | | cover=DesertStrike MD EU Box Classic.jpg | ||
+ | | cart=DesertStrike MD US Cart.jpg | ||
+ | | manual=DesertStrike MD CZ manual.jpeg | ||
+ | | item1=SegaSaturnHitRoku1996 CZ Booklet.jpeg | ||
+ | | item1name=Sega Saturn Hit Roku 1996 | ||
+ | }} | ||
+ | {{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
| region=AU | | region=AU | ||
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{{Scanbox | {{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
− | | region= | + | | region=ZA |
− | | cover=DesertStrike MD | + | | cover=DesertStrike MD ZA Box.jpg |
| cart=DesertStrike MD US Cart.jpg | | cart=DesertStrike MD US Cart.jpg | ||
− | | | + | }} |
− | | | + | {{Scanbox |
− | + | | console=Mega Drive | |
+ | | region=ZA (EA Classics) | ||
+ | | cover=DesertStrike MD ZA Box Front EA Classics.png | ||
+ | | cart=Desert Strike MD EU EAClassic Cart.jpg | ||
}} | }} | ||
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==Technical information== | ==Technical information== | ||
− | + | {{mainArticle|{{PAGENAME}}/Technical information}} | |
− | {{ | ||
− | {{ | ||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
==References== | ==References== |
Revision as of 20:19, 28 April 2024
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Desert Strike: Return to the Gulf | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Mega Drive, Sega Master System, Sega Game Gear | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Electronic Arts (US/EU) Electronic Arts Victor (JP) Domark | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Electronic Arts The Kremlin Tiertex | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Majesco Sales (US re-release) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: custom (Brian Schmidt) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Shooting[1][2], Simulation[1], Action[3] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
Desert Strike: Return to the Gulf, called Desert Strike: Wangan Sakusen (デザートストライク 湾岸作戦) in Japan and better known simply as Desert Strike, is an isometric-projection shoot-em-up by Electronic Arts released for the Sega Mega Drive in 1992, and subsequently ported to other platforms. It is the first game in EA's so-called Strike series of isometric shoot-em-ups.
Contents
Story
A terrorist named General Kilbaba violently takes over a small Arab emirate and plans a major nuclear strike, to which the president of the United States orders a helicopter (A Super Apache as named in game) team in the Special Forces (US Marine Corps in the Master System version) to intervene. You are in control of one such helicopter.
Gameplay
Missions are mostly intertwined with each other. For example blowing up a radar station will in return make you harder for enemies to hit you. Failing one of missions usually results in game over.
You are also given co-pilot that will assist you with your mission. These pilots have varying degrees of skills with marksmanship and winch control. Reading their dossiers will usually give you a rough idea about their skill levels. 5th pilot Valdez is missing and can be found in first mission. He is near the north-western part of the map nearby a crashed F-14.
Your helicopter has limited ammo and fuel. It also has limited armor. Without ammo, you can attack enemies. If fuel depletes, your helicopter will eventually crash and you will lose life. If armor reaches zero you will also lose a life. Ammo and fuel can be recovered by acquiring ammo boxes or fuel drums respectively with your winch. Armor can be recovered two ways : either find an Armor Repair (very, very rare. In later levels map don't even show their locations) or by rescuing people and dropping them off near a friendly landing zone. Each rescued person will increase the armor by 100 points. Be careful though as power ups can be destroyed and prisoners can be killed. Each level also has extra lives but these are, again, very difficult to find.
You are required to return to your home base (usually the frigate you take off from at the beginning of each level) when you complete or fail the level. There are total of 3 lives. Losing all of them will end the game.
Game contains 5 levels with different missions, with some of them having time limits.
Desert Strike also has a password system.
Mega Drive
Each of the game's four levels is a separate mission with different objectives. To complete the objectives, you are given ammunition of varying power levels (shot by pressing (Hellfires and Jink), (Hydras), or (Guns), listed in order of decreasing power). Though the game uses an isometric projection, the control behaves more like a full 3D game, where using and rotates your chopper, moves you forward in t he direction you're facing, and moves you backward. Hitting START allows you to access a map, a summary of the mission, and mission status.
Master System
Due to limitation of buttons on Master System's control pad, control scheme is somewhat different than Mega Drive version. Pressing both and fire Hellfire, while holding down is need for strafing. Pause button is the status screen.
Levels
Air Superiority | |
---|---|
SCUD Buster | |
Embassy City | |
Nuclear Storm | |
History
Development
According to Desert Strike's original design document (dated 1990-06-18), the game was originally titled Beirut Breakout, being based on the then-ongoing Lebanese Civil War[15] . It was later advertised as Apache AHX: Desert Madman.
Release
Desert Strike's similarities with the Gulf War caused controversy at the time of release, thought to be glorifying Iraq's invasion of Kuwait. Reportedly some Gulf War veterans in the US openly burned copies of the Mega Drive game in public in protest[16].
