Difference between revisions of "Makoto Osaki"
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Towards the end of the '90s, Osaki's role shifted again to that of a supervisor, showing the most prominence in ''[[Shenmue II]]''. Following this, though, he would take on many executive roles as a producer (''[[The King of Route 66]]'') and once more as a director (''[[OutRun 2]]'', ''[[Virtua Quest]]'', ''[[Virtua Fighter 5]]''). | Towards the end of the '90s, Osaki's role shifted again to that of a supervisor, showing the most prominence in ''[[Shenmue II]]''. Following this, though, he would take on many executive roles as a producer (''[[The King of Route 66]]'') and once more as a director (''[[OutRun 2]]'', ''[[Virtua Quest]]'', ''[[Virtua Fighter 5]]''). | ||
− | ==Production | + | ==Production history== |
* ''[[Virtua Cop]]'' (Arcade version) (1994) — Design Support | * ''[[Virtua Cop]]'' (Arcade version) (1994) — Design Support | ||
* ''[[Virtua Fighter 2]]'' (Arcade version) (1994) — Stage designer (Designers) | * ''[[Virtua Fighter 2]]'' (Arcade version) (1994) — Stage designer (Designers) |
Revision as of 09:05, 10 September 2016
Makoto Osaki |
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Date of birth: 1970-03-27[1] (age 54) |
Company(ies): Sega AM2 |
Education: University of Tsukuba (Engineering)[2][3] |
Makoto Osaki (大崎 誠) is a developer at AM2 mainly involved with the "Virtua" games as well as its racing titles. Originally involved with stage design work, his first major project was Virtua Fighter Kids, where he served as Director. He would later shift to racers such as Scud Race and Daytona USA 2 (serving again as Director for the latter).
Towards the end of the '90s, Osaki's role shifted again to that of a supervisor, showing the most prominence in Shenmue II. Following this, though, he would take on many executive roles as a producer (The King of Route 66) and once more as a director (OutRun 2, Virtua Quest, Virtua Fighter 5).
Production history
- Virtua Cop (Arcade version) (1994) — Design Support
- Virtua Fighter 2 (Arcade version) (1994) — Stage designer (Designers)
- Virtua Fighter Kids (1996) — Director
- Scud Race (1996) — Designer
- Daytona USA 2: Battle on the Edge (1998) — Director
- Daytona USA 2: Power Edition (1998) — Director
- F355 Challenge: Passione Rossa (Arcade and Dreamcast Versions) (1999/2000) — Supervisor
- Shenmue (1999) — Supervisor (Periodical Motion Data Unit) (Planning), Supervisor (R&D Dept. #2) (Development Support)
- Charge 'N Blast (2000) — Producer (Original Crew Expert Mode)
- Shenmue II (Dreamcast Version) (2001) — Total Adviser
- Propeller Arena: Aviation Battle Championship (2001; unreleased) — Director
- Beach Spikers: Virtua Beach Volleyball (2002/2003) — Producer
- The King of Route 66 (2002/2003) — Producer
- F355 Challenge: Passione Rossa (PS2 Version) (2002) — Director (AM2/Sega Unit)
- Sega Arcade Gallery (2003) — Special Thanks
- OutRun 2 (Arcade version) (2003) — Director
- OutRun 2 (Xbox Version) (2004) — Director, Senior Supervisor (AM2) (Sega Japan) [NOTE: Manual credit]
- Virtua Quest (2004) — Game Director (SEGA-AM2 Division) (Sega Corporation (Japan))
- OutRun 2 SP (2004/2007) — Special Thanks
- Sega Ages 2500 Series Vol. 16: Virtua Fighter 2 (2004) — Stage designer (Designers)
- OutRun 2006: Coast 2 Coast (2006) — Special Thanks, Supervisor (Sega of Japan) [NOTE: Manual credit]
- OutRun 2 SP SDX (2006) — Special Thanks (Original Staff)
- Virtua Fighter 5 R (2008) — Director
- Virtua Fighter 5 Final Showdown (2010/2012) — Director
- Daytona USA (PSN & XBLA Versions) (2011) — Director (Sega Racing Classic Staff)