Difference between revisions of "Yuji Uekawa"

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| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
| divisions=[[Sega CS3]], [[Sega Software R&D Dept. 8]]}}
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| start=1992{{ref|https://web.archive.org/web/20230324000310/https://www.ndw.jp/sonic25th-interview01/}}
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| divisions=[[Sega CS1]],{{ref|https://web.archive.org/web/2/https://twitter.com/SiFi_TZK/status/1650138242291990529}} [[Sega CS3 (1996-1999)|Sega CS3]], [[Sega Software R&D Dept. 8]]}}
 
{{Employment
 
{{Employment
| company=[[Sonic Team (company)]]
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| company=[[Sonic Team (company)|Sonic Team]]
 
}}
 
}}
 
{{Employment
 
{{Employment
| company=[[Sega of Japan]]
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| company=[[Sega Corporation (2000-2015)|Sega]]
 
| divisions=[[Global Entertainment R&D Dept. 1]], [[Sega CS2 (2008-current)|Sega CS2]]
 
| divisions=[[Global Entertainment R&D Dept. 1]], [[Sega CS2 (2008-current)|Sega CS2]]
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}}
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{{Employment
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| company=[[Sega Games]]
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| company=[[Sega Corporation (2020)|Sega]]
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| role=Artist, Designer
 
| role=Artist, Designer
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==Production history==
 
==Production history==
{{ProductionHistory|Yuji Uekawa|上川 祐司}}
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{{ProductionHistory|Yuji Uekawa|Uekawa Yuji|Kamikawa|上川 祐司}}
  
 
[[Category:Use ProductionHistory template]]
 
[[Category:Use ProductionHistory template]]
 
* ''[[Sonic X]]'' (2003) — Original Character Design
 
* ''[[Sonic X]]'' (2003) — Original Character Design
* ''[[Sega Superstars Tennis]]'' (2008) — Special Thanks
 
* ''[[Sonic & Sega All-Stars Racing]]'' (2010) — CS2 R&D (Sega Japan)
 
* ''[[Sonic & All-Stars Racing Transformed]]'' (2012) — CS2 R&D (Sega Corporation)
 
* ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' (2013) — Sonic Character Supervisor (Sega Development Team)
 
* ''[[sonic:Super Smash Bros. for Nintendo 3DS|Super Smash Bros. for Nintendo 3DS]]'' (2014) — Supervisor (Original Games)
 
 
* ''[[sonic:Sonic Boom (TV series)|Sonic Boom]]'' (2014) — Sonic Character & Universe Supervision
 
* ''[[sonic:Sonic Boom (TV series)|Sonic Boom]]'' (2014) — Sonic Character & Universe Supervision
* ''[[sonic:Super Smash Bros. for Wii U|Super Smash Bros. for Wii U]]'' (2014) — Supervisor (Original Games)
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* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Sonic Character Supervisor (Sega Games Development Team)
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==Magazine covers==
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{{gallery
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|{{galleryPrintAd
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|ssmjp|1998-25|01
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}}
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|{{galleryPrintAd
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|dmjp|1998-01|01
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}}
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|{{galleryPrintAd
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|dmjp|1999-01|01
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}}
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}}
  
 
==Interviews==
 
==Interviews==

Latest revision as of 14:08, 2 June 2024

YujiUekawa.png
Yuji Uekawa
Employment history:
Divisions:
Divisions:
Role(s): Artist, Designer

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Yuji Uekawa's (上川 祐司) first major project was cult favorite Ristar, a character of his own design. His first Sonic title was the Saturn version of Sonic 3D Blast, where he was a Special Stage artist. Since Sonic R, he's been the main series character designer. His hip, stylized drawings gave Sonic an entirely new visual personality in Sonic Adventure, and he's since loaned his talents to a number of Sonic Team titles, including Samba de Amigo and Billy Hatcher and the Giant Egg.

Production history

Games

Music

  • Sonic X (2003) — Original Character Design
  • Sonic Boom (2014) — Sonic Character & Universe Supervision

Magazine covers

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Print advert in Sega Saturn Magazine (JP) #1998-25: "1998-25 (1998-09-11,18)" (1998-08-28)
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Print advert in Dreamcast Magazine (JP) #1998-01: "1998-01 (1998-11-20)" (1998-11-06)
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Print advert in Dreamcast Magazine (JP) #1999-01: "1999-01 (1999-01-01)" (1998-12-18)
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Interviews

Some or all of the following content should be mirrored on Sega Retro (or Retro CDN).

Yuji Uekawa interview by Sonic Channel (April 3, 2006) [Translated]

Photographs

Main article: Photos of Yuji Uekawa

References