Difference between revisions of "Virtua Cop"
From Sega Retro
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'''Planning Support:''' Yuichiro Mikami<br> | '''Planning Support:''' Yuichiro Mikami<br> | ||
'''Cabinet Design:''' [[Sega AM4|AM R and D Dept 4]]<br> | '''Cabinet Design:''' [[Sega AM4|AM R and D Dept 4]]<br> | ||
+ | '''Producer:''' [[Yu Suzuki]]{{ref|http://www.gdcvault.com/play/1014723/Yu-Suzuki-s-Gameworks-A}}<br> | ||
'''Supervisor:''' [[Yu Suzuki]]<br> | '''Supervisor:''' [[Yu Suzuki]]<br> | ||
'''Presented by:''' [[Sega]]<br> | '''Presented by:''' [[Sega]]<br> |
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Virtua Cop | |||||||||||||||||||||||||||||||||||
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System(s): Sega Model 2, Sega Saturn, PC | |||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||
Developer: Sega AM2, Sega AM4 (cabinet) | |||||||||||||||||||||||||||||||||||
Peripherals supported: Virtua Gun, Shuttle Mouse | |||||||||||||||||||||||||||||||||||
Genre: Shoot-'em-Up | |||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||
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Virtua Cop (バーチャコップ) is an arcade shooter game created by Sega AM2 for Sega Model 2 hardware in 1994. It is the first in the Virtua Cop series. It was one of the first light-gun games to take place in a 3D world.
Virtua Cop's arcade success meant it was ported to the Sega Saturn in 1995 and later to PC in 1997. The Saturn version of the game was initially bundled with the Virtua Gun, a light-gun peripheral intended for use with this game. If the user lacks a CRT television, the Virtua Gun cannot be used, and the game must be played with the normal Saturn controller. The PC version uses the mouse, and was released in North America as "Virtua Squad".
Virtua Cop was followed by two sequels, Virtua Cop 2 and Virtua Cop 3. It was bundled Virtua Cop 2 in Japan and Europe on the PlayStation 2 as Virtua Cop: Elite Edition (Virtua Cop Rebirth in Japan) on August 25, 2002 and November 29, 2002 respectively. The "Elite Edition" includes gallery extras and implementation of Namco's G-Con 2 lightgun support.
In 2004, a port was developed for the handheld Nokia N-Gage, but was cancelled by the quality control team before its release. There are very few beta units in existence.
The PC version was known as Virtua City PD during development (at least, in North America, where it would eventually be known as Virtua Squad).
Contents
Gameplay
Players assume the role of a police officer - either Michael Hardy, or his partner, James Cools. Played from a first person perspective view, the players must use the light gun to take down the multitude of sharp shooters who come for them. At the start of the game, the player is armed with only a pistol, but more powerful weapons, such as machine guns and shotguns, can be obtained as they progress. These weapons are hidden in breakable objects such as crates, and can be extremely useful when trying to take on the customary end-of-level bosses. There are penalties for shooting civilians. Virtua Cop was notable for its use of polygonal graphics, which were subsequently used in both House of the Dead and Time Crisis, instead of the two dimensional sprites that were popular for previous games in the same genre. It is also notable for being one of the first games to allow the player to shoot through glass. The game's realistic graphics earned it the "Virtua" title, along with other 3D Sega games such as Virtua Fighter, Virtua Striker and Virtua Racing.
Story
A detective in the player's department uncovered an illegal gun-running operation and was able to trace it back to E.V.L Inc., a powerful crime syndicate. He compiled a large amount of evidence and was ready to take them down, but was soon discovered and assassinated by the criminals. Some of his evidence managed to make its way back to headquarters, and a special task force was put on the case. The policemen Michael Hardy and James Cools must face that organization led by Joe Fang and his followers Kong, the King, and the Boss.
Production Credits
Arcade Version
Main Programmer and Director: Katsunori Itai
Main Designer: Akihito Hiroyosi
2nd Programmer: Shunsuke Sekikawa
Programmers: Masayuki Sumi, Tadanobu Numata
Designers: Masataka Auchi, Saori Nisikawa
Sound Composer: Kentaro Koyama
Design Support: Kazuhiro Izaki, Yukinobu Arikawa, Makoto Osaki
Planning Support: Yuichiro Mikami
Cabinet Design: AM R and D Dept 4
Producer: Yu Suzuki[2]
Supervisor: Yu Suzuki
Presented by: Sega
Saturn Version
Director: Takashi Isono
Main Programmer: Masayuki Sumi
Programmers: Takeshi Iwasaki, Junichi Ishito, Takashi Isowaki, Norihiro Sekine, Takashi Ono, Hiroyuki Tsuzuki
Designers: Takafumi Kagaya, Kazufumi Ohashi, Saori Nisikawa, Masakazu Takizawa
Sound Composer: Kentaro Koyama
Publicity: Fumio Kurokawa, Koji Umeda
Speical Thanks: Yukinobu Arikawa, Masataka Aochi, Kazuo Ohtani
