Difference between revisions of "Everdrive MD"
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{{AccessoryBob | {{AccessoryBob | ||
| accessoryimage=EverdriveMD pcb front.jpg | | accessoryimage=EverdriveMD pcb front.jpg | ||
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| title= | | title= | ||
| maker=KRIKzz | | maker=KRIKzz | ||
+ | | type=Flash cartridge | ||
| madefor=[[Sega Mega Drive]] | | madefor=[[Sega Mega Drive]] | ||
− | | releases={{ | + | | releases={{releasesMD |
| md_date_us=2010-02-25 | | md_date_us=2010-02-25 | ||
| md_rrp_us=65.00 | | md_rrp_us=65.00 | ||
}} | }} | ||
}} | }} | ||
− | {{ | + | The '''{{PAGENAME}}''', originally known simply as the '''Everdrive''', is a flash cartridge for the [[Sega Mega Drive]]. Like other releases in the [[Everdrive]] family, it allows Mega Drive ROMs, loaded onto an SD card (formatted at FAT16 or FAT32 with a capacity up to 32GB), to be played on real hardware. |
− | The Everdrive MD is capable of running every known Sega Mega Drive game (including the | + | ==Hardware== |
+ | The Everdrive MD is capable of running every known Sega Mega Drive game (including the 5MB ''[[Super Street Fighter II]]'') bar ''[[Virtua Racing]]'', which requires an additional processor originally included in the retail cartridge. It can also run [[Sega 32X]] and [[Sega Master System]] games (with a {{pause}} button included on the top of the cartridge for the latter). Game ROMs are loaded from an SD card into the Everdrive's memory via a simple text menu, and a ROM will remain in memory until another replaces it, even if the console is switched off. SRAM game saves can also be loaded to and from the SD card. | ||
− | It can also be used to change the BIOS of the [[Sega Mega CD]], eliminating the region lock. [[Game Genie]] codes are also supported. | + | It can also be used to change the BIOS of the [[Sega Mega-CD]], eliminating the region lock. [[Game Genie (Mega Drive)|Game Genie]] codes are also supported. |
− | + | ==Versions== | |
+ | A revision of the Everdrive MD, known as the Everdrive MD v3, was released on July 15, 2013. This model improves the user interface and adds better support for unlicensed Chinese clone consoles. The cartridge hardware is also improved, allowing the user to return to the menu by resetting the console. The v3 loads the OS directly from the SD card at each startup, instead of flashing the OS to internal flash memory. This helps avoid possible damage to the cartridge during an OS update. | ||
− | == | + | An improved Everdrive, the [[Mega Everdrive]] was released for the console in 2012. In 2016, the Everdrive MD was discontinued in favour of the Mega Everdrive X3, X5 and X7. |
+ | |||
+ | ==Photo gallery== | ||
<gallery> | <gallery> | ||
− | + | EverdriveMD pcb front.jpg|PCB front | |
− | + | EverdriveMD pcb back.jpg|PCB back | |
− | + | EverdriveMD SAG.jpg|StoneAgeGamer.com "Deluxe Edition" set | |
− | + | EverdriveMD WRC label.jpg|WarnersRetroCorner.com cartridge label | |
− | + | EverdriveMD JFG US.jpg|junfangames US-style set | |
− | + | EverdriveMD JFG JP.jpg|junfangames JP-style set | |
− | + | EverdriveMD TTK.jpg|Tototek.com cartridge | |
− | + | EverdriveMD EE.jpg|Emere.es set | |
− | + | EverdriveMD GP2X.jpg|GP2X.de cartridge | |
− | + | Retrotowers.co.uk everdrive-md cartridge|retrotowers.co.uk cartridge | |
</gallery> | </gallery> | ||
− | + | ==References== | |
+ | <references/> | ||
+ | |||
{{MegaDrive}} | {{MegaDrive}} |
Latest revision as of 07:03, 27 June 2024
Everdrive MD | ||||||||||
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Made for: Sega Mega Drive | ||||||||||
Manufacturer: KRIKzz | ||||||||||
Type: Flash cartridge | ||||||||||
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The Everdrive MD, originally known simply as the Everdrive, is a flash cartridge for the Sega Mega Drive. Like other releases in the Everdrive family, it allows Mega Drive ROMs, loaded onto an SD card (formatted at FAT16 or FAT32 with a capacity up to 32GB), to be played on real hardware.
Contents
Hardware
The Everdrive MD is capable of running every known Sega Mega Drive game (including the 5MB Super Street Fighter II) bar Virtua Racing, which requires an additional processor originally included in the retail cartridge. It can also run Sega 32X and Sega Master System games (with a PAUSE button included on the top of the cartridge for the latter). Game ROMs are loaded from an SD card into the Everdrive's memory via a simple text menu, and a ROM will remain in memory until another replaces it, even if the console is switched off. SRAM game saves can also be loaded to and from the SD card.
It can also be used to change the BIOS of the Sega Mega-CD, eliminating the region lock. Game Genie codes are also supported.
Versions
A revision of the Everdrive MD, known as the Everdrive MD v3, was released on July 15, 2013. This model improves the user interface and adds better support for unlicensed Chinese clone consoles. The cartridge hardware is also improved, allowing the user to return to the menu by resetting the console. The v3 loads the OS directly from the SD card at each startup, instead of flashing the OS to internal flash memory. This helps avoid possible damage to the cartridge during an OS update.
An improved Everdrive, the Mega Everdrive was released for the console in 2012. In 2016, the Everdrive MD was discontinued in favour of the Mega Everdrive X3, X5 and X7.
Photo gallery
References