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Desert Strike: Return to the Gulf | Desert Strike: Return to the Gulf |
English (US) | Desert Strike: Return to the Gulf | Desert Strike: Return to the Gulf |
Japanese | デザートストライク 湾岸作戦 | Desert Strike: Wangan Sakusen |
Production credits
Mega Drive version
- By Mike Posehn
- Programming: Mike Posehn
- Game Design: Mike Posehn, John Manley
- Art: Paul Vernon, Gary Martin, Amy Hennig
- Sound and Music: Rob Hubbard, Brian Schmidt
- Technical Director: Carl Mey
- Producer: Richard Robbins
- Design: Mike Posehn, John Manley
- Programming: Mike Posehn
- Producer: Richard Robbins
- Art: Paul Vernon
- Additional Art:Gary Martin, Amy Hennig
- Apache 3-D Model: Joe Sparks
- Additional 3-D Models: Tim Calvin
- Sound and Music: Rob Hubbard, Brian Schmidt
- Production Assistant: Michael Lubuguin
- Technical Director: Carl Mey
- Script and Documentation: T. S. Flanagan
- Product Manager: Chip Lange
- Package Design: E. J. Sarraille
- Package Illustration: Keith Birdsong
- Product Testing: Jeff Glazier, Randy Delucchi
- Product Mastering: Brent Allard
- Quality Assurance: Kevin Hogan, Tim LeTourneau
- Documentation Layout: Jennie Maruyama
- Documentation Illustrations: Mike Farrar
- Special Thanks to: Tom Casey, Paul Grace, Susan Manley, Cindy Posehn
Master System version
- Published Under License by: Domark Software Limited
- Desert Strike is a Trademark of Electronic Arts
- Desert Strike Presented by: The Kremlin
- Programmed by: Michael A Carr (The Magi)
- Graphic Artists: Matthew Hicks, Mike Adams
- Music Composed by: Andy Taylor
- Sound Effects by: Michael A Carr
- Original Game by: Mike Posehn, Paul Vernon and John Manley
- Copyright 1992 Electronic Arts
- All Rights Reserved
Digital manuals
Magazine articles
- Main article: Desert Strike: Return to the Gulf/Magazine articles.
Promotional material
- Main article: Desert Strike: Return to the Gulf/Promotional material.
Physical scans
Mega Drive version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
84 | |
---|---|
Based on 50 reviews |
Mega Drive, US (cardboard Slipcase) (Majesco Sales) |
---|
Mega Drive, GR (Zegetron) |
---|
|
Mega Drive, GR (EA Classics; Zegetron) |
---|
|
Mega Drive, CZ (Datart) |
---|
|
Mega Drive, CZ/SK (EA Classics; DDC Agency) |
---|
Master System version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
88 | |
---|---|
Based on 11 reviews |
Game Gear version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
81 | |
---|---|
Based on 11 reviews |
Game Gear, PT |
---|
|
Technical information
- Main article: Desert Strike: Return to the Gulf/Technical information.
References
- ↑ 1.0 1.1 File:Desertstrike md jp cover.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ File:DesertStrike GG EU Box Back.jpg
- ↑ 4.0 4.1 ', "" (; ), page 46
- ↑ ', "" (; ), page 50
- ↑ 6.0 6.1 6.2 ', "" (; ), page 11
- ↑ ', "" (; ), page 21
- ↑ ', "" (; ), page 30
- ↑ ', "" (; ), page 97
- ↑ 10.0 10.1 10.2 ', "" (; ), page 14
- ↑ ', "" (; ), page 71
- ↑ ', "" (; ), page 104
- ↑ 13.0 13.1 ', "" (; ), page 206
- ↑ 14.0 14.1 14.2 ', "" (; ), page 60
- ↑ [Retro Gamer issue #45 Retro Gamer issue #45]
- ↑ [CU Amiga, 1993-04 CU Amiga, 1993-04]
- ↑ File:Desert Strike MD credits.pdf
- ↑ File:DesertStrike MD US MDMini2 manual.pdf, page 2
- ↑ File:Desert Strike SMS credits.pdf
- ↑ ', "" (; ), page 57
- ↑ 21.0 21.1 ', "" (; ), page 42
- ↑ ', "" (; ), page 118
- ↑ ', "" (; ), page 24
- ↑ ', "" (; ), page 100
- ↑ ', "" (; ), page 128
- ↑ 26.0 26.1 26.2 26.3 26.4 ', "" (; ), page 62
- ↑ 27.0 27.1 ', "" (; ), page 74
- ↑ 28.0 28.1 ', "" (; ), page 26
- ↑ ', "" (; ), page 305
- ↑ 30.0 30.1 ', "" (; ), page 56
- ↑ ', "" (; ), page 37
- ↑ 32.0 32.1 ', "" (; ), page 1
- ↑ 33.0 33.1 ', "" (; ), page 80
- ↑ 34.0 34.1 ', "" (; ), page 30
- ↑ 35.0 35.1 ', "" (; ), page 46
- ↑ ', "" (; ), page 23
- ↑ ', "" (; ), page 152
- ↑ ', "" (; ), page 6
- ↑ ', "" (; ), page 44
- ↑ ', "" (; ), page 83
- ↑ ', "" (; ), page 94
- ↑ ', "" (; ), page 120
- ↑ ', "" (; ), page 91
- ↑ ', "" (; ), page 81