Supervisor: Yu Suzuki
Presented by: Sega
PC Version
Original Game Designed by: Sega AM2
Supervisor: Yu Suzuki
Director: Junetsu Kakuta
Programmers: Kenichi Yoko, Kazuhisa Hasuoka, Yoshihiko Toyoshima, Noritaka Yakita
Designers: Hisato Fukumoto, Katsufumi Yoshimori, Yuichi Ide
Sound Composer: Tatsuya Kouzaki
Producer: Toshinori Asai
Presented by: Sega
Promotional Material
Saturn US TV advert
Saturn JP TV advert
- VirtuaCop Saturn DE PrintAdvert.jpg
Saturn DE print advert
Physical Scans
Arcade Version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
Model 2, US (P-Type) | ||||
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Model 2, US (upright) | ||||
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Model 2, JP (P-Type) | ||||
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Model 2, JP (upright) | ||||
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Saturn Version
86 | |
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Based on 40 reviews |
Saturn, US (Stunner bundle) |
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Saturn, EU (Virtua Gun bundle) |
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Saturn, BR (Virtua Gun bundle) |
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Saturn, KR |
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PC Version
PC, US (Expert Software) |
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PC, US (Fundever) |
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PC, UK (Expert Software) |
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PC, KR |
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Virtua Cop series of games | |
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Virtua Cop (1994) | Virtua Cop 2 (1995) | Virtua Cop 3 (2003) | |
Virtua Cop (1995) | Virtua Cop 2 (1996) | Virtua Cop Special Pack (1998) | Virtua Cop 1-2 Pack (1998) | |
Virtua Cop 2 (2000) | |
Virtua Cop (1996) | Virtua Cop 2 (1997) | |
Virtua Cop (199x) | |
Virtua Cop: Elite Edition (2002) | |
Virtua Cop related media | |
Virtua Cop Soundtracks (1996) | |
Virtua Cop Official Guide Book (1995) | Virtua Cop Kyuukyoku Hon (1996) | Virtua Cop: Crisis City (1996) | Virtua Cop Vol. 2: Gyakushuu no Fang (1996) | Virtua Cop 2 Tai Terrorist Chinatsu Manual (1996) | Virtua Cop 2 Killer Manual (1997) | Virtua Cop 2 Detective Manual (1997) |
- ↑ http://mamedb.com/game/vcop
- ↑ http://www.gdcvault.com/play/1014723/Yu-Suzuki-s-Gameworks-A
- ↑ 3.0 3.1 File:MeanMachinesSega40UK.pdf, page 58 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega40UK.pdf_p58" defined multiple times with different content - ↑ CD Consoles, "Décembre 1995" (FR; 1995-xx-xx), page 68
- ↑ Consoles +, "Décembre 1995" (FR; 1995-1x-xx), page 148
- ↑ Computer & Video Games, "January 1996" (UK; 1995-12-10), page 30
- ↑ Digitiser (UK) (1995-12-08)
- ↑ Edge, "February 1996" (UK; 1996-01-12), page 78
- ↑ Electronic Gaming Monthly, "January 1996" (US; 199x-xx-xx), page 40
- ↑ Famitsu, "1995-12-01" (JP; 1995-11-17), page 1
- ↑ Fun Generation, "01/96" (DE; 1995-12-20), page 63
- ↑ Fusion, "Volume 2, Number 7: February 1996" (US; 1996-0x-xx), page 67
- ↑ GameFan, "Volume 4, Issue 1: January 1996" (US; 199x-xx-xx), page 18
- ↑ Game Players, "Vol. 9 No. 1 January 1996" (US; 199x-xx-xx), page 78
- ↑ GamePro, "February 1996" (US; 199x-xx-xx), page 58
- ↑ GamePro, "March 1996" (UK; 1996-01-25), page 26
- ↑ GamesMaster (UK) "Series 5, episode 12" (1995-12-07, 24:00) (+13:05)
- ↑ Games World: The Magazine, "February 1996" (UK; 1996-0x-xx), page 46
- ↑ Game Informer, "January 1996" (US; 199x-xx-xx), page 44
- ↑ Hobby Consolas, "Diciembre 1995" (ES; 1995-xx-xx), page 70
- ↑ LeveL, "Září 1996" (CZ; 1996-09-03), page 76
- ↑ MAN!AC, "01/96" (DE; 1995-12-06), page 50
- ↑ Maximum, "January 1996" (UK; 199x-xx-xx), page 143
- ↑ Mega Force, "Décembre 1995" (FR; 1995-1x-xx), page 78
- ↑ Mega Fun, "01/96" (DE; 1995-12-20), page 34
- ↑ Next Generation, "February 1996" (US; 1996-01-16), page 164
- ↑ Player One, "Décembre 1995" (FR; 1995-1x-xx), page 118
- ↑ 28.0 28.1 Saturn Fan, "1996 No. 3" (JP; 1996-01-19), page 78
- ↑ Saturn+, "Christmas 1995" (UK; 1995-12-14), page 36
- ↑ Score, "Říjen 1996" (CZ; 1996-10-01), page 113
- ↑ Sega Magazin, "Januar 1996" (DE; 1995-12-13), page 74
- ↑ Sega News, "Říjen 1996" (CZ; 1996-xx-xx), page 14
- ↑ Sega Pro, "February 1996" (UK; 1995-12-28), page 34
- ↑ Sega Saturn Magazine, "December 1995" (UK; 1995-11-24), page 70
- ↑ Sega Saturn Magazine, "December 1995" (JP; 1995-11-08), page 189
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 11
- ↑ Strana Igr, "Aprel 1996" (RU; 1996-xx-xx), page 138
- ↑ Todo Sega, "Enero 1996" (ES; 199x-xx-xx), page 32
- ↑ Ultimate Future Games, "January 1996" (UK; 1995-12-14), page 64
- ↑ Ultimate Gamer, "January 1996" (US; 199x-xx-xx), page 66
- ↑ Última Generación, "Diciembre 1995" (ES; 1995-1x-xx), page 84
- Pages with broken file links
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