- ↑ ', "" (; ), page 79
- ↑ 46.0 46.1 ', "" (; ), page 65
- ↑ 47.0 47.1 ', "" (; ), page 18
- ↑ ', "" (; ), page 138
- ↑ ', "" (; ), page 93
- ↑ 50.0 50.1 ', "" (; ), page 144
- ↑ ', "" (; ), page 16
- ↑ 52.0 52.1 ', "" (; ), page 60
- ↑ ', "" (; ), page 40
- ↑ ', "" (; ), page 85
- ↑ ', "" (; ), page 34
- ↑ ', "" (; ), page 4
- ↑ ', "" (; ), page 12
- ↑ ', "" (; ), page 90
- ↑ ', "" (; ), page 50
- ↑ ', "" (; ), page 45
- ↑ 61.0 61.1 ', "" (; ), page 106
- ↑ ', "" (; ), page 104
- ↑ ', "" (; ), page 114
- ↑ ', "" (; ), page 110
- ↑ ', "" (; ), page 29
- ↑ ', "" (; ), page 70
- ↑ ', "" (; ), page 31
- ↑ ', "" (; ), page 55
- ↑ ', "" (; ), page 206
- ↑ ', "" (; ), page 115
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Desert Strike: Return to the Gulf | |
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Query: SELECT `cargo__relationships`.`name` AS `name`,`cargo__releases`.`date` AS `date` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__releases` ON ((`cargo__relationships`.`name`=`cargo__releases`.`name`)) WHERE `cargo__relationships`.`relatedto`="Desert Strike: Return to the Gulf" and `cargo__relationships`.`relationshiptype`="music" GROUP BY `cargo__releases`.`name` ORDER BY `cargo__releases`.`date` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-277186-420.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost) </diAudiobooks: A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__relationships`.`name` AS `name`,`cargo__releases`.`date` AS `date` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__releases` ON ((`cargo__relationships`.`name`=`cargo__releases`.`name`)) WHERE `cargo__relationships`.`relatedto`="Desert Strike: Return to the Gulf" and `cargo__relationships`.`relationshiptype`="audiobook" GROUP BY `cargo__releases`.`name` ORDER BY `cargo__releases`.`date` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-277186-423.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost) </diVideos: A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__relationships`.`name` AS `name`,`cargo__releases`.`date` AS `date` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__releases` ON ((`cargo__relationships`.`name`=`cargo__releases`.`name`)) WHERE `cargo__relationships`.`relatedto`="Desert Strike: Return to the Gulf" and `cargo__relationships`.`relationshiptype`="video" GROUP BY `cargo__releases`.`name` ORDER BY `cargo__releases`.`date` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-277186-426.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost) </diEvents: A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__relationships`.`name` AS `eventname`,`cargo__events`.`startdate` AS `startdate` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__events` ON ((`cargo__relationships`.`name`=`cargo__events`.`name`)) WHERE `cargo__relationships`.`relatedto`="Desert Strike: Return to the Gulf" and `cargo__relationships`.`relationshiptype`="event" GROUP BY `cargo__events`.`name` ORDER BY `cargo__events`.`startdate` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-277186-429.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost) </diA database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__demos`.`name` AS `name`,`cargo__codeformat`.`code` AS `code`,`cargo__releases`.`date` AS `date` FROM `cargo__releases` LEFT OUTER JOIN `cargo__demos` ON ((`cargo__releases`.`name`=`cargo__demos`.`name`)) LEFT OUTER JOIN `cargo__codeformat` ON ((`cargo__demos`.`format`=`cargo__codeformat`.`format`)) WHERE `cargo__demos`.`game`="Desert Strike: Return to the Gulf" GROUP BY `cargo__demos`.`name` ORDER BY `cargo__demos`.`name`,`cargo__codeformat`.`code`,`cargo__releases`.`date` LIMIT 100 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-277186-42d.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost) |
Strike games for Sega systems |
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Desert Strike: Return to the Gulf (1992) | Jungle Strike (1993) | Urban Strike (1994) | Soviet Strike (1997) |
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